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Returning 31 results for 'hand relics'.
Other Suggestions:
hand replica
have relics
hand relish
hand relies
hand relief
Monsters
Storm King's Thunder
spellcasting ability (spell save DC 15; +7;{"diceNotation":"1d20+7","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks):
At will: mage hand, message, prestidigitation, ray of frost
2/day
search of long-lost Ostorian treasures and battlegrounds. Like archaeologists, they seek to uncover secrets of the past and retrieve relics of their ancient history to impress the gods. Sansuri, a powerful
Monsters
Mordenkainen Presents: Monsters of the Multiverse
following spells, using Intelligence as the spellcasting ability (spell save DC 20):
At will: disguise self, mage hand, minor illusion
2/day each: charm person, dispel magic, greater invisibility
, wall of forceSeekers of forgotten lore and lost relics, blue abishais are the most cunning and learned of their kind. Their research into occult subjects gleaned from tomes plundered from across the
Monsters
Mythic Odysseys of Theros
work well together, sharing the unified goals of overcoming their foes and getting back to the task at hand.
Returned have escaped the Underworld and dwell among the living once more, but their
such cursed relics or with those who try to traffic in them. Finding an unscrupulous merchant willing to trade for Returned masks is rare, as the items are effectively another sapient being’s face
Backgrounds
Tomb of Annihilation
, and a pouch containing 25 gp
Dust Digger
Prior to becoming an adventurer, you spent most of your young life crawling around in the dust, pilfering relics of questionable value from crypts
the treasures and relics of wizards, warlords, or royalty. Some archaeologists plunder for wealth or fame, while others consider it their calling to illuminate the past or keep the world’s
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
relics, magical items, and other rare objects. Aside from the power such items might confer, a tabaxi takes great joy in unraveling the stories behind their creation and the history of their use
hand, which you constantly fidget with.
7
You are always in debt, since you spend your gold on lavish parties and gifts for friends.
8
When talking about something you’re obsessed
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
several “relics” that it used in its rituals. These worthless items are stored in thirteen niches along the walls: A small, mummified, yellow hand with sharp claws (a goblin’s hand) on a loop of rope A
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Blue Abishai Seekers of forgotten lore and lost relics, blue abishais are the most cunning and learned of their kind. Blue abishais plunder tomes throughout the universe. They use the knowledge they
):
At will: Disguise Self, Mage Hand, Minor Illusion
2/day each: Charm Person, Dispel Magic, Greater Invisibility, Wall of Force
Bonus Actions
Teleport. The abishai teleports, along with any
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
rendered unconscious, the orb slips from her hand, precipitating Murgaxor’s appearance (see “Murgaxor Manifests”). Treasure. On the worktables lie five nonmagical historical relics from Dean Tullus’s
’ Repository When the character enter the Deans’ Repository, read: The portal opens into a richly decorated library filled with floor-to-ceiling shelves packed with books and archaeological relics. Four long
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Morgrave University At the heart of Sharn’s Morgrave University is a sharp dichotomy: On the one hand, it is known as a nexus for scholars wishing to study Xen’drik, thanks in large part to Sharn’s
its founder, Lord Lareth ir’Morgrave, to be “a beacon of knowledge shining from the tallest towers of the city.” On the other hand, the university’s reputation is tainted by allegations of smuggling
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Some might collect mundane knickknacks or relics from magical sites, while others might become professional thieves. Kender Traits As a kender, you have the following racial traits. Creature Type. You
. Kender Aptitude. Thanks to the mystical origin of your people, you gain proficiency with one of the following skills of your choice: Insight, Investigation, Sleight of Hand, Stealth, or Survival
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bone Naga Deathless Serpentine Mind Bender Habitat: Underdark; Treasure: Relics Viko Menezes Nagas are immortal but not invincible, and powerful magic can end their lives. Bone nagas are skeletal
(spell save DC 13):
At Will: Mage Hand, Thaumaturgy
1/Day Each: Command, Detect Thoughts, Lightning Bolt
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Rakshasa Deceiver Hungry for Power and Flesh Habitat: Planar (Nine Hells), Urban; Treasure: Relics Andrea Piparo Rakshasa conspirators plot their next atrocity Masters of manipulation, rakshasas
Thoughts, Disguise Self, Mage Hand, Minor Illusion
1/Day Each: Fly, Invisibility, Major Image, Plane Shift
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Enclave depends on whether the party successfully claimed the two components held by Dran Enterprises, or whether they watched the mind flayer Szorrulax vanish with the components in hand. Moreover
local nobles or mages who have left relics there to be safeguarded. The carousing activity can bring the characters into closer contact with merchants or nobles connected to Horn Enclave. One of those
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
apprentice of Mordenkainen and creator of the spell Bigby’s hand. Though he began his career determined to use magic to dominate and control others, he eventually changed his ways and has worked hard
find as they deal with giants or explore giants’ hidden realms. These treasures range from the contents of a wandering giant’s bag to the mightiest relics of giants’ ancient civilization. The chapter
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
stock to sell. As such, even though you have your own personal favorite, you’ve also learned the value of diversifying your divine portfolio, keeping an array of holy symbols and icons on hand for any
items to select markets. By showing the world that faith is your business, you can ensure that business is always booming. Relics of Faith d8 Relic
1 Saint’s-thighbone walking stick (50 gp
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Most people on Theros know the tales of the Returned and want nothing to do with such cursed relics or with those who try to traffic in them. Finding an unscrupulous merchant willing to trade for
task at hand. Returned Sentry
Medium undead, lawful evil
Armor Class 15 (leather armor, shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
16 (+3)
DEX
15 (+2)
CON
12 (+1
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, sending both of them sprawling to the ground. The door closes, then opens once more as a mandolin comes flying out of the tavern.
