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Returning 35 results for 'example related have power cloud'.
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Monsters
Astarion's Book of Hungers
teleports up to 30 feet to an unoccupied space it can see.Vampire Arcanist of the Nine Hells
While mortal wizards tend to hesitate before bartering their souls to devils for magical power, vampire wizards
emerging at night to commit unsavory deeds.
What?! A vampire who’s sold their soul to Mephistopheles for even more power? Wound not my unbeating heart. Tell me it’s not true! Oh, wait. Of
monsters
the death’s head’s next turn.A death’s head that arises from an aberrant monster, such as a nothic or mind flayer, might retain a measure of the mind-warping power it had in life
related to the beings they once were. Roll twice on or choose results from the Death’s Head Features table to inspire the features of a death’s head.
Death’s Head Features
monsters
the death’s head’s next turn.A death’s head that arises from an aberrant monster, such as a nothic or mind flayer, might retain a measure of the mind-warping power it had in life
related to the beings they once were. Roll twice on or choose results from the Death’s Head Features table to inspire the features of a death’s head.
Death’s Head Features
Call Lightning
Legacy
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Spells
Basic Rules (2014)
point in the air where the storm cloud could appear (for example, if you are in a room that can’t accommodate the cloud).
When you cast the spell, choose a point you can see under the cloud. A
A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see within range directly above you. The spell fails if you can’t see a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
tendency to develop sorcerous power. Individuals who do so usually serve as leaders and are known as savants.
Grandiose fantasies and rampant fanaticism have obscured derro’s true origin, even among
power that the dwarves became Aberrations.
Derro tell their own stories of flight and survival in the Underdark, in which mind flayers aren’t always the enemy. They tell of two brothers, the
Backgrounds
Sword Coast Adventurer's Guide
)
3
Logic. Emotions must not cloud our logical thinking. (Lawful)
4
No Limits. Nothing should fetter the infinite possibility inherent in all existence. (Chaotic)
5
Power. Knowledge is the
adventuring. Your ideal is no doubt related to how you view the quest for knowledge and truth—perhaps as a worthy goal in itself, or maybe as a means to a desirable end.
Sage
d8
Monsters
Bigby Presents: Glory of the Giants
, preferring to play for power and favors from creatures who possess great magic. Tales passed through cloud giant generations tell of a giant who outwitted a celestial being to win a feather imbued with
Cloud Rune. The giant has a cloud rune inscribed on a mask in its possession. While holding or wearing the mask bearing the rune, the giant has truesight within a range of 30 feet and can use its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Cloud of Vermin. Any creature, other than a devil, that starts its turn within 20 feet of one or more nupperibos must succeed on a DC 11 Constitution saving throw or take 5 (2d4);{"diceNotation":"2d4
","rollType":"damage","rollAction":"Cloud of Vermin","rollDamageType":"acid"} acid damage. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage.
Driven
Magic Items
Storm King's Thunder
A navigation orb is a hollow, 7-foot-diameter sphere of thin, polished mithral with a large skye (cloud) rune embossed on its outer surface. The orb levitates 10 feet above the ground and is keyed to
a particular cloud castle, allowing you to control that castle’s altitude and movement while the orb is inside the castle. If the orb is destroyed or removed from its castle, the castle’s
Magic Items
Acquisitions Incorporated
. It also has an inexhaustible supply of brochures related to your franchise’s current branding scheme.
When you meet someone for the first time, their details and a rough sketch are magically
stored on a small parchment card in the portfolio keeper. You can access the details of any such stored card as a bonus action.
Cards of Sending
At rank 3, the power of your portfolio keeper becomes
Monsters
Princes of the Apocalypse
physical contact with metal objects (for example, carrying metal weapons or wearing metal armor) takes 9 (2d8);{"diceNotation":"2d8","rollType":"damage","rollDamageType":"fire"} fire damage. Each creature
drastically, quadrupling in size (for example, a fire blazing in a 5-foot by 5-foot area expands to a 10-foot by 10-foot area). Pools or streams of lava or other molten material are also affected. Creatures
Monsters
Fizban's Treasury of Dragons
ascension involves fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and
apotheosis, reaching a level of power approaching that of Tiamat’s mighty aspect. The competitive avarice of dragonkind and the interference of adventurers prevent most dragons from attaining
Sage
Legacy
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Backgrounds
Basic Rules (2014)
situations.
8
I’m convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral
)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3
Logic. Emotions must not cloud our logical thinking. (Lawful)
4
No Limits. Nothing should fetter the
Monsters
Bigby Presents: Glory of the Giants
":"damage", "rollAction":"Spear", "rollDamageType":"piercing"} piercing damage if used with two hands to make a melee attack.Goliaths are Humanoids distantly related to giants. Infused with the supernatural
":"damage", "rollAction":"Giant's Strikes (Piercing)", "rollDamageType":"piercing"} (hill giant), or thunder;{"diceNotation":"2d6", "rollType":"damage", "rollAction":"Giant's Strikes (Thunder)", "rollDamageType":"thunder"} (cloud giant).
Magic Items
Bigby Presents: Glory of the Giants
Larger and more roughly hewn than typical figurine of wondrous power;figurines of wondrous power, these statuettes depict dinosaurs and related creatures from the earliest days of the world.
As an
action, you can throw a prehistoric figurine of wondrous power to a point on the ground within 60 feet of yourself while speaking a command word, whereupon the figurine magically transforms into a
Monsters
Spelljammer: Adventures in Space
. Their fierce devotion to the pantheon of elven deities is repaid with divine power. For example, the gods invest astral elf warriors with the power to channel the radiant energy of starlight through
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
minions.
Distantly related to oni, ogre;ogres, and other giant folk, irda have shimmering skin that ranges through shades of indigo and sea green. Their innate magic provides them with limited shape
-shifting abilities and the power to create illusions.Veil Walk (Recharge 4–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Veil Walk"}. The seeker, along with any equipment it is wearing
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-normal tendency to develop sorcerous power. Individuals who do so usually serve as leaders and are known as savants.
Grandiose fantasies and rampant fanaticism have obscured derro’s true origin
’ psionic power that the dwarves became Aberrations.
Derro tell their own stories of flight and survival in the Underdark, in which mind flayers aren’t always the enemy. They tell of two
Monsters
Fizban's Treasury of Dragons
fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and devoured
, reaching a level of power approaching that of Tiamat’s mighty aspect. The competitive avarice of dragonkind and the interference of adventurers prevent most dragons from attaining this level
Monsters
Fizban's Treasury of Dragons
fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and devoured
, reaching a level of power approaching that of Tiamat’s mighty aspect. The competitive avarice of dragonkind and the interference of adventurers prevent most dragons from attaining this level
Monsters
Fizban's Treasury of Dragons
involves fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and devoured
apotheosis, reaching a level of power approaching that of Tiamat’s mighty aspect. The competitive avarice of dragonkind and the interference of adventurers prevent most dragons from attaining this
Monsters
Spelljammer: Adventures in Space
pantheon of elven deities is repaid with divine power. For example, the gods invest astral elf warriors with the power to channel the radiant energy of starlight through their weapons, just as they
Monsters
Fizban's Treasury of Dragons
fusing the power of a single dragon’s echoes across different worlds of the Material Plane. The black greatwyrm Chronepsis, for example, is said to have stalked multiple worlds and devoured
, reaching a level of power approaching that of Tiamat’s mighty aspect. The competitive avarice of dragonkind and the interference of adventurers prevent most dragons from attaining this level
Backgrounds
Baldur’s Gate: Descent into Avernus
not cloud our logical thinking. (Lawful)
4
No Limits. Nothing should fetter the infinite possibility inherent in all existence. (Chaotic)
5
Power. Knowledge is the path to power and
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3
Logic. Emotions must
classes
Tasha’s Cauldron of Everything
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt
into the swarm, instead of a cloud of mist, or the arcane eye spell could create an extension of your swarm that spies for you. Such descriptions don’t change the effects of spells, but they are
Monsters
Icewind Dale: Rime of the Frostmaiden
telepathic and use their power of suggestion to control others. Their creators use them to force enemies to withdraw or surrender.
