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Returning 20 results for 'destroys second'.
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destroy second
Magic Items
Dungeon Master’s Guide
way, you can take a Magic action and use a second command word to free one creature trapped in the mirror. The freed creature appears, along with its possessions, in the unoccupied space nearest to
the mirror and facing away from it.
Placing the mirror inside an extradimensional space created by a Bag of Holding, Portable Hole, or similar item instantly destroys both items and opens a gate to the
Monsters
Guildmasters’ Guide to Ravnica
successful one. The explosion destroys the phoenix but leaves behind a Tiny, warm egg with a mizzium shell.
The egg contains the embryo of a new arclight phoenix. It hatches when it is in the area of a spell
30 feet of the target. That second creature must succeed on a DC 18 Dexterity saving throw or take 27 (6d8);{"diceNotation":"6d8","rollType":"damage","rollAction":"Arclight Touch","rollDamageType
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
ancient curse. Doing so destroys the skeleton and grants the character the Second Skin Dark Gift (see chapter 1). A character who already has a Dark Gift can’t accept the curse. Returning to Urwin. If the
first floor.
Mirabel (Medium Ghast Gravecaller) stalks the second floor with her two Ghoul servants.
Sorvina (Unspeakable Horror; see chapter 5) conducts strange rituals in the basement.
Taproom
Monsters
Fizban's Treasury of Dragons
destruction and creation, whether abstract or dedicated to practical applications. They are fascinated by magic that creates objects from nothing, animates Undead, destroys matter, or manipulates negative
gold-chased shelves.
Clifftop Path. A second exit from the cave allows the dragon quick access to the lair and leads to a narrow path bordered on the right by a sheer 50-foot drop and on the left by
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
absolutely spell- and magic-proof. Keyhole. Where these valves meet, at about waist height, is a cup-like depression, a hemispherical concavity with a central hole. The hole appears to fit the Second
halts the flow for 3 rounds. Create or destroy water turns the blood to water. Disintegrate destroys all the blood. Levitate coagulates the blood and causes it to rise up as a Huge red ochre jelly
Monsters
Fizban's Treasury of Dragons
information on destruction and creation, whether abstract or dedicated to practical applications. They are fascinated by magic that creates objects from nothing, animates Undead, destroys matter, or
tucked into chests stacked on gold-chased shelves.
Clifftop Path. A second exit from the cave allows the dragon quick access to the lair and leads to a narrow path bordered on the right by a sheer 50
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
similar way, you can take a Magic action and use a second command word to free one creature trapped in the mirror. The freed creature appears, along with its possessions, in the unoccupied space
nearest to the mirror and facing away from it. Placing the mirror inside an extradimensional space created by a Bag of Holding, Portable Hole, or similar item instantly destroys both items and opens a gate
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
) lightning damage on a failed save, or half as much damage on a successful one. The explosion destroys the phoenix but leaves behind a Tiny, warm egg with a mizzium shell.
The egg contains the embryo of a
, and lightning jumps from the target to one creature of the phoenix’s choice that it can see within 30 feet of the target. That second creature must succeed on a DC 18 Dexterity saving throw or take 27 (6d8) lightning damage.
SLAWOMIR MANIAK
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
similar way, you can take a Magic action and use a second command word to free one creature trapped in the mirror. The freed creature appears, along with its possessions, in the unoccupied space
nearest to the mirror and facing away from it. Placing the mirror inside an extradimensional space created by a Bag of Holding, Portable Hole, or similar item instantly destroys both items and opens a gate
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
, you can take a Reaction to command the cannon to detonate if you are within 60 feet of it. Doing so destroys the cannon and forces each creature within 20 feet of it to make a Dexterity saving throw
have two cannons at the same time, and you can create two with the same Magic action. (If you expend a spell slot to create the first cannon, you must expend another spell slot to create the second
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
doll and the character keeps the other. To void such a contract, each doll must be destroyed within 1 minute of the other. Failure to destroy the second doll in the allotted time causes the first doll to
destroys and voids the contract, and causes the character and the devil to lose the ability to speak. A greater restoration spell or similar magic ends the effect on its recipient. Written in Stone. A
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
one story when it’s viewed in flat, dim light, but it reveals a second, much deeper tale with the addition of proper illumination. We all know of dwarves who fell so deep in love with their craft, or
bottom as the cylinder rotates; then the cylinder must be flipped over to reveal the second line of script, also read from top to bottom. Speaking stones are sized to match the length of the message they
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Zyrian the scrivener in area H4. The first part of the ritual summons Nintra, who must be reduced to 0 hit points. The second part of the ritual then destroys the Princess of the Shadow Glass for all
, the first stone golem and one more mummy per character emerge from stasis. When the first stone golem is reduced to 0 hit points, its key rune pops out of its crumbling form and the second stone golem
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to 0 hit points or tearing it from the wall destroys it. Crystal Sphere. The crystal sphere is a cryogenic stasis pod, identical to the ones in area N3 and similarly nonfunctional. Worktable. Amid the
minute seeing. The second is a slimy coif made from a living space slug, that functions like a helm of telepathy. A creature that attunes to this headgear can pick up the nautiloid’s telepathic distress beacon.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. For more information about this ship and its crew, see area 6 later in this chapter. Docks 3 and 7 are clear of ships. If the characters are traveling aboard the Second Wind and Krux is in command, he
. Vocath can suppress or reactivate one of these walls (no action required), even if he can’t see it. Otherwise, nothing can physically pass through these walls. A disintegrate spell destroys a wall of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
destroys it. When the globe is destroyed or leaves this cave, another one rises up out of the water to take its place. P2. Plunging Passage The current moves swiftly toward a small, rocky island that
pours into this cavern from a waterfall to the north, then flows over a second waterfall to the south. Thick mist conceals the cavern ceiling, with only an occasional stalactite piercing the fog. The
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the roost and join the fight on Initiative count 0 of the second round (losing ties). D2: Remorhaz Trophy The cave splits into two passages on either side of a huge centipede-like monster frozen in a
minutes before being magically drawn back into it. Gelida’s Favor. Gelida wants to leave the lair before Challidax finds and destroys her. Moreover, the mephit is done serving other creatures. She
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
destroys the remaining evidence. Adjusting the Encounter
Here are suggestions for adjusting this encounter:
Less Challenging: Remove one Bandit Captain.
More Challenging: Add one Bandit
of place so far, which suggests she is missing some detail. She asks them to speak with Lena’s second contact, Deputy Constable Vera Moenbrys, and bring the clues they have gathered so far. Perhaps
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
skeleton that the characters first see is that of a dwarf. From its location, it’s possible for someone to see a second skeleton (human) in the south end of the chamber. Both skeletons are covered
successful one. Exposing a patch of the mold to sunlight or dealing any fire damage to it destroys it. Treasure. The dwarf skeleton clutches a +1 longsword that bears Durgeddin’s smith-mark. The human
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Spaceship Locations, Level 2 The second level of the spaceship comprises athletic facilities, cargo holds, and recreational spaces. Known as the observation deck, this level overlooks the garden
five times their size. Removing a viewer from the walkway destroys the device. A character who aims a viewer at the lake (area S59) and succeeds on a DC 18 Wisdom (Perception) check glimpses the