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Returning 35 results for 'finishing space'.
Monsters
Monster Manual
other magical effects.
Undead Restoration. If destroyed, the mummy gains a new body in 24 hours if its heart is intact, reviving with all its Hit Points. The new body appears in an unoccupied space
":"Necrotic"} Necrotic damage. If the target is a creature, it is cursed. While cursed, the target canât regain Hit Points, it gains no benefit from finishing a Long Rest, and its Hit Point
Monsters
Princes of the Apocalypse
, poisoned, restrained, prone, unconscious. The serpent form can enter a hostile creature's space and stop there. In addition, if water can pass through a space, the serpent can do so without squeezing
regains after finishing a short or long rest, and knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage hand
1st level: armor of Agathys, expeditious retreat, hex
2nd
Spells
Forgotten Realms: Heroes of Faerûn
Points while in the Emanation. Whenever the Emanation enters a creatureâs space and whenever a creature enters the Emanation or ends its turn there, the creature makes a Constitution saving
Concentration, up to 10 minutes.
A creature that fails its save against the spellâs effect also gains 1 Exhaustion level. While the creature has Exhaustion levels, finishing a Long Rest neither restores
Monsters
Van Richtenâs Guide to Ravenloft
a successful one. For each creature that fails the saving throw, a gibbering mouther (see its entry in the Monster Manual) appears in an unoccupied space on a surface that can support it within 30
another creatureâs turn. The emissary regains spent legendary actions at the start of its turn.
Attack. The emissary teleports up to 30 feet to an unoccupied space it can see and makes one attack
Monsters
Van Richtenâs Guide to Ravenloft
Aberrant Rejuvenation. When the emissary drops to 0 hit points, its body melts away. A greater star spawn emissary instantly appears in an unoccupied space within 60 feet of where the lesser emissary
teleports to an unoccupied space it can see within 30 feet of it and can make a Lashing Maw attack.
Psychic Lash (Costs 3 Actions). The emissary targets a creature it can see within 30 feet of it and
Monsters
Icewind Dale: Rime of the Frostmaiden
away. Auril instantly reappears in her Auril (Second Form);second form, in an unoccupied space within 60 feet of where her first form disappeared. Her initiative count doesnât change.
Innate
her turn.
Talons. Auril attacks once with her talons.
Teleport. Auril teleports to an unoccupied space she can see within 30 feet of her.
Touch of Frost (Costs 2 Actions). Auril uses Touch of
Monsters
Icewind Dale: Rime of the Frostmaiden
ice, whereupon Auril instantly reappears in her Auril (Third Form);third form, in an unoccupied space within 60 feet of where her second form was destroyed. Her initiative count doesnât change
icicle from her body and hurls it into an unoccupied space she can see within 20 feet of her, where it magically transforms into an ice mephit (see its entry in the Monster Manual). The mephit acts
Monsters
Baldurâs Gate: Descent into Avernus
curse takes effect whenever the target takes a short or long rest, filling the targetâs thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long
in an unoccupied space within 60 feet of him, acts as his ally, and canât summon other devils. The erinyes remains for 10 minutes or until Mahadi dismisses it as an action. If the erinyes dies
Monsters
Eberron: Rising from the Last War
throw or be cursed. The curse lasts until it's removed by a remove curse or greater restoration spell.
The cursed target suffers 1 level of exhaustion every 24 hours, and finishing a long rest
. When the possession ends, the quori reappears in an unoccupied space within 5 feet of the body. The target is immune to this quori's Possession for 24 hours after succeeding on the saving throw or
Monsters
Icewind Dale: Rime of the Frostmaiden
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
are affecting them currently.
Auril instantly teleports to any location on the island. If the space she chooses as her destination is already occupied, Auril appears in the closest unoccupied space to
Magic Items
The Book of Many Things
unoccupied space within 5 feet of your new form.
You remain transformed in this way for 2d12 days; nothing can alter your form while youâre under the effects of this card, but the Wish spell can end
immediately gain the benefits of finishing a long rest.
