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Returning 35 results for 'rules storm'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
Frost. While holding this staff, Avarice can expend 1 or more of its charges to cast one of the following spells from it (spell save DC 14): cone of cold (5 charges), fog cloud (1 charge), ice storm (4
challenge, even when the odds are clearly stacked against her. Seeing other wizards as a threat, paranoia rules her life.
Avarice has been a member of the Arcane Brotherhood for almost two years. She
Backgrounds
Ghosts of Saltmarsh
might not.
D6
IDEAL
1
Camaraderie. Good people make even the longest voyage bearable. (Good)
2
Luck. Our luck depends on respecting its rules ā now
compensated.
3
I will fish the many famous waters of this land.
4
The gods saved me during a terrible storm, and I will honor their gift.
5
My destiny awaits me at the bottom of a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Weather Conditions The dragon begins its attacks under dark, clear skies. That changes shortly after it leaves Termalaine, its sixth target, for thatās when a winter storm sweeps down from the Reghed
Glacier and engulfs Ten-Towns. The storm hangs over Ten-Towns for 24 hours before petering out. If the characters confront the dragon in Lonelywood, Bremen, Targos, or Bryn Shander, they must also
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterās Guide
Environmental Effects Olivier Bernard A friendly bronze dragon keeps a watchful eye on a storm-tossed ship Characters crossing a frigid tundra might suffer the effects of extreme cold, while a visit
to a cloud giantās castle might subject characters to the effects of high altitude. The following sections provide rules for handling these and other environmental effects.
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
for the Barbarian (Path of the Ancestral Guardian and Path of the Storm Herald), the Fighter (Cavalier), the Monk (Warrior of Intoxication), and the Paladin (Oathbreaker). The material uses the rules in the Player's Handbook. Learn more about this playtest directly from the designers in this article!
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and thunder, gods of earthquakes, some fire gods, and certain gods of violence, physical strength, and courage. In some pantheons, a god of this domain rules over other deities and is known for swift
fog cloud, thunderwave 3rd gust of wind, shatter 5th call lightning, sleet storm 7th control water, ice storm 9th destructive wave, insect plague Bonus Proficiencies At 1st level, you gain proficiency
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterās Guide (2014)
The Sea Characters can row a boat for 8 hours per day, or can row longer at the risk of exhaustion (as per the rules for a forced march in chapter 8 of the Playerās Handbook). A fully crewed sailing
) dropped in the middle of some exotic land. There arenāt rules for determining when a shipwreck happens; it happens when you want or need it to happen.
Even the strongest seafaring ship can founder in a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Creating a Dragonmarked Character Dragonmarks manifest on certain members of a few species, represented in the rules by variant race options: For humans and half-orcs, a dragonmark is a variant race
Bodyguards, mercenaries Shadow Phiarlan
Thuranni
Elf
Elf
Entertainment, espionage
Entertainment, assassination
Storm Lyrandar Half-elf Air and sea transportation Warding Kundarak Dwarf Banking, storage, prisons
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
DC 10 Constitution saving throw or gain 1 level of exhaustion. A creature that has a swimming speed can swim all day without penalty and uses the normal forced march rules in the Playerās Handbook. The
, review the rules for underwater combat in the Playerās Handbook. Death Helms a Ghost Ship After the party descends approximately 3,000 feet, the character who has the highest passive Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerās Guide
envision him. Tempusās favor might be randomly distributed, but over the centuries his priests have made an effort to spread and enforce a common code of warfare ā to make war a thing of rules, respect for
reputations, and professional behavior. This code, called Tempusās Honor, has the purpose of making conflicts brief, decisive, and as safe as possible for those not directly involved. The rules in the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Maelstrom Maelstrom lies on the floor of the Trackless Sea, nearly 3,000 feet beneath the surface. For centuries, it has been the stronghold of the worldās most powerful storm giant kings. The
is deposited at the bottom of the sinkhole, where hulking crabs pick through it for their storm giant masters. MAELSTROM: GENERAL FEATURES
Even though the storm giants stronghold Maelstrom lies deep
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to stop the giants? āFind a magic conch of the storm giant king, Hekaton. Use it to visit Hekatonās court. Root out the evil therein.ā If the characters already have a conch of teleportation in their
not him.ā
Whatās up with the storm giants? āThe storm giant court is in chaos following the disappearance of King Hekaton.ā
Where is King Hekaton? āUnknown.ā (The storm giant king is being held
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
associated son of Annam: Stronmaus, Annamās firstborn, is regarded as the progenitor of storm giants, and Grolantor, progenitor of hill giants, is Annamās youngest son. Thus, the ordning neatly encompasses and
