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Returning 35 results for 'effects ranks'.
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Monsters
Vecna: Eve of Ruin
Resistance. The vlazok has advantage on saving throws against spells and other magical effects.
Spider Climb. The vlazok can climb difficult surfaces, including upside down on ceilings, without
agents of chaos, smashing through crowds of weaker demons and decimating their ranks with powerful attacks.PoisonCold, Fire, LightningStomp. Melee Weapon Attack: +9;{"diceNotation":"1d20+9
Monsters
Vecna: Eve of Ruin
Magic Resistance. The kakkuu has advantage on saving throws against spells and other magical effects.
Spider Climb. The kakkuu can climb difficult surfaces, including upside down on ceilings
-ranked spyder-fiends dominating lower ranks. Spyder-fiends of equivalent rank scheme against each other for advancement and eagerly turn against one another if treachery can improve their position
Cadaver Collector
Legacy
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Monsters
Mordenkainen’s Tome of Foes
Magic Resistance. The cadaver collector has advantage on saving throws against spells and other magical effects.
Summon Specters (Recharges after a Short or Long Rest). As a bonus action, the cadaver
until they are called upon by a necromancer, hobgoblin general, or other evil warlord to bolster the ranks of a conquering army. These fearsome constructs obey their summoners until being dismissed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to 10 feet, with or without a running start.
Sure-Footed. The bulezau has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.Barbed Tail. Melee Weapon
manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, these demons lurk in deep canyons and lofty crags, and many find a place in the ranks of demon lords&rsquo
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Magic Resistance. The collector has advantage on saving throws against spells and other magical effects.
Unusual Nature. The collector doesn’t require air, food, drink, or sleep.Multiattack
the effect on itself with a success.The ancient war machines known as collectors lumber aimlessly across the blasted plains of Acheron until they are called upon by a necromancer to bolster the ranks
Zombie Clot
Legacy
This doesn't reflect the latest rules and lore.
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monsters
Van Richten’s Guide to Ravenloft
restrained, has total cover against attacks and other effects outside the dead flesh, and takes 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Flesh Entomb","rollDamageType":"necrotic
psychic damage.Among the undead, a lone zombie ranks far from the most menacing. The horror of the shambling dead lies not in their individual menace, though, but their numbers, their persistence, and
Monsters
Eberron: Rising from the Last War
. Mordakhesh has advantage on saving throws against all other spells and magical effects.
Multiattack. Mordakhesh makes three greatsword attacks.
Greatsword. Melee Weapon Attack: +10;{"diceNotation":"1d20
fiends and dragons waged war across Eberron, rakshasas served the fiendish lords as strategists and generals. A rakshasa named Mordakhesh rose up through the ranks to become one of the greatest
Monsters
Vecna: Eve of Ruin
Magic Resistance. The quavilithku has advantage on saving throws against spells and other magical effects.
Spider Climb. The quavilithku can climb difficult surfaces, including upside down on
, with higher-ranked spyder-fiends dominating lower ranks. Spyder-fiends of equivalent rank scheme against each other for advancement and eagerly turn against one another if treachery can improve their
Monsters
Vecna: Eve of Ruin
Magic Resistance. The raklupis has advantage on saving throws against spells and other magical effects.
Spider Climb. The raklupis can climb difficult surfaces, including upside down on ceilings
dominating lower ranks. Spyder-fiends of equivalent rank scheme against each other for advancement and eagerly turn against one another if treachery can improve their position.
Spyder-fiends loyally
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Devil’s Sight. Magical darkness doesn’t impede the abishai’s darkvision.
Magic Resistance. The abishai has advantage on saving throws against spells and other magical effects
opportunity attacks.White abishais fight with a reckless fury, making them ideally suited for bolstering the ranks of Tiamat’s armies. White abishais fight without fear, becoming whirlwinds of
Monsters
Vecna: Eve of Ruin
Magic Resistance. The phisarazu has advantage on saving throws against spells and other magical effects.
