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Returning 35 results for 'example refuse her promised crafted'.
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Magic Items
Dungeon Master’s Guide
Archlich;Vecna authored the Book of Vile Darkness. He recorded in its pages every horrid idea, every corrupt thought, and every example of foul magic he came across or devised.
Other practitioners of
, foul rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud.
Vile Speech. While the book is on your
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
refuse to abandon their undead state until the duty they had in life is fulfilled. For example, a foresworn might be pledged to protect a family’s bloodline from harm or guard a dangerous artifact
classes
Tasha’s Cauldron of Everything
, examples of which appear in the Order Deities table.
Clerics of Order believe that well-crafted laws establish legitimate hierarchies, and those selected by law to lead must be obeyed. Those who
chaotic multiverse.
Order Deities
Example Deity
Pantheon
Aureon
Eberron
Bane
Forgotten Realms
Majere
Dragonlance
Pholtus
Greyhawk
Tyr
Forgotten Realms
Wee Jas
Greyhawk
classes
Tasha’s Cauldron of Everything
, examples of which appear in the Order Deities table.
Clerics of Order believe that well-crafted laws establish legitimate hierarchies, and those selected by law to lead must be obeyed. Those who
chaotic multiverse.
Order Deities
Example Deity
Pantheon
Aureon
Eberron
Bane
Forgotten Realms
Majere
Dragonlance
Pholtus
Greyhawk
Tyr
Forgotten Realms
Wee Jas
Greyhawk
Monsters
Fizban's Treasury of Dragons
refuse to recognize my rule over these waters suffer my displeasure. (Lawful or Evil)
5
Preservation. I am the ocean’s steward, tending reefs and waters to ensure that they remain unspoiled
Wyrmling Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
A sea hag has promised treasure to a dragon turtle wyrmling if
Magic Items
Princes of the Apocalypse
example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed.
A devastation orb measures 12 inches in
. Reducing it to 0 hit points causes it to explode instantly.
A special container can be crafted to contain a devastation orb and prevent it from detonating. The container must be inscribed with symbols
Monsters
Fizban's Treasury of Dragons
)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from the surface world. (Any)
4
Supremacy. Creatures who refuse to recognize my rule over these waters
.
As an example, map 5.14 depicts a topaz dragon’s lair in a seaside cavern, but it could be reimagined as a grotto in the side of a coral reef rising from a shelf on the ocean floor, with the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
owner of Punchinel Manor was an artificer who crafted unique miniature flesh golems from stitched-together body parts—a pair of hands attached directly to a head, for example. He was murdered by his creations, and the manor has remained unoccupied for years.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
' techniques. Giant-Crafted Items
Beyond its size, a giant-crafted version of a magic item might look different from its traditional appearance. For example, runes and rune carving are central to the
magic traditions of the giants, so a rod of rulership created by a giant artisan might be inscribed with the king rune, while a giant-crafted periapt of wound closure might bear the life rune. Also
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
chapter 4. The items shown on these tables can represent art objects of any value, depending on their materials, quality, and history. For example, a small bronze bust might be worth 25 gp, while a large bust crafted from platinum and emeralds could be worth 7,500 gp.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
others unless they must, and they won’t fight unless the characters refuse to take a bribe to leave the area. The aldani will aid the characters only if they’re offered something of great value in return — for example, an offer to drive off a pack of predatory dinosaurs encroaching on their territory.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gate spell is more reliable, assuming the caster knows of the demiplane. A demiplane can be as small as a single chamber or large enough to contain an entire realm. For example, a Mordenkainen’s
Adventures Demiplanes are limited realities shaped according to the will of whoever created them. Adventures in demiplanes might let characters explore how they would shape reality to suit their desires and ideals, or confront distortions of reality crafted by villains.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
dwarves have revered Moradin and sought to follow in his footsteps. Through constant, steady work, they strive to emulate the perfect example set by the originator of the arts and skills the dwarves pursue
. To the dwarves, Moradin is the Creator. With his impeccable skills, he crafted the first dwarves and imbued them with a sense of relentless purpose, driven to apply their own crafting skills to the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
ability check. For example, you might decide that a character forced to swim from an island to the mainland must succeed on a Constitution check (as opposed to a Strength check) because of the distance
your proficiency bonus to an ability check you make using that tool. For example, a character proficient with carpenter’s tools can apply his or her proficiency bonus to a Dexterity check to craft a
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
sightings.
