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Returning 35 results for 'sages of rules devoted visions'.
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Magic Items
Dungeon Master’s Guide
The definitive treatise on all that is good in the multiverse, the Book of Exalted Deeds figures prominently in many religions. Rather than being a scripture devoted to a particular faith, the book
’s authors filled the pages with their own visions of true virtue, providing guidance for defeating evil.
The Book of Exalted Deeds rarely lingers in one place. As soon as the book is read, it
Monsters
Icewind Dale: Rime of the Frostmaiden
(1d6 + 1);{"diceNotation":"1d6+1","rollType":"damage","rollAction":"Scimitar","rollDamageType":"slashing"} slashing damage.The Knights of the Black Sword are a secret society of cultists devoted to
Levistus, the archdevil who rules Stygia, the sixth layer of the Nine Hells, from the confines of an ice prison from which he cannot escape.
Most of the cultists are Icewind Dale natives who would
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollDamageType":"piercing"} piercing damage.The Knights of the Black Sword are a secret society of cultists devoted to Levistus, the archdevil who rules Stygia, the sixth layer of the Nine Hells, from the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
along tragic paths for her amusement. The Raven Queen is famously cryptic even to her most devoted followers, however; their efforts are rewarded only with vague omens they interpret as best they can
.
Fortress of Memories
The shadar-kai who are most devoted to the Raven Queen serve her at the Fortress of Memories, her twisted castle in the Shadowfell. The fortress is a mournful place, filled with
Monsters
Mordenkainen Presents: Monsters of the Multiverse
cryptic even to her most devoted followers, however; their efforts are rewarded only with vague omens they interpret as best they can.
Fortress of Memories
The shadar-kai who are most devoted to the
, mirrors, jewels, and toys. Ghostly visions of people, places, and pets also appear in the fortress. Any of these things can spontaneously appear about her lair, every object and apparition being a
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
, the Horned King and the Prince of Beasts. He rules over minotaur;minotaurs and others with savage hearts. He is worshiped by those who want to break the confines of civility and unleash their bestial
natures, for Baphomet envisions a world without restraint, where creatures live out their most savage desires.
Cults devoted to Baphomet use mazes and complex knots as their emblems, creating secret
Monsters
Mordenkainen Presents: Monsters of the Multiverse
deity. They are rumored to be able to coax worldly events along tragic paths for her amusement. The Raven Queen is famously cryptic even to her most devoted followers, however; their efforts are rewarded
only with vague omens they interpret as best they can.
Fortress of Memories
The shadar-kai who are most devoted to the Raven Queen serve her at the Fortress of Memories, her twisted castle in the
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly—sometimes in its own right
Species
Mordenkainen Presents: Monsters of the Multiverse
Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Blessed with a supernaturally strong sense of direction, minotaurs make great navigators. Some sages believe minotaurs
choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
Species
Mordenkainen Presents: Monsters of the Multiverse
hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity.
Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved
fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score
Reborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Van Richten’s Guide to Ravenloft
sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
, but you aren’t any longer. You now possess only your lineage’s racial traits.
When you create a character using a lineage option, follow these additional rules during character creation
Monsters
Fizban's Treasury of Dragons
in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking the signs written in starlight
)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories and adventures
Zuggtmoy
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
lords mortal enemies, each devoted to destroying and ultimately devouring the other.Zuggtmoy’s Lair
Zuggtmoy’s principal lair is her palace on Shedaklah. It consists of two dozen
“I see visions in the world around me that others do not.”
21–40
“I periodically slip into a catatonic state, staring off into the distance for long stretches at a time
Backgrounds
Baldur’s Gate: Descent into Avernus
involved, have a strong chance of knowing who is.
Suggested Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to
Species
Mordenkainen Presents: Monsters of the Multiverse
The saurian lizardfolk are thought by some sages to be distant cousins of dragonborn and kobolds. Despite their resemblance to those other scaled folk, however, lizardfolk are their own people and
level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score
Monsters
Fizban's Treasury of Dragons
suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking the signs written
. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories
Backgrounds
Sword Coast Adventurer's Guide
nomadic elves, the Harpers, and the priesthoods devoted to the gods of the First Circle.
Suggested Characteristics
Use the tables for the outlander background below as the basis for your
homeland.
4
I am the last of my tribe, and it is up to me to ensure their names enter legend.
5
I suffer awful visions of a coming disaster and will do anything to prevent it.
