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Returning 35 results for 'halved hour'.
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handed hour
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Spells
Player’s Handbook
measured in minutes requires a payment worth 100 GP per minute. A task measured in hours requires 1,000 GP per hour. And a task measured in days (up to 10 days) requires 10,000 GP per day. The DM can
adjust these payments based on the circumstances under which you cast the spell. If the task is aligned with the creature’s ethos, the payment might be halved or even waived. Nonhazardous tasks
Monsters
Monster Manual
", "rollAction":"Charm Ray", "rollDamageType":"Psychic"} Psychic damage, and the target has the Charmed condition for 1 hour or until it takes damage. Success: Half damage only. 2: Paralyzing Ray. Constitution
", "rollDamageType":"Necrotic"} Necrotic damage. Until the end of the target’s next turn, the target’s Speed is halved; the target can’t take Reactions; and it can take either an action or a
Monsters
Monster Manual
":"damage", "rollAction":"Charm Ray", "rollDamageType":"Psychic"} Psychic damage, and the target has the Charmed condition for 1 hour or until it takes damage. Success: Half damage only.
Paralyzing Ray
", "rollAction":"Slowing ray", "rollDamageType":"Necrotic"} Necrotic damage. Until the end of the target’s next turn, the target can’t take Reactions; its Speed is halved; and it can take
Monsters
Dragonlance: Shadow of the Dragon Queen
slaad tadpole. In the 24-hour period before the tadpole is born, the host feels unwell; its speed is halved; and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the
Monsters
Tales from the Yawning Portal
must succeed on a DC 14 Wisdom saving throw or be charmed by Thaxalia for 1 hour, or until Thaxalia harms the creature.
Paralyzing Ray. The targeted creature must succeed on a DC 14 Constitution
targeted creature must succeed on a DC 14 Dexterity saving throw. On a failed save, the target’s speed is halved for 1 minute. In addition, the creature can’t take reactions, and it can take
Monsters
Out of the Abyss
by the beholder for 1 hour, or until the beholder harms the creature.
2. Paralyzing Ray. The targeted creature must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The
Dexterity saving throw. On a failed save, the target's speed is halved for 1 minute. In addition, the creature can't take reactions, and it can take either an action or a bonus action on its turn, not both
Magic Items
The Wild Beyond the Witchlight
be aged to the point of decrepitude. In this state, the creature’s speed is halved, the range of its vision and hearing is reduced to 30 feet, and it has disadvantage on all ability checks
isn’t consumed within 1 hour vanishes. Once used, this property of the cauldron can’t be used again until the next dawn.
When the cauldron is filled with 90 gallons of water mixed with 10
Red Slaad
Legacy
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Monsters
Monster Manual (2014)
at a time. Over three months, the egg moves to the chest cavity, gestates, and forms a slaad tadpole. In the 24-hour period before giving birth, the host starts to feel unwell, its speed is halved
monsters
hours, the behemoth has Disadvantage on D20 Tests, its Speed is halved, it has Vulnerability to Radiant damage, and it loses its Legendary Resistance trait.
Consuming Flame. When the behemoth deals
after 1 hour or when the behemoth uses this action again. The behemoth can’t take this action again until the start of its next turn.
Trample. The behemoth moves up to half its Speed, and it
Planar Ally
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
rule of thumb, a task that can be measured in minutes requires a payment worth 100 gp per minute. A task measured in hours requires 1,000 gp per hour. And a task measured in days (up to 10 days) requires
10,000 gp per day. The GM can adjust these payments based on the circumstances under which you cast the spell. If the task is aligned with the creature's ethos, the payment might be halved or even
Red Slaad (control gem variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
egg.
A humanoid host can carry only one slaad egg to term at a time. Over three months, the egg moves to the chest cavity, gestates, and forms a slaad tadpole. In the 24-hour period before giving birth
, the host starts to feel unwell, its speed is halved, and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the tadpole chews its way through vital organs and out of
Oinoloth
Legacy
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Monsters
Mordenkainen’s Tome of Foes
lasts for 24 hours. While blighted, all normal plants in the area wither and die, and the number of hit points restored by a spell to a creature in that area is halved.
Furthermore, when a creature moves
hour. The target dies if its hit point maximum is reduced to 0.
Teleport. The oinoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it
Beholder
Legacy
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Monsters
Monster Manual (2014)
. The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature.
Paralyzing Ray. The targeted creature must
on a success.
Slowing Ray. The targeted creature must succeed on a DC 16 Dexterity saving throw. On a failed save, the target’s speed is halved for 1 minute. In addition, the creature can
Death Tyrant
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
within 120 feet of it:
Charm Ray. The targeted creature must succeed on a DC 17 Wisdom saving throw or be charmed by the tyrant for 1 hour, or until the beholder harms the creature
its turns, ending the effect on itself on a success.
Slowing Ray. The targeted creature must succeed on a DC 17 Dexterity saving throw. On a failed save, the target’s speed is halved for 1
monsters
closer to the king, and the target’s Speed is halved until the end of its next turn.
Grim Charge. The king moves up to his Speed (or commands his mount to move up to its Speed) and makes one Soul
him on the same Initiative count. A wight vanishes after 1 hour, when it or the king dies, or when the king uses this action again. A creature that starts its turn within 5 feet of a wight must
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
when you select this school at 2nd level, the gold and time you must spend to copy a conjuration spell into your spellbook is halved. Minor Conjuration Starting at 2nd level when you select this
after 1 hour, when you use this feature again, or if it takes or deals any damage. Benign Transposition Starting at 6th level, you can use your action to teleport up to 30 feet to an unoccupied space
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
when you select this school at 2nd level, the gold and time you must spend to copy a conjuration spell into your spellbook is halved. Minor Conjuration Starting at 2nd level when you select this
after 1 hour, when you use this feature again, or if it takes or deals any damage. Benign Transposition Starting at 6th level, you can use your action to teleport up to 30 feet to an unoccupied space
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Summon Construct 4th-level conjuration Casting Time: 1 action Range: 90 feet Components: V, S, M (an ornate stone and metal lockbox worth at least 400 gp) Duration: Concentration, up to 1 hour You
spell save DC. On a failed save, the target can’t use reactions and its speed is halved until the start of its next turn.
Actions
Multiattack. The construct makes a number of attacks equal to half
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
(typically 3 miles per hour) to the speed of the vehicle. These vehicles can’t be rowed against any significant current, but they can be pulled upstream by draft animals on the shores. A Rowboat can be
repair time and cost are halved. Airborne and Waterborne Vehicles Ship Speed Crew Passengers Cargo (Tons) AC HP Damage Threshold Cost Airship 8 mph 10 20 1 13 300 — 40,000 GP Galley 4 mph 80 — 150 15
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
minute. A task measured in hours requires 1,000 gp per hour. And a task measured in days (up to 10 days) requires 10,000 gp per day. The DM can adjust these payments based on the circumstances under
which you cast the spell. If the task is aligned with the creature’s ethos, the payment might be halved or even waived. Nonhazardous tasks typically require only half the suggested payment, while
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, up to 1 hour
You call forth the spirit of a Construct. It manifests in an unoccupied space that you can see within range and uses the Construct Spirit stat block. When you cast the spell, choose a
start of its next turn, the target can’t make Opportunity Attacks, and its Speed is halved.
