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Returning 35 results for 'have house'.
Magic Items
The Book of Many Things
This deck of cards is decorated with geometric shapes that have a protective motif. While you’re holding the deck, you can use an action to shuffle it and cause the cards to deal themselves out
Equipment
This deed entitles you to a house in a location of the GM’s choice. The house contains the following rooms:
Five bedrooms, each with a fireplace, a bed, a nightstand, and a chest.
A kitchen with an oven, a stove, and two tables.
A dining area with a fireplace, a table, and eight chairs.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
weapon.A drow house captain leads the troops of an Underdark faction, whether defending a stronghold or leading forces against enemies. These officers make extensive study of strategy and tactics to become
effective leaders in battle.
Among Lolth’s devotees in the city of Menzoberranzan in the Forgotten Realms, each noble house entrusts the leadership of its military forces to a house captain, who
Drow House Captain
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
Battle Command. As a bonus action, the drow targets one ally he can see within 30 feet of him. If the target can see or hear the drow, the target can use its reaction to make one melee attack or to
Monsters
Vecna: Eve of Ruin
Legendary Resistance (3/Day). If Strahd fails a saving throw, he can choose to succeed instead.
Master of the House. When Strahd is reduced to 0 hit points, he dissolves into mist and immediately
teleports to his lair in Castle Ravenloft. After 1d4;{"diceNotation":"1d4", "rollType":"roll", "rollAction":"Master of the House"} hours, Strahd re-forms in a random unoccupied space within his lair
backgrounds
Eberron: Forge of the Artificer
might be a member of the family by birth or an employee of the house with no familial connection. You’ve earned your living by doing the business of the house, serving as the hands, feet, and eyes
of house leadership in the world. You might have many old friends, mentors, and rivals in the house you serve, plus allies or enemies in other houses.
Backgrounds
Wayfinder's Guide to Eberron
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as its hand. Such missions can be perilous but lucrative
Backgrounds
Wayfinder's Guide to Eberron
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as its hand. Such missions can be perilous but lucrative
backgrounds
Eberron: Forge of the Artificer
' Tools, Fine Clothes, 10 GP; or (B) 50 GP
As an heir of House Kundarak, you take great pride in your family and its work of safeguarding the valuables of Khorvaire. Your house has always been a
your own sense of honor over your family’s, or you could rebel against the house’s expectations and fl out the demands of honor.
backgrounds
Eberron: Forge of the Artificer
: (A) Gaming Set (same as above), Climber's Kit, Fine Clothes, Hunting Trap, Manacles, 2 GP; or (B) 50 GP
Heirs of other houses lead lives of luxury, but in House Tharashk you learned self
-reliance from an early age. What your young house lacks in resources, it makes up for in spirit and determination. Tharashk has a destiny to fulfill, and you have a part in it. Whether in combat or in social
Backgrounds
Wayfinder's Guide to Eberron
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as its hand. Such missions can be perilous but lucrative
Backgrounds
Wayfinder's Guide to Eberron
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as its hand. Such missions can be perilous but lucrative
Backgrounds
Wayfinder's Guide to Eberron
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as its hand. Such missions can be perilous but lucrative
backgrounds
Eberron: Forge of the Artificer
lifeblood of a vibrant kingdom. But the war cut those arteries, leaving Galifar dead and House Orien bloodied. While the house’s couriers and shippers still keep goods moving on both sides of the
continent, finding a way to reestablish routes across the Mournland remains the house’s top priority. In the meantime, Orien adventurers can serve their house by investigating missing couriers, recovering goods stolen from caravans, and troubleshooting disruptions to the lightning rail.
backgrounds
Eberron: Forge of the Artificer
Ability Scores: Constitution, Wisdom, Charisma
Feat: Mark of Handling
Skill Proficiencies: Animal Handling and Nature
Tool Proficiencies: Herbalism Kit
Equipment: Choose A or B: (A) Herbalism
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
House Medani The strength of House Medani is its agents’ keen insight and ability to predict others’ actions based on evidence. Building on that strength, the house engages not in the collection of
intelligence (the purview of House Phiarlan and House Thuranni), but in counterintelligence. House Medani doesn’t traffic in secrets; it helps to keep them. Under the leadership of Baron Trelib
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
House Orien House Orien caravans are the cheapest and often most dependable means to reach out-of-the-way locales and minor settlements; they’re also the most reliable way to transport heavy loads
Last War, Baron Kwanti d’Orien focuses on rebuilding land passage across the Mournland and dealing with competition from the upstart House Lyrandar and its airships. The house’s headquarters lies in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Status Politics within a dragonmarked house can be vicious. Perhaps your the house leadership’s favorite scion. Perhaps you’ve been exiled from your house for misdeeds—your own or another’s. In
any case, use the Group Status table to determine your party’s standing within the organization. Group Status d4 Status 1 Favored. You have access to the leadership of the house, owing to your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Ghallanda Leader: Yoren d’Ghallanda Headquarters: Gatherhold (Talenta Plains) The majority of inns, taverns, and restaurants in the Five Nations are either directly owned by House Ghallanda or
licensed by its Hosteler’s Guild. Most people give little thought to House Ghallanda; when compared to the soldiers of House Deneith and the factories of House Cannith, an alliance of innkeepers
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
House Cannith Since the destruction of Cyre and the headquarters of House Cannith in the Last War, the house has functioned as three distinct organizations while the three Cannith barons vie for
the house specializes in siege weaponry and defenses, though its most innovative experiments explore the creation of constructed undead—a hybrid of warforged and zombie. In addition to Karrnath, Cannith
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Cannith House Cannith forgeholds use streamlined forms of production to quickly produce common goods. Even independent artisans often learn their trade at Cannith academies and adhere to
Cannith standards. The House of Making builds the tools the other houses rely upon, and it has always been the unspoken leader of the Twelve. The Last War was a time of opportunity for Cannith. Every nation
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Deneith House Deneith was born in Karrnath, and war flows in its veins. For centuries, the Blademarks Guild of House Deneith has governed the mercenary trade. While warriors with the Mark of
Sentinel are among its most elite forces, House Deneith brokers the services of a wide range of soldiers, including Valenar warbands and the goblins of Droaam. Beyond the battlefield, the Defender’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Tarkanan The Voice of
BRELAND
Assassins on the loose!
