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Returning 35 results for 'dragon survival'.
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Backgrounds
The Book of Many Things
, you could do so again.
Skill Proficiencies: Stealth, Survival
Languages: One of your choice
Tool Proficiencies: One gaming set of your choice (such as playing cards or three-dragon ante cards
, and career. Maybe a rampaging dragon or another monster wiped out everything you had in a single calamitous afternoon. Or you might have sought out a Deck of Many Things, hoping to make your
Backgrounds
Spelljammer: Adventures in Space
: Athletics, Survival
Tool Proficiencies: Navigator’s tools, vehicles (space)
Equipment: A belaying pin (club), a set of traveler’s clothes, a grappling hook, 50 feet of hempen rope, and a
described in the Monster Manual.
Close Encounter
d10
Creature
1
Beholder
2
Cosmic horror*
3
Feyr*
4
Lunar dragon*
5
Mind flayer
6
Neh-thalggu
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
single mistake can bring doom to an entire tribe, while an individual’s heroic effort can ensure the entire group’s survival.
Goliaths thus place a premium on self-sufficiency and
skills.
This dedication to competition has a dark side. Goliaths are ferocious competitors, but above all else they are driven to outdo their past efforts. If a goliath slays a dragon, he or she might
Backgrounds
The Wild Beyond the Witchlight
, Survival
Tool Proficiencies: One type of musical instrument
Languages: One of your choice of Elvish, Gnomish, Goblin, or Sylvan
Equipment: A musical instrument (one of your choice), a set of
spell cast on it)
2
Centaur
3
Dryad
4
Faerie dragon
5
Pixie
6
Satyr
7
Sprite
8
Unicorn
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
in the other humanoids and makes them less helpful in battle.
Utility and Survival
The lizardfolk mindset might seem unnecessarily cruel, but it helps them survive in a hostile environment. The
swamps they inhabit are filled with a staggering variety of threats. Lizardfolk focus on survival above all, without sentiment.
Lizardfolk assess everyone and everything in terms of utility. Art and
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
where the townsfolk would try to hunt down all kobolds and put the tribe’s survival at risk.
Some aggressive individual kobolds and tribes do exist, but in general kobolds don’t purposely
owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Religion Construct Arcana Dragon Arcana, History, or Nature Elemental Arcana or Nature Fey Arcana or Nature Fiend Arcana or Religion Giant History Humanoid History Monstrosity Nature or Survival Ooze Arcana or Survival Plant Nature or Survival Undead Arcana or Religion
a relevant ability check equals 10 + the creature’s challenge rating. Monster Research Type Suggested Skills Aberration Arcana Beast Animal Handling, Nature, or Survival Celestial Arcana or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
their survival. A fountain’s 4-foot-tall dragon sculpture can be broken off with a successful DC 20 Strength (Athletics) check and used to activate the arch gate in this room. Each sculpture is a Small
wall above the arch are the following words in Draconic: “Only a dragon can unlock this gate.”
Fountains. Alcoves to the west and east contain stone fountains, each carved to look like a perched
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
? Vellynne Harpell’s survival is important for the story to continue forward. She fights alongside the party but does not participate in any foolhardy acts of heroism. During encounters with the dragon
kobold minion (or some other poor fool) to ensure her own survival. Vellynne’s most potent spells are useless against the dragon construct, so she relies on her wand of magic missiles, using its
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Young Crystal Dragon Young Crystal Dragon
Large Dragon (Gem), Typically Chaotic Neutral
Armor Class 15 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 40 ft., burrow 20 ft., climb 40 ft
Perception +8, Stealth +7, Survival +5
Damage Resistances cold, radiant
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 18
Languages Common, Draconic, telepathy 120 ft.
Challenge 5
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Adult Crystal Dragon Adult Crystal Dragon
Huge Dragon (Gem), Typically Chaotic Neutral
Armor Class 16 (natural armor)
Hit Points 172 (15d12 + 75)
Speed 40 ft., burrow 40 ft., climb 40 ft
Perception +10, Stealth +9, Survival +6
Damage Resistances cold, radiant
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 20
Languages Common, Draconic, telepathy 120 ft.
