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Returning 28 results for 'flight things'.
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Kenku
Legacy
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Species
Volo's Guide to Monsters
. They settle in places that accept them, usually bleak cities that have fallen on hard times and are overrun with crime.
Dreams of Flight
Above all else, kenku wish to regain their ability to fly
capable of flight, and similar objects provoke a great desire for the kenku to acquire the items for themselves.
Despite their lack of wings, kenku love dwelling in towers and other tall structures
Monsters
Curse of Strahd
their creator's madness. Pidlwick II knew that it had no purpose as long as Pidlwick remained in Castle Ravenloft, so it pushed Pidlwick down a long flight of stairs, killing him. Everyone else
Ideal. “I wish I could make people happy.”
Bond. “I would like to find someone—anyone—who isn't afraid of me and who enjoys my company.”
Flaw. “When I'm upset, I do bad things.”Poison
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ideas and thoughts. By the same token, kenku have no ability to invent new ideas or create new things. Kenku can copy existing items with exceptional skill, allowing them to become excellent artisans and
scribes. They can copy books, make replicas of objects, and otherwise thrive in situations where they can produce large numbers of identical items. Few kenku find this work satisfying, since their quest for the freedom of flight makes them ill-suited to settle into a routine.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
campaign journal to quickly recall a piece of information you’ve forgotten (such as the name of a character’s mule) or to jot down things you want to remember later (such as the name of a tavern). In
this way, the journal becomes a living chronicle of the campaign in flight. Foreshadowing Foreshadowing is a storytelling technique that never goes out of style. Players love it when something happens
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Living in Reverie History, my young friends? Just because your lives are as fleetingly swift as a hummingbird’s flight is no cause to say mine constitutes history. History is the weave of things
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, here are a few techniques you can use to get things moving again or bring the encounter to a speedy close. Don’t Repeat Game States When characters do something to change the tactical situation, don’t
respond by putting things back to the way they were before. For example, if a character takes the Disengage action to move away from a group of monsters, don’t respond by having those same monsters
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
blur or invisibility, and causing opponents using magical flight to plummet to the ground. The cone is wide enough that the beholder can usually redirect it toward any particular creature trying to
remember or be able to speak of things it was compelled to forget or keep secret. Because the cone suppresses ongoing magical effects, the beholder might create a secure area in its lair behind a permanent
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
knew that it had no purpose as long as Pidlwick remained in Castle Ravenloft, so it pushed Pidlwick down a long flight of stairs, killing him. Everyone else thought it was an accident. In the days that
happy.” Bond. “I would like to find someone—anyone—who isn’t afraid of me and who enjoys my company.” Flaw. “When I’m upset, I do bad things.” Pidlwick II
Small construct, neutral evil
Armor Class 14
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
3 rounds. During the fight, Ruxithid uses his psionic flight to hover above the fray, darting in to make attacks while commanding the shield guardian (and the two other goblins, if they’re also
the goblins didn’t explain much to them. Thus, they can recall only a few things about their time as prisoners: Stone Pillar. The goblins were fixated on reassembling some kind of stone pillar
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
particularly interesting, but destruction as an expression of personal freedom or to earn things wrongfully denied? That's a different story. The Cult of the Howling Hatred appeals to those who deal in
the secret of flight and escaping Evereska to follow the deluded visions of her dreams. Aerisi’s visions led her to a strange altar in a cavern beneath the Sumber Hills, where she acquired the spear
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
gate (area S12), or apartment hallway (area S19). The sensor is situated to provide an unobstructed view of the location, which displays on the glass screen above the console. Things can be seen but
not heard through the sensor, which lasts for 10 minutes or until this console function is used again. Enable Flight. You activate a magical effect. For the next 10 minutes, every creature in Starglass
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the Moonstalkers become, the more likely they are to attract the attention of law enforcement or adventurous do-gooders. The sting of the guild’s flight from its first home is still fresh in Delour’s
why. She has developed a ritual that alerts her whenever someone draws the Moon card from a Deck of Many Things, anywhere in the world. She figures this is less dangerous than contacting spellcasters powerful enough to cast the Wish spell.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ability to warp reality and bring to life things from their imagination. Renekor dreamed itself into Wisteria Vale from the Underdark. The beholder believes that the village and its residents are its own
Wisteria Vale. M9. Guest Bedroom This bedroom contains a double bed and a spacious wardrobe. A large painting of a roc in flight hangs on the north wall.
The wardrobe is stuffed with formal and informal
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
light; they love the beautiful and life-giving things of the world more than any principles of honor, courage, and justice. They often adorn their armor and clothing with images of growing things—leaves
action required). Once you use this feature, you can’t use it again until you finish a Long Rest. You can also restore your use of it by expending a level 5 spell slot (no action required). Flight
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
by the Shadovar of returned Netheril, or were in flight. The vaunted Black Network was shredded. Cells of Zhentarim agents were cut loose, and without connections or direction, they dissolved or were
smiled in reply. Although it seemed a genuine smile, I could wring no truth from it. Of the castle’s defenses, I can say little. My tour was limited. But I did note that, while some things on the giants
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
nice to me. I look out for them.”
