Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'example reveal have prime connected'.
Other Suggestions:
example reveal have pride collected
example reveal have pride contested
example reveal have pride connect
example revealed have prove connected
example revere have primal connected
Spells
Player’s Handbook
You convert raw materials into products of the same material. For example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, or clothes from flax or wool.
Choose
raw materials that you can see within range. You can fabricate a Large or smaller object (contained within a 10-foot Cube or eight connected 5-foot Cubes) given a sufficient quantity of material. If
Magic Items
Dungeon Master’s Guide
Archlich;Vecna authored the Book of Vile Darkness. He recorded in its pages every horrid idea, every corrupt thought, and every example of foul magic he came across or devised.
Other practitioners of
lore about demons. When you do so, you have Advantage on that check.
At the DM’s discretion, the book might reveal secrets no mortal should know, such as the true names of powerful Fiends
monsters
forces that oppose them, and to protect those they hold dear, wereravens hide their identities and rarely reveal their hybrid forms. Nevertheless, folktales persist of eerie, raven-winged figures who
groups tend to be loosely organized, since members understand the importance of anonymity.
The Keepers of the Feather (described in Ravenloft Adventures) is one example of a secret society of evil
monsters
’s true form is large fiery eye within the center of five concentric rings. The rings are often made of a material that befits the divine power that it originally worked for; for example, angels
their grievances, or show them mercy. What the gods who answer those prayers fail to reveal is that the angels sent on their behalf are often more terrifying than the demons and devils everyone fears
Monsters
Fizban's Treasury of Dragons
dragons’ preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that
Monsters
Fizban's Treasury of Dragons
.
Emerald dragons’ preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach
individuals. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and
Fabricate
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
You convert raw materials into products of the same material. For example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, and clothes from flax or wool.
Choose
raw materials that you can see within range. You can fabricate a Large or smaller object (contained within a 10-foot cube, or eight connected 5-foot cubes), given a sufficient quantity of raw
Monsters
Fizban's Treasury of Dragons
.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who revere and serve the dragon. Outside the Feywild, they often prefer to
communicate with other creatures through dreams.
Young Moonstone Dragon Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
Monsters
Fizban's Treasury of Dragons
Plane can’t find a way back home to the Feywild.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who
":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
An ancient moonstone dragon and an ancient green dragon vie for supremacy in a primeval forest.
2
An ancient
Monsters
Fizban's Treasury of Dragons
find a way back home to the Feywild.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who revere and serve the
":"Connected Creatures"}
Connected Creatures
1
A Fey noble has sent an archmage advisor to parley with an adult moonstone dragon whose lair is in the noble’s territory, and it isn’t
Monsters
Fizban's Treasury of Dragons
their tunnels toward the surface.
8
A sea god has sent a dragon turtle to unleash devastation along a populated coast.
Connected Creatures
Dragon turtles are stolid and slow to anger
d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
An ancient dragon turtle and an ancient gold dragon meet once a year to trade moves
Species
Mordenkainen Presents: Monsters of the Multiverse
’t have a unified story of how they were created, but they all have a sense of being mystically connected to the natural world. Carrying their shelter on their backs gives tortles a special
game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character in
Monsters
Fizban's Treasury of Dragons
; preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
Monsters
Fizban's Treasury of Dragons
volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced adventurers in the hopes
of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
Species
Spelljammer: Adventures in Space
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the text of the cure wounds spell specifies that the spell doesn’t work on a
Backgrounds
Baldur’s Gate: Descent into Avernus
, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.
BALDUR’S GATE FEATURE: LONG-LOST HEIR
You’re well-versed in the mannerisms and
. You might be able to bluff others through with you, or even convince members of the Watch that you’re a patriar. However, any true test of your authenticity is likely to reveal your deception
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
celestial heritage. These often begin subtle and become more obvious when the aasimar gains the ability to reveal their full celestial nature. The Aasimar Celestial Features table has examples you can
, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
example, “Alexia” is the name connected to the verse in alcove 6, and the sixth letter in that name is A. Remembered Names Alcove Name Letter 1 Sam S 2 Delia E 3 Fifi F 4 Tobias I 5 Johana N 6 Alexia
wish to have the spirit reveal to the party, such as the location of a nearby treasure or the secret of a more dangerous spirit, Dolora whispers this as she fades away.
Backgrounds
Baldur’s Gate: Descent into Avernus
hazardous and you remain in good standing with your temple.
BALDUR’S GATE FEATURE: RELIGIOUS COMMUNITY
You’re tightly connected with the religious community of Baldur’s Gate
person’s deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward peace.