Challenge
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Ancient Crystal Dragon Ancient Crystal Dragon
Gargantuan Dragon (Gem), Typically Chaotic Neutral
Armor Class 20 (natural armor)
Hit Points 222 (12d20 + 96)
Speed 40 ft., burrow 40 ft., climb
Skills Perception +15, Stealth +13, Survival +9
Damage Resistances cold, radiant
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 25
Languages Common, Draconic, telepathy 120 ft
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
each other immeasurably. My name is Iskander, and I made a terrible mistake in joining the Cult of the Dragon. The cult’s horrifying plans are sure to bring doom to all, but I can stop those plans with
your help. Rescue me from the cult’s clutches, and I will deliver to you the prize of prizes: the Blue Dragon Mask. Without it, Severin faces an insurmountable setback in his effort to call Tiamat back
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creating a White Dragon Use the White Dragon Personality Traits and White Dragon Ideals tables to inspire your portrayal of distinctive white dragon characters, and use the White Dragon Spellcasting
table to help select spells for a spellcasting dragon. White Dragon Personality Traits d8 Trait
1 Talkative people are usually the most dangerous. I like to eat them first.
2 I brood
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
each other immeasurably. My name is Iskander, and I made a terrible mistake in joining the Cult of the Dragon. The cult’s horrifying plans are sure to bring doom to all, but I can stop those plans with
your help. Rescue me from the cult’s clutches, and I will deliver to you the prize of prizes: the Blue Dragon Mask. Without it, Severin faces an insurmountable setback in his effort to call Tiamat back
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
letting the adventurers destroy Talis. If the characters slew Rezmir, the lodge’s relative lack of watchfulness is not surprising. If Rezmir survived the earlier chapter, the half-dragon meets with
(Survival) check. If the adventurers ignore the lodge in favor of following Rezmir to Parnast, skip to chapter 8.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
individual’s heroic effort can ensure the entire group’s survival. Goliaths thus place a premium on self-sufficiency and individual skill. They have a compulsion to keep score, counting their deeds and
competitors, but above all else they are driven to outdo their past efforts. If a goliath slays a dragon, he or she might seek out a larger, more powerful wyrm to battle. Few goliath adventurers reach old age, as most die attempting to surpass their past accomplishments.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
night. You can call for DC 12 Intelligence (Nature) or Wisdom (Survival) checks to determine whether the characters find shelter or camouflage themselves in time to avoid a passing dragon. Alternatively
. The few survivors you encounter are headed in the opposite direction, all of them watching the sky for the telltale shape of a dragon on the wing.
Chromatic dragons patrol the area by day and
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
in ice.
The frozen creature is an ogre that the white dragon killed with its cold breath. The ogre’s corpse was too big to carry off, so the dragon left it. A character who examines the scene closely
and succeeds on a DC 15 Wisdom (Survival) check can ascertain that the ogre was killed within the past 24 hours. The cold of the foothills has kept the ice from thawing. Frozen in the ice with the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, and sloping tunnels make these passages a maze. To navigate the tunnels to area S2 without incident, the characters must succeed on a DC 16 group Wisdom (Survival) check. If more than half the
characters fail the check, they find the passage leads through a 50-foot-wide, 70-foot-long, 50-foot-high cavern where a lesser death dragon (see appendix B) lurks. It attacks when it notices the characters
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
night. You can call for DC 12 Intelligence (Nature) or Wisdom (Survival) checks to determine whether the characters find shelter or camouflage themselves in time to avoid a passing dragon. Alternatively
. The few survivors you encounter are headed in the opposite direction, all of them watching the sky for the telltale shape of a dragon on the wing.
