Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'scattered of rites degree visions'.
Other Suggestions:
shattered of rites decrees versions
scattered of rules degree visitors
shattered of rites decrees visions
scattered of rules degree visions
scattered of rules degree vicious
Zuggtmoy
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
’, is a soulless mockery of mortal life and its many facets.
Zuggtmoy’s cultists often follow her unwittingly. Most are fungi-infected to some degree, whether through inhaling her mind
“I see visions in the world around me that others do not.”
21–40
“I periodically slip into a catatonic state, staring off into the distance for long stretches at a time
Reborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Van Richten’s Guide to Ravenloft
sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
Domains of Dread (detailed in Van Richten’s Guide to Ravenloft):
Har’Akir. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s&mdash
Monsters
Fizban's Treasury of Dragons
of one plane to wander into others.
Moonstone Dragon Lair Features
You can look to other maps in this chapter as inspiration for the scattered parts of a moonstone dragon’s lair. For example
, and placid lakes are among their favorite sites. Their whimsical nature makes them more likely than other dragons to establish multiple lairs even at a young age. They link their scattered sites with
Monsters
Fizban's Treasury of Dragons
look to other maps in this chapter as inspiration for the scattered parts of a moonstone dragon’s lair. For example, a well maintained and above-water version of the black dragon lair’s
them more likely than other dragons to establish multiple lairs even at a young age. They link their scattered sites with magic portals, often splitting their time between the Feywild, the Material
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Noteworthy Features Those few people who glimpse Bluetspur know it only as a nameless realm from their impossible dreams. These visions share the following facts: The land’s surface is a lethal
, alien place, scattered with the ruins of long-extinct civilizations. A mountain—massive beyond all words—looms as a constant presence and thrums with a soundless pulse that nonetheless demands attention
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Every now and then reckless or unlucky adventurers manage to stir up some ancient curse in the ruins scattered around the area. Constables of valley settlements are usually up to the task of restoring
the peace. Six months ago, an insidious new threat began to grow in the area, unsuspected by the locals or any passing adventurers. Dreams and visions drew four elemental prophets, one by one, to the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Kobolds Many kobolds live in simple tribes scattered across Eberron. The Iredar kobolds claim to be descended from the Progenitor Dragon Eberron herself, and generally live in mountain caverns. The
Irvhir claim kinship with Khyber and live in deep caverns. While these claims are unlikely, many kobolds do develop some degree of sorcerous ability. In addition to these tribal kobolds, there’s a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the hand and lead it to the proper afterlife. Kelemvor’s priests teach that those who revere the gods according to the rites of their religion have done their proper service and will be offered the
rites for those who can’t afford the lavish ceremonies of their faith. The tenets of Kelemvor’s faithful compel them to forestall or prevent untimely deaths whenever possible. Different sects and
Monsters
Fizban's Treasury of Dragons
with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking
crystals scattered about their lairs glow with gathered starlight, and caves or tunnels beneath the ice and snow provide protected areas for their hoards. They use their burrowing ability to dig
Monsters
Fizban's Treasury of Dragons
anger, lying back with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night
snow structures reminiscent of castles but open to the sky. Glittering crystals scattered about their lairs glow with gathered starlight, and caves or tunnels beneath the ice and snow provide protected
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
a tiefling is a member of the Ashmadai or was drawn to Neverwinter by the opportunity to blend in that a metropolis provides. Small and scattered groups of tieflings are found elsewhere across Faerûn
, particularly in cosmopolitan cities (where they can be anonymous to some degree) and in rough and poor settlements that welcome anyone who can help them survive and prosper. Tieflings are common in
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
the players as follows: This chamber was once a shrine, as evidenced by wall carvings that depict dwarves carrying censers and observing religious rites. However, the eastern section of the room has
collapsed, filling the area with rubble. Gnawed bones scattered among the debris are the remains of a number of dwarves.