arranges storm giants, cloud giants, fire giants, frost giants, stone giants, and hill giants by connecting them to Stronmaus, Memnor, Surtur, Thrym, Skoraeus, and Grolantor, respectively. That neat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
moved farther north to the frontier town of Triboar, where she took over a modest inn called Northshield House. (See the adventure Storm Kingās Thunder for more information on Urgala Meltimer and her
inn.) If her sanity is restored, Darribeth becomes her normal self ā a curious and kind woman with a flair for magic who doesnāt mind bending rules for the greater good. She speaks Common, Dwarvish
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
āCoverā in the Basic Rules). DISGUISED CHARACTERS
Rather than storm Cragmaw Castle with weapons in hand, clever characters might try to talk their way inside. For example, they might don the scarlet
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
in treacherous currents, storm-tossed waves, or areas of thick seaweed. Or another creature tries to push or pull you underwater or otherwise interfere with your swimming. Other Strength Checks The DM
lift. For a Tiny creature, halve these weights. Variant: Encumbrance The rules for lifting and carrying are intentionally simple. Here is a variant if you are looking for more detailed rules for
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
in treacherous currents, storm-tossed waves, or areas of thick seaweed. Or another creature tries to push or pull you underwater or otherwise interfere with your swimming. Other Strength Checks The DM
a Tiny creature, halve these weights. Variant: Encumbrance The rules for lifting and carrying are intentionally simple. Here is a variant if you are looking for more detailed rules for determining how
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterās Guide (2014)
Underwater See chapter 9 of the Playerās Handbook for rules on underwater combat. Random Undersea Encounters You can check for random undersea encounters as often as you would check for them on land
(giant octopus lair) 17 Undersea cave (dragon turtle lair) 18 Adult bronze dragon searching for treasure 19 Storm giant walking on the ocean floor 20 Sunken treasure chest (25 percent chance that it
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
associate of the clan, youāll be expected to respect the hierarchy and follow the rules, and you might be targeted by Daask just as if you were a Boromar yourself. If you have a contact in the Boromar Clan
sloop Ice Storm. Hass is also well connected on the docks and in the warehouse districts. 6 Cala Boromar (halfling) is a lawyer by trade but with specialties in blackmail and intimidation. Cala loves engaging in the art of negotiation and is always interested in acquiring secrets.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerās Guide
Northlanders of all stripes who ply the waters of the Sea of Swords might come to port and wait out a storm or resupply. Moray To the west of Gwynneth, Moray is a land at war with itself. The
capitalize on it. In recent years, a Northlander woman calling herself the Storm Maiden arose as a battle leader among them, which was unusual because Northlanders donāt allow women to raid or fish. Said to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
undead captain places his boot on the rail along the deck of his creaky galleon and leans over the bow. His disembodied hand perches on his shoulder, and lightning from the cosmic storm flashes
to abide by the following rules:
Article 1: Donāt Eat Each Other. No crew member shall partake of another crew memberās flesh or drink their blood.
Article 2: No Hymns. Many crew membersā ears are
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerās Guide
If you seek shelter during a storm, you might find it in the many islands of the Purple Rocks. It was once my great fortune to find safe harbor at the port village known as Ulf of Thuger. The welcome
shouldnāt return. On the day that the storm broke, I emerged from the longhouse in which I had been hosted and beheld a well-tended and organized settlement with green pastures and full fishing nets. The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Theros has expanded through four generations of divine evolution. Some tales describe these as actual generations, suggesting (for example) that the storm god, Keranos, is the literal son of Thassa, god
knowledge, resulting in lightning-like flashes of inspiration (as well as the fury of a physical storm). In all their various forms, though, the myths agree on the basic structure of the pantheonās
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
anchored to the sands. Each arm has AC 13 and 10 hit points. They try to drag a captured character underground (use the quicksand rules in the Dungeon Masterās Guide). Not until all the arms holding
work on them. If the characters antagonize the flameskulls or fail to communicate with them, the flameskulls either attack or flee to alert Helmdar, the storm giant skeleton in area V1.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
types, which have no rules of their own. Aberrations are utterly alien beings. Many of them have innate magical abilities drawn from the creature's alien mind rather than the mystical forces of the world
giants, stone giants, frost giants, fire giants, cloud giants, and storm giants. Besides these, creatures such as ogres and trolls are giants. Humanoids are the main peoples of a fantasy gaming world
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
interlopers without violence.
4 Two silver dragons compete to see who is better at playing the part of a young noble.
5 A young silver dragon rules over a group of yuan-ti, claiming to be an
Connections d8 Connected Creatures
1 An adult silver dragon watches over a flock of rare goats, but a group of storm giants covet their wool.
2 An adult silver dragon and a vampire write
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
awake cultists are manning the ballistae or keeping an eye on the storm giant prisoner. For ballista rules and statistics, see the āSiege Equipmentā section in chapter 8 of the Dungeon Masterās Guide
or magic weapons. If all four chains are broken, Hekatonās stasis ends and he is no longer restrained or unconscious. If Hekaton is awakened during a battle, roll initiative for the storm giant king
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, which have no rules of their own. Aberrations are utterly alien beings. Many of them have innate magical abilities drawn from the creatureās alien mind rather than the mystical forces of the world
of true giant are hill giants, stone giants, frost giants, fire giants, cloud giants, and storm giants. Besides these, creatures such as ogres and trolls are giants. Humanoids are the main peoples of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerās Guide
crop, and with a frown, summon wildfires. She rules the seelie of the Summer Court. Oberon, the Green Lord, an unrivaled hunter and woodland warrior, is Titaniaās lover and frequently her foe. Oberon is
a wind storm. Hyrsam, the Prince of Fools, is thought to be the first satyr. He can sing the shine off gold, and his jokes and antics can cause stones to cry with laughter. Yet Hyrsam is also the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and debris batter it. The wind is strong enough to uproot weak trees and destroy light structures after at least 10 minutes of exposure. Otherwise, the rules for strong wind apply, as detailed in
effects, the spell is cast on the turn that the orb explodes. Fire Orb. When this orb detonates, it creates a dry heat wave that lasts for 24 hours. Within the area of effect, the rules for extreme heat
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
take risks others might not. Fisher Ideals d6 Ideal 1 Camaraderie. Good people make even the longest voyage bearable. (Good) 2 Luck. Our luck depends on respecting its rules ā now throw this
during a terrible storm, and I will honor their gift. 5 My destiny awaits me at the bottom of a particular pond in the Feywild. 6 I must repay my villageās debt. Fisher Flaws d6 Flaw 1 I am
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
archetypal giant seer is a storm giant driven by the search for signs of Annamās activity. The seer might seek out omens written in natural phenomena, manipulate world events to bring about the fulfillment
yugoloth), which hold information pertinent to Annamās activities. 3 Explore the ruins of an ancient temple to Annam, looking for records of revelations or prophecies. 4 Follow a devastating storm across
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
town of cobblestone streets and simple buildings clustered around a colorless hill. Cursed farmlands lie beyond the town. Blightsteel Keep The archlector rules from an unyielding steel fortress on a
field before the harvest is spoiled. Dozens of zombies lurk within the maze of stalks. 3 Armed with a forked spear, the vindictive Martari Mayhem (lawful evil, tiefling gladiator) plans to storm
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
factor. You can still try to hide from your foes and gain the benefits conferred by being hidden, but you donāt deprive your foes of their turns when you do so. Surprise rules work for two opposing
fight use the rules for Dexterity (Stealth) checks. If a wizard casts a spell like fireball during a surprise round, do the enemies get disadvantage on their saving throw? Being surprised has no effect
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
given to other hags ā as long as the oath isnāt given with the fingers crossed. Some humanoids make the mistake of thinking that the hagsā rules of conduct apply to all creatures. When confronted by such
an individual, a hag might find it amusing to string the fool along for a while before teaching it a permanent lesson. Dark Lairs. Hags dwell in dark and twisted woods, bleak moors, storm-lashed