Able Scavengers
Kobolds are adept at identifying broken, misplaced, discarded, or leftover crafted items from other creatures that can still be put to use. They prefer to scavenge objects that
undetected and don’t give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
house leadership. Names and Ranks. Any heir of the house who develops a dragonmark is allowed to add the d’ prefix to the house name: for example, Merrix d’Cannith. Despite the Korth Edicts
dragonmarked house has an emblem, a distinctive symbol that features on their heraldry, official seals, crafted goods, and anything else that warrants the house’s stamp of authenticity. Each house’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
interesting stories can emerge if you decide to refuse an assignment. Even a patron that isn’t heavy-handed can significantly motivate your group. Maybe you’ll seek adventures based on what pleases your
patron and so earn a reward. A university, for example, might not send you on a particular mission, but you might decide to follow leads to an ancient artifact hoping the university might reward you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
weight and feels hollow. If it’s made of fabric, it is diaphanous. 11 Elemental Earth. This item might be crafted from stone. Any cloth or leather elements are studded with finely polished rock. 12
Elemental Fire. This item is warm to the touch, and any metal parts are crafted from black iron. Sigils of flames cover its surface. Shades of red and orange are the prominent colors. 13 Elemental Water
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
can see that the devil’s horrid leather cloak is crafted from the faces of flayed monks and prisoners, the flesh cured to leather and roughly stitched together. The scepter and crown it bears appear
almost mechanical in nature, and are crafted from repurposed magical-mechanical parts from the planar craft. Large rings seemingly crafted in the same way encircle the devil’s arms and tail. If a monk
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the yuan-ti great wealth if he is freed. The priestess plans to bargain with the characters by offering them the hypothetical wealth the dwarf has promised her. Either way, if the characters want
he’s received at the hands of the yuan-ti.) If the characters refuse her offer, the priestess attempts to use suggestion to sway whomever she perceives as the party’s leader. If that fails and combat
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
promising the yuan-ti great wealth if he is freed. The priestess plans to bargain with the characters by offering them the hypothetical wealth the dwarf has promised her. Either way, if the characters want
treatment he’s received at the hands of the yuan-ti.) If the characters refuse her offer, the priestess attempts to use suggestion to sway whomever she perceives as the party’s leader. If that fails and
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
life and can call on magic and its fallen brethren for aid. Like revenants, foresworn fixate on a singular purpose, and they refuse to abandon their undead state until the duty they had in life is
fulfilled. For example, a foresworn might be pledged to protect a family’s bloodline from harm or guard a dangerous artifact against thieves. If a foresworn is destroyed before it can complete its duty
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Illusion You focus your studies on magic that dazzles the senses, befuddles the mind, and tricks even the wisest folk. Your magic is subtle, but the illusions crafted by your keen mind make
do this on your turn as a bonus action while the spell is ongoing. The object remains real for 1 minute. For example, you can create an illusion of a bridge over a chasm and then make it real long enough for your allies to cross. The object can’t deal damage or otherwise directly harm anyone.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Able Scavengers Kobolds are adept at identifying broken, misplaced, discarded, or leftover crafted items from other creatures that can still be put to use. They prefer to scavenge objects that have
give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and other useful items, but if they
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Bargaining for a Wish If your characters have access to the Wish spell—for example, because they’ve drawn the Moon card from a Deck of Many Things—Boss Augustus makes them an offer they can’t refuse
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
overlooks the bog and walkways beyond.
This area is devoid of faculty, staff, or students, leaving the building full of class supplies. Up to three herbalism kits or poisoner’s kits could be crafted
Outskirts This open clearing features a notable pool of black, sludgy refuse in the southern corner.
If the characters approach the refuse, it reveals itself to be an aggressive black pudding. The black
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
a methodology that relies on unexpected outcomes: all results are informative, even if they completely defy expectations. For example, an experiment that begins as the creation of a “hypermana
gains the designation of “universal refuse disintegrator” — until the goblin volunteers are discovered alive, having been teleported far from the workshop. This sort of adjustment is par for the course in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
other and refuse to work together even if the fate of the world hangs in the balance. The adventurers must choose the NPC that is most likely to help them accomplish their goal. Friend Quandary. An
atone for violating his or her oath. Rescue Quandary. The adventurers must choose between catching or hurting the villain and saving innocent lives. For example, the adventurers might learn that the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
a successful ability check for the purpose of determining the winner. Ask the player to describe which spell the character casts and how it helps their team during play. For example, a player might
knapsacks and pulls out a smooth, glowing stone. She says: “As promised, here’s a gift—think of it as a good luck charm for the upcoming game!”
The stone is a stone of good luck, and the characters are welcome to keep it indefinitely.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
permanent, or the one that seems the most fun. For example, a potion of healing might increase the drinker’s hit point maximum by 4, or oil of etherealness might permanently trap the user in the Ethereal
the original spell’s duration, or 1d10 minutes for spells that take effect instantaneously. For example, a fireball might cause smoke to billow from the caster’s ears for 1d10 minutes. 6 The spell
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Accessories You might use a giant-crafted item—probably something inscribed with one or more Giant runes—as a spellcasting focus. For example, the staff you wield as an arcane focus might have been a giant’s
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pursue godhood as other liches have done (Vecna being a prime example), Acererak has no interest in being a god or being worshiped. He prefers to create evil gods and unleash them on mortals and
precious time. Mostly he likes to watch them suffer and die as a result of their magical pursuits and folly.
Although he has lived on many worlds and crafted countless demiplanes, Acererak spends most
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Legendary 19+ If appropriate, pick a monster or a location that is a thematic fit for the item to be crafted. For example, creating mariner’s armor might require the essence of a water weird. Crafting a
addition to the appropriate tools for the item to be crafted, a character needs raw materials worth half of the item’s selling cost. To determine how many workweeks it takes to create an item, divide its
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
unless they give away their presence on purpose (by hailing the camp, for example), they gain a surprise round. The humans spend their first turns retrieving their weapons and shields. The kobolds
cultists are questioned, they refuse to talk unless someone succeeds at a DC 15 Charisma (Intimidation) check. They know it’s standard practice for a raiding party to leave behind a rearguard. They
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
unless they give away their presence on purpose (by hailing the camp, for example), they gain a surprise round. The humans spend their first turns retrieving their weapons and shields. The kobolds
cultists are questioned, they refuse to talk unless someone succeeds at a DC 15 Charisma (Intimidation) check. They know it’s standard practice for a raiding party to leave behind a rearguard. They