Treasure. Characters who search through the rubble in the eastern portion of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dreaming Dark can trick a priest by sending dreams that appear to be divine visions, or inspire a soldier to rebel against their lord. The greatest weapon of the Dreaming Dark is its ability to
infiltrate other organizations. Anyone could become an Inspired vessel, or be prompted into taking foolish action by a dream. Its agents are scattered across the world and have no obvious connection to one another, until they reveal their true nature and purpose.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
in perpetual gloom. The land’s somber, superstitious people live in small, scattered villages. These communities are each led by a burgomaster who seeks to avoid the ire of the land’s aloof lord, Count
wolves—feature in your superstitions? What superstitions do you have regarding coins, doorways, meals, or wounds?
Do you have recurring dreams or visions of unfamiliar experiences or past lives? Who
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
to eight willing creatures within range fall unconscious for the spell’s duration and experience visions of another world on the Material Plane, such as Oerth, Toril, Krynn, or Eberron. If the spell
reaches its full duration, the visions conclude with each of you encountering and pulling back a mysterious blue curtain. The spell then ends with you mentally and physically transported to the world
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
be described as follows: A haze of incense lingers inside the chamber. Faded murals decorate the walls, and throw rugs and cushions lie scattered on the floor. An engraved chest rests in one corner
in the temple, Fenthaza ruled the yuan-ti after their abomination leader died, and she performed the ritual that transformed Ras Nsi into a malison. Recently, her visions have led her to doubt Ras
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
serves as an adviser and mediator to scattered groups of giants, traveling extensively to visit far-flung communities. In some places, priests of Annam are great kings who rule over realms comprising
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
nature makes them more likely than other dragons to establish multiple lairs even at a young age. They link their scattered sites with magic portals, often splitting their time between the Feywild, the
creature is incapacitated and must use all its movement to dance. Disorienting Visions. Disorienting illusory images flit through the dragon’s lair. Each creature in the lair must succeed on a DC 20
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
) maintain that “dead dragons will rule the world entire.” The cult thus creates dracoliches as a step toward achieving that particular vision of a future paradise. Similar rites exist on other worlds
dracolich.
3 A pirate crew under the command of a ghost dragon fights to recover the dead dragon’s scattered hoard.
4 A hollow dragon guards an artifact meant to be used in the dire
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the sort one commonly sees in the wake of trebuchet blows that miss their mark. Farther in from the perimeter of this blasted land lies a scattered mess of buildings, some relatively intact, others
stone scattered about the site are not natural terrain, but are the shards of that disc. My Only Visit I have been to the Warlock’s Crypt but once, in the days of my youth before I knew better. I was
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant seer is guided by visions—glimpses of possible futures, messages from a god, or whisperings of some alien consciousness—and sends adventurers into the world to fulfill whatever those visions
demand. The adventurers might share the giant’s faith in whatever higher power is sending the visions, or they might be skeptical of the visions but enjoy the benefits of the giant’s patronage. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, Elemental Evil arises in the Sumber Hills. The scattered towns and isolated homesteads of this frontier now face a dire threat. If the forces of Elemental Evil can’t be defeated before they grow
society, but his faithfulness to this dark power did not go unrewarded. Guided by visions, Vizeran DeVir created four mighty weapons imbued with Elemental Evil: the spear Windvane, the dagger
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
activity indicates any degree of success, the DM describes how the franchise’s pirates manage to grab some valuable cargo, in addition to other benefits as noted in the write-up for the shady
, training
Dungeon Master’s Guide (chapter 6): Building a stronghold, carousing, crafting a magic item, gaining renown, performing sacred rites, running a business, selling magic items, sowing rumors
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
exploits, while men do so by finding their own way in the world. As a result, the polis is populated mostly by women and children. When young men reach the age of fourteen, their rites of passage
, and Kallias of Ophis Tower. The fifth member is Silverbrow, a centaur oracle who reads the Kelema Veil at the Nexuses of the Seasons and advises action based on her visions. Anthousa is the head of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Seasons Four holy sites, corresponding to the four seasons, stand in or near the polis and serve as temples—primarily for the rites of Karametra and Nylea, but also to the other gods to an extent. These
raptors available for sale. Hunters all over Theros come to buy famous Setessan falcons. Caryatid Groves Scattered throughout the city are several groves that are sacred to Karametra and Nylea, made up of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
knowledge she gleans from unholy rites. If Teocín is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notes—dozens of filthy
drawings are scattered across the desk. The sketches range from mundane portraits and cityscapes to ghastly renditions of demonic faces with saucer-sized eyes. Any character who knows San Citlán recognizes
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
questions (unless the characters use a spell for this purpose). Interpreting Omens. A degree of mystery surrounds every omen, but the more complex an omen is, the more confusing mortals might find it. In
.