Cavern. You gain a climbing speed equal to your walking speed. You also gain the ability to move up, down, across vertical surfaces, and along ceilings
Androsphinx
Legacy
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Monsters
Basic Rules (2014)
);{"diceNotation":"2d10+6","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Roar (3/Day). The sphinx emits a magical roar. Each time it roars before finishing a
an unoccupied space it can see.
Cast a Spell (Costs 3 Actions). The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.A Sphinxâs Lair
A sphinx presides over an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
killed by Netherskullâs remote Death Ray (one of the death tyrantâs regional effects) after finishing a long rest in this dead-end tunnel. His sister, Lorlynn, can be found in area 14b. Treasure
telekinesis. Each of the purple mushrooms can be eaten as an action and has the magical properties of a potion of greater healing. Teleport Trap A teleport trap fills the 10-foot-square space marked on map 15
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, paralyzed, poisoned, restrained, prone, unconscious. The serpent form can enter a hostile creatureâs space and stop there. In addition, if water can pass through a space, the serpent can do so
spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It has two 3rd-level spell slots, which it regains after finishing a short or long rest, and knows the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
canât regain Hit Points, its Hit Point maximum doesnât return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and
gains a new body in 24 hours if its heart is intact, reviving with all its Hit Points. The new body appears in an unoccupied space within the mummyâs lair. The heart is a Tiny object that has AC 17, HP 10
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dwarf. Once a creature gains this benefit, it canât do so again until the next dawn, and then only after finishing a short or long rest. Mirror Gate to Level 10 The mirror is one of Halasterâs gates
gate (see âJhesiyra Kestellharpâ). The first creature to pass through the gate triggers an elder rune (see âElder Runesâ). A creature that passes through the gate appears in area 4b on level 10, in the closest unoccupied space next to the identical gate located there.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
neck stands up, and the space between their shoulder blades itches. They canât shake the feeling of being watched. RUNNING THE MEENLOCKS
The meenlocks haunting Vermeillon avoid bright light. They
rubble, unable to scream or move. After finishing a long rest, each character must make a DC 13 Wisdom saving throw. On a failed save, the character gains 1 level of exhaustion.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
roar. Each time it roars before finishing a long rest, the roar is louder and the effect is different, as detailed below. Each creature within 500 feet of the sphinx and able to hear the roar must make a
Attack. The sphinx makes one claw attack.
Teleport (Costs 2 Actions). The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
form does the star spawn die. After finishing a long rest, a greater star spawn emissary regains its lesser form if it was destroyed. When an emissary transitions from one form to another, it loses all
drops to 0 hit points, its body melts away. A greater star spawn emissary instantly appears in an unoccupied space within 60 feet of where the lesser emissary disappeared. The greater emissary uses the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
waters. A creature that spends at least 1 hour bathing in the hot spring immediately gains the benefits of finishing a long rest. A creature can benefit from the hot springâs magic once every 24 hours
. Villa Overlooking the shimmering waterfall, Cair Ophidianâs villa is Asteria and Euryaleâs home. The first story is an open space for lounging, dining, and meeting with guests. The second story
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
equipment it is wearing or carrying, and any creature it is grappling teleport to an unoccupied space within 500 feet of it, provided that the starting space and the destination are in dim light or darkness
. The destination must be a place the meazel has seen before, but it need not be within line of sight. If the destination space is occupied, the teleportation leads to the nearest unoccupied space
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unfettered energy. Some eladrin remain associated with a particular season for their entire lives, whereas other eladrin transform, adopting characteristics of a new season. When finishing a long rest
Increase. Your Charisma score increases by 1. Fey Step. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you canât do so again until
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
dies. Until the curse ends, the target gains no benefit from finishing Short Rests.
Spellcasting. The incubus casts one of the following spells, requiring no Material components and using Charisma as
Darkvision 60 ft.; Passive Perception 18
Languages Common, Primordial (Auran)
CR 6 (XP 2,300; PB +3)
Traits
Air Form. The stalker can enter an enemyâs space and stop there. It can move through a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
space within the mummyâs lair. The heart is a Tiny object that has AC 17, HP 10, and Immunity to all damage except Fire.
Actions
Multiattack. The mummy makes one Rotting Fist or Channel Negative
. While cursed, the target canât regain Hit Points, it gains no benefit from finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
canât be used. Any magic items youâre carrying drop in an unoccupied space within 5 feet of your new form. You remain transformed in this way for 2d12 days; nothing can alter your form while youâre under
spellcasting ability (your choice). Campfire. You immediately gain the benefits of finishing a long rest. Cavern. You gain a climbing speed equal to your walking speed. You also gain the ability to move up
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
Summon Erinyes (1/Day). Mahadi summons Ilzabet, an
erinyes bound to him by an infernal contract. The erinyes appears in an unoccupied space within 60 feet of him, acts as his ally, and canât summon other devils. The erinyes remains for 10 minutes or
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, please remind him he has an appointment with that emissary from Prismeer in two days.â Zorhanna. âZorhanna doesnât sleep, but she used to check in with me after finishing her trance. Lately, she wonât
paraphrase the following text: Floating in space is a pulsing rift of iridescent energy, like a jagged scar in the fabric of reality. The light dims for a second, revealing faint shadows shifting deep
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
elemental takes 5 (1d10) Fire damage. Creatures and flammable objects in the Emanation start burning.
Fire Form. The elemental can move through a space as narrow as 1 inch without expending extra
movement to do so, and it can enter a creatureâs space and stop there. The first time it enters a creatureâs space on a turn, that creature takes 5 (1d10) Fire damage.
Illumination. The elemental sheds
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
a rest in the region must succeed on a DC 12 Charisma saving throw, or it gains no benefit from finishing the rest. It instead finds strange scrawls, stacked stones, or its belongings arranged in
of writhing flesh, eyes, and fanged mouths. From an unoccupied space in the fleshy ground arise 1d4 + 5 gibbering mouthers that attack anyone in sight. 46â54 Unintelligible murmurings threaten to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
currently. Auril instantly teleports to any location on the island. If the space she chooses as her destination is already occupied, Auril appears in the closest unoccupied space to it instead. Auril
next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here. After finishing a long rest, Auril regains any of her forms that were destroyed, provided at
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bonus action, or the quori is forced out by an effect like the dispel evil and good spell. When the possession ends, the quori reappears in an unoccupied space within 5 feet of the body. The target is
Intelligence saving throw or be cursed. The curse lasts until itâs removed by a remove curse or greater restoration spell.
The cursed target suffers 1 level of exhaustion every 24 hours, and finishing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Grimskalle Locations (G8-G14) G8. Queenâs Bedchamber Auril uses this space as her personal sanctuary. Depending on how this encounter plays out, you might need to reference one or more of Aurilâs
finishing a long rest, Auril gets back all her forms. The Frostmaiden has no need for worldly possessions and keeps nothing of value in this room. Stairs Up. The curved staircase climbs 90 feet to area
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Failure: The target has the Poisoned condition. While Poisoned, the targetâs Hit Point maximum doesnât return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse
creatureâs space or a creature enters the whirlwind, that creature is subjected to the following effect. Strength Saving Throw: DC 17 (a creature makes this save only once per turn, and the djinni is
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
who touches it and uses an action to activate it vanishes, leaving the demiplane and reappearing in the closest unoccupied space to where they were before they appeared in the House of Cards. Void
also has immunity to cold damage. If a single character defeats the elemental unaided, that character immediately gains the benefits of finishing a long rest. 23: Void The only way to reach this
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
weapons. It also has immunity to the following conditions: exhaustion, grappled, paralyzed, poisoned, restrained, prone, unconscious. The serpent form can enter a hostile creatureâs space and stop
there. In addition, if water can pass through a space, the serpent can do so without squeezing.
Olhydraâs Armor (Human Form Only). The fathomer can cast mage armor at will, without expending material






