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Returning 35 results for 'greater reaches'.
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greater reach
greater races
Spells
Playerâs Handbook
.
The wall consists of seven layers, each with a different color. When a creature reaches into or passes through the wall, it does so one layer at a time through all the layers. Each layer forces the
Passwall spell, or another spell of equal or greater level that can open a portal on a solid surface, destroys this layer.
5
Blue. Failed Save: 12d6 Cold damage. Successful Save: Half as much
Monsters
The Book of Many Things
knight casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):
1/day each: Greater Restoration, Sending, Word of Recall (the prepared sanctuary is the Solar
Bastion)Knights of the Solar Bastion are battle-hardened veterans who operate independently across the multiverse. When word reaches the organization that a Deck of Many Things has appeared, the nearest
Monsters
Eberron: Rising from the Last War
throw or be cursed. The curse lasts until it's removed by a remove curse or greater restoration spell.
The cursed target suffers 1 level of exhaustion every 24 hours, and finishing a long rest
doesn't reduce its exhaustion. If the cursed target reaches exhaustion level 6, it doesn't die; it instead becomes a thrall under the quori's control, and all its exhaustion is removed. Only the wish spell
Monsters
Mordenkainen Presents: Monsters of the Multiverse
successful saves against the poison end it, and ending the poison removes any levels of exhaustion caused by it. Each failed save causes the target to gain another level of exhaustion. Once the target reaches
sibriexes can graft on new body parts to give the demons greater strength, vision, or stamina. Sibriexes never give aid freely, though; they demand a service or a treasure in return for the flesh
Monsters
Quests from the Infinite Staircase
. During daylight hours, it emits bright light, but at night, it never reaches full darkness, becoming dim light instead.
Memory Loss. Unless otherwise stated, a creature that leaves the domain must make a
or the Palace of Spires. On a successful save, the creatureâs memories remain intact, but theyâre hazy and dreamlike. A Remove Curse or Greater Restoration spell restores the creature
Prismatic Wall
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
through the wall, it does so one layer at a time through all the wall's layers. As it passes or reaches through each layer, the creature must make a Dexterity saving throw or be affected by that
. Green. The creature takes 10d6 poison damage on a failed save, or half as much damage on a successful one. A passwall spell, or another spell of equal or greater level that can open a portal on a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Showdown! The dragonâs flying speed is greater than the charactersâ overland movement speed or the flying speed available to characters who can cast fly spells, so the party has little hope of
catching up to the dragon before it reaches Ten-Towns. The charactersâ best chance of destroying the dragon is to pick a settlement and wait for the dragon there. If the characters saw Xardorokâs battle
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Werebat Boss Precious little light reaches this large cave, which is set aside for the werebat boss, a particularly sinister goblin named Mobar. He prefers to remain in hybrid form â his most
contains 60 gp in a leather pouch, three wooden holy symbols of Malar, a potion of greater healing in a varnished gourd, a pair of dainty slippers, six bleached human skulls, a beautifully carved ivory
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
daylight hours, it emits bright light, but at night, it never reaches full darkness, becoming dim light instead. Memory Loss. Unless otherwise stated, a creature that leaves the domain must make a DC 10
Palace of Spires. On a successful save, the creatureâs memories remain intact, but theyâre hazy and dreamlike. A Remove Curse or Greater Restoration spell restores the creatureâs memories. Time. Time
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
reaches into or passes through the wall, it does so one layer at a time through all the layers. Each layer forces the creature to make a Dexterity saving throw or be affected by that layerâs properties
damage. Successful Save: Half as much damage. Additional Effects: A Passwall spell, or another spell of equal or greater level that can open a portal on a solid surface, destroys this layer. 5 Blue
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
reaches into or passes through the wall, it does so one layer at a time through all the layers. Each layer forces the creature to make a Dexterity saving throw or be affected by that layerâs properties
damage. Successful Save: Half as much damage. Additional Effects: A Passwall spell, or another spell of equal or greater level that can open a portal on a solid surface, destroys this layer. 5 Blue
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