If the characters want to lend a hand, they have ample opportunity to
point before the party arrives in Luskan, ask the players whether their characters are bringing the orrery housing and any components with them, and if so, who carries the relics. If they plan instead
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
“Haskasori Features”) can be found among this chamber’s sparse stone furnishings. H7b: Dormitory. No obvious treasure remains in this crumbling chamber. Characters looking for relics of Haskasori to
200 tomes and even more scrolls, is worth 5,000 GP. A character who spends 15 minutes perusing the library finds two Spell Scrolls of Greater Restoration. Characters looking for relics of Haskasori to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
long-lost relics of Ostoria. They mean no harm to Waterdeep, but the city intrigues them, for they believe it was built on an old giant settlement that was destroyed by dragons tens of thousands of years
theirs only when the well-being of Yartarrans is threatened. Both factions have infiltrated the local thieves’ guild, the all-female Hand of Yartar. Characters who obtain Tamalin Zoar’s letter of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
darkness up to 60 feet as a bonus action.
Bonus Actions
Shadow Stealth. While in dim light or darkness, the abishai takes the Hide action.
Blue Abishai Seekers of forgotten lore and lost relics
hand, minor illusion
2/day each: charm person, dispel magic, greater invisibility, wall of force
Bonus Actions
Teleport. The abishai teleports, along with any equipment it is wearing or carrying
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Fungal Plague. To protect a primeval forest from the encroachment of hunters and settlers, druids unleash a fungal plague that quickly gets out of hand. Old Enemy. An elusive villain who plagued the
plead their case. Divine Wrath. After a temple is sacked, a vengeful god sends an escalating series of woes upon a kingdom until the temple’s relics are returned. Giants. An enormous castle on a cloud
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
! Adventurers. Any interest in securing some Dhakaani relics for me?" 41–42 Someone has painted, "The crown dies with Boranel!" across the gates of a noble's mansion. A member of the Sharn Watch is talking
for 42 gold galifars. 49–51 A shifter with flowers in her hair and a wand in her hand offers to magically gild any item of clothing you wear for 20 gold galifars. 52–54 Four warforged work together
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the carving of a dwarf attendant placing her hand in the chest of a deceased priest. Pressing the attendant’s hand causes the door to swing open into area P4. Treasure. The armor pieces in the
“relics of the dead,” also in Dwarvish. Any character who examines the skull next to the crooked door recognizes it as that of a mind flayer. The skull crumbles if roughly handled. There is a crypt
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
stone shaft containing a wooden elevator box attached to a hand-operated rope-and-pulley mechanism. The shaft connects to the servants’ quarters (area D7a) and the Durst parents’ bedroom (area D12a
succeeds on a DC 20 Intelligence (Investigation) check while examining the chest spots the trap mechanism. As an action, a character can use thieves’ tools to make a DC 15 Dexterity (Sleight of Hand) check
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
console, Lohezet has placed Istarian relics he’s investigating. These include six platinum tower components worth 200 gp each, a gem of brightness, and a candle of invocation. T10: Bridge At the
to the southeast. When Belephaion sees the characters, read the following text: “It seems Lohezet has finally been dealt with.” The man on the throne brings his hand down on a crimson jewel on the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the area of darkness up to 60 feet as a bonus action.
Blue Abishai Seekers of forgotten lore and lost relics, blue abishais are the most cunning and learned of their kind. Their research into
abishai has the following wizard spells prepared:
Cantrips (at will): friends, mage hand, message, minor illusion, shocking grasp
1st level (4 slots): chromatic orb, disguise self, expeditious
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
relics. When they detect the entry of intruders, they converge on them and attack out of hunger. Upper Level. Characters who ascend the stairs to the upper level come across the following display
maw at the wider end is surrounded by rubbery cilia, and around it dangle four limp, spindly appendages, each one ending in a clawed hand. At the opposite end of the body is a tail with a stinger.
A
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
(Sleight of Hand) check allows the statues to be carefully shifted apart to allow access inside. The statues can also be smashed through (AC 10, 15 hit points, immunity to poison and psychic damage
, and almost as though they elongated themselves trying to escape their fate.
The space within the tower is likewise cluttered with broken relics from Kwalish’s earlier experiments, partial armatures
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the young remorhaz bursts out of the snow and ice nearby. Iron Road Once a prominent thoroughfare built by the dwarves of Besilmer, the Iron Road remains one of the few visible relics of that bygone
languages, detect magic, mage hand, minor illusion, prestidigitation
2/day each: darkness, detect thoughts, ice storm
1/day each: banishment, cloudkill, disintegrate, etherealness, find the path (cast as
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. They refuse to leave their woods, guarding relics and ruins of ages past, and they want nothing to do with the world beyond their borders. Arn Forest This stretch of pine trees and muskeg bogs lies on
win them a powerful friend in Everlund if they show it to the half-orc innkeeper at Danivarr’s House (see the “Everlund” section), or it can be given to a member of the Hand of Yartar (Yartar’s thieves
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
treasure as do their evil chromatic kin, but they aren’t driven as much by greed in their pursuit of wealth. Rather, metallic dragons are driven to investigate and collect, taking unclaimed relics and
the other hand, the dragon might resent a noble paladin whose ancestor stole a silver statue from the dragon’s hoard three centuries before. King of Good Dragons. The chief deity of the metallic