Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'drawn dagger'.
Other Suggestions:
drawn danger
dragon dagger
dawn dagger
draw dagger
down dagger
Magic Items
Tomb of Annihilation
This +3 dagger belongs to Artus Cimber. While you have the dagger drawn, you can use a bonus action to activate one of the following properties:
Cause a blue gem set into the dagger
’s pommel to shed bright light in a 20-foot radius and dim light for an additional 20 feet, or make the gem go dark.
Turn the dagger into a compass that, while resting on your palm, points north
Monsters
Icewind Dale: Rime of the Frostmaiden
":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger
live in the mountains and hills of Icewind Dale are among the hardiest of their kind. Drawn to the north by a desire to find and serve white dragons, these kobolds adapted as best they can to the
Monsters
Mythic Odysseys of Theros
. The eidolon makes two melee attacks. Immediately before or after one of its attacks, it can use Flitterstep if it is available.
Flickering Dagger. Melee Weapon Attack: +6;{"diceNotation":"1d20+6
","rollType":"to hit","rollAction":"Flickering Dagger"} to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4);{"diceNotation":"1d4+4","rollType":"damage","rollAction":"Flickering Dagger","rollDamageType
Monsters
Tomb of Annihilation
following properties while attuned to the dagger, provided he has the weapon drawn:
Cause a blue gem set into the dagger’s pommel to shed bright light in a 20-foot radius and dim light for an
ceases to age and is immune to cold damage and the effects of extreme cold.
Artus wields Bookmark, a +3 dagger with additional magical properties. As a bonus action, Artus can activate any one of the
classes
Player’s Handbook
Armor, Sickle, 2 Dagger;Daggers, orb;Arcane Focus (orb), Book (occult lore), Scholar's Pack, and 15 GP; or (B) 100 GP
Warlocks quest for knowledge that lies hidden in the fabric of the
the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bookmark Weapon (dagger), legendary (requires attunement) This +3 dagger belongs to Artus Cimber (see appendix D). While you have the dagger drawn, you can use a bonus action to activate one of the
following properties: Cause a blue gem set into the dagger’s pommel to shed bright light in a 20-foot radius and dim light for an additional 20 feet, or make the gem go dark. Turn the dagger into a
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
tapping a stone to show how bored he is. He plays with his dagger and studies the Lords’ Alliance agent sitting at the bar.” Creating a vocabulary of noises for the other players to decode
might sound like fun, but it can prove distracting and could slow down the game.
Kenku Names
Given that kenku can duplicate any sound, their names are drawn from a staggering variety of
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
during the adventure. +1 Longbow Weapon (Longbow), Uncommon This finely crafted longbow is strung with a dark, silken cord that hums faintly when drawn. The wood bears delicate, spiraling carvings that
. Mystery Magic Item 1d100 Magic Item 01-07 Potion of Pugilism 08-26 Potion of Comprehension 27-45 Cloak of Many Fashions 46-64 Orb of Direction 65-84 Rival Coin 85-91 Bag of Holding 92-98 Boots of Elvenkind 99-00 Dagger of Venom
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
whatever you want it to be. One suggestion is the Cloak & Dagger. To get their foot in the proverbial door, the characters must speak the correct password to the tavern-keeper, Holda Heidrun. They can
top. She looks up as you enter and nods toward an empty table before her attention is drawn elsewhere. You see a copy of the tavern’s menu on the table.
Customize the tavern and flesh out its
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
as well, but at the moment they consist of a pair of sea lions that are drawn to the divine power he possesses and the undead remains of those who lost their lives when their ships sunk. The only way
speed (either natural or granted by magic) has disadvantage on the attack roll unless the weapon is a dagger, javelin, shortsword, spear, or trident. A ranged weapon attack automatically misses a target
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
magical properties. As a bonus action, Artus can activate any one of the following properties while attuned to the dagger, provided he has the weapon drawn:
Cause a blue gem set into the dagger’s pommel
magical scrying sensors. While attuned to and wearing the ring, Artus ceases to age and is immune to cold damage and the effects of extreme cold.