â section below provides examples of conflicts that reinforce particular themes. If a conflict reaches a satisfying end before the end of the campaign, create a new conflict to replace it. You can also
has a broader reach and represents a greater threat. The threshold of a new tier can also be an opportunity for characters to realize the scale of a conflict theyâve been dealing withâto realize, for
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1
attacking the nearest non-demons to the best of its ability. If you stop concentrating on the spell before it reaches its full duration, an uncontrolled demon doesnât disappear for 1d6 rounds if it
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and spirits in Sharn⊠and maybe Khorvaire. From Lhazaar mead to the fermented honey-milk favored by the shifters of the Eldeen Reaches, if itâs strong and strange you can find it at the Drunken
Dragon. The proprietor, Hascal dâGhallanda, has the Greater Mark of Hospitality and can give his favorite customers access to his magnificent mansion. House Sivis maintains a small enclave in Clifttop. In
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sealed the gates and imprisoned the daelkyr in Khyber. Even after this triumph, the orcs couldnât be sure if they had turned back the threat Vvaraak had foreseen, or if a greater danger lay ahead. So
Wardens of the Wood, the Greensingers, and the Ashbound. Today, the Gatekeepers are one of the smaller sects, and many of the sites of their long-ago battles have been abandoned and forgotten. But some Gatekeepers still remain in the Shadow Marches and the Eldeen Reaches, continuing their vigil to this day.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1
attacking the nearest non-demons to the best of its ability. If you stop concentrating on the spell before it reaches its full duration, an uncontrolled demon doesnât disappear for 1d6 rounds if it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the weapon. Magic Item: Greater Silver Sword
Weapon (greatsword), legendary (requires attunement by a creature that has psionic ability)
This magic weapon grants a +3 bonus to attack and damage
dragons typically serve the githyanki during their younger years. Once a dragon reaches adulthood, it is dismissed and replaced with a younger dragon, taking with it the loot it has accumulated on
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Underdarkâ in chapter 2). The first time a Small or larger character reaches the tunnel intersection, two swarms of insects (centipedes) emerge from nests under the thicket and attack. Two more swarms
the end of its turn, the creature can repeat the saving throw, ending the euphoric bliss effect on a success.
A remove curse or greater restoration spell rids a creature of Zuggtmoyâs gift.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
might buy the jewel and use it to resurrect a dead tyrant, an evil archmage, or some even greater threat. Navel of the Moon (Area 56). If the characters try to sell this stone in Baldurâs Gate, Port
Nyanzaru, or some other city, word of the sale quickly reaches the spies of wealthy Calishite merchants. A bidding war might ensue, or assassins might be sent to retrieve the stone and quietly dispose
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
degrees each hour until it drops to 30 degrees Fahrenheit (the temperature of the surrounding cavern). Raising the lever causes the temperature to rise 10 degrees each hour until it reaches 70 degrees
fog, making these areas heavily obscured. The fog lasts for 1 hour or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.
Button 4. The inscription next to this
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
in each lair anchors the dragonâs power there even when the dragon isnât present, extending the reach of regional effects. Dragons typically establish new caches as their hoard reaches multiples of
15,000 gp. Throughout their adult years, dragons can each assemble six to eight caches in multiple lairs spread across the greater part of a continent. Ancient Dragons Around the age of eight hundred
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
is restrained by the whirlpool until the start of its next turn. If the creature reaches the whirlpoolâs center, the creature is pulled under the surface and either appears at a special location (see
âWhirlpool Destinationsâ below) or plunges a number of feet underwater equal to the whirlpoolâs velocity. Vessels in Whirlpools If a vessel starts its turn in a whirlpool with a diameter greater than
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
outer reaches of the forest periodically, while several wood elf clans dwell at its edge. The two forces are generally successful at keeping the monsters of the Dreadwood in check, but at times a
creatures and villainous monsters that seek to tap into the essence of the Shadowfell thrive deep in the forest. Its innermost reaches mingle with that dark realm, forming a warped mirror version of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
their fellows in Semuanyaâs realm will welcome and reward the characters. If the characters refuse, the lizardfolk understand and take it as a sign from their deity to push themselves toward greater
!â