Omens of Karametra d6 d100 Omen of Karametra
1 35 Patterns form in fallen leaves or in the scattered leavings of grain in a field.
2 36 Rustling plants produce sounds that resemble
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and seagull loaf). 4. Ogmund’s Quarters This chamber reeks of wine. Small kegs are scattered everywhere. A floor-to-ceiling wine rack filled with bottles dominates the southern wall. A crudely made
meditation and study room before the abbey burned. The clerics still perform what few rites and ceremonies they can, given the circumstances. The furnishings were salvaged from the rubble. A character
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
creature that enters the area and can see normally is overwhelmed by multiple visions of itself. Each creature that passes through this area must succeed on a DC 20 Dexterity saving throw or accidentally
the dais is a sun blade placed there by Valin. It came into her possession years before, after she had received two visions about it—one in which she used the weapon to slay a great enemy, and one in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
supplies lie scattered about the space.
Treasure. Though most of the bottles in this room have been ruined, a few are in fairly good shape. A thorough search yields a potion of healing (superior) and a
on itself on a success. If the mycelium is destroyed, the room is engulfed in a psychic backlash. Those present receive visions of an endless forest of tower-sized mushrooms, a woman wearing a holy
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
whirlwind rages, four flying swords animate from the debris scattered around the cave. The flying swords attack creatures outside the whirlwind. F4. Harpy Nest Characters spot the light in this chamber
other corpses are scattered on the floor. Some have been picked down to bone, their clothing and armor discarded nearby, while others have hardly been touched.
The walls are uneven, with small ledges
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
with ivory handles (200 gp) 340 sp scattered loosely inside the container A silver goblet (50 gp) with the insignia of Prince Monmurg—a spire rising against a blue ocean sky—pressed into the bottom
headbands and silver bracelets are performing a ritual over the eggs.
Two sahuagin priestesses are conducting rites to Sekolah over the unhatched eggs. If the priestesses notice the party, they
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
bolted to the wall across from some sort of large glass device hints at the horrid rites that must once have taken place here.
The wall murals can be deciphered with a successful DC 12 Wisdom
, and the like. The remains of numerous alchemical furnaces can be seen, once used for shaping glass. Ancient notes and diagrams are also scattered about. Creatures. A clockwork kraken has been
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wreckage of a carnival stands a perfectly preserved carousel. If the carousel is ridden, the characters doing so see visions of Cyre as it was before the Last War. 3 All the trees and plants in a
. 5 The broken bodies of soldiers lie scattered across a battlefield, refusing to decompose. 6 The characters find a fallen warforged colossus (described later in this section). Creatures of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
with etchings of funerary rites in honor of Moradin (150 gp), and an immovable rod. A9. Tombs Gigantic stone doors covered in twin reliefs of dwarven gods in profile loom fifteen feet high. The dwarven
) check. Treasure Over the ages, many unfortunate creatures have met their deaths in the moat, leaving some of their treasures scattered haphazardly across the bottom. Among the rusted weapons and dented