Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'face truth'.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
themselves. Most dwarves don’t recognize derro as kin, but the legends that derro tell about their people and the story that duergar believe share a grain of truth. According to the histories of
gods Diirinka and Diinkarazan, and of how Diirinka cleverly betrayed his sibling so that he could steal magical power from the evil they escaped. The danger the brothers are said to face in this legend
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, even among themselves. Most dwarves don’t recognize derro as kin, but the legends that derro tell about their people and the story that duergar believe share a grain of truth. According to the
brothers, the gods Diirinka and Diinkarazan, and of how Diirinka cleverly betrayed his sibling so that he could steal magical power from the evil they escaped. The danger the brothers are said to face in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"damage","rollAction":"Rock","rollDamageType":"bludgeoning"} bludgeoning damage.To hold its place or rise within the ordning, a frost giant must routinely face mighty foes in single combat. Some seek
out magic that will aid them, but enchanted objects can be taken or lost. True greatness relies on personal prowess. Faced with this truth, a frost giant might seek a supernatural gift from Vaprak the
Species
Mythic Odysseys of Theros
also suggest defiance in the face of what they perceive as imposed authority or unworthy experts.
Quick to Quarrel
Other peoples often perceive leonin as quick to take offense, intolerant of criticism
, or belligerent. The truth is that many leonin simply enjoy fighting, whether verbal or physical. They take pleasure in argument, wrestling, sparring, and even battle, enjoying the opportunity to
Fraz-Urb'luu
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
that of a great gargoyle, some 12 feet tall, with an extended, muscular neck and a smiling face framed by long, pointed ears and lank, dark hair, and bat-like wings are furled against his powerful
’s Guide for more on madness.
Madness of Fraz-Urb’luu
d100
Flaw (lasts until cured)
01–20
“I never let anyone know the truth about my actions or
Monsters
Mordenkainen Presents: Monsters of the Multiverse
position of leadership normally held by an elder brain. Regardless, all such arcanists face the same stark fact: when they die, they will not join the host of minds in the elder brain—deviant
reality, a group of nine mind flayer arcanists used their arcane magic and psionics to weave a new truth. These nine called themselves the Alhoon, and those who follow in their footsteps are referred to by
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
One useful trick: if ye face bugbears who have severed heads on spikes as trophies, cast a spell to make the heads speak. After that, ye can cozen the bugbears into doing almost anything.
&mdash
, and the bugbears use your head to magically command all whom you once knew.
Lurid tales such as these have flowered from the seeds of truth. Bugbears do rely on stealth and strength to attack
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
A Reckoning in Ruins As the fourth and final year of the characters’ academic career at Strixhaven dawns, the university faces a crisis. In this adventure, the characters come face-to-face with an
awful truth: not only does Murgaxor Grenshel threaten the safety of everyone on campus, but the university’s masters are powerless against the villain. It becomes clear that the characters must drop
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
A Reckoning in Ruins As the fourth and final year of the characters’ academic career at Strixhaven dawns, the university faces a crisis. In this adventure, the characters come face-to-face with an
awful truth: not only does Murgaxor Grenshel threaten the safety of everyone on campus, but the university’s masters are powerless against the villain. It becomes clear that the characters must drop
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Trail of Destruction An Adventure for 8th-Level Characters Disaster might strike at any moment, a truth the characters learn soon after arriving in the volcanic region of Tletepec. The town of
. The party must cross a region in the throes of volcanic upheaval and locate a shrine known as the Gate of Illumination. There the characters must placate a fiery creature awakened from its age-long slumber or face region-wide devastation.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Trail of Destruction An Adventure for 8th-Level Characters Disaster might strike at any moment, a truth the characters learn soon after arriving in the volcanic region of Tletepec. The town of
. The party must cross a region in the throes of volcanic upheaval and locate a shrine known as the Gate of Illumination. There the characters must placate a fiery creature awakened from its age-long slumber or face region-wide devastation.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Blackmailing Goldenbeard If the characters found the blackmail material regarding Goldenbeard in Vidorant’s safe and they bring it up with him, his face goes blank and he responds: “I see. She
couldn’t reveal that without implicating herself, but you have no such hesitation. I have no comment on its truth—but it would be messy if revealed. I am willing to buy this from you.”
He offers the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Blackmailing Goldenbeard If the characters found the blackmail material regarding Goldenbeard in Vidorant’s safe and they bring it up with him, his face goes blank and he responds: “I see. She
couldn’t reveal that without implicating herself, but you have no such hesitation. I have no comment on its truth—but it would be messy if revealed. I am willing to buy this from you.”
He offers the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
survivors. If the characters have access to zone of truth or similar magic, he flatly refuses to take part in any further questioning. Galin will not respond to intimidation. However, effective roleplaying
found himself face to face with Neronvain in the thick of battle and begged for his life, offering anything in return. Neronvain took the warden up on his offer, agreeing to spare Galin and leave
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
survivors. If the characters have access to zone of truth or similar magic, he flatly refuses to take part in any further questioning. Galin will not respond to intimidation. However, effective roleplaying
found himself face to face with Neronvain in the thick of battle and begged for his life, offering anything in return. Neronvain took the warden up on his offer, agreeing to spare Galin and leave
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
L1: Entry Caverns Caused a face to say “aah” +1 Asked a face which way to go or used the word “truth” +1 Recovered any gems +1 Got bit by a stone face −1 L2: Slate Chamber Defeated the clay golem
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and pursuits contradict each other, frustrating any attempt to get to the truth of things. The public face of Dimir remains inscrutable, which some interpret as the best evidence that the guild’s true
“Spell: Encode Thoughts” later in this section) and telepathic couriers. By design, you don’t have much interaction with other members of your guild. You might never meet your primary guild contact face
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
builds a chilling scenario that requires the players to peel through several layers of mystery, decipher the truth of the matter, and face down supernatural horrors to end a threat before it can grow to its full power.
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
L1: Entry Caverns Caused a face to say “aah” +1 Asked a face which way to go or used the word “truth” +1 Recovered any gems +1 Got bit by a stone face −1 L2: Slate Chamber Defeated the clay golem
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a successful DC 15 Wisdom (Insight) check, tell that the wolves are lying about Garagai—the frost giant is in fact inside the lodge. Are they afraid to face their master, perhaps, or is there another
reason why the wolves won’t enter the lodge? No ability check can answer this question; the characters must find out for themselves! In truth, the winter wolves expect Norsu to slaughter the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
influence. Juiblex seizes the opportunity to crash the wedding, and the two demon lords do battle. When the characters sever Zuggtmoy’s link with Araumycos, Juiblex destroys her material form, leaving the adventurers to face the remaining (and weakened) demon lord in battle.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Athreos God of Passage All mortals are destined to face Athreos, the River Guide, when their lives come to an end. The god of passage ferries the dead across the Tartyx River, conveying each mortal
the afterlife. Athreos is no judge, though. The veiled, silent god undergoes no deliberations and makes no exceptions. The River Guide reads the truth of each soul and bears it unfailingly to its proper
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Athreos God of Passage All mortals are destined to face Athreos, the River Guide, when their lives come to an end. The god of passage ferries the dead across the Tartyx River, conveying each mortal
the afterlife. Athreos is no judge, though. The veiled, silent god undergoes no deliberations and makes no exceptions. The River Guide reads the truth of each soul and bears it unfailingly to its proper
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
builds a chilling scenario that requires the players to peel through several layers of mystery, decipher the truth of the matter, and face down supernatural horrors to end a threat before it can grow to its full power.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a successful DC 15 Wisdom (Insight) check, tell that the wolves are lying about Garagai—the frost giant is in fact inside the lodge. Are they afraid to face their master, perhaps, or is there another
reason why the wolves won’t enter the lodge? No ability check can answer this question; the characters must find out for themselves! In truth, the winter wolves expect Norsu to slaughter the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
worries as the tricks of scheming fey, but their smiles fail to mask the desperation in their eyes. Brutality wears a welcoming face in Tepest—a truth embodied by the ancient hag Lorinda, who
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and pursuits contradict each other, frustrating any attempt to get to the truth of things. The public face of Dimir remains inscrutable, which some interpret as the best evidence that the guild’s true
“Spell: Encode Thoughts” later in this section) and telepathic couriers. By design, you don’t have much interaction with other members of your guild. You might never meet your primary guild contact face
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
matrimony — in truth, a demonic rite of domination — Zuggtmoy will gain the power to transform the whole of the Underdark into her new Abyssal domain. The only things in her way are a core of
influence. Juiblex seizes the opportunity to crash the wedding, and the two demon lords do battle. When the characters sever Zuggtmoy’s link with Araumycos, Juiblex destroys her material form, leaving the adventurers to face the remaining (and weakened) demon lord in battle.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
worries as the tricks of scheming fey, but their smiles fail to mask the desperation in their eyes. Brutality wears a welcoming face in Tepest—a truth embodied by the ancient hag Lorinda, who
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Material Plane to escape some horrible fate, but the truth is she was invited to Avernus by Mahadi, the rakshasa master of the Wandering Emporium (see "The Wandering Emporium"). During a visit to
, she took to the Avernian wastes on one of the rakshasa’s infernal war machines and never looked back. Years later, Mahadi still refers to her as “the one the got away.” The scowl on Feonor’s face
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Material Plane to escape some horrible fate, but the truth is she was invited to Avernus by Mahadi, the rakshasa master of the Wandering Emporium (see "The Wandering Emporium"). During a visit to
, she took to the Avernian wastes on one of the rakshasa’s infernal war machines and never looked back. Years later, Mahadi still refers to her as “the one the got away.” The scowl on Feonor’s face
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
innocents died, the face of the world was reshaped, and the gods themselves faded into legend. Through ages of struggle, the peoples of Krynn survived, but the world isn’t what it was. Those nations
hangs in the balance.
To the Council of Maelgoth:
War is coming—that truth I can no longer deny. Here in Solamnia’s eastern reaches, rumors swirl of human-led armies on the march, their ranks
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
between them and the koalinth — even in the face of the sahuagin threat, no cooperation is possible between these two peoples. The lizardfolk, concluding that the koalinth are the stronger tribe, invited
the lizardfolk strive to hold their alliance together in the face of a common foe, the bonds are beginning to fray. How the characters perform their mission, and what sort of relationship they establish
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
innocents died, the face of the world was reshaped, and the gods themselves faded into legend. Through ages of struggle, the peoples of Krynn survived, but the world isn’t what it was. Those nations
hangs in the balance.
To the Council of Maelgoth:
War is coming—that truth I can no longer deny. Here in Solamnia’s eastern reaches, rumors swirl of human-led armies on the march, their ranks
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
between them and the koalinth — even in the face of the sahuagin threat, no cooperation is possible between these two peoples. The lizardfolk, concluding that the koalinth are the stronger tribe, invited
the lizardfolk strive to hold their alliance together in the face of a common foe, the bonds are beginning to fray. How the characters perform their mission, and what sort of relationship they establish