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                        Returning 35 results for 'drake some'.
                    
                
                                                     Monsters
                                                    Tyranny of Dragons
                                                    
                                                
                                            
                                                    Pack Tactics. The drake has advantage on an attack roll against a creature if at least one of the drakeâs allies is within 5 feet of the creature and the ally isnât incapacitated
                                                
                                            
                                                
                                                    .
Surprise Attack. If the drake surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6);{"diceNotation":"2d6","rollType":"roll","rollAction
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
                                                
                                            
                                                
                                                     drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an excellent watch beast
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
                                                
                                            
                                                
                                                     drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an excellent watch beast
                                                
                                            
                                        
                                                     Monsters
                                                    Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Death Burst. When the fume drake dies, it explodes in a cloud of noxious fumes. Each creature within 5 feet of the fume drake must succeed on a DC 11 Constitution saving throw or take 4 (1d8
                                                
                                            
                                                
                                                    );{"diceNotation":"1d8","rollType":"damage","rollAction":"Death Burst","rollDamageType":"poison"} poison damage.
Unusual Nature. The fume drake doesnât require food, drink, or sleep.Bite. Melee Weapon
                                                
                                            
                                        
                                                    Guard Drake
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Multiattack. The guard drake makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Amphibious. The guard drake can breathe air and water.Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
                                                
                                            
                                                
                                                    ","rollDamageType":"bludgeoning"} bludgeoning damage.A guard drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
                                                
                                            
                                                
                                                     drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an excellent watch beast
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Amphibious. The guard drake can breathe air and water.Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
                                                
                                            
                                                
                                                    ","rollDamageType":"bludgeoning"} bludgeoning damage.A guard drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and
                                                
                                            
                                        
                                                    White Guard Drake
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Multiattack. The guard drake makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach
                                                
                                            
                                        
                                                    Blue Guard Drake
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Multiattack. The guard drake makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
                                                
                                            
                                                
                                                     drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an excellent watch beast
                                                
                                            
                                        
                                                    Red Guard Drake
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Multiattack. The guard drake makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach
                                                
                                            
                                        
                                                    Black Guard Drake
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Amphibious. The Black Guard Drake can breathe air and water.Multiattack. The guard drake makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +5;{"diceNotation
                                                
                                            
                                        
                                                    Green Guard Drake
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Amphibious. The Green Guard Drake can breathe air and water.Multiattack. The guard drake makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +5;{"diceNotation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    Ambush Drake Ambush Drake
 Medium dragon, unaligned
 Armor Class 13 (natural armor)
 Hit Points 22 (4d6 + 8)
 Speed 30 ft.
  
   STR
 13 (+1)
 
  DEX
 15 (+2)
 
  CON
 14 (+2)
 
  INT
                                                
                                            
                                                
                                                     canât speak it
 Challenge 1/2 (100 XP)
  
 Pack Tactics. The drake has advantage on an attack roll against a creature if at least one of the drakeâs allies is within 5 feet of the creature and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Guard Drake Guard Drake
 Medium dragon, unaligned
 Armor Class 14 (natural armor)
 Hit Points 52 (7d8 + 21)
 Speed 30 ft.
   STR
  16 (+3) 
 
  DEX
  11 (+0) 
 
  CON
  16 (+3) 
 
  INT
                                                
                                            
                                                
                                                    )
 Actions
 Multiattack. The guard drake makes one Bite attack and one Tail attack.
 Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
 Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Guard Drake A guard drake is a reptilian creature created out of dragon scales by means of a bizarre and grisly ritual. When trained properly, a drake is obedient and territorial, which makes it an
                                                
                                            
                                                
                                                    . A newly hatched guard drake imprints upon the first creature that feeds it (usually the one planning to train it), establishing an aggressive but trusting bond with that individual. A guard drake is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    Guard Drake Guard Drake
 Medium dragon, unaligned
  
 Armor Class 14 (natural armor)
 Hit Points 52 (7d8 + 21)
 Speed 30 ft.
  
   STR
 16 (+3)
 
  DEX
 11 (+0)
 
  CON
 16 (+3
                                                
                                            
                                                
                                                    )
  
 Actions
 Multiattack. The guard drake makes one Bite attack and one Tail attack.
 Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
 Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    Ambush Drake Ambush Drake
 Medium dragon, unaligned
 Armor Class 13 (natural armor)
 Hit Points 22 (4d6 + 8)
 Speed 30 ft.
  
