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Returning 33 results for 'early reveal'.
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early repeat
early reveals
Monsters
Curse of Strahd
corrupted.
Angel in Disguise. The Abbot is a deva that has lived for millennia. He typically assumes the form of a strikingly handsome human priest in his late twenties or early thirties. More than a
traits, and the Abbot, taking pity on them, yielded to their mad desires.
Enter Vasili von Holtz. The Abbot's early experiments proved fatal to their subjects, but the Belviews insisted that he keep trying
races
Van Richten’s Guide to Ravenloft
and avoid the same.
While many hexbloods gain their lineage after making a deal with a hag, others reveal their nature as they age—particularly if a hag influenced them early in life or even
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
born to serve as champions of the gods, their births hailed as blessed events. They are a people of otherworldly visages, with luminous features that reveal their celestial heritage.
Celestial Champions
Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.
From an early age, an aasimar
Monsters
Fizban's Treasury of Dragons
crescent moon. Moonstone dragons are playful and impetuous forces of mischief in their early years, but the best of them mature into wise teachers and storytellers who anchor Feywild communities. The
to temper the dragon’s mischievous spirit.
2
A young moonstone dragon fell victim to a fomorian;fomorian's curse and has elected to stay with the Giant rather than reveal this magical
Hexblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
and avoid the same.
While many hexbloods gain their lineage after making a deal with a hag, others reveal their nature as they age—particularly if a hag influenced them early in life or even
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
avoid the same. While many hexbloods gain their lineage after making a deal with a hag, others reveal their nature as they age—particularly if a hag influenced them early in life or even before their
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Viktra’s Tale From an early age, Viktra Mordenheim sought to understand the complexities of anatomy. She pursued medicine not to aid patients but to reveal the secrets of life. Eventually, her
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
others already in his possession. The gnome’s collection contains notes and an initial map from the early stages of Kwalish’s expedition into the Barrier Peaks. In exchange for allowing the
characters develop an especially close relationship to the Cartophile, the gnome might reveal that his professional career commissioning expeditions and maps has been background research for a personal
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
some gold on the side by raiding caravans headed from and to Leilon. CHIMERA CREW
The Chimera Crew is a group of bandits founded by Rega Swarn. Orphaned at an early age and raised by brigands, Rega
their success had Rega running the brigand band, who renamed themselves the Chimera Crew.
If a member of the Chimera Crew is captured, the characters can get the bandit to reveal the following
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the form of a strikingly handsome human priest in his late twenties or early thirties. More than a hundred years ago, the deva was sent from the Upper Planes to honor the legacy of Saint Markovia. He
Abbot’s early experiments proved fatal to their subjects, but the Belviews insisted that he keep trying. One day, a Barovian lord named Vasili von Holtz visited the abbey. The Abbot knew at once that
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
appropriate for the house to reveal its full malevolence. If characters prove especially persistent (or destructive), the house might wake earlier. If this occurs, the adventure’s horror takes on a more
in-your-face slasher quality, but there’s nothing wrong with that—ditch the subtlety and go for wild shocks. Triggers that wake the house early include deliberate damage inflicted by its visitors and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
crescent moon (roughly the first week of each month, when a sliver of moon lingers in the early evening) are sacred to Pharika and are thought to be an auspicious time to harvest medicinal plants
venom. Those desperate for a cure to a rare affliction often pray to the goddess to reveal the monster that embodies the malady tormenting them. Such insight, though, rarely decreases the danger of
Kobold
Legacy
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races
Volo's Guide to Monsters
use for healing magic, and a sorcerer can meet most of the tribe’s other magic-related needs. Kobold shamans are very rare; priests of Kurtulmak, when they reveal themselves, are easily recognized
, sorcerer, miner, or crafter is as likely to be female as male.
Grow Fast, Die Early
Kobolds grow and mature much more swiftly than members of other humanoid races. At 6 years old a kobold is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
run their businesses here. When the warlords and pirates of early Waters Deep gained enough gold, they built fortresses on what used to be fields of grass tousled by sea wind. You can still see the
figures important to the city’s history. I hesitate to mention a last location in the Sea Ward, and I will not reveal where to find it, for reasons that will soon become apparent. There is a house in
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
) check you make as part of the Hide action during combat. Sniper. If you make an attack roll while hidden and the roll misses, making the attack roll doesn’t reveal your location. Tough Origin Feat Your
over your head and expend 1 charge to give yourself the Invisible condition for 1 hour. The effect ends early if you pull the hood down (no action required) or cease wearing the hood.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Silverhand This legendary wizard and leader appears as a human female in her early twenties. She interacts with the characters with kindness and a certain whimsy, but doesn’t disclose what time period
. Elminster doesn’t reveal what happened to Gromph, for he’s reluctant to divulge too much information about the future. If the characters press him for details, Elminster says only that many great
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
racks on the walls.
