Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'school of real demon visions'.
Other Suggestions:
schools of realms demon vision
schools of realm demon vision
schools of reach demon vision
schools of rest demon vision
school of realms demon vision
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Nightmare", "rollDamageType":"psychic"} psychic damage and is frightened of the manifestation, believing it to be real. The yuan-ti must concentrate to maintain the illusion (as if concentrating on a
exchange for power in the mortal world. These priests receive nightmarish visions from Dendar that they interpret as prophecies, and they then use their magic and influence to make these visions come true
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
Ghastly Visions. Each creature that starts its turn within 30 feet of the dream eater must make a DC 16 Wisdom saving throw. On a failed save, the creature is frightened of the dream eater until the
start of the creature’s next turn. If a creature’s saving throw is successful, the creature is immune to this dream eater’s Ghastly Visions trait for the next 24 hours.
Incorporeal
Backgrounds
Strixhaven: A Curriculum of Chaos
any other field—you have grand visions of bringing your art to life in a fusion of magic and creativity.
Skill Proficiencies: Acrobatics, Performance
Tool Proficiencies: One type of
school uniform, and a pouch containing 10 gp
Feature: Prismari Initiate
You gain the Strixhaven Initiate feat and must choose Prismari within it.
In addition, if you have the Spellcasting or
Zuggtmoy
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
attack against a target that she designates.The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores, transforming them into her
-controlling spores or being transformed to the point where flesh and fungus become one. Such cultists are fungal extensions of the Demon Queen’s will. Their devotion might begin with the seemingly
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the creation of an allip. Secrets protected in this manner range in scope from a demon lord’s true name to the hidden truths of the cosmic order. The creature acquires the secret, but the curse
what spawned this monstrosity. Strange phrases echo through their minds, and weird visions occupy their dreams. The sense that some colossal truth sits just outside their recall plagues them for days
Monsters
Eberron: Rising from the Last War
places where such creatures are willing to live side by side.
Some beholderkin serve Belashyrra as guards and agents, while others spend their lives in deep meditation, pursuing inner visions known only
close my eyes, I see my past misdeeds.”
5
“I don’t trust my sight. I have no idea what’s real and what’s a hallucination.”
6
“Something watches the world through my eyes. To thwart them, I keep my eyes closed or covered.”
Poison, Psychic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Illusion You focus your studies on magic that dazzles the senses, befuddles the mind, and tricks even the wisest folk. Your magic is subtle, but the illusions crafted by your keen mind make
the impossible seem real. Some illusionists — including many gnome wizards — are benign tricksters who use their spells to entertain. Others are more sinister masters of deception, using their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bend to its will, shifting to bring about its vision of a world of absolute perfection with the demon at its center. One Cosmos, Infinite Visions All demons seek to satisfy their whims and force others
absolute evil, demons have no concept of empathy. Each demon believes that only its needs and desires matter. This self-centeredness applies even with regard to other demons. These fiends have no
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
risen as a zombie, terrifying the hamlet of Toadhop. In this heist, the characters must track down Golden Axe from the music school owner who stole it and return it to Froderic so the bard can rest
peacefully in death once again. A chasme demon aims to thwart a bard’s
bold escape from Skalderang Conservatory
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
indescribable chaos through Ustova’s visions. All she sees of the future is fire, blood, and death, shot through with signs and portents based upon the natures of the demon lords — the bloody spirals and twin
characters bring news about the demon lords in the Underdark, they have Urmas’s immediate and full attention. Ustova The Keeper of the Future, Ustova is a seer who spends most of her time in constant
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the main road, someone has posted a plain wooden sign that reads as follows:
“Skalderang Conservatory—School for the Musically Gifted. No Tours! No Solicitors! No Amateurs!”
