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Returning 35 results for 'same of reduced dance veins'.
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some of reduced dance veils
some of reduced dance vecna
some of reduced dance veins
same of reduced danger vine
same of reduced danger vines
Monsters
Bigby Presents: Glory of the Giants
speed is reduced by 10 feet until the end of its next turn.Blizzard Escape. Immediately after a creature the frostmourn can see hits it with an attack roll, the frostmourn momentarily dissolves into a
wound that seeps frosty vapor or vibrant, purple veins showing the ravages of poison. It can momentarily dissolve its body into a swirling blizzard to avoid harm, reforming at a distance to continue its assault.Cold, PoisonFire
Monsters
Mordenkainen's Fiendish Folio Volume 1
shield takes a permanent and cumulative −1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. The khargra can detach itself by spending 5 feet
devours any metals it encounters. Though normally content to eat raw veins of ore, this creature considers refined and crafted metals to be particularly delectable.
Vexing Scavengers. Khargras are
Monsters
Candlekeep Mysteries
the missile. The damage he takes from the attack is reduced by 1d10 + 12;{"diceNotation":"1d10+12","rollType":"roll","rollAction":"Deflect Missile"}. If the damage is reduced to 0, Bak Mei catches the
at a time and only at the end of another creature’s turn. Bak Mei regains spent legendary actions at the start of his turn.
Crane Dance. Bak Mei moves up to 20 feet. This movement does not
Delerium Chip
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Delerium Geode
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Delerium Massive Cluster
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Delerium Fragment
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Delerium Crystal
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Delerium Shard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Equipment
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
M10. Shadow Theater Rows of tiered seating fill the back half of this theater, and motes of dust float and dance above the ancient upholstery. The seats face a stone stage flanked by wooden
. Shadows that are reduced to 0 hit points are destroyed and reattach to their original owners as normal shadows. A creature whose Strength is reduced to 0 by a shadow’s Strength Drain attack does not die
Monsters
Fizban's Treasury of Dragons
is altered by the dragon’s magic, creating one or more of the following effects:
Crystal Profusion. Natural stone within 6 miles of the lair grows plentiful crystal formations and veins of
magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. It carries the marks of its death on its body: a wound that seeps frosty vapor or vibrant, purple veins showing the ravages of poison. It can momentarily dissolve its body into a swirling blizzard
.
Polar Ray. Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 31 (5d10 + 4) cold damage, and the target’s speed is reduced by 10 feet until the end of its next turn.
Reactions
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
use their actions to chant and dance about. To complete the ritual, the druids must chant for 10 consecutive rounds, with at least one of them chanting each round. If a round goes by and none of the
druids are able to chant on their turn, the ritual is ruined and must be started anew. If the Gulthias tree (area Y4) has been reduced to 0 hit points, the ritual won’t work. Druids who realize that
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
feel insulted or are annoyed by the sounds of mining. No one knows the ways of stone and earth better than a korred. Korreds can seemingly smell veins of metal and gems. A korred on the surface can feel
irresistible dance
Bonus Actions
Command Hair. The korred has at least one 50-foot-long rope woven out of its hair. The korred commands one such rope within 30 feet of it to move up to 20 feet and entangle a
Equipment
reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Equipment
when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such
, a faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Equipment
when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
, a faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Equipment
reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Monsters
Fizban's Treasury of Dragons
plentiful crystal formations and veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a
transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Equipment
when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
Equipment
worthless ash when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective
Dance;Irresistible Dance (spell save DC 15).
17–18
A section of stone, water, air, or energy becomes an appropriate contaminated elemental that is hostile to all nearby creatures.
19
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creative work included harmonies that continue to resound through existence today, a power known as the Song of Creation. The bards of the College of Creation draw on that primeval song through dance
them gained a voice of their own. And now they sing too. Learn the Song, students, and you too can teach the mountains to sing and dance.” Dwarves and gnomes often encourage their bards to become
Monsters
Fizban's Treasury of Dragons
or more of the following effects:
Crystal Profusion. Natural stone within 6 miles of the lair grows plentiful crystal formations and veins of sapphire gemstones, particularly underground.
