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Returning 11 results for 'dream sites'.
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Monsters
Fizban's Treasury of Dragons
Weapon (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Breath Weapon"}. The dragon uses one of the following breath weapons:
Dream Breath. The dragon exhales mist in a 90
a night hag (coven variant);night hag coven are determined to prevent an adult moonstone dragon from contacting creatures in the dream realm, and the dragon has no idea why.
7
An adult
Monsters
Fizban's Treasury of Dragons
.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Breath Weapon"}. The dragon uses one of the following breath weapons:
Dream Breath. The dragon exhales mist in a
, and placid lakes are among their favorite sites. Their whimsical nature makes them more likely than other dragons to establish multiple lairs even at a young age. They link their scattered sites with
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
have their own ways of describing the realm’s features, the half-lucid ramblings of those who dream of the domain stretch to name and relate several prominent sites.
Settlements and Sites The surface of Bluetspur is vast, spanning a continent-sized region that is hostile to all but the most tenacious forms of life. Due to the endless assault of supernatural
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A Moonstone Dragon’s Lair For their lairs, moonstone dragons look for places kissed by the moon; lonely peaks, forest clearings, and placid lakes are among their favorite sites. Their whimsical
nature makes them more likely than other dragons to establish multiple lairs even at a young age. They link their scattered sites with magic portals, often splitting their time between the Feywild, the
Adult Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
flesh.
6
I might be willing to exert myself to take out a mind flayer. Those disgusting creatures must be stopped.
7
I dream of seeing the deepest places in the ocean.
8
I find I
well-hidden caves or sunless beaches in the Underdark, and these sites are often inaccessible without the ability to fly or dive underwater. They fill their lairs with secret passages and hiding places
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
flesh.
6
I might be willing to exert myself to take out a mind flayer. Those disgusting creatures must be stopped.
7
I dream of seeing the deepest places in the ocean.
8
I find I
beaches in the Underdark, and these sites are often inaccessible without the ability to fly or dive underwater. They fill their lairs with secret passages and hiding places that allow them to escape
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cities and Sites Cyre was devastated by the Mourning. Its ruins have become grim reminders of the folly of war. Unknown threats both magical and monstrous haunt the Mournland. For more about the
mint and treasury of Galifar, containing cultural treasures deemed too valuable to be displayed; salvagers dream of finding this “golden palace.” Floating gardens orbited the towering Royal Vermishard
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Kraken Lairs Kraken lairs tend to be sunken temples, eldritch ritual sites, or primeval places of divine power. They might lie deep beneath bodies of fresh or salt water, and they often connect to
again until the start of its next turn.
A kraken dreams of casting its tentacles into the heavens and strangling that which birthed it, and when its dream exceeds its reach, it settles for the occasional passing ship.
—Malfeore Serrang, Night of the Kraken Cult
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
despair, sites where giants delved too deeply into necromantic magic, or areas where the Negative Plane’s life-consuming influence seeps into the world.
Death Giant Encounters d10† Encounter
their dreams. These creatures can appear on the surface rather than in typical stone giant tunnels. Perhaps they’re following the giants on a quest to the “dream world” that is the surface, or maybe
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
shifting light, endless sky, changing climate, and eroding wind, represents a dream state, an unreality where nothing lasts and therefore nothing has significance. Ordning of Artistry Among stone giants
quintessents are the most reclusive of their kind, lairing in remote and inhospitable sites surrounded by brutal winds and murderous weather (see chapter 3 for more information on these creatures
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Haunted Haunted environs include homes burdened by wicked deeds, the sites of mass killings, and locations where individuals died while experiencing powerful fear, sorrow, or hatred. Haunted places
, writing on foggy glass, or insects swarming to create messages. 76–80 During the next night, one sleeping character in the region receives a vision as if the target of the dream spell. The dream is brief