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Returning 35 results for 'leather does'.
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Equipment
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Equipment
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Equipment
A lightweight garment of hardened leather, providing some protection to its wearer while allowing for great freedom of movement.
magic-items
Partridge feathers and a scarlet hood give this predominantly dull-brown leather armour some brighter detailing. Intricate embossing around the waist tells the story of a lonely bird.
You have a +1
magic-items
You have a bonus to Armor Class while you aren’t wearing armor and wearing this garment. This bonus is determined by its rarity. You can use a Shield and still gain the benefit of this magic
Magic Items
Dungeon Master’s Guide
While wearing this armor, you gain a +1 bonus to Armor Class. You can also take a Bonus Action to cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You
magic-items
Partridge feathers and a scarlet hood give this predominantly dull-brown leather armour some brighter detailing. Intricate embossing around the waist tells the story of a lonely bird.
You have a +1
magic-items
You have a +2 bonus to Armor Class while you aren’t wearing armor and wearing this garment. You can use a Shield and still gain the benefit of this magic item
Equipment
A close-fitting shirt of hardened leather with long sleeves.
magic-items
You have a +3 bonus to Armor Class while you aren’t wearing armor and wearing this garment. You can use a Shield and still gain the benefit of this magic item
magic-items
This comfortable set of armor grants additional protection and respite when worn at night. You gain a +1 bonus to Armor Class while wearing this armor between dusk and dawn. When you would normally
magic-items
Appearance A thick coat of feathers lined with leather on the inside.
Rules +1 armour. While attuned to this item, you have Resistance to falling damage. When taking falling damage, you may use your Reaction to instead gain Immunity to falling damage until the end of your turn.
Magic Items
Lost Laboratory of Kwalish
Strange rituals have repurposed the body of a flesh golem into this partially sentient suit of leather armor. While wearing this armor, you gain a +1 bonus to AC and to saving throws against spells
magic-items
You have a +1 bonus to Armor Class while you aren’t wearing armor and wearing this garment. You can use a Shield and still gain the benefit of this magic item
magic-items
Wisps of harmless, odorless smoke rise from this armor while it is worn
magic-items
This armor absorbs poison and allows you to traverse webbed areas more easily. While you’re wearing the armor, you can’t be caught in webs of any sort and can move through webs as if they
magic-items
Appearance A thick coat of feathers lined with leather on the inside.
Rules +1 armour. While attuned to this item, you have Resistance to falling damage. When taking falling damage, you may use your Reaction to instead gain Immunity to falling damage until the end of your turn.
magic-items
Wisps of harmless, odorless smoke rise from this armor while it is worn
magic-items
This comfortable set of armor grants additional protection and respite when worn at night. You gain a +1 bonus to Armor Class while wearing this armor between dusk and dawn. When you would normally
magic-items
This armor absorbs poison and allows you to traverse webbed areas more easily. While you’re wearing the armor, you can’t be caught in webs of any sort and can move through webs as if they
magic-items
Appearance A thick coat of feathers lined with leather on the inside.
Rules +2 armour. While attuned to this item, you have Resistance to falling damage. When taking falling damage, you may use your Reaction to instead gain Immunity to falling damage until the end of your turn.
magic-items
Appearance A thick coat of feathers lined with leather on the inside.
Rules +2 armour. While attuned to this item, you have Resistance to falling damage. When taking falling damage, you may use your Reaction to instead gain Immunity to falling damage until the end of your turn.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Leather Golem Armor Armor (leather), rare (requires attunement) Strange rituals have repurposed the body of a flesh golem into this partially sentient suit of leather armor. While wearing this armor
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
M7. Leather Works The planar craft’s medical station has been repurposed into a torture chamber by the Grand Master. Here, new arrivals are flayed to take on the bone devil’s own ghastly image. This
, beneath rows of hanging chains.
A limp, leather-clad figure is curled against the wall beneath the chains. Another figure lies strapped to a table, showing no sign of injury but surrounded by a group
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Glamoured Studded Leather Armor (studded leather), rare While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor’s command word and cause the armor to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Glamoured Studded Leather Armor (Studded Leather Armor), Rare While wearing this armor, you gain a +1 bonus to Armor Class. You can also take a Bonus Action to cause the armor to assume the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Glamoured Studded Leather Armor (Studded Leather Armor), Rare While wearing this armor, you gain a +1 bonus to Armor Class. You can also take a Bonus Action to cause the armor to assume the
Equipment
Ability: Dexterity Utilize: Add a design to a leather item (DC 10) Craft: Sling, Whip, Hide;Hide Armor, Leather;Leather Armor, Studded Leather;Studded Leather Armor, Backpack, Crossbow Bolt Case, Map
Equipment
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Equipment
This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.
Equipment
Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.
Equipment
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Equipment
This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can't afford better armor.
Equipment
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Equipment
This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets.