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Returning 35 results for 'score of runes drive vast'.
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Monsters
Phandelver and Below: The Shattered Obelisk
Creature Sense. The brain breaker is aware of creatures within 1 mile of itself that have an Intelligence score of 4 or higher. It knows the distance and direction to each creature, as well as each
one’s Intelligence score, but can’t sense anything else about it. A creature protected by a mind blank spell, a nondetection spell, or similar magic can’t be perceived in this manner
classes
Basic Rules (2014)
gained. Rather, the vast majority of warlocks spend their days in active pursuit of their goals, which typically means some kind of adventuring. Furthermore, the demands of their patrons drive
determine how big a part your pact will play in your character’s adventuring career. Your patron’s demands might drive you into adventures, or they might consist entirely of small favors you can
classes
Basic Rules (2014)
of his drow foe, then turns to drive his armored elbow into the gut of another.
These barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and unthinking fury
by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of your homeland, making you a rootless refugee
Species
Mordenkainen Presents: Monsters of the Multiverse
creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score
Monsters
Princes of the Apocalypse
in the black depths of vast seas or enthroned among jagged reefs. Olhydra waits for the chance to enter the Material Plane through elemental water nodes or when called by the proper rituals. Whether
an Intelligence score of 2 or lower within 1 mile of the lair must succeed on a DC 15 Wisdom saving throw when they enter the area. If the saving throw succeeds, the creature is frightened and
classes
Basic Rules (2014)
her holy symbol as light pours from it to drive back the zombies crowding in on her companions.
Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the
quickly by following these suggestions. First, Wisdom should be your highest ability score, followed by Strength or Constitution. Second, choose the acolyte background.
The Cleric Table
classes
Basic Rules (2014)
while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to
quickly by following these suggestions. First, Strength should be your highest ability score, followed by Charisma. Second, choose the noble background.
The Paladin Table
Level
ProficiencyBonus
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
individual skill. They have a compulsion to keep score, counting their deeds and tallying their accomplishments to compare to others. Goliaths love to win, but they see defeat as a prod to improve their
away in the night to seek the cold will of fate.
In some ways, the goliath drive to outdo themselves feeds into the grim inevitability of their decline and death. A goliath would much rather die in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Demiplane Level 17 Bastion Facility Prerequisite: Ability to use an Arcane Focus or a tool as a Spellcasting Focus
Space: Vast
Hirelings: 1
Order: Empower
A door up to 5 feet wide and 10 feet
facility, magical runes appear on the Demiplane’s walls and last for 7 days. Until the runes disappear, you gain Temporary Hit Points equal to five times your level after spending an entire Long Rest in
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Vampire Touched General Feat (Prerequisite: Level 4+) You gain the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. Vampire
spell slots you have of the appropriate level. Your spellcasting ability for the spells is the ability increased by this feat. Cultivate these delightful talents to drive your enemies to their knees—or your paramours.
—ASTARION, RELATIONSHIP COACH
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
fireplace are inscribed with runes extolling the god Hiatea and invoking her blessing upon all who shelter here. Many dynasties of giants have claimed ownership of Hiatea’s Hearth since its founding, and each
one has known vast prosperity within its walls—followed by a spectacular fall. The magic of the hall invokes Hiatea’s aspect as a tender of the hearth, but it also carries a curse laid by her brother
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Aldani The characters are shadowed by 1d4 aldani (see appendix D), which are noticed by any character with a passive Wisdom (Perception) score of 12 or higher. The aldani don’t communicate with
others unless they must, and they won’t fight unless the characters refuse to take a bribe to leave the area. The aldani will aid the characters only if they’re offered something of great value in return — for example, an offer to drive off a pack of predatory dinosaurs encroaching on their territory.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
your piety score. As you increase that score, you gain blessings from your god. Piety has nothing to do with faith or belief, except insofar as a person’s thoughts and ideals drive them to action in
a god’s service. Your piety score reflects the actions you have taken in your god’s service—actions that the god richly rewards. When you choose a god to worship as a beginning character, your piety
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the west and east walls of this 20-foot-high room bear frescoes and Dwarvish runes that tell of King Melair’s obsession with mithral. The discovery of vast veins of that metal in the Seadeeps (beneath
stone arches beneath a 30-foot-high domed ceiling.
