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Returning 35 results for 'school of runes desire variety'.
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school of rules desire variety
Magic Items
Princes of the Apocalypse
A mighty axe wielded long ago by the dwarf king Torhild Flametongue, Orcsplitter is a battered weapon that appears unremarkable at first glance. Its head is graven with the Dwarvish runes for &ldquo
;orc,” but the runes are depicted with a gap or slash through the markings; the word “orc” is literally split in two.
You gain the following benefits while holding this magic weapon
Backgrounds
Guildmasters’ Guide to Ravnica
5th
dominate person
Your magic often takes the form of blue or golden runes floating and glowing in the air in circular patterns or of shimmering azure barriers of magical energy. If you
Senate is a sprawling bureaucracy, and people in a variety of positions throughout the guild can pull strings to make things happen. Because of the guild’s role in making and enforcing laws for
Hexblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Van Richten’s Guide to Ravenloft
Where wishing fails, ancient magic can offer a heart’s desire—at least, for a time. Hexbloods are individuals infused with eldritch magic, fey energy, or mysterious witchcraft. Some who
shades, long hair that regrows if cut, and an irremovable living crown. Along with these marks, hexbloods manifest hag-like traits, such as darkvision and a variety of magical methods to beguile the senses
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. Every kenku is born with a desire to take to the air, and those who learn spellcasting do so in hope of mastering spells that will allow them to fly. Rumors of magic items such as flying carpets, brooms
capable of flight, and similar objects provoke a great desire for the kenku to acquire the items for themselves.
Despite their lack of wings, kenku love dwelling in towers and other tall structures
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Other Rewards As much as adventurers desire treasure, they often appreciate other forms of reward. This section presents a variety of ways that gods, monarchs, and other beings of power might
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Yugoloths Mercenaries that ply their trade throughout the Lower Planes and in other realms, yugoloths have a reputation for effectiveness that is matched only by their desire for ever more wealth
in a wide variety of forms, including those described in the Monster Manual and the six creatures presented here.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Runic Circle Magic The Runic Circle has the following properties: Magic Archive. The inscribed runes make up a gigantic archive of spells. With 1 hour of study, a creature that is capable of casting
spells can try to decipher a spell coded in the carvings. The spell is subject to your approval and must belong to the conjuration, divination, or evocation school. If the creature has spell slots of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
mystic shapes of our runes.
—Diancastra
You’ve dedicated your life to studying runecraft. Whether you were taught by a master rune carver or learned by poring over ancient engravings, you can tap into
the supernatural power held within runes. The art of runecraft was initially created by giants, but over time, the practice has been adopted by many peoples. As such, though Giant runes are the most
classes
Basic Rules (2014)
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
an angry thieves’ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal?
What
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
on a DC 15 Intelligence (Arcana) check recognizes that the runes floating above the stalagmites represent the school of transmutation. A detect magic spell reveals an aura of transmutation magic
“Jhesiyra Kestellharp”). The first creature to pass through the gate triggers an elder rune (see “Elder Runes”). A creature that passes through the gate appears in area 18b on level 8, in the closest
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
” provides tables you can use to determine the contents—both valuable and mundane—of a roaming giant's bag. “Relics of Giant Realms” details the variety of valuable treasures left by ancient giants
' civilizations. “Magic Items” presents new magic items associated with giants, their legends, and their magic runes. Adrián Ibarra Lugo
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
northeastern portion of a continent called Orrithia, also known as the Vastlands, which is populated by a tremendous variety of peoples. For the purposes of D&D, though, you can place Strixhaven
an interplanar nexus that allows it to draw students from across the Material Plane or the entire multiverse. Whatever world you decide to place Strixhaven in, three elements of the wider world of Arcavios might have some impact on adventures in the school.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
concocted this theory to dupe the characters into testing his latest escape plan. Characters who examine the standing stones and succeed on a DC 15 Intelligence (Arcana) check discern that the arcane runes
additional effect based on the school of magic associated with the standing stone that the character touched, as noted in the Standing Stone Effects table. Ubbalux’s latest attempt to escape his
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
22. Southeast Storeroom The door frame has an electrum coin wedged into it (see area 19). The room’s features are as follows: Containers. Hundreds of empty chests and trunks in a variety of sizes
minute. Characters must be 10th level or higher to pass through this gate (see “Jhesiyra Kestellharp”). The first creature to pass through the gate triggers an elder rune (see “Elder Runes”). A creature
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Hexblood Where wishing fails, ancient magic can offer a heart’s desire—at least, for a time. Hexbloods are individuals infused with eldritch magic, fey energy, or mysterious witchcraft. Some who
hair that regrows if cut, and an irremovable living crown. Along with these marks, hexbloods manifest hag-like traits, such as darkvision and a variety of magical methods to beguile the senses and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
instrument or artisan’s tools Languages: One of your choice Equipment: A bottle of black ink, an ink pen, a set of artisan’s tools or a musical instrument (one of your choice), a school uniform, and a
Schools of Evocation or Transmutation are also well represented. Clerics aren’t very common in this school, but some with the Tempest domain end up here. Beyond the ranks of traditional spellcasters
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
magic set bards apart from their fellows. Only rarely do bards settle in one place for long, and their natural desire to travel — to find new tales to tell, new skills to learn, and new discoveries
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
magic set bards apart from their fellows. Only rarely do bards settle in one place for long, and their natural desire to travel — to find new tales to tell, new skills to learn, and new discoveries