Chromatic dragons patrol the area by day and
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
letting the adventurers destroy Talis. If the characters slew Rezmir, the lodge’s relative lack of watchfulness is not surprising. If Rezmir survived the earlier chapter, the half-dragon meets with
(Survival) check. If the adventurers ignore the lodge in favor of following Rezmir to Parnast, skip to chapter 8.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Foraging in Prismeer Any character who spends at least 1 hour searching for drinkable water in Prismeer’s wilderness can make a DC 15 Wisdom (Survival) check. If the check succeeds, the character
finds a natural spring that can provide as much fresh water as the party can carry. Foraging for food is even easier. Any character who spends at least 1 hour foraging can make a DC 10 Wisdom (Survival
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Missions Through Darrett, the leaders of Kalaman might send the characters on the following missions. Use the random encounter table in appendix B if you’d like to add more encounters with the Dragon
characters arrive, they find the farm ransacked and a Dragon Army soldier (see appendix B) training six hobgoblin mercenaries. The Dragon Army soldier orders the hobgoblins to attack, telling them, “Here’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
shaman’s authority and inspiring uncharacteristic aggression among their subjects. Dragon Worshipers. Lizardfolk speak Draconic, which they are thought to have learned from dragons in ancient times
. A tribe that wanders into the territory of a dragon will offer it tribute to win its favor. An evil dragon might exploit lizardfolk for its own vile ends, turning them into raiders and plunderers
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
on a DC 16 Wisdom (Survival) check, they find marks suggesting the passage of a massive creature and can follow that trail to Pangil ng Buwan’s lair in 10 minutes. If the characters are not traveling
with Paolo and his group, a character who succeeds on a DC 14 Wisdom (Perception or Survival) check notices booted tracks headed in the direction opposite them—the wrong way around the massive tree
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Weakening the Dragon Queen The actions of the heroes in and prior to this final battle can reduce Tiamat’s power before she appears. Make a note if any of the following events occurs: The count of
rounds over which the ritual is successfully focused is reset to 0 because the ritual is interrupted for two successive rounds. The Mask of the Dragon Queen is destroyed, or is removed from Severin’s
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
deity undercuts the whole adventure. No individual’s survival matters against the goal of stopping the Dragon Queen’s return, and heroes sometimes die for the greater good. Certainly, fallen characters
Weakening the Dragon Queen The actions of the heroes in and prior to this final battle can reduce Tiamat’s power before she appears. Make a note if any of the following events occurs: The count of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Duergar Despot The Reghed nomads who stalk the tundra and the Ten-Towners who keep civilization alive are so concerned with day-to-day survival that they typically pay little heed to the evil forces
Duerra. In Xardorok, the Lord of the Nine Hells has found an eager and petty tyrant. To achieve his goal, Xardorok is scouring the land for chardalyn, which he is forging into a dragon that he will send
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
who speak Common. When they can’t find work as sellswords, they resort to brigandry and thievery. After spotting the white dragon, they decided to follow it back to its lair. They’re now waiting for it
to go hunting so they can plunder Icespire Hold during its absence. Until the dragon leaves, the reavers do everything they can to avoid attracting its attention. If the characters killed the dragon
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, she decided to lend her skills in the fight against the Dragon Armies before they can invade her homeland. She is a talented spy and scout who isn’t afraid to bring her blades to bear if the
, Survival +3
Senses darkvision 60 ft., passive Perception 13
Languages Common, Elvish
Proficiency Bonus +2
Bonus Proficiencies. Iriad is proficient with simple weapons, light armor
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
of the airless night. Skill Proficiencies: Athletics, Survival Tool Proficiencies: Navigator’s tools, vehicles (space) Equipment: A belaying pin (club), a set of traveler’s clothes, a grappling hook
Menagerie; the others are described in the Monster Manual. Close Encounter d10 Creature 1 Beholder 2 Cosmic horror* 3 Feyr* 4 Lunar dragon* 5 Mind flayer 6 Neh-thalggu* 7 Neogi* 8 Space clown* 9 Vampirate
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
amazement on seeing the murals, since the works prove that their legends about a city that was destroyed by a dragon are true. Shamir says that he knows of a cursed place in the desert that looks like
man with a blue stone embedded in his right palm and a blue dragon and its army of monsters and men. The dragon is wounded in one eye. Three wizards wearing peculiar hats accompany the young man. The
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
strive to defend the weak and oppose evil. Your honor is as important to you as your life. Skill Proficiencies: Athletics, Survival Languages: Two of your choice Equipment: An insignia of rank, a
you record your heroics upon 2 A piece of a fallen knight’s armor 3 A pendant featuring a crown, a rose, or a sword 4 The pommel of your mentor’s sword 5 A meaningful favor from someone you defended—perhaps a handkerchief or glove 6 A locket with a sketch of a silver dragon inside
Compendium
- Sources->Dungeons & Dragons->Monster Manual
creatures are indistinguishable from the liquid surrounding them. Should their aquatic territory be disturbed, they rise as animate water spouts with vague snake- or dragon-like features. Often their
their pools. Rule 2: Before you drink from a fountain or pool, toss a copper coin into it. It’s a small price to pay for your life!
—X the Mystic’s
Rules of Dungeon Survival
Water Weird Large






