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Returning 35 results for 'have of holds made'.
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Magic Items
Dungeon Master’s Guide
vanishes to some other corner of the multiverse where its moral guidance can bring hope to an endangered world. Although attempts have been made to copy the work, efforts to do so fail to capture its
that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to digest its contents and gain its
Magic Items
Dungeon Master’s Guide
Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have thirteen cards, but some have twenty-two. Use the appropriate
guard the place. While your soul is trapped in this way, your body is inert, ceases aging, and requires no food, air, or water. A Wish spell can’t return your soul to your body, but the spell reveals the location of the object that holds your soul. You draw no more cards.
races
Player’s Handbook
The ancestors of dragonborn hatched from the eggs of chromatic and metallic dragons. One story holds that these eggs were blessed by the dragon gods Bahamut and Tiamat, who wanted to populate the
multiverse with people created in their image. Another story claims that dragons created the first dragonborn without the gods’ blessings. Whatever their origin, dragonborn have made homes for
Monsters
Mordenkainen's Fiendish Folio Volume 1
silver is done, crab folk gather the treasures they have won and place them at the feet of a simple effigy of their hag creator, made from driftwood and other scrap and kept in their communal lair. The
crab folk have little sense of what drives them, but they understand that the effigy represents a mother and creator who must be obeyed. Legend holds that the green hag preferred to travel in the
Magic Items
Guildmasters’ Guide to Ravnica
You gain a +1 bonus to attack and damage rolls made with this magic weapon. Its blade is cruelly serrated, and its hilt resembles a demonic head and wings. Whenever you slay a creature with an attack
.
Annihilation. If the dagger holds five souls, you can use this property: As a reaction immediately after you hit a creature with the dagger and deal damage to that target, you can release all five souls. If the
Magic Items
Tasha’s Cauldron of Everything
This flickering crystal holds the essence of an Outer Plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your
Shard, Chaotic;Chaotic. Choose one creature who takes damage from the spell. That target has disadvantage on attack rolls and ability checks made before the start of your next turn.
3
Outer
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a
of oneself. (Any)
d6
Bond
1
It is my duty to protect my students.
2
I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
3
I
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the same name.
Collaborative Undeath
To become alhoons, mind flayer arcanists must cooperate in the creation of a periapt of mind trapping, a fist-sized container made of silver, emerald, and
trapping, but this is a dangerous proposition. Anyone who holds the periapt gains advantage on attacks, saving throws, and checks against the alhoons associated with its creation, and those alhoons in turn
Backgrounds
Ghosts of Saltmarsh
Reflection. Muddied water always clears in time. (Any)
6
Hope. The horizon at sea holds the greatest promise. (Any)
D6
BOND
1
I must visit all the oceans
don’t belong to me, especially if they are very well made.
Saltmarsh Ties
Ships make Saltmarsh’s economy run. You have contacts with one of the following leaders in town. Choose
Backgrounds
Baldur’s Gate: Descent into Avernus
. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you a master in your fields of study.
Skill
ancient text that holds terrible secrets that must not fall into the wrong hands.
3
I work to preserve a library, university, scriptorium, or monastery.
4
My life’s work is a series of
Book of Exalted Deeds
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
is read, it vanishes to some other corner of the multiverse where its moral guidance can bring light to a darkened world. Although attempts have been made to copy the work, efforts to do so fail to
a creature of good alignment that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to
Magic Items
Mythic Odysseys of Theros
currents of the deep ocean. This weapon functions as a trident that grants a +3 bonus to attack and damage rolls made with it. When you hit with an attack using the bident, the target takes an extra 2d10
Guide for details on randomly determined properties.
Command the Deep. The bident holds the power to command the waves and its creatures. As an action, you can change the condition of the sea
Hobgoblin
Legacy
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races
Volo's Guide to Monsters
hobgoblins associate only with images of conflict and warfare.
The iron grip their philosophy holds on their hearts blinds hobgoblins to the accomplishments of other peoples. Hobgoblins have little
banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the legion that is reflected in the power of
Magic Items
Lost Laboratory of Kwalish
Stored in a leather pouch, this unique deck contains twenty-two colored cards made of some strong but unknown metal, each of which features a design printed as a mosaic of raised dots. Before you
defeat the next hostile monster or group of monsters you encounter, you have advantage on ability checks made using one skill of your choice for the duration of the adventure. Otherwise, this card has no
Deck of Many Things
Legacy
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Magic Items
Basic Rules (2014)
Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards, but the rest have twenty-two.