If a character says respectful words over the urns or disturb them in any way, three ghosts of Zariel’s knights arise from their remains. The ghosts solemnly reveal the following
ankle-deep mist. However, any character who explores a ritual room disturbs the mist enough to see features hidden underneath it: As you disturb the ankle-deep mist, it parts to reveal a ritual circle
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
disadvantage on Dexterity (Stealth) checks. Leaves change color to contrast with those trying to hide among them, branches move to reveal creatures, fog clears, and so on. Smooth Roads. Difficult terrain
Weather. The weather within 6 miles of the dragon’s lair is always sunny and pleasantly warm during the day. Rain falls only at night, and dew waters the ground in the early morning. Unending Rain
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
handle the danger. The conflict could play out according to this outline. Levels 1–4. Early in their adventures, the inquisitives have vivid dreams that reveal key details about cases they’re working on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
fled to the Material Plane. One of the treasures he stole was the Infinity Spindle, a crystalline shard from the early days of the multiverse that could transform even a creature as low as Raxivort into
duplicate. These are the xvarts, creatures that not only look identical to Raxivort in appearance but also foil any magic used to track him down. Spells, rituals, and other effects that could reveal
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
sense the presence of telepathic activity on nearby vessels and making the flumph a sort of early warning system in advance of encounters with mind flayers and their ilk. The nautiloid makes Flapjack
compartment, but the flickering lights can’t reveal its source. You do, however, hear heavy breathing.
A quaggoth hides around the corner on the starboard side of the compartment, out of view of the doorway
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
characters are likely to become their companions for a substantial part of the adventure, so it is good to lay the groundwork for those relationships early on. Some of the NPCs might not survive the initial
escape attempt. Others might be lost to the dangers of the Underdark — or might reveal their true colors and betray the party. A few could become true companions. Keep in mind the other prisoners have
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
has been done successfully, the shrine glows with white light, and all zombies in the area immediately collapse with the unconscious condition for 24 hours. The condition ends early for a zombie if it
(such as the one obtained from Delvin) must be placed in the divot of the grinning skull. Once placed there, the eyeball pulses with sickly green light, and the double door swings open to reveal a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bottom as the cylinder rotates; then the cylinder must be flipped over to reveal the second line of script, also read from top to bottom. Speaking stones are sized to match the length of the message they
much of lower-ranking students, including waking early to be sure the master has food upon rising, or staying awake while the master sleeps to create something the master will need (or will judge) upon
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
.
Investigating. Viewed in white light, the circular tile is red. A detect magic spell can reveal that the tile and statue give off an aura of transmutation. The runes on the tile’s inner edge read, in
. Sir Braford uses Shatterspike (see appendix A) to destroy his foe’s weapon, if possible. Belak casts barkskin on himself, possibly before melee occurs. He also makes early use of his wand of entangle
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Relics Two ancient giant relics are buried here — one in the ground before the giant stone raven, and another under the Gray Wolves’ altar. Uthgar’s early followers planted these objects here to
Shadowtop Cathedral. If the awakened plants spot a creature openly wearing or carrying the symbol of the Emerald Enclave, the plants move aside to reveal hidden trails. Other creatures searching the forest
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
: Abyssal Labyrinth A flash of sickly green light fades to reveal rough-hewn tunnels bored into black stone. The air reeks of animal stench. Chuffing growls echo from the darkness.
Two muscular
Lost Caverns, they do so unerringly, appearing in front of area G9. G9c: Infernal Hall A flash of red light fades to reveal a seemingly endless obsidian hall. Rows of decorative columns hoist a flat
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
-well. 15. Weekly Market Built around the first well dug for the fishers in the town’s early days is a large market square where merchants of all descriptions gather on the first day of each week to sell
life is his campaign medals — souvenirs that remind him of his former glories even if their discovery would reveal his past. He keeps a shield guardian in his home, a last, hidden resort to foil any
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
7.1. Damien Mammoliti Map 7.1: Spaceship Level 1 View Player Version S1: Entrance Sliding double doors open with a hiss to reveal the interior of a massive, derelict vessel of smooth metal. Bulbs
southern colony when the ship’s doors reopen. Characters who reveal they’re working on behalf of Aphelion (see area S30) have disadvantage on the check. On a failed check, Griss asks the characters to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
force Leylenna to reveal the elaborate necromantic masterpiece — an evolution of both art and life — that she’s been slowly patching together for months in her basement. Counting House This thick
hollow-eyed early retirees — before marking it up to sell to optimistic would-be heroes. Scalm Shilvin, a neutral female tiefling spy, is the shop’s slick, tail-coat-wearing tiefling proprietor. She made
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Leylenna to reveal the elaborate necromantic masterpiece — an evolution of both art and life — that she’s been slowly patching together for months in her basement. Counting House This thick-walled fortress
early retirees — before marking it up to sell to optimistic would-be heroes. Scalm Shilvin, a neutral female tiefling spy, is the shop’s slick, tail-coat-wearing tiefling proprietor. She made a decent
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
another door leads south.
The Sacred Stone monks take turns working in the kitchen. Regardless of the time of day, four Sacred Stone monks (see chapter 7) work here. If the hour is late (or early
knight wears a breastplate emblazoned with the symbol of Tyr. A speak with dead spell cast on the corpse can reveal the knight’s name (Narl Elrok) and how he died (killed by orcs). Treasure Most of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Locations A - D Amphail Amphail lies north of Waterdeep on the Long Road. The town is named after one of Waterdeep’s early warlords, who is said to haunt the surrounding hills in spirit form
them now are the marble plinths upon which they once stood. The doors open to reveal a passageway that goes underground for nearly a mile before emerging at the desert’s edge. Standing outside the