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
identification, an iron pot, an herbalism kit, a school uniform, and a pouch containing 15 gp Feature: Witherbloom Initiate You gain the Strixhaven Initiate feat (presented later in the chapter) and must choose
School of Necromancy) and clerics (including those with the Divine Domains of Life or Nature) also find their home in Witherbloom. A number of rangers and barbarians study at Witherbloom as well, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
archway is 40 feet wide and 40 feet tall. Six different runes are carved into it, each one inlaid with mithral, and a glowing mist fills the arch. Niches in the walls on either side of it contain empty
weight of each weapon and the archway rune associated with each weapon (see “Archway and Runes”). Each statue has AC 20, a damage threshold of 10, and immunity to poison and psychic damage. The statue of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
: History, Religion Languages: Two of your choice Equipment: A bottle of black ink, an ink pen, a hammer, a hooded lantern, a tinderbox, a tome of history, a school uniform, and a pouch containing 15 gp
Lorehold. Bards thrive in Lorehold, and wizards (particularly those of the School of Divination) are numerous among its students. Clerics (often with the Knowledge or Light domains) are also quite common
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Dwarvish runes for “orc,” but the runes are depicted with a gap or slash through the markings; the word “orc” is literally split in two. You gain the following benefits while holding this magic weapon
telepathy to bring to the wielder’s mind a couplet or stanza of ancient Dwarvish verse. Personality. Orcsplitter is grim, taciturn, and inflexible. It knows little more than the desire to face orcs in battle
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
reflects the variety of climes these giants inhabit, with thalassic treasures like pearls and seashells found alongside electroplated metals and jewelry charged with the might of a maelstrom. In
mask depicting an expression of raucous laughter 3 A set of gilded, giant-sized cutlery 4 A 5-foot-tall stone tablet engraved with runes that feel warm to the touch 5 A quartz pendant carved in the
classes
Basic Rules (2014)
set bards apart from their fellows.
Only rarely do bards settle in one place for long, and their natural desire to travel—to find new tales to tell, new skills to learn, and new discoveries
beyond the horizon—makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
: Intimidation, Persuasion Languages: Two of your choice Equipment: A bottle of black ink, an ink pen, a book of poetry, a school uniform, and a pouch containing 15 gp Feature: Silverquill Initiate You gain
perfectionists. The Silverquill Personality Traits table suggests a variety of traits you might adopt for your character. Silverquill Personality Traits d6 Personality Trait 1 I’ll say whatever I need to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
to participate in this challenge, the Rival tries to compel the character to participate. This could include any of the following coercions: Offering the characters something they desire or important
information if they win Stealing a magic item or personal heirloom from a character’s lodgings Revealing embarrassing information, perhaps to the whole school, an instructor, or a Beloved Fabricating
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
students, having chosen a college, spend virtually all their remaining school years on that campus and study with those professors, diving into their preferred area of study and related fields. Other
several years beyond that time frame. Most students eventually graduate, though, and they walk a variety of paths after leaving the university. Many return to whatever home they came from, putting what
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, or else they’re just not doing their part. Fire Prophet Through all-consuming ambition and a desire to punish all who ever thwarted her dreams, the tiefling Vanifer has risen to leadership of the
Eternal Flame cult. Beneath her refined exterior is a steel edge of scorned pride. And underneath her hard pride lies a desire for murder and mayhem. Vanifer harbors a fierce hatred for all who think
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
spells the warlock knows. Does the Eyes of the Rune Keeper invocation work on magical runes? Eyes of the Rune Keeper lets you read any form of writing, including the linguistic meaning of a rune, if any
the conjuring forth of a melee weapon, yet we allow more versatility when it comes to magic weapons. We didn’t want a narrow focus in this feature to make a warlock unhappy when a variety of magic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
consuming a poisonous variety and must succeed on a DC 10 Constitution saving throw or be poisoned for 1d4 hours. 2d. Standing Gate to Level 12 This cave contains a pair of standing stones with an
. Characters must be 12th level or higher to pass through this gate (see “Jhesiyra Kestellharp”). The first creature to pass through the gate triggers an elder rune (see “Elder Runes”). A creature that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
attracts them to civilized areas.
Since otyughs lack concern for anything but food, their nests sometimes accumulate a variety of treasures shed from their victims and mixed among the junk.
Symbiotic
desire. This sedentary gluttony makes them reliable guardians. As long as it is fed, an otyugh refrains from attacking other creatures. However, would-be otyugh masters can easily underestimate the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
defeated in a variety of ways by using ability checks or magic. This entry in a trap’s description gives the means for counteracting the trap. It also specifies what happens, if anything, on a failed attempt
for you to describe what happens next, the players should be specific about how they want to defeat the trap. Simply stating the desire to make a check isn’t helpful for you. Ask the players where their characters are positioned and what they intend to do to defeat the trap.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
explosive runes variety in each passage. The explosive runes deal thunder damage. If the glyph activates, Chalaag casts invisibility on itself and investigates. S2: Crystal Pit The floor of this funnel-shaped
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
consequences. The Power of Worship. Genies acknowledge the gods as powerful entities but have no desire to court or worship them. They find the endless fawning and mewling of religious devotees tiresome — except
Compendium
- Sources->Dungeons & Dragons->Divine Contention
speed of 25 feet. When characters enter the inner circle of moon runes, Sister Silvergranite emerges from the moonstone to assess the situation, then withdraws and animates her sacred statue. She attacks
-covered parts made from different metals, linked together with a variety of gears, bands, bits, and bobs. The metals are all different colors, making the grenade shine with a rainbow of color when held up