Stony Sight
retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Monsters
Fizban's Treasury of Dragons
veins of emerald gemstones.
Fiery Sight. Fire and lava within 6 miles of the lair become conduits for the dragon’s psionic presence. As an action, the dragon can cast the clairvoyance
Shape. The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit
Monsters
Fizban's Treasury of Dragons
veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a DC 15 Constitution saving
dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Monsters
Fizban's Treasury of Dragons
within 6 miles of the lair grows plentiful crystal formations and veins of emerald gemstones.
Fiery Sight. Fire and lava within 6 miles of the lair become conduits for the dragon’s psionic
transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Khargra The bizarre khargra is a flying creature from the Elemental Plane of Earth that devours any metals it encounters. Though normally content to eat raw veins of ore, this creature considers
takes a permanent and cumulative −1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed.
The khargra can detach itself by spending 5 feet of its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
pygmywort to sneak his way across. At reduced size, he leaves no trail that normal-sized pursuers can follow. Tiny creatures can move through the thicket at no penalty. For Small and Medium creatures, the
save, the creature lapses into a state of euphoric bliss. While in this state, the creature can’t take actions, bonus actions, or reactions, and must use all of its movement to dance and twirl about. At
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
toadstool rose,
From chaos dark, her love She shows.
Wish! Yearn! Laugh!
The Lady will be wed!
Crave! Hunger! Dance!
Her joyous spores will spread!
Youth is gone, beauty rots,
Araumycos and
way to Yestabrod’s garden, attacking only if the characters stand in their way. Any character reduced to 0 hit points in this encounter is knocked unconscious rather than killed. If all the characters
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
proper sequence, the trap is disabled and the door swings open on rusty hinges for 10 minutes. The lines of the symbol on the door reveal the proper sequence. The dance can be performed in one of two ways
attacking them. The dragon disappears if it is reduced to 0 hit points or if the characters open the door. Vestibule Beyond the door is a 5-foot-square vestibule with a tattered curtain that conceals area V4
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
weapon attack, Bak Mei deflects the missile. The damage he takes from the attack is reduced by 1d10 + 12. If the damage is reduced to 0, Bak Mei catches the missile if it’s small enough to hold in one
of another creature’s turn. Bak Mei regains spent legendary actions at the start of his turn.
Crane Dance. Bak Mei moves up to 20 feet. This movement does not provoke opportunity attacks.
Thunder Strike (Costs 2 Actions). Bak Mei uses Thunder Strike.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
but become aggressive when they feel insulted or are annoyed by the sounds of mining. Stone Sympathy. No one knows the ways of stone and earth better than a korred. Korreds can seemingly smell veins of
dance
Stone Camouflage. The korred has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Stone's Strength. While on the ground, the korred deals 2 extra dice of damage with any
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
them to a rocky alcove where both parties can enjoy a reprieve from the wind. Mjenir proceeds to explain his vision and warns of grave danger ahead: “Tigers with ice in their veins come to spill your
survive, as does Hengar. All three are reduced to half their hit points (rounded down). Everyone else is slain. Bjornhild takes Hengar prisoner and interprets the characters’ escape as a sign that Auril
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
saving throw or fall prone. Creatures with more than two legs have advantage on this saving throw. Summoned Fury. When an aurumvorax is reduced to 0 hit points, it vanishes. If they did not already deduce
vanish when reduced to 0 hit points. G2: Southwest Tunnel Warped cart tracks run down the center of this worked stone tunnel. Here and there, rockslides cover the floor where segments of wall have
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The door (AC 15, 30 hit points) can also be smashed. If the door is reduced to 0 hit points, necrotic energy fills the 30-foot cube directly in front of it. A creature in the area takes 22 (4d10
) necrotic damage, turning to dust and bones if reduced to 0 hit points. Adjust the following text if the creatures in this room have already been encountered and destroyed. This room has walls of glazed