Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'school of religious drive vicious'.
Other Suggestions:
scroll of religion drive visions
scroll of religion drive various
school of religion driven various
school of religion driven visions
school of religious driven various
Monsters
Fizban's Treasury of Dragons
the wyrmling brings the hag “visitors” by capsizing fishing boats.
2
A school of hunter shark;hunter sharks try to drive a dragon turtle wyrmling out of their waters.
3
A
Hook
1
A ruthless shipping magnate has bribed a dragon turtle to attack competitors’ vessels and drive them out of business.
2
A curious dragon turtle swam upriver from the sea
Nilbog
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
, Tasha's hideous laughter, vicious mockery
1/day: confusion
Nilbogism. Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be charmed until the end
fearless of reprisal. It gives the goblin strange powers that drive others to do the opposite of what they desire. Attacking a goblin possessed by a nilbog is foolhardy, and killing the creature just
Monsters
Fizban's Treasury of Dragons
and must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can
visits from a drow mage who corrects what the dragon has learned about the history of the elven schism.
5
A young emerald dragon attempts to drive off a clan of cyclops;cyclopes who have taken up
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Religious Order Your group acts in the service of one of Khorvaire’s most prominent or obscure religious institutions. Perhaps you’re a team of devotees pursuing a cause for your faith, or maybe
the church’s coffers. Your faith might drive you to hunt evil monsters or stave off interplanar invasions, to protect and defend the powerless from oppression and exploitation, or to spread the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Evocation — Thunderclap Evocation — True Strike Divination — Vicious Mockery Enchantment — Level 1 Bard Spells Spell School Special Animal Friendship Enchantment — Bane Enchantment C Charm
Bard Spell List This section presents the Bard spell list. The spells are organized by spell level and then alphabetized, and each spell’s school of magic is listed. In the Special column, C means
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Evocation — Thunderclap Evocation — True Strike Divination — Vicious Mockery Enchantment — Level 1 Bard Spells Spell School Special Animal Friendship Enchantment — Bane Enchantment C Charm
Bard Spell List This section presents the Bard spell list. The spells are organized by spell level and then alphabetized, and each spell’s school of magic is listed. In the Special column, C means
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
contributes to their mutual loathing. Cruel Intentions. Borca’s most influential families are vicious rivals bound by blood, politics, and business. Their rivalries unfold in an endless shadow war of lies
aspects of Borcan society. They squabble over artistic, political, and religious influence to feed their gluttonous egos and fill their idle lives. The Boritsi family holds the greatest influence.
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Magic. Choose one level 1 spell from the Enchantment or Illusion school of magic. You always have that spell and the Spider Climb spell prepared. You can cast each of these spells without expending a
spell slots you have of the appropriate level. Your spellcasting ability for the spells is the ability increased by this feat. Cultivate these delightful talents to drive your enemies to their knees—or your paramours.
—ASTARION, RELATIONSHIP COACH
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
civilization and untamed nature. But the guild’s drive isn’t only to draw people into a peaceable community: the Selesnya aim to build an army. They aren’t naive; they realize that the ambitions of other guilds
pegasus Ledev guardian (outrider) Knight mounted on a dire wolf Religious leader Priest or druid Selesnya soldier Soldier* or veteran Shepherd Horncaller* *Appears in this chapter RAYMOND SWANLAND
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Finishing School. This boarding school boasts a flawless graduation rate—for those students who don’t disappear. Nobriskov. Pious and formal, the Nobriskovs claim descent from Borca’s ancient clans
vicious ends. Tatenna. Bankers and landlords, the Tatennas track debts across the domain. They deal with every family except the Olzaniks, with whom they maintain a generations-old feud.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
character’s soul might demand a service by way of compensation. Such services drive the character toward committing evil or morally questionable acts designed to make the character more amenable to
to the devil or one of its subordinates. Fealty (Archdevils) Archdevils prize fealty almost as much as souls. One way in which a mortal can demonstrate fealty to an archdevil is to lead a religious
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
invasion and oppression. Although individually they are timid and shy away from conflict, kobolds are dangerous if cornered, vicious when defending their eggs, and notorious for the dangerous
religious significance. Most kobold sorcerers are of the draconic bloodline origin and specialize in either damaging magic (which can also be used in mining), augmentation (of materials or allies), or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
followers doesn’t stand at a podium but wanders aimlessly while the crowd follows like a school of fish.
Kuo-toa prefer their leaders to be physically above their subordinates. (If no dais or platform is
religious obsessions as anything other than “dangerous illusions,” combined with his preference for nonviolent solutions.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
plots they pursued in life, seek revenge on those that brought them low, and strive toward vicious goals they couldn’t indulge in life. Dracoliches combine the corrupt immortality of the undead with the
The body of a servant or an ancestor. 3 The core of a dracolich’s melted hoard. 4 A corrupted dragon egg. 5 A dragon horn a hero took as a trophy. 6 A nation’s royal or religious treasure. 7 A powerful
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Religious orders attract people from all walks of life. It can be fun to play against type—to make a devout character with the criminal or charlatan background, for example
would drive the order into obsolescence or even banishment if she were in charge.
