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Returning 35 results for 'draconic deal'.
Other Suggestions:
draconic death
draconic draw
Monsters
Dragonlance: Shadow of the Dragon Queen
Draconic Devotion. While the officer can see a Dragon that isn’t hostile to it, the officer has advantage on attack rolls.Multiattack. The officer makes two Vicious Lance attacks and uses
shouts orders and targets up to two other creatures within 60 feet of itself. If a target has the Draconic Devotion trait and can hear the officer, the target can use its reaction to make one melee
Monsters
Acquisitions Incorporated
dragons. Plated in brass, bronze, copper, or faux gold and silver, they are often taken for fine draconic statues at first glance. A clockwork dragon makes a formidable guardian or defender, with its
that deals fire damage, some might be constructed to deal acid, cold, or lightning damage, depending on their makers' whims.Poison, Psychic
Monsters
Dragonlance: Shadow of the Dragon Queen
Draconic Devotion. While the soldier can see a Dragon that isn’t hostile to it, the soldier has advantage on attack rolls.Multiattack. The soldier makes two Longsword or Javelin attacks
the power of the dragons they fight alongside.
Dragon Army Weapons
The weapons of Dragon Army troops are blessed with an infusion of dragon breath. The type of damage these weapons deal depends on
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
magic-items
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
Feats
Xanathar's Guide to Everything
You manifest scales and claws reminiscent of your draconic ancestors. You gain the following benefits:
Increase your Strength, Constitution, or Charisma score by 1, to a maximum of 20.
Your
of your fingers. Extending or retracting the claws requires no action. The claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the normal bludgeoning damage for an unarmed strike.
Monsters
Tyranny of Dragons
, Rezmir can deal an extra 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Dark Advantage"} damage when she hits with a weapon attack, provided Rezmir has advantage on the attack roll
.
Draconic Majesty. While wearing no armor and wearing the Black Dragon Mask, Rezmir adds her Charisma bonus to her AC (included).
Immolation. When Rezmir is reduced to 0 hit points, her body
Magic Items
Tyranny of Dragons
the cold damage dealt.
Draconic Majesty. While you are wearing no armor, you can add your Charisma bonus to your Armor Class.
Dragon Breath. If you have a breath weapon that requires rest to recharge
minutes.
Dragon Tongue. You can speak and understand Draconic. You also have advantage on any Charisma check you make against white dragons.
Legendary Resistance (1/Day). If you fail a saving throw
races
Eberron: Rising from the Last War
Ghallanda don’t sell information; they prefer to build friendship and deal in favors. But should a Ghallanda baron ever truly need something, they likely have a favor they can call in.
Ghallanda has
reach of any government or dragonmarked house. Baron Yoren and his daughter Chervina have greatly expanded the house’s presence even in remote areas such as the edge of the Demon Wastes, guided by their study of the Draconic Prophecy.
Magic Items
Tyranny of Dragons
points equal to half the lightning damage dealt.
Draconic Majesty. While you are wearing no armor, you can add your Charisma bonus to your Armor Class.
Dragon Breath. If you have a breath weapon
blindsight out to 30 feet for 5 minutes.
Dragon Tongue. You can speak and understand Draconic. You also have advantage on any Charisma check you make against blue dragons.
Legendary Resistance (1/Day). If
Magic Items
Tyranny of Dragons
. Below the five masks, a new mask shapes itself, granting the wearer a draconic visage that covers the face, neck, and shoulders.
While you are attuned to and wear this mask, you can have any of the
source, whenever you are subjected to damage of that type, you take none of that damage and regain a number of hit points equal to half the damage dealt of that type.
Draconic Majesty. While you are
Magic Items
Tyranny of Dragons
dealt.
Draconic Majesty. While you are wearing no armor, you can add your Charisma bonus to your Armor Class.
Dragon Breath. If you have a breath weapon that requires rest to recharge, it gains a
Tongue. You can speak and understand Draconic. You also have advantage on any Charisma check you make against red dragons.
Legendary Resistance (1/Day). If you fail a saving throw, you can choose to