A hypnos magen carries no weapons, relying entirely on its psychic
body disappears in a burst of harmless fire and a cloud of smoke that quickly dissipates.
Magical Servants. Magen make ideal servants. At creation, each is instilled with an instinct to protect
Monsters
Storm King's Thunder
, sending
2/day each: control weather (cast as 1 action), fly, ice storm
1/day each: arcane eye, chain lightning, feeblemind, foresight, locate creature, mass suggestion, nondetection, power word
.
Lightning Storm (Costs 2 Actions). Slarkrethel uses Lightning Storm.
Ink Cloud (Costs 3 Actions). While underwater, the kraken expels an ink cloud in a 60-foot radius. The cloud spreads around corners
Monsters
Acquisitions Incorporated
more than two targets at a time.
Chaos Cloud (Recharges after a Short or Long Rest). The chaos quadrapod shoots forth a knot of roiling ethereal light that explodes at a point it can see within 60
with a pulsing mass of ethereal light as its central body, the chaos quadrapod is a creature of the Far Realm, and it channels the anarchic power of that plane as it destroys all in its path. The
Monsters
Guildmasters’ Guide to Ravnica
: expeditious retreat, fog cloud, misty step
Magic Resistance. The medusa has advantage on saving throws against spells and other magical effects.
Surprise Attack. During the first round of combat, the
harmless.
This deadly gaze attack gives medusas a degree of power among the Golgari that is out of proportion with their small numbers. Medusas command a significant share of the guild's smaller cells
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Intelligence as the spellcasting ability (spell save DC 16):
At will: fog cloud, gust of wind, sleet stormFrigid Rebuke. When the eladrin takes damage from a creature the eladrin can see within 60 feet
cold.
Eladrin
Eladrin dwell in the verdant splendor of the Feywild. They are related to the elves found on the Material Plane. But while other elves can temper their wild impulses, eladrin are
Monsters
Mordenkainen Presents: Monsters of the Multiverse
servant
1/day each: fly, stinking cloud, webConjurers summon creatures from other planes of existence and teleport themselves and others in the blink of an eye.
Wizards
Wizards pursue magical power
Instrument of the Bards
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The
Uncommon
Entangle, faerie fire, shillelagh, speak with animals
Mac-Fuirmidh cittern
Uncommon
Barkskin, cure wounds, fog cloud
Ollamh harp
Legendary
Confusion, control weather, fire storm
Monsters
Waterdeep: Dungeon of the Mad Mage
, Bigby's hand, scrying
6th level (1 slot): chain lightning, globe of invulnerability
7th level (1 slot): finger of death, forcecage
8th level (1 slot): incendiary cloud, power word stun
9th level (1
slot): power word killMultiattack. The golem makes two melee attacks.
Slam. Melee Weapon Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target
classes
Tasha’s Cauldron of Everything
character’s bond with nature spirits. Take the opportunity to describe the swarm and the ranger’s magic in play. For example, when your ranger casts gaseous form, they might appear to melt
into the swarm, instead of a cloud of mist, or the arcane eye spell could create an extension of your swarm that spies for you. Such descriptions don’t change the effects of spells, but they are
Monsters
Mordenkainen's Fiendish Folio Volume 1
Denizen of the Mist. During its turn, the fog giant ignores the effects of fog cloud spells cast by it or other allied fog giants.
Keen Smell. The giant has advantage on Wisdom (Perception) checks
, fog cloud, light
3/day each: feather fall, misty stepMultiattack. The giant makes two greatsword attacks and casts fog cloud.
Greatsword. Melee Weapon Attack: +12;{"diceNotation":"1d20+12