Before you
Persuasion skill, and you double your proficiency bonus on checks made with that skill. In addition, you gain rightful ownership of a small keep somewhere in the world. However, the keep is currently
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Mror Holds Capital: Krona Peak Noted for Dwarves, banking, mining (precious and nonprecious metals), metalwork Long ago, the Mror Lords were forced to swear fealty to Karrnath and Galifar. In the
early days of the Last War, they declared their independence and the sovereignty of the Mror Holds. That declaration was less than a century ago and that makes it fresh in the mind of many dwarves
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
stone giants value their privacy, and duergar are normally not allowed inside Cairngorm Cavern. An exception is made for the Deepking, who holds meetings here with the giants’ leader, Stonespeaker Hgraam, when necessary.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dwarves of the Mror Holds The dwarves of the Mror Holds are defined in part by their relationship to the ancient Realm Below. In a desperate effort to rediscover and reclaim the holdings of their old
nation, the dwarves have recovered many weapons of war created in the final days of the empire. Some of these weapons were forged by the dwarves to wield against the daelkyr, but others were made by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mror Holds Capital: Krona Peak Hallmarks: Banking, dwarves, metalwork, mining (precious and non-precious metals) When humanity first came to Khorvaire, they found the dwarven clans of the Mror Holds
energies to harnessing the astonishing natural resources of their mountain home. The dwarves were then reborn as merchant lords. In the early days of the Last War, Mror miners made an astonishing
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
13. Chamber of Three Chests This treasury holds resources for the construction of the tomb, including precious metals and gemstones stored here for safekeeping. A number of bones from former
prisoners and creatures lie heaped about these materials, acting as magical guardians for three chests — one made of gold, one made of silver, and one made of oak. The three locked chests can be opened with a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Patron’s Attitude Every relationship is a two-way street, but in the case of warlocks and their patrons it’s not necessarily true that both sides of the street are the same width or made of the same
stuff. The feeling that a warlock holds for their patron, whether positive or negative, might be reciprocated by the patron, or the two participants in the pact might view one another with opposing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
gear is stowed in the armory (area J16). Ceilings Cabins, holds, and passageways have 8-foot-high ceilings with 6-foot-high doorways connecting them. Doors Unless otherwise noted, doors are made of wood
loading and unloading cargo easier. When not in use, this platform stays in the lowest cargo hold of each ship. See the descriptions of the cargo holds for more information. Lighting Areas belowdecks are brightly lit by hanging lanterns. Rigging Rigging can be climbed without an ability check.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the roof, roughly 25 feet above the floor. They heckle intruders and shoot arrows at them while enjoying half cover against ranged attacks made from below. Treasure. Longo and Yek are more interested in having fun than searching for treasure. They each carry a pouch that holds 1d6 cp.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
33. Sculptors’ Dormitory This cramped dormitory holds bunks and simple furnishings for the fifteen sculptors originally living in the temple. Ten of those sculptors left the temple to work at the
Tomb of Horrors, with only five remaining at work in area 26. Belongings A successful DC 12 Intelligence (Investigation) check made to search this area uncovers a figurine of wondrous power hidden by one
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard of the Accursed An Adventure for 8th-Level Characters A mysterious shard made of obsidian places a curse on everyone who bears it. When the shard comes into the characters’ possession, they
’ intrusion. This adventure isn’t a typical heist; rather, it’s a reverse heist. Instead of retrieving a valuable item, the characters are tasked with returning one to its proper place. An unearthed tomb holds the key to saving a
nearby town, as adventurers are about to discover
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. In the middle of the cave, facing east, is a slime-covered throne.
The Pudding King (see appendix C) holds court here, attended by his royal “children,” Princess Ebonmire and Prince Livid (see the
“Royal Oozes” sidebar). The Pudding’s King’s throne is made of chiseled stone and sculpted with lidless eyes and gaping mouths. A patch of green slime covers it (see “Dungeon Hazards” in chapter 5 of
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
leading into area 8. This chamber serves as the office and apartment of Andras, the temple’s torturer and rival of the warden. It holds a bed, a desk, and mundane gear. The desk contains notes on
successful DC 14 Intelligence (Investigation) check made to search the desk uncovers several papers stolen from Stolos (see area 11), which discuss the split nature of Andras and Stolos. In addition, a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Blood and Fortune The beholder holds gladiatorial tournaments whenever it needs a little violence to brighten its day. The winners of a tournament receive trophies, and wagers are made on the sly. A
fight receives a stuffed Xanathar doll with a pocket in its mouth that holds a 100 gp gemstone, and an onyx trophy carved to look like a smiling beholder being caressed by hands (worth 25 gp
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Introduction AN ADVENTURE SUPPORTING EXTRA LIFE
A fallen clock tower holds components from an ancient artifact. Upon discovery of the components, competing agents look to launch expeditions to
tower holds components from an ancient artifact. Upon discovery of the components, competing agents look to launch expeditions to uncover additional components scattered across distant places — and times
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
sack. The mimic deals half damage with its pseudopod and bite attacks, and has only 1 hit point.
16–25 A small box holds one gauntlet of ogre power and one boot of striding and springing. There is
laboratory experiments). The bird claims their name is ‘Hector.’
36–45 A small barrel holds a live boggle, bound, gagged, and marinating in their own excreted oil. This is the former partner of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Currency of Galifar Merchants and nobles often use letters of credit to handle large transactions, drawing on the reserves of the dwarvish banks of the Mror Holds. But most day-to-day
commerce across Khorvaire. The crown (CP) is made from copper and traditionally depicts the crown of Galifar on one face. The crown is the lowest denomination of coin minted under the rule of Galifar, which
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Inside the Spire As mysterious as the Spire is, even less is known about what lies inside it. Just as the Spire’s exterior poses an endless, unclimbable ascent, its interior holds a labyrinth of
infinite tunnels and vertical hollows. Unknown to most except the rilmani, the Spire holds more than just these natural caves. Its caverns are lined with eerie rock formations and the eroded ruins of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
ivory “wand” that Oxomoco holds is actually a folded fan worth 50 gp, and her platinum bracelet is worth 250 gp. Cipactonal’s amulet, made of electrum and garnet, is worth 100 gp.
22. Chamber of the Nacehual (Nah-SAY-wal, the achieved ones) All the doors bordering this lozenge-shaped room are made of heavy bronze. Colorful glyphs are scribed on the western wall. There are two
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
that emerge from the sand come from a lost city that holds an intact crystal like the one the Singing Sands once was, and the magical connection between the crystals endures. Living Sands Settlements
along a fertile river in the desert are attacked by purple worms made of crystalline sand. Tales told by the locals lead to the Singing Sands, where hostile creatures from the Megafauna World
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the result of a century of extensive use of war magic. If the nations continue to use these magics, the Mourning will expand. The dragonmarked House Cannith made a fortune selling magical weapons to
. Right now, fear of the Mourning holds war at bay. If it’s confirmed that the Mourning is no longer a threat — or if one nation manages to harness its power — the war could begin again.