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Returning 34 results for 'happy of have moving'.
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happily of have making
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dumpster divers, so long as the job keeps moving, a posskin stays happy.
Posskin Names
The words used to name a posskin are more than just sounds; they are a story. A posskin’s name recounts
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
learning their way in the world. They travel in small, colorful wagons, moving from settlement to settlement. When they arrive, they set up a small stage in a public square where they sing, play
You have a minor phobia of water and hate getting wet.
4
Your tail always betrays your inner thoughts.
5
You purr loudly when you are happy.
6
You keep a small ball of yarn in your
classes
Basic Rules (2014)
exhales and a blast of fire roars from his mouth, engulfing his foes.
Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another inky
important mission beyond the cloister? Perhaps you were cast out because of some violation of the community’s rules. Did you dread leaving, or were you happy to go? Is there something you hope to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Travel Distances On the map of Chult, each hex measures 10 miles across. Characters moving at a normal pace can travel 1 hex per day on foot through coastal, jungle, mountain, swamp, or wasteland
deal with their progress is to roll a d4. On a roll of 3 or 4, they advance 1 additional hex that day. Characters moving at a fast pace take a –5 penalty to their passive Wisdom (Perception) scores
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to hunt for wild game on the tundra or on the shores of the Sea of Moving Ice. If the characters hide in the snow and keep their distance, the giant and its mount continue unimpeded, and the encounter
ends without bloodshed. Characters who confront the giant and the mammoth are in for the fight of their lives, for the evil giant is happy to claim their heads as trophies as well as their treasures
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
characters say and scrutinize every one of their decisions. What pleases one group might anger another, and it will be incredibly difficult to make all parties happy. Follow-Up: Hoard of the Dragon
needed to be stopped, and they are happy if the castle crashed. However, some members of the Lords’ Alliance think it unconscionable that such a resource would be destroyed, intentionally or otherwise
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the characters say and scrutinize every one of their decisions. What pleases one group might anger another, and it will be incredibly difficult to make all parties happy. Follow-Up: Hoard of the Dragon
Castle needed to be stopped, and they are happy if the castle was crashed. However, some members of the Lords’ Alliance think it unconscionable that such a resource would be destroyed, intentionally or
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Harpy Matriarch Happy to watch its flock squabble over carrion in Tammeraut’s Fate, this gray-feathered matron of the harpies is surrounded by a cloud of magical spirits resembling skeletal seabirds
matriarch, the target must move on its turn toward the matriarch by the most direct route, trying to get within 5 feet. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
often follow. The tlexolotl that inhabits Jademount has awakened. Xocopol has seen it moving inside the volcanic pool connected to the Gate of Illumination. Salamanders and fire snakes serve this
volcanoes throughout the region with them. Xocopol doesn’t know much more. While he’s happy to fight any salamanders he encounters, he’s too large to slip into the Gate of Illumination and find out
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
, Astarion sneaks upstairs to avoid the wardens until the trouble blows over. If the characters follow Astarion, they must remain inconspicuous while moving with him toward a staircase to area R6. Each
among an ocean of criminals. Some might say these sailors have a death wish—one I’m more than happy to fulfill.
—ASTARION, GRIM NAVIGATOR
ANDREA PIPARO Astarion’s many enemies know he frequents Rat’s Run and might try to ambush him there
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
threat to Angajuk, so the whale surfaces only when it must. Via Ship from Revel’s End The prison of Revel’s End has easy access to the Sea of Moving Ice. On the downside, captains who are brave enough
to take their ships into the Sea of Moving Ice expect to be well compensated; characters can expect to pay 1,000 gp or more for a one-way trip to Auril’s island, or five times that amount if they
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the road.