Artus wields Bookmark, a +3 dagger with additional
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
with a dagger in his eye. Illig’s plot is straightforward: he intends to approach Gullop XIX while the king sits on his throne, pretend to trip into him, and “accidentally” stick him in the eye with
the dagger. If Illig views the characters as coconspirators, he’s eager to hear what they think of his cunning plan. If they have a better one, he wants to hear it. If the characters try to leave
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
skills and details related to their past lives, they’re disconnected from those experiences, choosing to wander the world or brood in haunts they’re drawn to in death. They care nothing for morbid
.
Actions
Multiattack. The eidolon makes two melee attacks. Immediately before or after one of its attacks, it can use Flitterstep if it is available.
Flickering Dagger. Melee Weapon Attack: +6
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
(see chapter 4)
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a d10 if you don’t have that book. *See chapter 6. Death Giant Encounters The Death Giant Encounters
Shadowfell and other
places where death’s influence is strong
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a d8 if you don’t have that book. *See chapter 6. Death
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
during their previous battles with the yuan-ti or lizardfolk, the yuan-ti abomination priestess holds Varram’s dragontooth dagger to the dwarf’s neck. The priestess has heard of the characters’ mission
Varram alive, the priestess demands that the party leave the complex without killing any more yuan-ti. She is willing to turn over the dwarf, but explains that his soul has been temporarily drawn from his
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
during their previous battles with the yuan-ti or lizardfolk, the yuan-ti abomination priestess holds Varram’s dragontooth dagger to the dwarf’s neck. The priestess has heard of the characters’ mission
Varram alive, the priestess demands that the party leave the complex without killing any more yuan-ti. She is willing to turn over the dwarf, but explains that his soul has been temporarily drawn from
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
) migrating
10 1d4 stegosaurus† (attitude: 1d8 + 2) trying to help an additional one that is stuck in thick mud
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a
† (attitude: 1d6 + 2) reveling in a storm
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a d10 if you don’t have that book. *See chapter 6. Elemental Earth
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
peoples are wicked and malformed, and they consider it a sacred duty to "purify" everything around them by reducing their surroundings to smoking cinders. The Eternal Flame appeals to those drawn to
dreams and visions impelled her to seek out a lost dungeon in the North. On the altar of a forgotten temple she found the dagger Tinderstrike, imbued with the power of Imix, the Prince of Evil Fire
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
wall (see “Dragon Bolt-Holes”). Unless Iymrith was drawn to the surface and defeated there, the ancient blue dragon is lurking under the pile of sand in the southeast corner of the room. Only her eyes
2. Treasure Any creature that can reach the statue’s eyes can pry them out with a dagger, a crowbar, or a similar tool. Each eye is a 4-inch-diameter orb of polished obsidian worth 250 gp and weighing 25 pounds.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
society, but his faithfulness to this dark power did not go unrewarded. Guided by visions, Vizeran DeVir created four mighty weapons imbued with Elemental Evil: the spear Windvane, the dagger
-hungry villains, and monsters of all description began to trickle into the valley, drawn by the dark call of Elemental Evil. Meanwhile, the prophets experimented with their new toys, nurturing the seeds of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Kobolds Kobolds can be found anywhere dragons are known to dwell, and those that live in the mountains and hills of Icewind Dale are among the hardiest of their kind. Drawn to the north by a desire
Wisdom (Perception) checks that rely on sight.