Spider Climb. The phisarazu can climb difficult surfaces, including upside down on ceilings
into a hierarchy based on might and cunning, with higher-ranked spyder-fiends dominating lower ranks. Spyder-fiends of equivalent rank scheme against each other for advancement and eagerly turn against
Monsters
Mordenkainen's Fiendish Folio Volume 1
Denizen of the Mist. During its turn, the fog giant ignores the effects of fog cloud spells cast by it or other allied fog giants.
Keen Smell. The giant has advantage on Wisdom (Perception) checks
bandits, raiders, spies, and criminals. In some cases, such a network might grow large enough that minions in the lower ranks are ignorant of their leader’s true nature. Fog giants who amass
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If Titivilus fails a saving throw, he can choose to succeed instead.
Magic Resistance. Titivilus has advantage on saving throws against spells and other magical effects
archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the second-most powerful devil in Dis, entirely by saying the right thing at the right time
classes
Basic Rules (2014)
Her fists a blur as they deflect an incoming hail of arrows, a half-elf springs over a barricade and throws herself into the massed ranks of hobgoblins on the other side. She whirls among them
the magic that suffuses the multiverse—specifically, the element that flows through living bodies. Monks harness this power within themselves to create magical effects and exceed their bodies
classes
Basic Rules (2014)
his axe in wide swaths to cut through the ranks of orcs arrayed against him, shouting praise to the gods with every foe’s fall.
Calling down a curse upon the forces of undeath, a human lifts
power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The gods don’t grant this power to everyone who seeks it, but only
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of chaos, smashing through crowds of weaker demons and decimating their ranks with powerful attacks. Vlazok Large Fiend (Demon), Typically Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 136
creature that doesn’t have all its hit points.
Magic Resistance. The vlazok has advantage on saving throws against spells and other magical effects.
Spider Climb. The vlazok can climb difficult surfaces
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Bulezau Diseased manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, these demons lurk in deep canyons and lofty crags, and many find a place in the ranks of
made against effects that would knock it prone.
Actions
Barbed Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) piercing damage plus 4 (1d8) necrotic damage. If the
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
secrets of creatures they then compel to perform wicked deeds. Despite their large tongues, speaker devils speak with clear and pleasing voices. Among the ranks of the Nine Hells, they are known as
magical effects.
Actions
Multiattack. The devil makes two Thundering Halberd attacks.
Thundering Halberd. Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage plus 14 (4d6
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Cadaver Collector Tom Babbey Ancient war machines known as cadaver collectors lumber aimlessly across the blasted plains of Acheron until they are called on by a necromancer to bolster the ranks of
Resistance. The collector has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The collector makes two Slam attacks.
Slam. Melee Weapon Attack: +10 to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
existence for additions to their hoards. Also known as hamatulas among the ranks of the Nine Hells, these devils bedeck their barbed hides with their most prized possessions and trophies taken from
spells and other magical effects.
Actions
Multiattack. The devil makes one Claws attack and one Tail attack, or it makes two Hurl Flame attacks.
Claws. Melee Attack Roll: +6, reach 5 ft. Hit: 10
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
ranks before eventually taking over the temple as a working laboratory. Most of his experiments have involved the pursuit of new forms of life, resulting in such creatures as the thessalhydra and the
‘Gygax,’ and for her role in crafting Queen Ehlissa’s Marvelous Nightingale, one of the artifacts appearing in the first edition Dungeon Masters Guide. When operated, this magical-mechanical marvel would shoot eye rays of different colors and effects, and produce songs able to work magical wonders.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
loose bolts of lightning and blow holes in enemy ranks. Armanite
Large Fiend (Demon), Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 94 (9d10 + 45)
Speed 60 ft.
STR
advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The armanite makes one Claw attack, one Hooves attack, and one Serrated Tail attack.
Claw. Melee Weapon Attack
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their innate magic to loose bolts of lightning and blow holes in the enemy ranks. Armanite
Large fiend (demon), chaotic evil
Armor Class 16 (natural armor)
Hit Points 84 (8d10 + 40)
Speed 60 ft
spells and other magical effects.
Magic Weapons. The armanite’s weapon attacks are magical.