Does Lady Ofejjaia hold her lofty position because of her loyalty, her piety, and her qualifications? Or is she
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, military and religious leaders in each vernadi regularly communicate with its members. Ordinary members of the conclave spend a few hours every day training with a military instructor and studying
with a religious teacher. Goals of the Selesnya Despite the growing tensions that now grip the world, in the long view of the Selesnya Conclave, not much has changed. Ravnica is troubled, but Ravnica
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
both. Temples and Shrines The core religious institutions of Faerûn are temples and shrines. Whether a small, out-of-the-way building, or a complex made up of multiple structures and tracts of land
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
illusion, vicious mockery
Mimicry. The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
faithful, but your dedication to your job can easily be mistaken for a kind of religious zeal. For long years, that dedication has been a force that guides you, granting you abilities beyond those of
other skilled warriors. Rather than worshiping Tempus or Bane, Gruumsh or Tyr, you instead bow down before the altar of your own superiority, channeling your ego to drive your franchise’s success
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
mentor?
What do you use your talents, work, or travels to hide? Does insecurity or doubt drive you to excel? Did someone best you in your field of mastery? Does a vice, curse, or rumor color your
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
interloping inferiors were able to so much as see their hoard can drive a black dragon to a state of rage. Black Dragon Art Objects d10 Object
1 An elegant necklace owned by a beloved noble who
embossed silver hilt and a blade of amber
6 A lavishly illustrated genealogy kept in a magically sealed container that disputes a current monarch’s right to the throne
7 Heretical religious
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Different philosophical schools hold political as well as intellectual power in the polis, with five schools of philosophy dominating Meletian discourse. Elpidians. Perisophia’s optimistic Elpidian school
currently predominates Meletian thought and politics, carrying on the works of the heroic Epharan oracle Elpidios. The Elpidian school strives to put magic and philosophy to use in improving the lives of
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
other ties that form among people in different guilds. Let these tables inspire you as you think about the circumstances that bring your party together. Although conflicts among the guilds drive much
archetype), Dimir or Golgari rogue (Thief archetype), Boros or Izzet wizard (School of Evocation) 3 Law and Order Party. Boros cleric, Azorius fighter, Azorius wizard, Boros ranger 4 Mad Science Party
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
a great hoard. Its leonine nature compels it to hunt and kill powerful creatures that threaten its territory. Its goat head grants it a vicious, stubborn streak that compels it to fight to the death
.
These three aspects drive a chimera to stake out a territory that is as large as 10 miles wide. It preys on wild game, viewing more powerful creatures as rivals to be humiliated and defeated. Its
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
could expand, or do you prefer not to dwell on such things? If you’re religious, did the shocking tragedy of the Mourning cause you to question your faith, or did it reinforce it? If you’re an
that you may be increasing the power of the Mourning with each spell you cast? As a warlock your patron could be interested in the Mourning and drive you to learn more about it. Your patron could even
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
dragon attempts to drive off a clan of cyclopes who have taken up residence in a nearby cave, attacking the clan’s herd of giant goats.
6 An assassin and a young emerald dragon train together to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
1 A sea hag has promised treasure to a dragon turtle wyrmling if the wyrmling brings the hag “visitors” by capsizing fishing boats.
2 A school of hunter sharks try to drive a dragon turtle
ruthless shipping magnate has bribed a dragon turtle to attack competitors’ vessels and drive them out of business.
2 A curious dragon turtle swam upriver from the sea and is now stuck beneath
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
to drive the action of a campaign: Evil Cult. Wicked cultists infiltrate a peaceful realm to free an ancient evil entity trapped in a dungeon. Releasing the entity would surely spell the realm’s doom
symbolize the decadence and corruption of civilization, and mages are the classic villains of these settings. Magic items are therefore rare and often dangerous. Consider conflicts like these to drive the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tasks might drive the campaign. Even after a specific franchise task has concluded, the DM can make notes for how that task might tie to future tasks. For the characters running the submersible
, training to gain levels
Xanathar’s Guide to Everything (chapter 2): Buying a magic item, carousing, crafting an item, crime, gambling, pit fighting, relaxation, religious service, research, scribing a spell scroll, selling a magic item, training, work
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the overall history of giants. Unlike various religious groups among giants, such as the destructive priests of Surtur and the hopeful followers of Iallanis, the giants of the Hidden Rune do not
Adventure Hook 1 While exploring an ancient giant ruin, adventurers encounter an agent of the Hidden Rune who tries to drive them from the ruin. 2 After adventurers discover an artifact made by
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
level, you can invoke the power of law to drive an ally to attack. If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction
compel others. If you cast a spell of the enchantment school using a spell slot of 1st level or higher, you can change the spell’s casting time to 1 bonus action for this casting, provided the spell’s
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
encompasses fiendish inventiveness and a drive to devise new tools for their mad cause. They are masters of fire and forge, taking captives to work in their infernal foundries. Fire cultists see conquest
opened a school of dance and discovered that her gift for fire attracted other sorts of students. She became the leader of a cult of fire worshipers. There she remained until a few months ago, when
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wizardry that serve as home to Aundair’s Arcane Congress—a cutting-edge research facility and the finest school of magic in Khorvaire. The members of the congress oversee the magical research conducted in
defeat Aundairian champions.
Only time will tell if the Nine can bring us together as it once did, or if it will drive us further apart.
The Eldeen Reaches seceded from Aundair halfway through the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be less important than the urgency of their current situation, and they might forge lasting friendships that transcend their religious allegiances. Quests A mortal champion is a vessel of divine
and events that could drive a campaign focused on the champions or agenda of that god. Typically, in a campaign centered on a god, one or more of the player characters are champions of that god, so it’s natural—and perhaps even necessary—for them to become directly embroiled in how events unfold.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
material components:
At will: dancing lights, minor illusion, vicious mockery
Mimicry. The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations