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Returning 35 results for 'drops creating'.
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draws creating
drow creating
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Monsters
Monster Manual
spells and other magical effects.
Spiteful Escape. When the hag drops to 0 Hit Points, it dies only if it is within 30 feet of its anathema (a thing the DM chooses as the hag’s most hated thing
). Otherwise, the hag drops to 1 Hit Point and teleports to a harmless demiplane, and it can’t return to the plane it left for 2d6;{"diceNotation":"2d6", "rollType":"roll", "rollAction":"Spiteful
Monsters
Monster Manual
Legendary Resistance (3/Day, or 4/Day in Lair). If the vampire fails a saving throw, it can choose to succeed instead.
Shadow Escape. If the vampire drops to 0 Hit Points outside its resting place
, creating the following effects:
Children of the Night. The vampire exerts influence over the animals in its domain. From dusk until dawn, Medium or smaller Beasts have the Charmed condition while
Monsters
Forgotten Realms: Adventures in Faerûn
.
The region containing Valindra’s lair is warped by her presence, creating the following effects:
All-Seeing. While in her lair, Valindra can cast Clairvoyance, requiring no spell components
ability as Spellcasting. The spell lasts until Valindra drops to 30 Hit Points or fewer or uses her Life-Rending Gaze Legendary Action. Intelligence (Investigation) checks made to discern her true appearance are made with Disadvantage.
Monsters
Astarion's Book of Hungers
Legendary Resistance (3/Day, or 4/Day in Lair). If the vampire fails a saving throw, it can choose to succeed instead.
Misty Escape. If the vampire drops to 0 Hit Points outside its resting place
containing an infernalist’s lair is warped by its presence, creating the following effects, all of which happen at the vampire’s discretion:
Diabolic Beasts. Animals in the vampire’s domain
Monsters
The Tortle Package
with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the topi drops to 1 hit point instead.Venomous Claws. Melee Weapon Attack: +4;{"diceNotation
inside it dies too. The process of creating a topi is known only to a handful of evil priests and necromancers.
Topis are more difficult to turn than ordinary zombies, and their spongy bodies make them
classes
Fizban's Treasury of Dragons
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
dragon gave you a geode or gemstone to care for. To your surprise, the drake hatched from that stone.
4
You ingested a few drops of dragon blood, forever infusing your nature magic with draconic
classes
Fizban's Treasury of Dragons
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
dragon gave you a geode or gemstone to care for. To your surprise, the drake hatched from that stone.
4
You ingested a few drops of dragon blood, forever infusing your nature magic with draconic
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Thrym. When the cradle drops to 0 hit points, its body shatters into shards of ice. The scion instantly appears in the space the
much damage only. If this damage would reduce the target to 0 hit points, the target drops to 1 hit point instead and has the petrified condition, turning into a frozen statue.
If the statue takes
Find Steed
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Spells
Basic Rules (2014)
You summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it. Appearing in an unoccupied space within range, the steed takes on
on your steed, you can make any spell you cast that targets only you also target your steed.
When the steed drops to 0 hit points, it disappears, leaving behind no physical form. You can also
Monsters
Mordenkainen Presents: Monsters of the Multiverse
worm infesting it (maximum of 10d6);{"diceNotation":"10d6","rollType":"damage","rollAction":"Burrowing Worm (Maximum)","rollDamageType":"necrotic"}, and if it drops to 0 hit points, it dies and then
solitary spawn of Kyuss travels aimlessly. If it stumbles across a living creature, the spawn attacks with the sole intent of creating more spawn. Whether spawn are dispersed or clustered, they reproduce exponentially if nothing stops them.Poison
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Memnor. When the cradle drops to 0 hit points, its body dissipates into cloud wisps. The scion instantly appears in the space the
have the deafened condition for 1 minute.A slumbering scion of Memnor appears as a dense, slowly drifting tower of clouds that never dissipates. Often, this cloud lingers over a remote valley, creating
monsters
target drops to 0 Hit Points, it instead becomes a Werewolf under the DM’s control and has 10 Hit Points. The curse can’t be removed until this loup garou dies. Success: The target is immune
garou are powerful lycanthropes capable of transforming into hulking dire wolves. They actively seek to spread the curse of lycanthropy, creating packs of subservient werewolves that can reduce
monsters
drops to 0 Hit Points, it instead becomes a Werewolf under the DM’s control and has 10 Hit Points. The curse can’t be removed until this loup garou dies. Success: The target is immune to this
are powerful lycanthropes capable of transforming into hulking dire wolves. They actively seek to spread the curse of lycanthropy, creating packs of subservient werewolves that can reduce communities to
Monsters
Princes of the Apocalypse
feet of him. The target must make a DC 21 Constitution saving throw. On a failed save, the target drops to 0 hit points and is dying. On a successful save, the target can’t breathe or speak
one of the following effects; he can’t use the same effect two rounds in a row:
Yan-C-Bin drops the temperature of the air, covering all surfaces with ice. This effect is identical to the
monsters
following effect: Constitution Saving Throw: DC 17. Failure: The target is curses;cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werewolf under the DM’s control and has
Domain
Kartakass is altered by Harkon’s presence, creating the following effects:
Beast Spies. From dawn until dusk, Tiny Beasts in the domain magically gain the ability to understand Common
Monsters
The Wild Beyond the Witchlight
solar eclipse or while she is within 60 feet of a symbolic representation of one. Otherwise, Endelyn disappears in a cloud of inky smoke when she drops to 0 hit points, along with anything she was
visit another to plot against the third sister, creating a vicious circle in which Bavlorna and Endelyn plot against Skabatha, Endelyn and Skabatha conspire against Bavlorna, and Skabatha and Bavlorna
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Grolantor. When the cradle drops to 0 hit points, its body crumbles to dirt and moss. The scion instantly appears in the space the
surrounding a scion of Grolantor is altered by the giant’s magic, creating one or more of the following effects:
Abundant Food. Crops and domestic animals grow and reproduce quickly within 6 miles of
Geryon (Summoner Variant)
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Monsters
Mordenkainen’s Tome of Foes
become poisoned until it finishes a short or long rest. The target's hit point maximum is reduced by an amount equal to half the poison damage it takes. If its hit point maximum drops to 0, it dies
itself if it deals any damage to one or more of its allies.
Geryon casts the banishment spell.
Regional Effects. The region containing Geryon's lair is warped by his magic, creating one or more of the
monsters
;Arijani and Reeva.”
Ramya’s Domain
While Ramya is in control of the Sapphire Throne, Kalakeri is altered by Ramya’s presence, creating the following effects:
Closing the Borders
ability as Spellcasting. The spell lasts until Ramya drops to 80 Hit Points or fewer or uses her Vengeful Fire action. Intelligence (Investigation) checks to discern her true appearance are made with
monsters
statistics are the same, except its Speed increases to 30 feet, and it can speak through the corpse using any language the corpse knew in life.
The possession lasts until Ebonbane drops to 0 Hit Points or
uses language that mocks the elevated speech of knights.
Ebonbane’s Domain
The Shadowlands is altered by Ebonbane’s presence, creating the following effects:
Closing the Borders
Geryon
Legacy
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Monsters
Mordenkainen’s Tome of Foes
become poisoned until it finishes a short or long rest. The target's hit point maximum is reduced by an amount equal to half the poison damage it takes. If its hit point maximum drops to 0, it dies
banishment spell.
Regional Effects. The region containing Geryon's lair is warped by his magic, creating one or more of the following effects:
Intelligent creatures within 1 mile of the lair frequently
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Surtur. When the cradle drops to 0 hit points, its body hardens and crumbles to ash. The scion instantly appears in the space the
, preferably at the head of a fire giant army.
Regional Effects
The region surrounding a scion of Surtur is altered by the giant’s magic, creating one or more of the following effects:
Abundant Ore
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Skoraeus. When the cradle drops to 0 hit points, its body crumbles to dust. The scion instantly appears in the space the cradle
palm into stone.
Regional Effects
The region surrounding a scion of Skoraeus is altered by the giant’s magic, creating one or more of the following effects:
Abundant Stone and Minerals. Smooth
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Stronmaus. When the cradle drops to 0 hit points, its body bursts into light. The scion instantly appears in the space the cradle
churning elements.
Regional Effects
The region surrounding a scion of Stronmaus is altered by the giant’s magic, creating one or more of the following effects:
Elemental Portals. Two-way portals
monsters
subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target is Curses;cursed. If the cursed target drops to 0 Hit Points, it instead becomes a werepanther under the DM’s
’s presence, creating the following effects.
Closing the Borders. While in her domain, Chakuna can close or open the borders to Valachan at will. While the borders are closed, shadowy beasts
monsters
Domain
Tepest is altered by Lorinda’s presence, creating the following effects:
Closing the Borders. While in her domain, Mother Lorinda can close or open the borders to Tepest at will. While the
to her true form if she drops to 50 Hit Points or fewer.
When Lorinda reverts to her true form, each creature in a 30-foot Emanation originating from Lorinda is subjected to the following effect
Vampire
Legacy
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Monsters
Basic Rules (2014)
). If the vampire fails a saving throw, it can choose to succeed instead.
Misty Escape. When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the
of the night.
Regional Effects
The region surrounding a vampire’s lair is warped by the creature’s unnatural presence, creating any of the following effects:
There’s a
Vampire Spellcaster
Legacy
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Monsters
Monster Manual (2014)
throw, it can choose to succeed instead.
Misty Escape. When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of
guarded by vampire spawn or other loyal creatures of the night.
Regional Effects
The region surrounding a vampire's lair is warped by the creature's unnatural presence, creating any of the following
Vampire Warrior
Legacy
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Monsters
Monster Manual (2014)
throw, it can choose to succeed instead.
Misty Escape. When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of
underground crypt or vault guarded by vampire spawn or other loyal creatures of the night.
Regional Effects
The region surrounding a vampire's lair is warped by the creature's unnatural presence, creating any
Monsters
Waterdeep: Dungeon of the Mad Mage
to succeed instead.
Misty Escape. When he drops to 0 hit points outside his resting place, Zorak transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious
unnatural presence, creating any of the following effects:
There's a noticeable increase in the populations of bats, rats, and wolves in the region.
Plants within 500 feet of the lair wither, and their
monsters
Mordenkainen Presents: Monsters of the Multiverse
weapon the target is carrying or wearing takes a permanent −1 penalty to damage rolls. The penalty worsens each time a target is subjected to this effect. If the penalty on an object drops to
, creating one or more of the following effects:
Acidic Water. Small bodies of water, such as ponds or wells, within 1 mile of the lair turn highly acidic, corroding any object that touches them.
Corrupted
monsters
Resistance (3/Day, or 4/Day in Domain). If Strahd fails a saving throw, he can choose to succeed instead.
Misty Escape. If Strahd drops to 0 Hit Points outside his resting place, he uses Shape-Shift
, creating the following effects:
Closing the Borders. While in his domain, Strahd can close or open the borders to Barovia at will. While the borders are closed, noxious fog suffuses the Mists
Juiblex
Legacy
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Monsters
Out of the Abyss
a permanent −1 penalty to damage rolls. The penalty worsens each time a target is subjected to this effect. If the penalty on an object drops to −5, the object is destroyed.Juiblex can
magic, creating one or more of the following effects:
Small bodies of water, such as ponds or wells, within 1 mile of the lair turn highly acidic, corroding any object that touches them.
Surfaces
Monsters
Quests from the Infinite Staircase
Nafas drops to 0 hit points, his body disintegrates into a whirl of multiversal dust that surrounds one creature responsible for his demise. That creature then hears Nafas’s last wish: for the
by his magic, creating one or more of the following effects:
Mirages. Sapient creatures within 3 miles of the lair frequently see illusions of their hearts’ desires, be they fame, fortune, or
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of the same creature.) After creating a host of Jakka simulacra, she killed the original, then (in typical noble fashion) had his body stuffed and mounted above the fireplace in her lounge. The
aarakocra simulacrum has the statistics of an aarakocra, with the following changes: Each simulacrum has 6 hit points and a challenge rating of 1/8 (25 XP). When a simulacrum drops to 0 hit points or is subjected to a successful dispel magic spell (DC 17), it reverts to ice and snow and is destroyed.