Frescoes. Stone panels set into the walls bear frescoes and Dwarvish runes.
The frescoes chronicle the birth of Melair, a common shield dwarf
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Berserker Commander Berserker commanders bear the scars of battle and drive their followers to match their deadly zeal. These commanders tap into a primal magic to enhance their might. Berserker
Commander Medium or Small Humanoid, Neutral
AC 16 Initiative +5 (15)
HP 136 (16d8 + 64)
Speed 40 ft.
Ability Score Mod Save
Str 19 +4 +7
Dex 14 +2 +2
Con 19 +4 +7
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gnoll Pack Lord Rising above other gnolls with their viciousness and physical prowess, gnoll pack lords terrorize weaker gnolls into their service. These brutes drive other gnolls to acts of great
violence, then claim the best of their servants’ spoils. Gnoll Pack Lord Medium Fiend, Chaotic Evil
AC 15 Initiative +4 (14)
HP 49 (9d8 + 9)
Speed 30 ft.
Ability Score Mod Save
Str 16
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
pools to track down trespassers and drive them out. Wardens wield weapons and shields fashioned from the husks of giant beetles, snapping turtles, and other mighty creatures. When these tools fail them
30 ft.
Ability Score Mod Save
Str 15 +2 +2
Dex 12 +1 +1
Con 14 +2 +2
Ability Score Mod Save
Int 10 +0 +0
Wis 12 +1 +1
Cha 8 −1 −1
Compendium
- Sources->Dungeons & Dragons->Monster Manual
their vast empire. The victory of the gith was short-lived. As Gith was forging her own burgeoning empire, a leader named Zerthimon challenged her. Zerthimon claimed Gith’s drive for vengeance and new
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and research. No one makes a pact with such a mighty patron if he or she doesn’t intend to use the power thus gained. Rather, the vast majority of warlocks spend their days in active pursuit of their
goals, which typically means some kind of adventuring. Furthermore, the demands of their patrons drive warlocks toward adventure.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Swarm of Lemures When devils drive hosts of lemures into close proximity or when lemures compress into a single mass, a swarm forms and adopts a unified mind. Swarm of Lemures Large Swarm of Medium
Fiends (Devil), Lawful Evil
AC 12 Initiative −2 (8)
HP 45 (6d10 + 12)
Speed 40 ft.
Ability Score Mod Save
Str 14 +2 +2
Dex 7 −2 −2
Con 14 +2 +2
Ability Score
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
adventuring life? Were you lured to settled lands by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of
. First, put your highest ability score in Strength, followed by Constitution. Second, choose the outlander background. Level
Proficiency
Bonus
Features
Rages
Rage
Damage
1st
Compendium
- Sources->Dungeons & Dragons->Monster Manual
return for their zeal, these kuo-toa are granted minor magical abilities and pincerlike weapons for subduing foes. In battle, whips drive on other kuo-toa with threats of violence and burbling chants. Kuo
-toa Whip Medium Aberration, Neutral Evil
AC 11 Initiative +0 (10)
HP 45 (7d8 + 14)
Speed 30 ft., Swim 30 ft.
Ability Score Mod Save
Str 14 +2 +2
Dex 10 +0 +0
Con 14
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
mere study and research. No one makes a pact with such a mighty patron if he or she doesn’t intend to use the power thus gained. Rather, the vast majority of warlocks spend their days in active pursuit
of their goals, which typically means some kind of adventuring. Furthermore, the demands of their patrons drive warlocks toward adventure.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
glowing white runes wink into existence, drifting about the room like snowflakes.