3
I see omens in every event and action. The
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
born to serve as champions of the gods, their births hailed as blessed events. They are a people of otherworldly visages, with luminous features that reveal their celestial heritage.
Celestial Champions
Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.
From an early age, an aasimar
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Cave of Shattered Reflection Once the characters have dismantled all three demiplanes connected to Vecna’s Grasp, the large crystals in area E1 shatter to dust, opening the way to Vecna’s ritual
chamber: a mythic cavern called the Cave of Shattered Reflection. In existence since the earliest days of the multiverse, the cavern has the ability to harness beings’ life force and reveal fundamental
Hexblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Van Richten’s Guide to Ravenloft
and avoid the same.
While many hexbloods gain their lineage after making a deal with a hag, others reveal their nature as they age—particularly if a hag influenced them early in life or even
ways. For example, the text of the cure wounds spell specifies that the spell doesn’t work on a creature of the Construct type.
Hexblood Traits
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell
Backgrounds
Guildmasters’ Guide to Ravnica
tend to be loud, flashy, or explosive, even when the effect is unremarkable. For example, when you open the portal of a rope trick spell, the portal might be outlined by harmless, showy
solutions. (Chaotic)
3
Discovery. Every experiment has the potential to reveal more secrets of the multiverse. (Any)
4
Science. A rigorous application of logical principles and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
What Secrets Remain Allow time at the end of the adventure for players to reveal any character secrets that have not come to light. Some players will want to keep their characters’ secrets buried
. For the others, work with them to figure out the best way for the characters’ secrets to bear fruit. For example, a character who has the Ring Hunter secret might still be searching for the signet ring
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Certain monasteries use specialized forms of the monk weapons. For example, you might use a club that is two lengths of wood connected by a short chain (called a nunchaku) or a sickle with a shorter
action. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Certain monasteries use specialized forms of the monk weapons. For example, you might use a club that is two lengths of wood connected by a short chain (called a nunchaku) or a sickle with a shorter
action. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
rescue the villagers from Khrinitov’s tower amid the Orbitoclasts. In doing so, the characters reveal Khrinitov to be an Intellect Devourer, a Brain in a Jar (see chapter 5), or another aberrant being
exposing them to dangerous magic from across the domain. She entraps them with a portal that leads to arena-like laboratories connected to Veneficus, where Hazlik pits them against terrors his other apprentices have created. The characters must escape, potentially facing Eleni and Hazlik along the way.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
fastest way to reveal an item’s properties. Alternatively, a character can focus on one magic item during a short rest, while being in physical contact with the item. At the end of the rest, the character
also offer hints about its properties. For example, if a character puts on a ring of jumping, you could say, “Your steps feel strangely springy.” Perhaps the character then jumps up and down to see
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, whether as part of their origins or due to their ability to spread curses—werewolves being a prime example. You decide how a spell like Remove Curse affects a creature with accursed origins. For
example, you might decide that a mummy was created through a curse and it can be destroyed permanently only by casting Remove Curse on its corpse. Cursed Magic Items Cursed magic items are created
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
painting reveals a letter. When unscrambled, the letters spell out “owlbear.” Characters are likely to reveal these letters in random order. Arranging them in the correct order is part of the puzzle
be the passphrase to bypass a future trap or unlock a magically sealed door. It might also be a clue that points to a hidden treasure. For example, there might be a stuffed owlbear in another room that has treasure hidden inside it.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
god can be reasonably expected to know anything that has happened in or on a sea, for example, and a martial god knows details about wars. Gods can reliably predict the future, at least in the short
term (hence their ability to answer spells such as Augury and Divination). And some gods might be unwilling to reveal their ignorance, choosing to give an unclear answer rather than admit that they don’t know the truth.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Notorious Monsters Treat creatures central to your horror adventures as infamous threats. The more you foreshadow their menace or reveal that they have threatened others before, the larger such
creatures loom. Build dread by giving monsters reputations that suggest the monsters’ form, deeds, or peculiarities while letting players’ imaginations embellish details. For example, tales might describe
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
secret doors. The secret door to the west is set into the back wall of the fireplace (area K37) and can be pulled open from within this room by lifting a simple locking mechanism (which is connected to
successful check doesn’t reveal the mechanism to open it. That can be found only through trial and error, or the characters can bypass the mechanism with a knock spell or similar magic. The secret door at
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ivan’s Powers and Dominion Ivan isn’t a physically or magically powerful Darklord. He’s an extremely old man, but supernaturally he remains as physically fit as he was in the prime of life and has
deception so they don’t realize the discordance between his childlike affectations and his appearance. If forced to reveal his aged form, he pretends to be confused and employs elaborate clockwork toys