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Returning 35 results for 'minor staff'.
Magic Items
Dungeon Master’s Guide (2024)
the Dungeon Master’s Guide):
2 minor beneficial properties
1 minor detrimental property
1 major detrimental property
Spells. The book has 8 charges and regains 1d8 expended charges daily
lies a long-lost Artifact, Fraz-Urb’luu’s Staff. If the staff is dragged from the pocket plane, the tome is reduced to a mundane and out-of-date copy of the Tome of Zyx, the work that
Monsters
Candlekeep Mysteries
spell attacks). The wood elf has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, poison spray, ray of frost
1st level (4 slots): mage armor, magic missile, shield
): cloudkillStaff. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Staff"} to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1);{"diceNotation":"1d6-1","rollType":"damage
Monsters
The Wild Beyond the Witchlight
world they know and care about.
All hands enter into an agreement when they join the carnival: they must never harm another staff member, and they can’t leave the carnival for more than a day at a
time. (A longer absence is equivalent to resignation, in Mister Witch’s estimation.) On-duty staff members are required to wear fake butterfly wings strapped to their backs. Mister Witch and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Multiattack. The nagpa makes three Staff or Deathly Ray attacks. It can replace one attack with a use of Spellcasting.
Staff. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit
","rollAction":"Staff"} to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2);{"diceNotation":"2d6+2","rollType":"damage","rollAction":"Staff","rollDamageType":"bludgeoning"} bludgeoning damage plus 24 (7d6
Monsters
Acquisitions Incorporated
innately cast the following spells, requiring no material components:
At will: minor illusion, sacred flame, thaumaturgy
1/day each: command, darkness, darkvision, pass without trace
, silenceMultiattack. Rosie makes three attacks, then makes two unarmed strike attacks.
Staff of the Master (+1 Quarterstaff). Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Staff
Monsters
Tyranny of Dragons
Special Equipment. Rath has a staff of fire, and three spell scroll;spell scrolls: dimension door, feather fall, and fireball.
Spellcasting. Rath is an 11th-level spellcaster. His spellcasting
spell list:
Cantrips (at will): fire bolt, minor illusion, prestidigitation, shocking grasp
1st level (4 slots): chromatic orb, color spray, mage armor, magic missile
2nd level (3 slots): detect
Monsters
The Wild Beyond the Witchlight
world they know and care about.
All hands enter into an agreement when they join the carnival: they must never harm another staff member, and they can’t leave the carnival for more than a day at a
time. (A longer absence is equivalent to resignation, in Mister Witch’s estimation.) On-duty staff members are required to wear fake butterfly wings strapped to their backs. Mister Witch and
Monsters
Icewind Dale: Rime of the Frostmaiden
Icy Doom. When Avarice dies, her corpse freezes for 9 days, during which time it can’t be thawed, harmed by fire, animated, or raised from the dead.
Special Equipment. Avarice wields a staff
, message, minor illusion, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile
2nd level (3 slots): flaming sphere, knock, scorching ray
3rd level (3 slots): counterspell
Monsters
Bigby Presents: Glory of the Giants
a short or long rest.Multiattack. The giant makes three Flying Staff attacks.
Flying Staff. Melee or Ranged Weapon Attack: +14;{"diceNotation":"1d20+14", "rollType":"to hit", "rollAction":"Flying
Staff"} to hit, reach 10 ft. or range 30/90 ft., one target. Hit: 18 (3d6 + 8);{"diceNotation":"3d6+8", "rollType":"damage", "rollAction":"Flying Staff", "rollDamageType":"bludgeoning"} bludgeoning
Demonomicon of Iggwilv
Legacy
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Magic Items
Tasha’s Cauldron of Everything
in the “Artifacts” section of the Dungeon Master’s Guide:
2 minor beneficial properties
1 minor detrimental property
1 major detrimental property
Spells. The book has 8
within the book. At the heart of this deadly, semi-sentient domain lies a long-lost artifact, Fraz-Urb’luu’s Staff. If the staff is dragged from the pocket plane, the tome is reduced to a
Backgrounds
Baldur’s Gate: Descent into Avernus
Proficiencies: Athletics, Survival
Tool Proficiencies: One type of musical instrument
Languages: One of your choice
Equipment: A staff, a hunting trap, a trophy from an animal you killed, a set of traveler
Knights of the Unicorn freed you and brought you here, but now you’re on your own.
5
You were exiled for breaking a trivial-seeming taboo. For this seemingly minor transgression, you lost
Drow Mage
Legacy
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Monsters
Monster Manual (2014)
). The drow has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, poison spray, ray of frost
1st level (4 slots): mage armor, magic missile, shield, witch bolt
2nd
hit","rollAction":"Staff"} to hit, reach 5 ft., one target. Hit: 2 (1d6 − 1);{"diceNotation":"1d6-1","rollType":"damage","rollAction":"Staff","rollDamageType":"bludgeoning"} bludgeoning damage, or 3
Nagpa
Legacy
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Monsters
Mordenkainen’s Tome of Foes
with spell attacks). A nagpa has the following wizard spells prepared:
Cantrips (at will): chill touch, fire bolt, mage hand, message, minor illusion
1st level (4 slots): charm person, detect magic
): feeblemindStaff. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Staff"} to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2);{"diceNotation":"2d6+2","rollType":"damage","rollAction":"Staff","rollDamageType":"bludgeoning"} bludgeoning damage.
monsters
, take an action, or a Bonus Action, but not all three.Staff. Melee Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Staff"}, reach 5 ft. Hit: 7 (1d8 + 3);{"diceNotation
":"1d8+3", "rollType":"damage", "rollAction":"Staff", "rollDamageType":"Necrotic"} Necrotic damage.
Call the Rot (Requires Hunting Horn; Recharge 5–6;{"diceNotation":"1d6", "rollType":"recharge
monsters
. Multiattack. Chafkhem uses Dreadful Glare and makes one Rotting Fist or Staff attack. He can replace one attack with a use of Spellcasting.
Rotting Fist. Melee Attack Roll: +7;{"diceNotation":"1d20+7
":"Rotting Fist"} every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
Staff. Melee Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit
Compendium
- Sources->Dungeons & Dragons->Monster Manual
return for their zeal, these kuo-toa are granted minor magical abilities and pincerlike weapons for subduing foes. In battle, whips drive on other kuo-toa with threats of violence and burbling chants. Kuo
rolls.
Actions
Pincer Staff. Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). Until
Compendium
- Sources->Dungeons & Dragons->Monster Manual
return for their zeal, these kuo-toa are granted minor magical abilities and pincerlike weapons for subduing foes. In battle, whips drive on other kuo-toa with threats of violence and burbling chants. Kuo
rolls.
Actions
Pincer Staff. Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). Until
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Minor Items, Common Item Type Attune? Armor of gleaming Armor No Bead of nourishment Wondrous item No Bead of refreshment Wondrous item No Boots of false tracks Wondrous item No Candle of the deep
) Scroll No Spell scroll (1st level) Scroll No Staff of adornment Staff No Staff of birdcalls Staff No Staff of flowers Staff No Talking doll Wondrous item Yes Tankard of sobriety Wondrous item No
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Minor Items, Common Item Type Attune? Armor of gleaming Armor No Bead of nourishment Wondrous item No Bead of refreshment Wondrous item No Boots of false tracks Wondrous item No Candle of the deep
) Scroll No Spell scroll (1st level) Scroll No Staff of adornment Staff No Staff of birdcalls Staff No Staff of flowers Staff No Talking doll Wondrous item Yes Tankard of sobriety Wondrous item No
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Languages Common, Draconic, Infernal, Primordial, Thayan
Challenge 6 (2,300 XP)
Special Equipment. Rath has a staff of fire and three spell scrolls: dimension door, feather fall, and fireball
): fire bolt, minor illusion, prestidigitation, shocking grasp
1st level (4 slots): chromatic orb, color spray, mage armor, magic missile
2nd level (3 slots): detect thoughts, mirror image
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Languages Common, Draconic, Infernal, Primordial, Thayan
Challenge 6 (2,300 XP)
Special Equipment. Rath has a staff of fire and three spell scrolls: dimension door, feather fall, and fireball
): fire bolt, minor illusion, prestidigitation, shocking grasp
1st level (4 slots): chromatic orb, color spray, mage armor, magic missile
2nd level (3 slots): detect thoughts, mirror image
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
following random properties (see “Artifacts” in this chapter): 2 minor beneficial properties 1 minor detrimental property 1 major detrimental property Spells. The book has 8 charges and regains 1d8
remaining binding is transported to a nascent layer of the Abyss that lies hidden within the book. At the heart of this deadly, semisentient domain lies a long-lost Artifact, Fraz-Urb’luu’s Staff. If
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
properties, which you can determine by rolling on the tables in the “Artifacts” section of the Dungeon Master’s Guide: Demonomicon of Iggwilv 2 minor beneficial properties 1 minor detrimental property 1
layer of the Abyss that lies hidden within the book. At the heart of this deadly, semi-sentient domain lies a long-lost artifact, Fraz-Urb’luu’s Staff. If the staff is dragged from the pocket plane, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
following random properties (see “Artifacts” in this chapter): 2 minor beneficial properties 1 minor detrimental property 1 major detrimental property Spells. The book has 8 charges and regains 1d8
remaining binding is transported to a nascent layer of the Abyss that lies hidden within the book. At the heart of this deadly, semisentient domain lies a long-lost Artifact, Fraz-Urb’luu’s Staff. If
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
properties, which you can determine by rolling on the tables in the “Artifacts” section of the Dungeon Master’s Guide: Demonomicon of Iggwilv 2 minor beneficial properties 1 minor detrimental property 1
layer of the Abyss that lies hidden within the book. At the heart of this deadly, semi-sentient domain lies a long-lost artifact, Fraz-Urb’luu’s Staff. If the staff is dragged from the pocket plane, the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
enter into an agreement when they join the carnival: they must never harm another staff member, and they can’t leave the carnival for more than a day at a time. (A longer absence is equivalent to
resignation, in Mister Witch’s estimation.) On-duty staff members are required to wear fake butterfly wings strapped to their backs. Mister Witch and Mister Light also furnish them with small amounts of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Actions
Multiattack. The nagpa makes three Staff or Deathly Ray attacks. It can replace one attack with a use of Spellcasting.
Staff. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9
casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):
At will: detect magic, mage hand, message, minor illusion
2/day each: fireball, fly, hold person
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
enter into an agreement when they join the carnival: they must never harm another staff member, and they can’t leave the carnival for more than a day at a time. (A longer absence is equivalent to
resignation, in Mister Witch’s estimation.) On-duty staff members are required to wear fake butterfly wings strapped to their backs. Mister Witch and Mister Light also furnish them with small amounts of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
save DC 14, +6 to hit with spell attacks). The drow has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, poison spray, ray of frost
1st level (4 slots): mage armor
5th level (2 slots): cloudkill
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Staff
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
save DC 14, +6 to hit with spell attacks). The drow has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, poison spray, ray of frost
1st level (4 slots): mage armor
5th level (2 slots): cloudkill
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Staff
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Actions
Multiattack. The nagpa makes three Staff or Deathly Ray attacks. It can replace one attack with a use of Spellcasting.
Staff. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9
casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):
At will: detect magic, mage hand, message, minor illusion
2/day each: fireball, fly, hold person
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
three Flying Staff attacks.
Flying Staff. Melee or Ranged Weapon Attack: +14 to hit, reach 10 ft. or range 30/90 ft., one target. Hit: 18 (3d6 + 8) bludgeoning damage plus 16 (3d10) thunder damage. Hit
or Miss: The staff magically returns to the giant’s hand immediately after a ranged attack.
Spellcasting. The giant casts one of the following spells, requiring no material components and using
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
three Flying Staff attacks.
Flying Staff. Melee or Ranged Weapon Attack: +14 to hit, reach 10 ft. or range 30/90 ft., one target. Hit: 18 (3d6 + 8) bludgeoning damage plus 16 (3d10) thunder damage. Hit
or Miss: The staff magically returns to the giant’s hand immediately after a ranged attack.
Spellcasting. The giant casts one of the following spells, requiring no material components and using
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
government, but the townsfolk elect someone to serve as townmaster each year. The townmaster serves as a judge in minor disputes and keeps any records that need to be kept. The current townmaster is a male
the alias Glasstaff to conceal his identity. (The Redbrands call him that because he carries a glass staff.) Once he learns the truth about Iarno, Sildar expresses a desire to have the wizard captured
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Townmaster’s Hall Kent Davis Harbin Wester Phandalin has no functioning government, but the village elects a “townmaster” each year. The townmaster serves as a judge in minor disputes and keeps
carries a glass staff.) Once he learns the truth about Iarno, Sildar expresses a desire to have Iarno captured and transported to Neverwinter to face the judgment of a higher authority. Regardless of