This is the castle’s steering chamber. When no one is present, the castle is under the control of the spirit of
Esclarotta, who is bound to the fortress by powerful magic that cannot be dispelled. Touching one of the glowing runes issues a specific command to Esclarotta’s spirit. A character who understands Dwarvish or
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
glowing white runes wink into existence, drifting about the room like snowflakes. This is the castle’s steering chamber. When no one is present, the castle is under the control of the spirit of Esclarotta
, who is bound to the fortress by powerful magic that cannot be dispelled. Touching one of the glowing runes issues a specific command to Esclarotta’s spirit. A character who understands Dwarvish or
Compendium
- Sources->Dungeons & Dragons->Monster Manual
appearance is enough to drive off foes, but if forced to fight, water weirds crush enemies within their fluid coils. Water weirds might protect a site for generations and learn much about their
Elemental, Neutral
AC 13 Initiative +3 (13)
HP 65 (10d10 + 10)
Speed 5 ft., Swim 60 ft.
Ability Score Mod Save
Str 17 +3 +3
Dex 16 +3 +3
Con 13 +1 +1
Ability
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bulette Bulettes range under vast territories. They often threaten animal herds, and they can wipe out whole farming communities. Bulette Large Monstrosity, Unaligned
AC 17 Initiative +0 (10)
HP
94 (9d10 + 45)
Speed 40 ft., Burrow 40 ft.
Ability Score Mod Save
Str 19 +4 +4
Dex 11 +0 +0
Con 21 +5 +5
Ability Score Mod Save
Int 2 −4 −4
Wis 10
Compendium
- Sources->Dungeons & Dragons->Monster Manual
and collect magic items and occult lore. Have you gazed on the Runes of Chaos, held the Death Moon Orb in your trembling hands, entered the Devouring Portal and walked the Paths of the Doomed, or sat
), Neutral
AC 17 Initiative +7 (17)
HP 170 (31d8 + 31)
Speed 30 ft.
Ability Score Mod Save
Str 10 +0 +0
Dex 14 +2 +2
Con 12 +1 +1
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
70 years old. Alignment. Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. A love of personal freedom can drive shifters toward chaotic alignments. Size
boar, but this subrace could embody any creature known for its toughness. Ability Score Increase. Your Constitution score increases by 2, and your Strength score increases by 1. Natural Athlete. You
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Dretches exist in unfathomable numbers in the depths of the Abyss, where their reeking throngs fill vast demonic hordes.
Ah, the infinite wonders of the Abyss. If there’s anything you don’t like
-preservation.
Mathias Kollros
Dretch Small Fiend (Demon), Chaotic Evil
AC 11 Initiative +0 (10)
HP 18 (4d6 + 4)
Speed 20 ft.
Ability Score Mod Save
Str 12 +1 +1
Dex 11
Compendium
- Sources->Dungeons & Dragons->Monster Manual
giants might be suspicious and protective of their territories, but some might be convinced to share their bounties with travelers willing to entertain them. Disaster, invasion, or want might drive
lives of raiding or serve other giants in return for protection. Hill Giant Huge Giant, Chaotic Evil
AC 13 Initiative +2 (12)
HP 105 (10d12 + 40)
Speed 40 ft.
Ability Score Mod Save
Monsters
Fizban's Treasury of Dragons
that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast
drive the giant away.
2
An adult topaz dragon and an adult bronze dragon are finding their centuries-old enmity turning into a more romantic passion.
3
A djinni hopes to convince a topaz
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
surrounded by a series of mechanical devices that function as Ioun stones, which add to its vast knowledge. The enhanced sphinx is a gynosphinx, with these changes: Its Intelligence score is 24 (+7). It
the players in advance that you’ll make use of the Internet with a 30-second time limit to mimic the sphinx’s vast knowledge base. If this is a game-world question, you can instead let the sphinx
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Red Slaad Red slaadi amass in vast throngs in Limbo. There they wrestle and croak-sing as they endlessly dismantle and rebuild islands of drifting planar matter. When they encounter non-slaadi, red
red slaadi implant using their claws, or other slaad curses. Red Slaad Large Aberration, Chaotic Neutral
AC 14 Initiative +1 (11)
HP 93 (11d10 + 33)
Speed 30 ft.
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
some terrible event — the destruction of your home, perhaps — drive you to your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such
have not yet attained. Quick Build You can make a paladin quickly by following these suggestions. First, Strength should be your highest ability score, followed by Charisma. Second, choose the noble