The earth throughout
the orchard is saturated with demon ichor, which killed the olive trees. A character who takes a minute to examine the earth and succeeds on a DC 15 Intelligence (Nature) check can determine that the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Divination The counsel of a diviner is sought by royalty and commoners alike, for all seek a clearer understanding of the past, present, and future. As a diviner, you strive to part the
select this school at 2nd level, the gold and time you must spend to copy a divination spell into your spellbook is halved. Portent Starting at 2nd level when you choose this school, glimpses of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Visions The other visions the characters might look for depend on what they experienced during their escape from the Underdark, and what you want the adventure to focus on (including the activities of other demon lords).
Possible Visions The following are the most relevant visions the characters can receive as answers to their questions. Elaborate upon or modify these as needed, and improvise visions for other
classes
Basic Rules (2014)
, muttering a few words of power over them. Closing his eyes to see the visions more clearly, he nods slowly, then opens his eyes and points down the passage to his left.
Wizards are supreme magic-users
, Intelligence should be your highest ability score, followed by Constitution or Dexterity. If you plan to join the School of Enchantment, make Charisma your next-best score. Second, choose the sage
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
encounters with the demon lords. Ulthar offers the characters one of the library’s stonespeaker crystals. if they don’t have their own, instructing them on how to attune to it. He warns the characters to not let themselves become lost in the visions they will experience.
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
something real every round, or just once? Illusory Reality is intended to make one illusory object real per illusion spell. For the Shapechanger feature of the School of Transmutation, does polymorph need
order: (1) any relevant damage immunity, (2) any relevant damage resistance, (3) any temporary hit points, and (4) real hit points. An abjurer gains resistance to spell damage at 14th level. Does the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Heart of Darkness In this phase of the campaign, the characters are moving toward the demon lords and their influence rather than away from it, even as the Underdark sinks deeper into madness and
create real complications for the adventurers. For example, if the Random Events table indicates that one member of the expanded party suffers long-term madness, you might decide to bestow extreme
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Stonespeaker Crystals A creature attuned to a stonespeaker crystal (see appendix B) gains the ability to peer through the veils of time and receive visions of the past, present, and future — but only
demon lords aren’t stopped. After receiving this vision, the creature can’t experience another glimpse of the future until it finishes a long rest. While standing in the appropriate archive, the creature
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Leaving Gravenhollow As long as the characters remain respectful guests, the librarians don’t mind them staying in Gravenhollow as long as they like. However, the library stops providing new visions
first. He emphasizes that time is of the essence. Every day the characters tarry allows the demon lords’ power and influence in the Underdark to grow. See chapter 12, “The Tower of Vengeance,” for more
Compendium
- Sources->Dungeons & Dragons->Monster Manual
into ruinous pacts. Should they run out of patience, nalfeshnees conjure visions of the Abyss and other nightmares to terrorize others into obeying. Nalfeshnee Large Fiend (Demon), Chaotic Evil
AC 18
Nalfeshnee Demon of Intimidation and Hopelessness Habitat: Planar (Abyss); Treasure: Relics Nalfeshnees seek to dominate all they encounter. Hulking and grotesque, these demons combine misshapen
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, architecture, or any other field—you have grand visions of bringing your art to life in a fusion of magic and creativity. Skill Proficiencies: Acrobatics, Performance Tool Proficiencies: One type of musical
instrument or artisan’s tools Languages: One of your choice Equipment: A bottle of black ink, an ink pen, a set of artisan’s tools or a musical instrument (one of your choice), a school uniform, and a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
childish toys and behaviors. He encouraged his sister to indulge his idealized visions of their childhood, going so far as to affect childlike behaviors and ways of speaking. Although his family
, Ivan learned of his parents’ intention to send Kristina to a prestigious boarding school. Screams, cruel cackling, and clockwork screeching filled the Dilisnya estate that night. When it ended, Ivan was
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from its chains and returned to the Material Plane. Otherwise, Zariel will release the chains but leave Elturel in Avernus with no hope of salvation. To Destroy a Demon Lord Baphomet and Yeenoghu are
either demon lord’s destruction. Delivering the glaive of Baphomet or the flail of Yeenoghu to her is sufficient to prove the characters’ success. If the characters agree to Zariel’s terms, they learn
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
(alternatively, you can use yeth hounds from Mordenkainen Presents: Monsters of the Multiverse). The hags use the Feygrove as their base while pursuing bloodthirsty schemes against enemies both real and
of Ioun, once sacred to the knights who dwelled here. Those who drank directly from the font received visions of the past and future from this god of knowledge. Good characters who drink from the font
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx, the realm of the gods. Every night, the heavens displayed fleeting visions of gods and celestial creatures. Some lingered for just seconds. But sometimes the pantheon enacted entire scenes for
important aspects of mortal life. These gods are quite real to the people of Theros, who see them moving across the sky at night and sometimes encounter them face to face. Thus, most people perform
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
additional effect based on the school of magic associated with the standing stone that the character touched, as noted in the Standing Stone Effects table. Ubbalux’s latest attempt to escape his
prison has failed. Standing Stone Effects School Effect
Abjuration You gain a +2 bonus to AC for the next 24 hours.
Conjuration A monodrone appears in an unoccupied space within 5 feet of
classes
Basic Rules (2014)
relationship between warlock and patron is like that of a cleric and a deity, though the beings that serve as patrons for warlocks are not gods. A warlock might lead a cult dedicated to a demon
their patrons in dreams or waking visions, or deal only with intermediaries.
QUICK BUILD
You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
carved into the stone. These records contain only what the librarians were able to write down. Even with their network of messengers and informants, and the visions they receive using the powers of
and incomplete, but characters can still get a rough idea about which demon lord arrived where. They can learn that Zuggtmoy might be on the move to an undisclosed location, or follow the ravaging
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
be real. The image tantalizes him. Any creature that enters the deadly fog is subject to its effects (see the “Mists of Ravenloft” section in chapter 2). If the characters ask an NPC spellcaster about
god gave up his divinity to preserve the world from destruction and that his last exhalation as a god produced this mist. Within it were all his memories of the world and all his visions of its possible
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
and Kuo-toa that dwell amid waterlogged ruins deep below the Graven Peak, the cult interprets visions from Cthulhu as omens, calls for sacrifice, and signs of their god’s coming. King-Priest Eeyog-Yah
, an ageless and desiccated Kuo-toa Archpriest, leads the cult. Eeyog-Yah occupies a state of perpetual somnambulism and narrates its visions. The priest’s attendants decipher their leader’s rambling
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
for power in the mortal world. These priests receive nightmarish visions from Dendar that they interpret as prophecies, and they then use their magic and influence to make these visions come true
(4d10) psychic damage and is frightened of the manifestation, believing it to be real. The yuan-ti must concentrate to maintain the illusion (as if concentrating on a spell), which lasts for up to 1
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Adventures in Borca Borca provides opportunities for political intrigues, family power struggles, and callous betrayals set amid a backdrop of ludicrous wealth and perverse visions of refinement
assassin. The killer is Nostalia Romaine, whose blood was replaced with poison by Ivana Boritsi.
2 A scholar requests aid in gaining access to Scholomance. This institution is Borca’s elite school of
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
. (blind beyond this radius), passive Perception 13
Languages Deep Speech, telepathy 120 ft.
Challenge 7 (2,900 XP) Proficiency Bonus +3
Ghastly Visions. Each creature that starts its turn within
throw is successful, the creature is immune to this dream eater’s Ghastly Visions trait for the next 24 hours.
Incorporeal Movement. The dream eater can move through other creatures and objects as if
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
exchange for power in the mortal world. They receive nightmarish visions from Dendar, which they interpret as prophecies, and then use their magic and influence to make these visions come true. The cruelest
11 (2d10) psychic damage and is frightened of the manifestation, believing it to be real. The yuan-ti must concentrate to maintain the illusion (as if concentrating on a spell), which lasts for up to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
has shown him a path forward, but the visions were clouded and warped by the demonic essence channeled through the portal. Ravengard shares the following information: In his spirit journey, Ravengard
woman was a small, golden elephant with rapidly fluttering wings. (If Lulu is still with the party, Ravengard identifies her as the creature he saw in his vision.) As an enormous, loping demon