6
It is my
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Domain Features Innsmouth is known for the following features: Cosmic Horror Visions. Cthulhu’s dreams draw aberrant beings and shape Innsmouth as an amalgamation of cosmic horrors, from disparate
ruins on the surface to stranger realms in the depths. Cult Haven. Evil cults devoted to the entities Cthulhu, Dagon, Olhydra, and Zhudun struggle to control the domain. These cults view strangers as
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
bestow visions upon the folk of Atagua. However, when Atagua fell to invaders from a distant land, visions from Chimagua ended. The sages known as the Green Doctors sought to reconnect the land to the
Monsters
Fizban's Treasury of Dragons
with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking
without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers
Monsters
Fizban's Treasury of Dragons
anger, lying back with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night
is learning, but without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Baphomet Civilization is weakness and savagery is strength in the credo of Baphomet, the Horned King and the Prince of Beasts. He rules over minotaurs and others with savage hearts. He is worshiped
devoted to Baphomet use mazes and complex knots as their emblems, creating secret places to indulge themselves, including labyrinths of the sort their master favors. Bloodstained crowns and weapons of iron
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Baphomet Civilization is weakness and savagery is strength in the credo of Baphomet, the Horned King and the Prince of Beasts. He rules over minotaurs and others with savage hearts. He is worshiped
devoted to Baphomet use mazes and complex knots as their emblems, creating secret places to indulge themselves, including labyrinths of the sort their master favors. Bloodstained crowns and weapons of iron
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
please. See “A Sample Pantheon” in this section for an example. As far as the game’s rules are concerned, it doesn’t matter if your world has hundreds of deities or a church devoted to a single god. In
rules terms, clerics choose domains, not deities, so your world can associate domains with deities in any way you choose.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
been admitted into Tethmos, provoking exaggerated tales of the leonin sages and their golden city. Mount Kure Atop Mount Kure rises a massive temple, open-roofed and accented in gold. This temple of
reflects the sunlight so brightly that it’s difficult to look at. Those who approach the lake and gaze into its waters usually see their own reflections, but on rare occasions, they see visions of places
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Observatories Observatories are structures that help astronomers and stargazers observe the cosmos. This section includes rules and adventure ideas the DM can use for an observatory in any campaign
explore, and the kinds of people and monsters attracted to an observatory—sages, eccentrics, and space travelers—make it a great location for roleplaying and combat encounters.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Devoted to the Sovereign of Law and Lore, this grand temple is an architectural marvel as well as a sacred site. Many scholars and sages make the pilgrimage and spend one night in the Great Hall
, hoping that inspiration will strike them as they sleep; stories say that Merrix d’Cannith first conceived of the warforged after spending the night in the temple. The staff of the temple are devoted to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cults of the Dragon Below The Cults of the Dragon Below are made up of people fanatically devoted to the daelkyr or the fiendish overlords (both described in chapter 6). Though some choose this path
, most are drawn to it by strange visions and corrupting madness. Like weeds breaking through the foundation of Khorvaire, Cults of the Dragon Below can spring up anywhere, at any time. Unlike other
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
some free time to exercise your creativity as you invent compelling plots, create new NPCs, craft encounters, and think of clever ways to foreshadow story events yet to come. Part 2 of these rules is
devoted to helping you create and run great adventures. Chapter 3 covers the basic elements of a D&D adventure, and chapter 4 helps you create memorable NPCs. Chapter 5 presents guidelines and advice
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
to eight willing creatures within range fall unconscious for the spell’s duration and experience visions of another world on the Material Plane, such as Oerth, Toril, Krynn, or Eberron. If the spell
reaches its full duration, the visions conclude with each of you encountering and pulling back a mysterious blue curtain. The spell then ends with you mentally and physically transported to the world
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
with one foot in each mount’s stirrup, signifying the unpredictable nature of battle. In such visions, Tempus is always a powerfully built warrior dressed for battle in the style of those who
envision him. Tempus’s favor might be randomly distributed, but over the centuries his priests have made an effort to spread and enforce a common code of warfare — to make war a thing of rules, respect for
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
carved into the stone. These records contain only what the librarians were able to write down. Even with their network of messengers and informants, and the visions they receive using the powers of
they must find an appropriate archive to query events in the past, present, or future. Archives of the Past Every room devoted to the records of the past has the same inscription carved above the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
can include furniture, clocks, mirrors, jewels, and toys. Also appearing in the fortress are ghostly visions of people, places, and pets. Any of these things can spontaneously appear about her lair
visitors, bringing forth visions from the deepest reaches of their psyches. Some of these visitors are the unwitting souls of departed people who have been pulled into the Raven Queen’s clutches, others
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
would otherwise go to the gods or be cast adrift somewhere other than the Nine Hells. If you are already a creature of Law and Evil devoted to no other entity, your damned spirit is of meager value
and his followers specialize in luring wizards and sages into making compacts with the Nine Hells. Of all the Lords of the Nine, he has the lowest quotas but the highest standards. He harvests the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
control the wind and go wherever she liked, and to punish those who offended her. The childlike fantasies of her youth became dark visions where she ruled the storms and the air itself. She dreamed
the secret of flight and escaping Evereska to follow the deluded visions of her dreams. Aerisi’s visions led her to a strange altar in a cavern beneath the Sumber Hills, where she acquired the spear