   STR
 13 (+1)
 
  DEX
 15 (+2)
 
  CON
 14 (+2)
 
  INT
                                                
                                            
                                                
                                                     canât speak it
 Challenge 1/2 (100 XP)
  
 Pack Tactics. The drake has advantage on an attack roll against a creature if at least one of the drakeâs allies is within 5 feet of the creature and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Guard Drake 
 Guard Drake
 Medium dragon, unaligned
 Armor Class 14 (natural armor)
 Hit Points 52 (7d8 + 21)
 Speed 30 ft.
   STR
 16(+3)
 
  DEX
 11(+0)
 
  CON
 16(+3)
 
  INT
 4
                                                
                                            
                                                
                                                    
 Multiattack. The guard drake makes two attacks: one with its bite and one with its tail.
 Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
 Tail. Melee
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                    Guard Drake (p. 185) The Damage Resistances entry has been cut. The Multiattack entry now reads, âThe guard drake makes one Bite attack and one Tail attack.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Fume Drake Fume drakes are mischievous creatures that arise from the lingering magical energy of a dead dragon. They resemble small, legless dragons formed from clouds of greenish smoke. They delight
                                                
                                            
                                                
                                                     in causing pain and confusion in other creatures. Fume Drake
 Small Elemental, Typically Neutral
 Armor Class 12
 Hit Points 22 (5d6 + 5)
 Speed 30 ft., fly 30 ft.
   STR
  6 (â2) 
 
  DEX
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Ambush Drake Ambush Drake
 Medium dragon, unaligned
 Armor Class 13 (natural armor)
 Hit Points 22 (4d6 + 8)
 Speed 30 ft.
   STR
  13 (+1) 
 
  DEX
  15 (+2) 
 
  CON
  14 (+2
                                                
                                            
                                                
                                                     Draconic but canât speak it
 Challenge 1/2 (100 XP)
 Pack Tactics. The drake has advantage on an attack roll against a creature if at least one of the drakeâs allies is within 5 feet of the creature and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    Guard Drake Guard Drake
 Medium dragon, unaligned
  
 Armor Class 14 (natural armor)
 Hit Points 52 (7d8 + 21)
 Speed 30 ft.
  
   STR
 16 (+3)
 
  DEX
 11 (+0)
 
  CON
 16 (+3
                                                
                                            
                                                
                                                    )
  
 Actions
 Multiattack. The guard drake makes one Bite attack and one Tail attack.
 Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
 Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    19. Drake Pens The drakes that patrol the lava tunnels are kenneled in this chamber. When the characters investigate this chamber, 4 guard drakes (see appendix D) are present, fighting over hunks of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    19. Drake Pens The drakes that patrol the lava tunnels are kenneled in this chamber. When the characters investigate this chamber, 4 guard drakes (see appendix D for statistics) are present, fighting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    7. Drake Nursery The short, wide passage between areas 4 and 7 is trapped. See âSpike Trapâ below for details. Simple oil lamps provide dim, flickering light. This chamber contains four kobolds and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    7. Drake Nursery The short, wide passage between areas 4 and 7 is trapped. See âSpike Trapâ below for details. Simple oil lamps provide dim, flickering light. This chamber contains four kobolds and
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    
Dryad leaf vanes
11
Drake scale vanes
12
Stirge wing vanes
Archerâs Eye (3/Day). Immediately after making an attack roll or a damage roll with a ranged weapon, the archer can
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     krasis (a fusion of hammerhead shark and a powerfully built beast), the crocanura (a crocodile-frog), the drakewing krasis (a lizard-drake), the teratosuchus (a crocodile-crab), the shambleshark (a shark
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     shark and a powerfully built beast), the crocanura (a crocodile-frog), the drakewing krasis (a lizard-drake), the teratosuchus (a crocodile-crab), the shambleshark (a shark-crab), and the sharktocrab
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     krasis (a fusion of hammerhead shark and a powerfully built beast), the crocanura (a crocodile-frog), the drakewing krasis (a lizard-drake), the teratosuchus (a crocodile-crab), the shambleshark (a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     world takes the form of a draconic spirit, which can manifest in physical form as a drake. As your powers grow, your drake grows as well, blossoming from a small four-legged companion to a majestic
                                                
                                            
                                                
                                                    , the drake hatched from that stone. 
   4  You ingested a few drops of dragon blood, forever infusing your nature magic with draconic power. 
   5  An ancient Draconic inscription on a standing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Dragons   Guard drake
 
  Kobold dragonshield
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    7. Kitchen There is a door out to the drake kennels (area 2) and stables (area 3) here. This spacious kitchen is a hive of activity. A large stove against one wall contains a roaring fire with a
                                                
                                            
                                                
                                                     they can put up a fight. If attacked, one cultist runs to the drake kennels (area 2) to fetch Trepsin and his drakes. Those reinforcements arrive 3 rounds later.
                                                
                                            
                                        






