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                        Returning 35 results for 'score soul adventures'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     by any means while your soul remains imprisoned.
Adjusted Ability Scores. One ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to
                                                
                                            
                                                
                                                     disappears, your Attunement to it ends immediately, and you lose all benefits granted by it. If you die while attuned to the book, an entity of great evil claims your soul. You can’t be restored to life
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     one of your ability scores by 2. You can’t decrease an ability that has a score of 5 or lower. Alternatively, you can choose not to adjust your ability scores, in which case this card has no
                                                
                                            
                                                
                                                     a minimum score of 1). You can draw one additional card beyond your declared draws.
Rogue. An NPC of the DM’s choice becomes Hostile toward you. You don’t know the identity of this NPC
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    "} necrotic damage, and its Charisma score is reduced by 1d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Drink Breath"}. This reduction lasts until the target finishes a short or long rest. If this
                                                
                                            
                                                
                                                     and identity, ultimately drawing out and devouring the unfortunate being’s soul. Breath drinkers avoid necrotic energy because it amplifies the void at the core of their existence, rapidly
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast beauty of the ocean. (Good)
6
Code of
                                                
                                            
                                                
                                                     Combat. I despise most other dragons, but I meet them face to face without resorting to the base trickery I use on lesser creatures. (Lawful)
Topaz Dragon Adventures
The Topaz Dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast beauty of the
                                                
                                            
                                                
                                                     Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll
                                                
                                            
                                        
                                                     Magic Items
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                     great evil claims your soul. You can’t be restored to life by any means while your soul remains imprisoned.
The Book of Vile Darkness has the following properties:
Circle of Death. While attuned
                                                
                                            
                                                
                                                    , one ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to a minimum of 3. The book can’t adjust your ability scores again
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast
                                                
                                            
                                                
                                                     Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8;{"diceNotation":"1d8
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , I don’t care what others do with it. (Evil)
Emerald Dragon Adventures
The Emerald Dragon Adventure Hooks table offers suggestions for stories and adventures involving emerald dragons
                                                
                                            
                                                
                                                     pit fiend to buy back the soul of a legendary hero.
2
A group of adult red dragon;adult red and adult silver dragon;silver dragons set aside their differences to learn wisdom from an ancient
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
Territoriality. Any creature that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at
                                                
                                            
                                                
                                                    . (Lawful)
Topaz Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8
                                                
                                            
                                        
                                                     feats
                                                    
                                                    
                                                
                                            
                                                     Epic Boon Feat (Prerequisite: Level 19+, Lich Transformation)
You gain the following benefits.
 Ability Score Increase. Increase one ability score of your choice by 1, to a maximum of 30.
 Vessel
                                                
                                            
                                                
                                                     of Vitality. Whenever you finish a Long Rest, if your Soul Vessel is not charged, it gains a soul and becomes charged.
                                                
                                            
                                        
                                                    Book of Vile Darkness
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     great evil claims your soul. You can’t be restored to life by any means while your soul remains imprisoned.
Random Properties. The Book of Vile Darkness has the following random properties:
3
                                                
                                            
                                                
                                                     reading and studying the book, one ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to a minimum of 3. The book can’t adjust your
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     1d4 + 1 (to a minimum score of 1). You can draw one additional card beyond your declared draws.
Jester. You gain 10,000 XP, or you can draw two additional cards beyond your declared draws.
Key. A
                                                
                                            
                                                
                                                     damage plus 4 (1d8) necrotic damage.
 
Star. Increase one of your ability scores by 2. The score can exceed 20 but can't exceed 24.
Sun. You gain 50,000 XP, and a wondrous item (which the GM
                                                
                                            
                                        
                                                     feats
                                                    
                                                    
                                                
                                            
                                                    When the hand of death reaches for your soul, you have found a way to reject its call. You gain the following benefits.
Ability Score Increase. Increase your Constitution score by 1, to a maximum of
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     dangers during adventures.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race such as the
                                                
                                            
                                                
                                                     fairy or the harengon in this section, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     already been claimed, you gain an equivalent hoard.
Idiot. Reduce your Intelligence by 1d4 + 1 (to a minimum score of 1) for the duration of the adventure. You can draw one additional card beyond
                                                
                                            
                                                
                                                    . Increase one of your ability scores by 1 for the duration of the adventure. The score can exceed 20 but can’t exceed 24.
Sun. You gain proficiency in the skill of your choice for the
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
                                                
                                            
                                                
                                                     Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless
                                                
                                            
                                        
                                                    Eye and Hand of Vecna
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    ), dominate monster (5 charges), or eyebite (4 charges). The eye regains 1d4 + 4 expended charges daily at dawn. Each time you cast a spell from the eye, there is a 5 percent chance that Vecna tears your soul
                                                
                                            
                                                
                                                     neutral evil, and you gain the following benefits:
Your Strength score becomes 20, unless it is already 20 or higher.
Any melee spell attack you make with the hand, and any melee weapon attack made
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     place of all mortal souls are also explored here, along with what adventures the Underworld holds for Theros’s bravest heroes. WHAT HAPPENS WHEN YOU DIE?
 When a soul arrives in the Underworld, it has
                                                
                                            
                                                
                                                    Underworld Adventures All things eventually reach their end and pass into the Underworld. That doesn’t mean the heroes of Theros need to accept that fate and embrace eternity quietly, though. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Adventure Hooks The Solar Bastion offers many opportunities for driving adventures in your campaign, whether or not a Deck of Many Things appears. Use these ideas to inspire adventures that feature
                                                
                                            
                                                
                                                     away, and she’s eager to track it down. Soul Prison. The characters find a small sculpture that radiates magic. Further investigation reveals the sculpture contains the soul of a person who drew the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     Score increases of 3 or 4 at once. Group Involvement. Once a character has established a Renown Score of 1+ with a group, the character can gain renown by spending time between adventures undertaking
                                                
                                            
                                                
                                                    Gaining Renown At your discretion, a character or party can increase their renown in the following ways: Completing Missions. Advancing a group’s interests increases a character’s Renown Score within
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     remain active even after the outer door is breached.  Map 4.9: Library Vault View Player Version Library Vault Adventures The Library Vault Adventures table outlines some possibilities for adventure
                                                
                                            
                                                
                                                     involving one of these locations.  Library Vault Adventures   d6 Adventure Goal   1 Destroy a scroll containing an incantation that allows even non-spellcasters to animate the dead. 2 Steal the journal of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    
 +20 ft.
 Ability Score Improvement
 13th
 +5
 1d8
 13
 +20 ft.
 Tongue of the Sun and Moon
 14th
 +5
 1d8
 14
 +25 ft.
 Diamond Soul
 15th
 +5
 1d8
 15
 +25 ft.
 Timeless Body
                                                
                                            
                                                
                                                    Quick Build You can make a monk quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. Second, choose the hermit background. The Monk  Level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     they force their targets to desperate limits, night hags claim their victims’ tormented spirits, capturing them in sinister traps called soul bags. The hags then slip between planes of existence to
                                                
                                            
                                                
                                                     secrets in exchange for magic items and other wicked prices. Night Hag Medium Fiend, Neutral Evil
 AC 17 Initiative +5 (15)
 HP 112 (15d8 + 45)
 Speed 30 ft.
     Ability Score Mod Save 
    Str  18
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Monsters (N) Nalfeshnee Large Fiend (Demon), Chaotic Evil
 AC 18 Initiative +5 (15)
 HP 184 (16d10 + 96)
 Speed 20 ft., Fly 30 ft.
     Ability Score Mod Save 
    Str  21  +5  +5 
  Dex  10
                                                
                                            
                                                
                                                      +0  +0 
  Con  22  +6  +11 
      Ability Score Mod Save 
    Int  19  +4  +9 
  Wis  12  +1  +6 
  Cha  15  +2  +7 
   
 Resistances Cold, Fire, Lightning
 Immunities Poison; Frightened
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                    Tournament Rules If you wish to emulate the competitive adventures of old, you can run this adventure as a tournament-style scenario by following the guidance in this section. Rather than pitting
                                                
                                            
                                                
                                                     characters against one another, adventuring parties are scored as a group. These rules are optional. You don’t need to score your players to run this adventure. The scoring system included in this supplement is meant to spark joy, not contention.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     
   19th  +6  Ability Score Improvement  12  6  4  4  3  3  3  2 
   20th  +6  Soul of Artifice  12  6  4  4  3  3  3  2
                                                