Actions
Multiattack. The spirit makes a number of Slam attacks equal to half this spell’s level (round
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
minute. A task measured in hours requires 1,000 gp per hour. And a task measured in days (up to 10 days) requires 10,000 gp per day. The DM can adjust these payments based on the circumstances under
which you cast the spell. If the task is aligned with the creature’s ethos, the payment might be halved or even waived. Nonhazardous tasks typically require only half the suggested payment, while
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
requires 1,000 GP per hour. And a task measured in days (up to 10 days) requires 10,000 GP per day. The DM can adjust these payments based on the circumstances under which you cast the spell. If the
task is aligned with the creature’s ethos, the payment might be halved or even waived. Nonhazardous tasks typically require only half the suggested payment, while especially dangerous tasks might require
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
requires 1,000 GP per hour. And a task measured in days (up to 10 days) requires 10,000 GP per day. The DM can adjust these payments based on the circumstances under which you cast the spell. If the
task is aligned with the creature’s ethos, the payment might be halved or even waived. Nonhazardous tasks typically require only half the suggested payment, while especially dangerous tasks might require
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(typically 3 miles per hour) to the speed of the vehicle. These vehicles can’t be rowed against any significant current, but they can be pulled upstream by draft animals on the shores. A Rowboat can be
repair time and cost are halved. Airborne and Waterborne Vehicles Ship Speed Crew Passengers Cargo (Tons) AC HP Damage Threshold Cost Airship 8 mph 10 20 1 13 300 — 40,000 GP Galley 4 mph 80 — 150 15
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
requires 1,000 GP per hour. And a task measured in days (up to 10 days) requires 10,000 GP per day. The DM can adjust these payments based on the circumstances under which you cast the spell. If the
task is aligned with the creature’s ethos, the payment might be halved or even waived. Nonhazardous tasks typically require only half the suggested payment, while especially dangerous tasks might require
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
one slaad egg to term at a time. Over three months, the egg moves to the chest cavity, gestates, and forms a slaad tadpole. In the 24-hour period before giving birth, the host starts to feel unwell
, its speed is halved, and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the tadpole chews its way through vital organs and out of the host’s chest in 1 round, killing
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Summon Construct 4th-level conjuration Casting Time: 1 action Range: 90 feet Components: V, S, M (an ornate stone and metal lockbox worth at least 400 gp) Duration: Concentration, up to 1 hour You
spell save DC. On a failed save, the target can’t use reactions and its speed is halved until the start of its next turn.
Actions
Multiattack. The construct makes a number of attacks equal to half
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
(typically 3 miles per hour) to the speed of the vehicle. These vehicles can’t be rowed against any significant current, but they can be pulled upstream by draft animals on the shores. A Rowboat can be
repair time and cost are halved. Airborne and Waterborne Vehicles Ship Speed Crew Passengers Cargo (Tons) AC HP Damage Threshold Cost Airship 8 mph 10 20 1 13 300 — 40,000 GP Galley 4 mph 80 — 150 15
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
minute. A task measured in hours requires 1,000 gp per hour. And a task measured in days (up to 10 days) requires 10,000 gp per day. The DM can adjust these payments based on the circumstances under
which you cast the spell. If the task is aligned with the creature’s ethos, the payment might be halved or even waived. Nonhazardous tasks typically require only half the suggested payment, while
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(typically 3 miles per hour) to the speed of the vehicle. These vehicles can’t be rowed against any significant current, but they can be pulled upstream by draft animals on the shores. A Rowboat can be
repair time and cost are halved. Airborne and Waterborne Vehicles Ship Speed Crew Passengers Cargo (Tons) AC HP Damage Threshold Cost Airship 8 mph 10 20 1 13 300 — 40,000 GP Galley 4 mph 80 — 150 15
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
minute. A task measured in hours requires 1,000 gp per hour. And a task measured in days (up to 10 days) requires 10,000 gp per day. The DM can adjust these payments based on the circumstances under
which you cast the spell. If the task is aligned with the creature’s ethos, the payment might be halved or even waived. Nonhazardous tasks typically require only half the suggested payment, while
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
one slaad egg to term at a time. Over three months, the egg moves to the chest cavity, gestates, and forms a slaad tadpole. In the 24-hour period before giving birth, the host starts to feel unwell
, its speed is halved, and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the tadpole chews its way through vital organs and out of the host’s chest in 1 round, killing
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
checks, attack rolls, and saving throws, and its speed is halved. The creature freezes to death if it suffers these effects for six consecutive hours. These effects end on the creature after it spends at least an hour in a place of warmth.
temperature is at or below 0 degrees Fahrenheit, a creature exposed to the cold must make a DC 10 Constitution saving throw at the end of each hour. Creatures with resistance or immunity to cold damage
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
checks, attack rolls, and saving throws, and its speed is halved. The creature freezes to death if it suffers these effects for six consecutive hours. These effects end on the creature after it spends at least an hour in a place of warmth.
temperature is at or below 0 degrees Fahrenheit, a creature exposed to the cold must make a DC 10 Constitution saving throw at the end of each hour. Creatures with resistance or immunity to cold damage