It is common knowledge that those with aberrant marks can’t be trusted. It’s not their fault; they’re touched by Khyber, and the
. After half its members died in the field, the survivors turned on their masters. Six years ago, they fled to Sharn and founded House Tarkanan. The group takes its name from Lord Halas Tarkanan, who
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Spooky House Dyson Logos Spooky House View Player Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Tharashk Leader: The Triumvirate (Maagrim Torrn, Khandar’aashta, and Daric Velderan) Headquarters: Zarash’ak, Shadow Marches House Tharashk traditionally licenses inquisitives and bounty
. Tharashk is the youngest of the dragonmarked houses and hasn’t embraced all the customs of the others. The distinct clans that united to form the house remain important, and heirs of the family
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
House Auvryndar House Auvryndar uses Muiral’s Gauntlet as a staging ground for raids into other levels and as a base from which to launch attacks against House Freth, a rival drow house that has a
destroyed drow house, Zress was adopted by Vlonwelv Auvryndar and is ready to die in the service of her savior. Vlonwelv has come to trust Zress more than she does her own children, keeping her
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
House Dimir ZEZHOU CHEN A vampire appeared out of the darkness, as quiet as a breeze. He was stripped to the waist despite the chill underground, and his eyes reflected light like a cat’s. He
floated effortlessly down from the upper reaches of the chamber, and alighted on the chamber floor near the two of them.
— Doug Beyer, Return to Ravnica: The Secretist
House Dimir is Ravnica’s dark
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Rillyn House After arriving in Baldur’s Gate, the characters can make general inquiries about the retired adventurer and patriar Machil Rillyn. They learn that Rillyn House, his noble estate, is in
seasoned adventurers means they have no difficulty entering the Upper City, finding Rillyn House, and arranging an audience with Yvandre Rillyn. Taresson the butler (a human commoner) meets them at the gate
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
House Ghallanda Yoren d’Ghallanda has expanded the holdings of his house far beyond its origins in the Talenta Plains and his headquarters in Gatherhold. Inns run directly by the house—each one a
little enclave of House Ghallanda’s authority, beyond the grasp of any local government—reach across Khorvaire, even in remote areas such as the edge of the Demon Wastes and the swamps of Q’barra. Even
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Kundarak If you want to keep something safe — jewels, secrets, prisoners — Kundarak is there to help. The Defenders Guild of House Kundarak trains locksmiths, security specialists, and more. It
maintains the infamous prison of Dreadhold, along with a number of smaller prisons. As useful as these services are, it’s the Banking Guild that truly defines the house. Kundarak’s lands in the Mror
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Orien Leader: Kwanti d’Orien Headquarters: Journey’s Home (Passage, Aundair) The House of Passage manages land transportation. The lightning rail is the house’s most dramatic tool, but Orien
also runs caravans and coaches across the length of Khorvaire. Dragonshard focus items ensure that the fastest vehicles are those driven by heirs with the Mark of Passage, but the house also licenses
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Medani Leader: Baron Trelib d’Medani Headquarters: Tower of Inquisition (Wroat, Breland) Represented by the basilisk’s eye, the Warning Guild of House Medani brokers the services of bodyguards
and inquisitives. Medani advisors specialize in risk assessment and management, protecting clients from both physical and social threats. While Medani overlaps with the inquisitives of House Tharashk
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Ghallanda The majority of inns, taverns, and restaurants in the Five Nations are either directly owned by House Ghallanda or licensed by its Hosteler’s Guild. Most people give little thought to
House Ghallanda; when compared to the soldiers of House Deneith and the factories of House Cannith, an alliance of innkeepers seems harmless and inconsequential. But Ghallanda’s strength lies in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Vadalis Leader: Dalin d’Vadalis Headquarters: Foalswood (near Varna, Eldeen Reaches) Represented by the hippogriff, House Vadalis plays an important role in daily life, offering meat, mounts
the house, Dalin d’Vadalis, disdains the use of a title and has no aspirations to nobility or greatness for himself or his house. House Vadalis breeds and trains beasts for a wide range of purposes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Jorasco Leader: Ulara d’Jorasco Headquarters: Vedkyar Enclave (Vedykar, Karrnath) The Healer’s Guild provides a vital service to Khorvaire, and the Last War ensured there was great need for
probably marked by the House Jorasco griffon emblem, and it will come with a cost. If you have the gold, Jorasco healers can remove a disease instantly with lesser restoration. If you can’t afford such a