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Javelin. Melee
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
shattered one-eyed skull
Zehir, god of darkness and poison
CE
Trickery, Death
Snake in the shape of a dagger
This pantheon draws in several nonhuman deities and establishes them as universal
pantheon also includes the archdevil Asmodeus as god of domination and tyranny. Several of the gods are drawn from other pantheons, sometimes with new names for the gods. Bane comes from the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
port on the Dagger River below. The district is filled with warehouses, along with a handful of poor taverns. A small community of Sarlonans lives here. Lower Dura The Stores A warehouse district with
finest seafood in Sharn. The recent success of the Diamond Theater has also drawn travelers to the district. Lower Menthis Firelight This district is a destination for those who seek illicit forms of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
) normally lurks several hundred feet down in the pit, but its hunger has steadily drawn it up higher. Its progress is slow because it must acclimate to the decreasing pressure as it rises. It now lurks 40
already monstrous to behold, with oily, dark green flesh, 20-foot-long arms, and a ravenous mouth lined with hundreds of dagger-like teeth. Its enormous eyes are surrounded by an aura of red energy, the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Kobolds are small reptilian Humanoids who believe they are descended from dragons and often live near them. Over the centuries, many bands of kobolds have been drawn to Stormwreck Isle by the lingering
danger sense and is convinced he’s supernaturally lucky. His prized possession is an ordinary dagger he claims is magical. Frub has limitless energy and desperately needs help finding productive
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
room has become the den of an ankheg, drawn to the tomb complex to feast on giant rodents and Cynidiceans who come to pay their respects. A character who examines the dead rat and succeeds on a DC 13
the west wall, just big enough for a Small creature to squeeze through. Here, a giant rat has stored its treasures: a corroded dagger, a purse containing 55 gp, and an unhatched ankheg egg. B33
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
venerable monarch clings to power by worshiping Orcus and becoming a lich. Intrigue Political intrigue, espionage, sabotage, and similar cloak-and-dagger activities can provide the basis for an exciting
among diplomats and spies. Intrigue Conflicts. Conflicts like these are ripe for an intrigue campaign: Feuding Fiefs. Two fiefs or settlements have been feuding for years. The characters are drawn into
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bridge is a low stone structure over which travelers pass when approaching from the west, where a local boy named Tyndal held off a number of lizardfolk with only a dagger. He grew to manhood, married
moss-covered or dune-buried stones, the ruins of Netheril and its arcane secrets have drawn many to their doom.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the wide tunnel has a stylized symbol of a dagger thrust into a metal ingot and the name “Triestoroth” in Elvish. A character proficient in the History skill remembers that House Triestoroth was a
wall of this room bears several arrow slits. The south wall contains an enormous map drawn in charcoal, with numerous arrows and annotations. A stone throne sits against the west wall.
Qunbraxel
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
possible. Treasure. The chests are unlocked and contain personal effects. A thorough search turns up the following items: 100 sp, a dagger in a bone scabbard, a wooden mallet, a crude reed flute, and
25 ep, a dagger in a scabbard, and a leather whip. The officer carries the key to the chest and he wears a silver collar (15 gp). 6. Armory Shields of all sizes hang on the walls here, with javelins
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
reveals a pouch containing 25 gp and a dagger with a laminated whalebone handle and scabbard, worth 50 gp. Ogmund has also stashed a backup high-quality suit of studded leather armor and a pair of
marks. A half-melted statue and two badly damaged candlesticks sit beside the brazier.
If not drawn into area 2 by intruders, one disciple (acolyte) is cleaning the table and floors here. This was a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
a handaxe instead of a longsword and a shortsword. As an action, he can make two battleaxe attacks, plus one handaxe attack if he has his handaxe drawn. The battleaxe deals 7 (1d8 + 3) slashing
unoccupied. It contains a 10-foot-tall wooden table with an iron dagger stuck in its top. The dagger is as big as a human-sized greatsword and twice as heavy; in the hands of a Small or Medium creature, it’s
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
darkvision out to a range of 60 feet, and he speaks Common, Draconic, and Dwarvish. Instead of a scimitar and a dagger, he wields a pair of +1 handaxes (+5 to hit with each). As an action, he can make
him as they search the ruin. Orok is a nine-year-old human boy armed with a rusty dagger and a homemade sling. He is covered head to toe with soot and grime, and he has sticks woven into his flea
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
enormous pentagram drawn in chalk, with stubby unlit candles placed at each of its five points, covers the floor of this open chamber. A hooded figure hunches over a cluttered table in the southwest
battle might alert the agents in that area, prompting them to investigate. Treasure. Grottenelle’s table holds a Spell Scroll of Circle of Death, an ornate +2 Dagger, and an assortment of unguents and
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
. Two small drawers in the desk hold a pouch containing 50 gp, a set of cartographer’s tools, and a dagger. The compass set in the desktop can easily be pried free; it is worth 25 gp. 2nd-Level
scavenger drawn by the presence of decaying flesh. The water on the floor ranges from about 6 inches deep on the starboard (south) side of the ship to 18 inches deep on the port (north) side. The water