âVisshear Sher, crocodile toss champion and devotee of Semuanya
Reaching Semuanyaâs Bog The lizardfolk can travel with the characters for as long as you like. When the group finally reaches
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
sahuagin is summarized by whether or not they are on alert. When the party reaches the fortress, the sahuagin are not alert. This can change quickly, though. If any of the following circumstances occur, the
alert is raised â the sahuagin know the enemy is among them! When noted in an encounter area. A sahuagin flees battle and reaches Blademaster Makaht in area 10 or Baron Kepmak via area 19. The party
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
have done. Goliaths love to win, but they see defeat as an incentive to improve their skills. Above all else, every goliath is driven to outdo their past performance, taking greater and greater risks. As
Werebear Goliath legends speak of a creature that prowls the far reaches of Icewind Dale, known as Oyaminartok the Winter Walker. She can take the form of either a polar bear or a hulking, bipedal shape
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
passes or reaches through each layer, the creature must make a Dexterity saving throw or be affected by that layerâs properties as described below. The wall can be destroyed, also one layer at a time, in
successful one. A passwall spell, or another spell of equal or greater level that can open a portal on a solid surface, destroys this layer. 5. Blue. The creature takes 10d6 cold damage on a failed save
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
out that the other competitors are a greater threat to hunters than the beasts they stalk. Fathenâs Fall (25 Barrakas) This celebration commemorates a priest of the Silver Flame who was martyred while
help their communities. Wildnight (18â19 Sypheros) Supposedly the Fury, the god of Passion and Revenge, reaches the height of her power on this night. Emotions run high, and impulse control runs low
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Takhisis. The characters mightâve delayed Kalamanâs fall, but Kansaldiâs troops are a mere fraction of the Dragon Armiesâ forces. Her master, Dragon Highlord Verminaard, will return with greater numbers
ranged attacks to keep the characters at bay. They engage in melee combat only if a creature reaches them atop the spire or if theyâre outmatched in ranged combat. Both fight to the death. Even as she
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the victor. Often, though, the other hunters are a greater threat than the beast! Long Shadows (26-28 Vult). Itâs said that the power of the Shadowâsinister deity of the Dark Sixâis at its height on
). Supposedly the FuryâSovereign of Passion and Madnessâreaches the height of her power on this night. Emotions run high and impulse control runs low. Shy and superstitious folk stay indoors, while others see
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
passes or reaches through each layer, the creature must make a Dexterity saving throw or be affected by that layerâs properties as described below. The wall can be destroyed, also one layer at a time, in
one. A passwall spell, or another spell of equal or greater level that can open a portal on a solid surface, destroys this layer.
Blue. The creature takes 10d6 cold damage on a failed save, or half
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
participant drops out of the chase if its exhaustion reaches level 5, since its speed becomes 0. A creature can remove the levels of exhaustion it gained during the chase by finishing a short or long
pursuers. If Itzmin is never out of the lead pursuerâs sight, the check fails automatically. Otherwise, if the result of Itzminâs check is greater than the highest passive Wisdom (Perception) score, he
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Plot and strategize, bait and scheme, but hubris is no armor against ruin incarnate, and greater beings than you have fallen under the onslaught of the Abyss.
âMellagorus the pit fiend, Deceptions
to attack rolls immediately after dealing damage to the ooze and coming into contact with it. The weapon is destroyed if the penalty reaches â5. The penalty can be removed by casting the Mending
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
visitors, bringing forth visions from the deepest reaches of their psyches. Some of these visitors are the unwitting souls of departed people who have been pulled into the Raven Queenâs clutches, others
the Raven Queen needs the gravity of emotions to hold her eternally decaying identity together. But a few sages have postulated that the Raven Queenâs purpose is of greater importance, that she serves
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
schemes to undermine or overthrow another, or the characters might hear whispers of the dragonsâ dream of liberating Tiamat.
Levels 17â20. The conflict reaches its worldshattering conclusion, with
Wallsâ in this chapter), only to discover these toughs are agents of some greater villain. The identity of this villain remains a mysteryâfor now. If you use the adventure âMiner Difficultiesâ from