                                            
                                                
                                                      Infuse Item  4  2  2  2  —  —  —  — 
   3rd  +2  Artificer Specialist,
The Right Tool for the Job  4  2  2  3  —  —  —  — 
   4th  +2  Ability Score Improvement  4  2  2  3  —  —  —  — 
   5th  +3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                    
 19th
 +6
 Ability Score Improvement
 12
 6
 4
 4
 3
 3
 3
 2
 20th
 +6
 Soul of Artifice
 12
 6
 4
 4
 3
 3
 3
 2
                                                
                                            
                                                
                                                    
 —
 —
 —
 —
 4th
 +2
 Ability Score Improvement
 4
 2
 2
 3
 —
 —
 —
 —
 5th
 +3
 Artificer Specialist feature
 4
 2
 2
 4
 2
 —
 —
 —
 6th
 +3
 Tool Expertise
 6
 3
 2
 4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Orcus Ability Score Adjustment: Up to a +4 bonus to Intelligence, Wisdom, or both Signature Spells: False life (1st level), ray of enfeeblement (2nd level), animate dead (3rd level) In most cases
                                                
                                            
                                                
                                                    -and-file cultists the Undying Soul trait, and his cult leaders gain the Aura of Death trait. Undying Soul (Recharges after a Short or Long Rest). If this creature is reduced to 0 hit points, it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    !
 Mastermind Features  Rogue Level Feature   3rd Master of Intrigue, Master of Tactics 9th Insightful Manipulator 13th Misdirection 17th Soul of Deceit  Master of Intrigue When you choose this
                                                
                                            
                                                
                                                     of the following characteristics of your choice: Intelligence score Wisdom score Charisma score Class levels (if any) At the DM’s option, you might also realize you know a piece of the creature’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     characters closer to sealing Ankhtepot’s doom or their own. “The Darklord’s Soul” below provides ideas for running adventures focused on Ankhtepot’s obsession, while the Har’Akir Adventures table suggests
                                                
                                            
                                                
                                                    Adventures in Har’Akir If you find terror in trap-laden tombs and ancient curses (explored further in chapter 4), Har’Akir provides them in endless supply. The land’s central plot—the search to find
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     to keep the living out of the realm of the dead and the dead from returning to the land of the living. Underworld Crossing Adventures Adventures in Underworld crossings usually involve the characters
                                                
                                            
                                                
                                                     might linger at the river’s edge. Perhaps adventurers seek to help such a lost soul pass on to the Underworld, or they might offer to pay for passage if a spirit shares valuable information with them. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    
 +20 ft.
 Tongue of the Sun and Moon
 14th
 +5
 1d8
 14
 +25 ft.
 Diamond Soul
 15th
 +5
 1d8
 15
 +25 ft.
 Timeless Body
 16th
 +5
 1d8
 16
 +25 ft.
 Ability Score Improvement
                                                
                                            
                                                
                                                     suggestions. First, make Dexterity your highest ability score, followed by Wisdom. Second, choose the hermit background.   Level
   Proficiency
Bonus
   Martial
Arts
   Ki
Points
   Unarmored
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     your pact will play in your character’s adventuring career. Your patron’s demands might drive you into adventures, or they might consist entirely of small favors you can do between adventures. What kind
                                                
                                            
                                                
                                                     with intermediaries. Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    About the Adventures Noor Rahman  The doors of the Infinite Staircase 
lead to every plane and every world, 
each wildly different from the last Short summaries of the book’s adventures appear
                                                
                                            
                                                
                                                     Union Jack flag on its cover in 1984. As with other adventures produced in the United Kingdom at the time, When a Star Falls has been praised for its crisp writing and strong plot, the events of which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     thieves’ guild master? Or did you leave your guild in search of bigger risks and bigger rewards? Is it greed that drives you in your adventures, or some other desire or ideal? What was the trigger that
                                                
                                            
                                                
                                                     rogue quickly by following these suggestions. First, Dexterity should be your highest ability score. Make Intelligence your next-highest if you want to excel at Investigation or plan to take up the
                                                
                                            
                                        