Actions
Multiattack. The armanite makes three attacks: one with its hooves, one with its claws, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Bulezau Diseased manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, bulezaus lurk in deep canyons and lofty crags, and many find a place in the ranks of the
jump is up to 10 feet, with or without a running start.
Sure-Footed. The bulezau has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
from no fight. Merregons can't speak, and their telpathy is one-to-one. Their orderly ranks are easily confused if you slay their shouting masters.
Merregon
Medium fiend (devil), lawful evil
Resistance. The merregon has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The merregon makes two halberd attacks, or if an allied fiend of challenge rating 6
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
will emerge from the Nine Hells. Cult Structure The cult has a simple hierarchical structure, consisting of initiates on the bottom, four ranks for cultists, and one highest rank for “Wearers of
a few low-ranking cultists operating on their own to hundreds of cultists of various ranks under the control of multiple Wearers of Purple. Wearers of Purple The Wearers of Purple stand at the top of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
will emerge from the Nine Hells. Cult Structure The cult has a simple hierarchical structure, consisting of initiates on the bottom, four ranks for cultists, and one highest rank for “Wearers of
a few low-ranking cultists operating on their own to hundreds of cultists of various ranks under the control of multiple Wearers of Purple. Wearers of Purple The Wearers of Purple stand at the top of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
will emerge from the Nine Hells. Cult Structure The cult has a simple hierarchical structure, consisting of initiates on the bottom, four ranks for cultists, and one highest rank for “Wearers of Purple
few low-ranking cultists operating on their own to hundreds of cultists of various ranks under the control of multiple Wearers of Purple. Wearers of Purple The Wearers of Purple stand at the top of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
rise from the ranks. Which is less worthy: the archdevil who leads a layer while being trapped in a block of ice, or the archdevil who can’t outmaneuver a frozen adversary? Geryon’s Lair Geryon has
20 (losing initiative ties), Geryon can take a lair action to cause one of the following effects; he can’t use the same effect two rounds in a row: Geryon causes a blast of cold to burst from the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Cadaver Collector The ancient war machines known as cadaver collectors lumber aimlessly across the blasted plains of Acheron until they are called upon by a necromancer to bolster the ranks of a
) Proficiency Bonus +5
Magic Resistance. The collector has advantage on saving throws against spells and other magical effects.
Unusual Nature. The collector doesn’t require air, food, drink, or sleep
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mordakhesh In the age when fiends and dragons waged war across Eberron, rakshasas served the fiendish lords as strategists and generals. A rakshasa named Mordakhesh rose up through the ranks to
can’t be affected or detected by spells of 6th level or lower unless he wishes to be. Mordakhesh has advantage on saving throws against all other spells and magical effects.
Actions
Multiattack
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
of a creature. Nothing angers jermlaine more than the thought that one of their own has joined the ranks of the larger folk. While the jermlaine fight among themselves, make your escape.
jermlaine
.
Magic Resistance. The jermlaine has advantage on saving throws against spells and other magical effects.
Vermin Friend. The jermlaine can speak to and understand rats and giant rats.
Swarming
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. To keep some semblance of order and to root out traitors, drow priestesses employ inquisitors. Chosen from the ranks of the priesthood, these female drow possess authority equaled only by the matrons
, darkness, detect thoughts, dispel magic, faerie fire, levitate (self only), suggestion
Magic Resistance. The drow has advantage on saving throws against spells and other magical effects
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, and your spell effects might reflect the appearance of the reference books you study. Building a Lorehold Character Any class or subclass that deals with knowledge of the past can be a good fit in
to Everything) or a paladin whose Oath of the Ancients gives a concrete link to history. Suggested Characteristics. Methodical historians and daring adventurers alike can be found among the ranks of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
evil warlord to bolster the ranks of a conquering army. These fearsome constructs obey their summoners until being dismissed back to Acheron, but if a summoner comes to a bad end, a cadaver collector
cadaver collector has advantage on saving throws against spells and other magical effects.
Summon Specters (Recharges after a Short or Long Rest). As a bonus action, the cadaver collector calls up the