A character who succeeds on a DC 12 Wisdom (Perception) check realizes two groups are moving through the fields, one in pursuit of the other, though the dense crops block their view
others of her pact came to Uncle Polder’s pact a couple weeks ago to trade for tools, she seemed to be embracing life in the Rattle. She spoke of how happy she was that someone named Culley was coming
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Otherwise, the drow mage is happy to let the characters and their expeditionary force pass by unchallenged. Dwarf Commoners There is a 75 percent chance that these shield dwarves are prospectors from
miles. 3–4 The purple worm is moving along the tunnel in the opposite direction as the party and appears in front of them. The party must either reverse course or fight the worm. If they reverse course
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has not already been caught, a character who spends 1 hour searching for the disguised kenku can, with a successful DC 13 Intelligence (Investigation) check, see through her disguise while moving
to blackmail the carnival owners into showing them the way to Prismeer. How the characters acquire the vane is up to them, but Kettlesteam is happy to help. Development If the characters reunite
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to the coldest reaches of the Sea of Moving Ice to reclaim Svardborg, the ancestral home of his forebears. He found a nest of white dragon eggs within the iceberg fortress and successfully enslaved a
storm giants from the pinnacle of the ordning, she plans to use her newfound magic to destroy her rivals as well as Hekaton’s court. But the countess is not happy at present, because her search for the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
cooked up with cheese are delicious.
— Jim Darkmagic
The Hard Way The characters are free to engage Raah in battle. It has a lot of pent-up rage these days, and is happy to have someone to direct
. If you need mechanics for this scenario, call for DC 14 Charisma (Persuasion) checks from each character offering advice to determine how well Raah takes it. Moving On When the characters have either
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bandits). They are the stone-masked folk who have been watching over the quarry by night, and the so-called Bringers of Woe who appear in area T7 of the Tomb of Moving Stones (they rush down to the
rivals) out of business. An old cellar door in the back of his cluttered work yard actually covers a tunnel leading to area T9 in the Tomb of Moving Stones (see chapter 6). Trouble in Red Larch. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
color skin (except the young, which are all dull green-gray). 6. Lake Grunglung Lake Grunglung is really just a large pond covered with lily pads and duckweed, where slow-moving catfish gulp at the
thoroughly duped and very happy for the foreseeable future. Characters who request his help will receive it, no questions asked. If the party’s trickery is discovered, King Groak orders his subjects
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Strength check. A living blade of disaster is a powerful, annihilating spell given a will of its own. Y19k. Dome The following boxed text assumes that the characters arrive by moving up the shaft from
Iriolarthas and his apprentices retrieved from the bottom of the Sea of Moving Ice. During a routine examination, the spindle briefly became active, dispelled magical effects throughout Ythryn, and
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. The metal lever in the “up” position can be moved only if the lever in area P13 is moved at the same time. Moving both levers simultaneously rotates the hidden sanctum, as described in area P14
way he came. He needs some other route and would be happy to stay in Phandalin for the time being if shown the way. Even though Rivibiddel has been in areas P5 through area P11 only, he shares
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
receives a cut of the pirate’s profits, some of which goes toward paying bonuses to her garrison to keep the soldiers happy. Although she’s a villain of sorts, Liara Portyr has no reason to be an enemy to
, fast-moving patrols or as pack animals for larger, longer patrols. The deinonychuses are used for hunting — like dogs, only far more vicious. These animals are well respected by the soldiers of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, moving in the same direction while swinging their censers gently. You can make the encounter harder by replacing the cultists with cult fanatics, or adding one or more invisible imps as escorts. If
— and, by extension, behind the archdevil Zariel. Only then can Baldur’s Gate suffer the same fate as Elturel. However, Gargauth is happy to take advantage of a more expedient means of returning to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Moving on the rock requires a successful DC 15 Dexterity (Acrobatics) check, and failing this check results in the creature falling into the water. Treasure. Each nest holds 1d4 - 1 blood hawk eggs
that touches the statue feels bolstered and happy, gaining 10 temporary hit points. This feeling also makes the creature more likely to trust others, giving it disadvantage on Wisdom (Insight) checks and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
agents asked her to keep an eye on the members of the Fellowship of the Golden Mongoose and any other Acquisitions Incorporated operatives in Phandalin. Garaele is happy to pass this information along
has spotted Stuuzant, as the ogre has good instincts for avoiding trouble. She keeps moving, hiding until the time is right to strike. When she attacks livestock, she does so when no one can see her
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
moving from place to place.”
