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Returning 35 results for 'flowers table'.
Other Suggestions:
followers table
flayers table
Monsters
Mythic Odysseys of Theros
magic garment. A wearer who is attuned to the garment, as to a magic item, receives the favor of the gods in the form of a magical benefit. Use the Powers of the Fleece table to determine the property of
(Persuasion) checks.
3
Calming Presence. The wearer can cast calm emotions once per day (save DC 13).
4
Trail of Flowers. Wherever the wearer of the fleece walks, flowers spring up magically behind them
Spells
Fizban's Treasury of Dragons
You fill a 20-foot cube you can see within range with fey and draconic magic. Roll on the Mischievous Surge table to determine the magical effect produced, and roll again at the start of each of your
must succeed on a Wisdom saving throw or become charmed by you until the start of your next turn.
2
Bouquets of flowers appear all around, and each creature in the cube must succeed on a
Monsters
Quests from the Infinite Staircase
withered flowers, rootlike tentacles, and a fleshy growth atop its body that it uses to lure prey toward its fang-filled maw.
Wolves-in-sheep’s-clothing can reshape their lures to mimic the
appearance of various small‚ often adorable creatures to entice their prey. The Lure Forms table suggests some forms the lure might take.
Lure Forms
d6
Lure Appearance
1
Clumsy
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Adept Tattoos table to determine what sort of tattoo an adept bears.
Martial Arts Adept Tattoos
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Tattoo"}
Tattoo
1
Patterning on
each hand
5
Passage from a fighting manual
6
Beautiful but poisonous flowers
7
Two couatls swirling around each other, rendered in metallic ink
8
Detailed landscape depicting natural beauty
Backgrounds
The Wild Beyond the Witchlight
traveler’s clothes, three trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp
Fey Mark
You were transformed in some small way by your stay in the Feywild
and gained a fey mark, determined by rolling on the Fey Mark table.
Fey Mark
d8
Fey Mark
1
Your eyes swirl with iridescent colors.
2
You have a sweet scent, like that of
Satyr
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mythic Odysseys of Theros
to others. The Satyr Eccentricities table suggests a few tastes or proclivities your satyr character might possess
Satyr Eccentricities
d8
Characteristic
1
Flowers are the most
Backgrounds
Guildmasters’ Guide to Ravnica
class feature
For you, the spells on the Selesnya Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells
silver light dance in the air around you, and phantasmal green leaves might waft through the air. A sensation of gentle warmth and the smell of spring flowers or autumn leaves might accompany your
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
can see within range with fey and draconic magic. Roll on the Mischievous Surge table to determine the magical effect produced, and roll again at the start of each of your turns until the spell ends
or become charmed by you until the start of your next turn.
2 Bouquets of flowers appear all around, and each creature in the cube must succeed on a Dexterity saving throw or be blinded until the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Domain Theme A Domain of Delight might have a prevailing theme, which you can determine randomly by rolling on the Domain Theme table. Domain Theme d8 Theme 1 Adversarial. Adversarial
personalities are common here, even among the local wildlife. Animated trees swat at passersby, sentient flowers scoff and sneer, and local Fey are grumpy and uncooperative. 2 Crystalline. This domain contains
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Domain Theme A Domain of Delight might have a prevailing theme, which you can determine randomly by rolling on the Domain Theme table. Domain Theme d8 Theme 1 Adversarial. Adversarial
personalities are common here, even among the local wildlife. Animated trees swat at passersby, sentient flowers scoff and sneer, and local Fey are grumpy and uncooperative. 2 Crystalline. This domain contains
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
can see within range with fey and draconic magic. Roll on the Mischievous Surge table to determine the magical effect produced, and roll again at the start of each of your turns until the spell ends
or become charmed by you until the start of your next turn.
2 Bouquets of flowers appear all around, and each creature in the cube must succeed on a Dexterity saving throw or be blinded until the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the Powers of the Fleece table to determine the property of a newly created garment. Powers of the Fleece d6 Property
1 Protection. The wearer gains a +1 bonus to AC and saving throws
.
2 Power of Nyx. The wearer has advantage on all Charisma (Persuasion) checks.
3 Calming Presence. The wearer can cast calm emotions once per day (save DC 13).
4 Trail of Flowers. Wherever
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the Powers of the Fleece table to determine the property of a newly created garment. Powers of the Fleece d6 Property
1 Protection. The wearer gains a +1 bonus to AC and saving throws
.
2 Power of Nyx. The wearer has advantage on all Charisma (Persuasion) checks.
3 Calming Presence. The wearer can cast calm emotions once per day (save DC 13).
4 Trail of Flowers. Wherever
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
boasts blooms from across the multiverse. A creature who plucks a flower from the garden rolls on the Cair Ophidian Flowers table to determine the type of flower chosen. A creature that spends 10
minutes studying the flowers can make a DC 20 Intelligence (Nature) check; on a successful check, the creature can choose which flower it plucks from the table instead of rolling randomly. A serene
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
boasts blooms from across the multiverse. A creature who plucks a flower from the garden rolls on the Cair Ophidian Flowers table to determine the type of flower chosen. A creature that spends 10
minutes studying the flowers can make a DC 20 Intelligence (Nature) check; on a successful check, the creature can choose which flower it plucks from the table instead of rolling randomly. A serene
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
as long as no other, more powerful force is exerting its influence. For example, flowers might wilt in the presence of a goblin who is terribly unhappy. Similarly, a satyr’s laughter might cause a
accompanied by a minor reaction in the environment, which you can determine by choosing an entry that you like from the Domain Transformation table or by rolling on the table to determine a random result
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
as long as no other, more powerful force is exerting its influence. For example, flowers might wilt in the presence of a goblin who is terribly unhappy. Similarly, a satyr’s laughter might cause a
accompanied by a minor reaction in the environment, which you can determine by choosing an entry that you like from the Domain Transformation table or by rolling on the table to determine a random result
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
converted into a greenhouse. Its translucent glass walls allow anyone on the street to see the rainbow of flowers blossoming within. Fala Lefaliir is an outgoing wood elf with long, braided hair. Like the
speaks Common, Druidic, and Elvish. Services In addition to nonmagical herbal remedies, Fala sells potions of the types listed in the Fala’s Potions table. Fala keeps 1d6 vials of each potion in locked
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
converted into a greenhouse. Its translucent glass walls allow anyone on the street to see the rainbow of flowers blossoming within. Fala Lefaliir is an outgoing wood elf with long, braided hair. Like the
speaks Common, Druidic, and Elvish. Services In addition to nonmagical herbal remedies, Fala sells potions of the types listed in the Fala’s Potions table. Fala keeps 1d6 vials of each potion in locked
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Bringing the Carnival to Life Roll on the Carnival Scenes table to bring the carnival to life as the players explore. Carnival Scenes d8 Occurrence 1 Two girls in face paint (a lion and a hart
a group of mischievous pixies. 7 Giant, singing flowers burst from the ground and serenade passersby. 8 A lively jig springs up, led by a troupe of gnomish clowns.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Bringing the Carnival to Life Roll on the Carnival Scenes table to bring the carnival to life as the players explore. Carnival Scenes d8 Occurrence 1 Two girls in face paint (a lion and a hart
a group of mischievous pixies. 7 Giant, singing flowers burst from the ground and serenade passersby. 8 A lively jig springs up, led by a troupe of gnomish clowns.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
type from the options in the Garden Types table. While in your Bastion, you can instruct the facility’s hireling to change the Garden from one type to another. This work takes 21 days, during which time
noted in the Garden Types table. The work takes 7 days and costs no money. Enlarging the Facility. You can enlarge your Garden to a Vast facility by spending 2,000 GP. A Vast Garden is equivalent to two
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
type from the options in the Garden Types table. While in your Bastion, you can instruct the facility’s hireling to change the Garden from one type to another. This work takes 21 days, during which time
noted in the Garden Types table. The work takes 7 days and costs no money. Enlarging the Facility. You can enlarge your Garden to a Vast facility by spending 2,000 GP. A Vast Garden is equivalent to two
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Fey Abodes Fey creatures live in abodes they fashion for themselves or repurpose for their needs. Characters might stumble upon these abodes in their Feywild wanderings. Use the Fey Abodes table to
around on giant stone feet 15 A walled garden filled with friendly critters, talking flowers, and grasping vines 16 A well-preserved elven tomb overgrown with moss, decorated with statues, and festooned
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Fey Abodes Fey creatures live in abodes they fashion for themselves or repurpose for their needs. Characters might stumble upon these abodes in their Feywild wanderings. Use the Fey Abodes table to
around on giant stone feet 15 A walled garden filled with friendly critters, talking flowers, and grasping vines 16 A well-preserved elven tomb overgrown with moss, decorated with statues, and festooned
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
throwing) 2 (1d4) items from the Stone Giant Bag Items table Stone Giant Bag Items d12 Item 1 A striated boulder, notably smooth on one side but rough and bumpy on the other 2 A pair of flat stones
tied together with hempen rope, currently pressing bioluminescent flowers 3 A string of giant-sized clay beads, each engraved with different patterns that mimic constellations 4 A wooden ocarina that
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
spends there, roll on the Bayou Encounters table to see what they discover. Use map 3.6 of Sedgemoor, found in chapter 3, for any encounters where a map would be useful. Assume the characters are off
magically transformed Strixhaven student 11–12 4 lizardfolk shamans also looking for marshwicks 13–14 2 shambling mounds covered in flowers 15–16 An archaic university emblem worth 50 gp 17–18 1 blue
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
throwing) 2 (1d4) items from the Stone Giant Bag Items table Stone Giant Bag Items d12 Item 1 A striated boulder, notably smooth on one side but rough and bumpy on the other 2 A pair of flat stones
tied together with hempen rope, currently pressing bioluminescent flowers 3 A string of giant-sized clay beads, each engraved with different patterns that mimic constellations 4 A wooden ocarina that
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
spends there, roll on the Bayou Encounters table to see what they discover. Use map 3.6 of Sedgemoor, found in chapter 3, for any encounters where a map would be useful. Assume the characters are off
magically transformed Strixhaven student 11–12 4 lizardfolk shamans also looking for marshwicks 13–14 2 shambling mounds covered in flowers 15–16 An archaic university emblem worth 50 gp 17–18 1 blue
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost Cone of Cold 5 Fireball (level 5 version) 5 Globe of
staff. On a successful save, a creature takes half as much damage. Conceptopolis Staff of Frost, Staff of Swarming
Insects, Staff of Healing, Staff
of Flowers, Staff of Power
Staff of Striking
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell. Spell Charge Cost Cone of Cold 5 Fireball (level 5 version) 5 Globe of
staff. On a successful save, a creature takes half as much damage. Conceptopolis Staff of Frost, Staff of Swarming
Insects, Staff of Healing, Staff
of Flowers, Staff of Power
Staff of Striking
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Infinite Staircase Encounters The Infinite Staircase Encounters table presents random encounters and interactions adventurers might have while traversing the Infinite Staircase. Infinite Staircase
Encounters d100 Encounter 01–07 An empyrean ascends the staircase to a goodly realm. Flowers sprout from the steps behind it as it walks. The empyrean waves politely at the party. 08–14 A section
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
faerie bell flowers) Pixie tarts (powdered candy in little cups) Sugar-glazed button mushrooms Tree sap lollipop The remaining stalls offer games and contests that cost 1 ticket punch apiece. A handful
of games are summarized in the Carnival Games table and described below, and you can create others as you see fit using these as models. Carnival Games Game Key Ability Almiraj Ring Toss
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp Fey Mark You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined
by rolling on the Fey Mark table. Fey Mark d8 Fey Mark 1 Your eyes swirl with iridescent colors. 2 You have a sweet scent, like that of nectar or honey. 3 You have long whiskers like those of a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
faerie bell flowers) Pixie tarts (powdered candy in little cups) Sugar-glazed button mushrooms Tree sap lollipop The remaining stalls offer games and contests that cost 1 ticket punch apiece. A handful
of games are summarized in the Carnival Games table and described below, and you can create others as you see fit using these as models. Carnival Games Game Key Ability Almiraj Ring Toss