Flaw. “Sometimes I forget my own strength and accidentally break things. Especially fragile things.”
Chucklehead the Goblin
CHAPTER 3: THITHER
Chucklehead’s
scared. If you’d done all the things I’ve done, you’d be scared too.”
Morgort the Bullywug Knight
CHAPTER 2: HITHER
The Knight of Warts is known for her skill at piloting balloons. Justice
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
to me. I look out for them.”
Flaw. “Sometimes I forget my own strength and accidentally break things. Especially fragile things.”
Chucklehead the Goblin
CHAPTER 3: THITHER
Chucklehead’s
scared. If you’d done all the things I’ve done, you’d be scared too.”
Morgort the Bullywug Knight
CHAPTER 2: HITHER
The Knight of Warts is known for her skill at piloting balloons. Justice and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
that descends a flight of stairs into a small chamber. Light from outside slants into the room through a series of narrow embrasures.
The area is littered with well-gnawed bones, cobwebs, and rat
natural caverns deeper in the hillside. Creatures. If the characters aren’t trying to be quiet, four hungry stirges attack. The buzzing grows louder, and then four things resembling insectoid bats
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
look for signs in the stars, in the patterns of flocks of birds in flight, in the shapes of clouds, in the organs of sacrificed animals, in the sounds of thunder, in the designs left by waves on sand
The attention of every celestial figure in the night sky is suddenly focused on one character or place.
4 56 Nyx appears in the shadows of all things.
5 57 Two extra ethereal arms
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
In the corridor behind the iron door in area 27, a flight of steep stone stairs climbs 30 feet northward. The stairs end at the entrance to an octagonal chamber. The floor is inlaid with cracked
) check to spot. If the characters detected the faint trail that leads there, a successful DC 10 Wisdom (Perception) check locates the door. Beyond is a flight of stone stairs that leads upward. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
pincushions is mounted on a tiny wooden rocking horse; the other has a pair of wooden wings. The pincushions represent Bavlorna’s sisters, Skabatha and Endelyn. B4. Rickety Stairs A flight of stairs
Yon. If the darklings escape, the characters might encounter them again in chapter 4. If you used the “Lost Things” adventure hook and the Story Tracker indicates that Bavlorna has one or more things in
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
temple is an altar of pale, yellow-gray translucent stone. It feels greasy to the touch but has no obvious effect upon those who touch it. Behind this altar is a flight of low, uneven stairs that lead
The visible walls of the corridor leading south bear faint traces of disgusting murals and bas-relief depictions of nasty things. After about 40 feet, the way is completely blocked by tons of stone
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
things, perceiving moments yet to be.
— Elminster
Ordning of Omens Each storm giant knows its status in the ordning by the signals the universe sends them. Omens might be seen in the wheeling
flight of a flock of birds, the patterns in sand left by a receding tide, the shapes of clouds, or any number of other natural phenomena. Storm giants that receive the greatest number of such messages
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Asharra knows a ritual called the Dance of the Seven Winds, which temporarily grants magical flight to as many as ten nonflying creatures. The ritual, which takes 10 minutes to complete, can only be
part, these are things she’s been taught by Asharra. Mwaxanaré believes she can garner widespread support to repopulate and rebuild Omu by retrieving a symbolically significant yet long-lost treasure
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
pass phrase, which is “Fire is eternal!” Otherwise, visitors must convince the hobgoblins that they must talk to temple leaders. The hobgoblins attack if none of these things happens. If the characters
(Perception) check locates it. Beyond lies a flight of stairs leading down to area E31. E27. Barricades The passage emerges into an oddly shaped room. A loose pile of stone forms a barricade across
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of this marble hall is polished to a mirror-like finish. The exterior walls are lined with stained-glass windows depicting fairies and butterflies in flight. A glass statue of a long-haired woman in
you are using the “Lost Things” adventure hook and the character hasn’t yet found what they’re looking for, the mirror might show the character its location and a route the character can take to get
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
detect magic. X7: Voalsh’s Lounge The door to this room from the hall bears small dots that read, in Qualith, “Relax with Voalsh, she of sacred flight, and know only the truth.” This room contains four
slay his minions. Many powerful interlopers have been defeated in the Briny Maze and absorbed into its fleshy walls. Ultimate Ruler. Dangerous things drift within the Endless Void. Ilvaash did not create
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
helm made from a white dragon’s skull, as he can help them. (See the “Harshnag” section later in this chapter.) Once she has imparted this information, Old Gnawbone takes flight and returns to her
freely into the sea, the Delimbiyr River dissolves into a morass of waterways threading around and beneath trees festooned with moss, forming a vast swamp. Lizard Marsh is known for two things