Bond. “My original head. It was perfect every way. I hope to get it back one day.”
Flaw. “I’m self-conscious about my replacement head.”
Cradlefall the Green Dragon
1: WITCHLIGHT CARNIVAL
Mister Light is the face of the Witchlight Carnival. He’s a loud, flamboyant ringleader who’ll do anything to maintain the carnival’s happy atmosphere.
Mister Light wears a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to enjoy a massage, relax in our sauna, or take a warm bath?”
The tiefling attendant (commoner) is happy to schedule massages or time in the sauna or baths. Patrons are allowed to explore the areas
money moving in and out of the casino. Every coin and chip that passes through the cashier booths is recorded here in the appropriate column, scrawled in ink as if by some invisible hand. Any character
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
moving from place to place.”
Bond. “My original head. It was perfect every way. I hope to get it back one day.”
Flaw. “I’m self-conscious about my replacement head.”
Cradlefall the Green Dragon
: WITCHLIGHT CARNIVAL
Mister Light is the face of the Witchlight Carnival. He’s a loud, flamboyant ringleader who’ll do anything to maintain the carnival’s happy atmosphere.
Mister Light wears a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. He knows that he is no match for the medusa and is happy to pursue his experiments while Marlos leads. Miraj Vizann
Medium humanoid (earth genasi), neutral evil
Armor Class 10 (13 with mage
+7
Senses passive Perception 10
Languages Common, Primordial
Challenge 6 (2,300 XP)
Earth Walk. Moving through difficult terrain made of earth or stone costs Miraj no extra movement.
Innate
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
classes were more than happy to blame for any problems in the city. Neverember has levied heavy taxes against wealthy merchants and the aristocracy. Acquisitions Incorporated maintains significant
expected he would be able to access the diamonds once the false tome was in his possession. Oppal knows that the vault door has a very good lock, but the door is left open whenever acolytes are moving
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, empty metal cabinet in front of the door to the shrine (area G20) to hide it. This ruse worked; the mind flayers never entered the shrine or found the yochlol demon bound to protect it. Moving the
their fold, but they’ve been happy to exploit the sycophant’s efforts. They told Qunbraxel to relocate to Gibbet Crossing because it was near Phandalin. They hoped Qunbraxel would acquire the fragments
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
climb up and ride the moving buckets must succeed on a DC 15 Dexterity (Acrobatics) check or fall 20 feet to forge’s floor, taking 7 (2d6) bludgeoning damage. The forge has a tall stepladder used to
faint snuffling echoes from around the corner, and you see a hulking badger burrowing its face hungrily into a sack of food. The badger looks at you, snorts with happy friendliness, and returns to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
dwarves hold up the ceiling.
The floor is intricately carved and appears to be inset with stone tiles that can shift, lift, and rotate. Five dwarves are in the process of moving tiles around, as if
the families are being placed in the wedding vault, a dwarf wizard with a steel-gray beard appears. Ironbeard (LN male dwarf mage) introduces himself and wishes the happy couple well. He then inspects
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
not moving; doing so locks both doors and causes the pegasi to revert to inanimate glass statues. Development. Characters can use the carriage to travel beyond Prismeer to other locations in the
the characters on their appearance, their manners, or whatever else it thinks might make them happy. Characters who speak to Demitasse about Zybilna learn the following information: Zybilna is a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
thick fog clings to the floor, which is covered in putrid waste. The black ceiling is moving. The catacombs fill an area roughly 110 feet east to west by 180 feet north to south, and the floor is covered
angry face. The helm has three evenly spaced visors crafted to look like human faces—one sad, one happy, and one angry. Only the angry visage is visible from the crypt’s doorway. King Troisky wore