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Van Richten’s Guide to Ravenloft
sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
Domains of Dread (detailed in Van Richten’s Guide to Ravenloft):
Har’Akir. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s&mdash
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
than most, but still braved by travelers who hope to profit from its exotic goods and strange magics. Like Kara-Tur, Zakhara seems a world away to Faerûnians. It is thought of as a vast desert, sprinkled
with glittering cities like scattered gems. Romantic tales abound of scimitar-wielding rogues riding flying carpets and of genies bound in service to humans. Their mages, called sha’ir, practice
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Scroll. This was to be his last adventure before retiring. In the Anauroch desert, he came across a wandering stone golem. Alkazaar believed this golem was the legendary Sapphire Sentinel, rumored to
have been created by Netherese wizards to protect one of the fabled Nether Scrolls under the control of Prince Hamukai. The golem recognized its master’s name, Hamukai, when Alkazaar mentioned it. From
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Necropolis of Azumar A consortium of wizards secretly used Azumar, a small Netherese city, to house one of the Nether Scrolls under a mastaba that they built near the city center. The city fell into
city that has long fallen to ruin. Scoured husks of once-magnificent stone buildings jut out of the desert like rotted teeth. Emerging from under the smothering sands, the remnants of ancient streets
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Adventure Background Long ago, the wizards of Netheril created a magnificent stone golem to guard one of the Nether Scrolls—a collection of dangerous scrolls that described the creation of magic and
death, knowing his life force would one day dissipate and the vault would become openable. As she held her vigil, the desert wasteland of Anauroch consumed the city. Believing the golem and its
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, architecture, or any other field—you have grand visions of bringing your art to life in a fusion of magic and creativity. Skill Proficiencies: Acrobatics, Performance Tool Proficiencies: One type of musical
, Prismari students also include monks who follow the Way of the Four Elements. Some acrobatic rogues and fighters (including those who emulate the archetype of the Eldritch Knight) also delight in the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ranks include a number of rogues, spellcasters, and spies. Few organizations or movements in Athas operate across multiple city-states, but the Veiled Alliance is one of them. Heroes who give their
power. The Order of the Gauntlet The Free The desert wilds are dotted with the hidden camps and strongholds of Athas’s slave tribes — bands of people who have managed to escape from slavery in one or
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Assignments d6 Assignment 1 Follow a map found in an ancient tome to a long-forgotten ruin in search of treasure or lore. 2 Find a new route around or across inhospitable terrain such as a desert
giant seer is guided by visions—glimpses of possible futures, messages from a god, or whisperings of some alien consciousness—and sends adventurers into the world to fulfill whatever those visions
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
shelter is seemingly built of scraps, and in the style of the tents used by the desert nomads of Calimshan, some two thousand miles to the south.
Maccath’s shelter is made from huge tapestries and
suspended from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
shelter is seemingly built of scraps, and in the style of the tents used by the desert nomads of Calimshan, some two thousand miles to the south.
Maccath’s shelter is made from huge tapestries and
from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
androsphinx, one of the few creatures able to successfully bluff the dragon.
5 An adult gold dragon living in a desert temple helps some elf oracles interpret visions bestowed by an artifact called the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, and Thief subclasses.
Arcane Trickster Enhance Stealth with Arcane Spells
Some Rogues enhance their fine-honed skills of stealth and agility with spells, learning magical tricks to aid them in
Long Rest. BILLY CHRISTIAN Assassin Practice the Grim Art of Death An Assassin’s training focuses on using stealth, poison, and disguise to eliminate foes with deadly efficiency. While some Rogues who
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
profitable to sellswords, thieves, and rogues of every stripe. It’s plausible that adventurers in your campaign might become members of the organization—but like most residents of Faerûn, they won’t
companions that carry messages on scrolls as they fly, allowing agents to keep in contact with one another. Although the Zhentarim as a whole oppose the cult’s plans, not everyone in the Black Network
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
profitable to sellswords, thieves, and rogues of every stripe. It’s plausible that adventurers in your campaign might become members of the organization—but like most residents of Faerûn, they won’t
companions that carry messages on scrolls as they fly, allowing agents to keep in contact with one another. Although the Zhentarim as a whole oppose the cult’s plans, not everyone in the Black Network
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
profitable to sellswords, thieves, and rogues of every stripe. It’s plausible that adventurers in your campaign might become members of the organization—but like most residents of Faerûn, they won’t
companions that carry messages on scrolls as they fly, allowing agents to keep in contact with one another. Although the Zhentarim as a whole oppose the cult’s plans, not everyone in the Black Network
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
seen the earthmote believe it’s actually the petrified heart of the god Ubtao, and they consider it sacred. Priests of Ubtao used to travel here on the backs of flying dinosaurs to seek visions
for likely hiding spots for the Soulmonger. Treasure. The bookcases are filled with books, scrolls, tablets, and maps, all about Chult in one way or another. They cover history, geography, culture, and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
from its story. Long before the Dales Compact and the advent of Dalereckoning, Netheril arose as a human empire founded on the might of magic learned from the golden Nether Scrolls, artifacts at least
as old as the creator races. Flying Netherese cities drifted through the skies all over the North, but primarily they hung high over a verdant land that is now the desert of Anauroch.
Then Karsus
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Those who don’t shrink from such visions or report them to priests of Thrym receive more of the same. If a frost giant comes to relish these dreams and nightmares, as some do, Vaprak sets a troll
Vaprak’s visions, injuries the frost giant sustains heal wrong, often resulting in discolored skin, warty scars, and vestigial body parts, such as extra digits, limbs, and even extra heads. The touch
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
some task that only the god can comprehend. Before this gathering begins, the elves who have been selected start to have powerful dreams and waking visions, urging them to travel to a certain location
. At this point, each of the summoned elves must choose whether to follow the visions, because it is known that not every elf returns from an encounter with Corellon. It’s true that to be absorbed into
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
candidate’s alliance with Zinzerena’s secret cult. Eilistraee Most drow know nothing of Eilistraee. Matron mothers of the most powerful houses closely guard the scrolls that chronicle her existence. They
can show a drow how to persevere in that alien environment. The scrolls that the matron mothers guard so closely attest that Eilistraee turned against Lolth but knew better than to seek solace among
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of ink clutter each desk.
During the day, four Sacred Stone monks (see chapter 7) work in this room. At night, they return to their quarters. The books and scrolls the monks are copying from a
called “the Fane of the Eye” by powerful visions. There he found “Ironfang, the Holy Implement of Earth Power,” and took it for his own; Marlos established the Temple of Black Earth in the ruins of a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
claimed a Netherese ruin in Anauroch as her lair. The ruin lies half-buried in the desert northeast of Ascore. See chapter 12, “Doom of the Desert,” for more information on this location. Jalanthar The
stretches from the desert of Anauroch to the Forgotten Forest and the foothills of the Graypeak Mountains. Long Road The Long Road, one of the North’s busiest trade routes, begins at the gates of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
make a melee attack against that enemy.
Ulder Ravengard found the Helm of Torm’s Sight in area G11 and donned it. The helm is a nonmagical item through which Torm can send visions. Ravengard was
fallen guards turns up three wet but usable spell scrolls (mass healing word, remove curse, and tongues). In addition to the Helm of Torm’s Sight, Ravengard wears a bloodied suit of plate armor
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
are always unfocused and dart rapidly, as if seeing something no one else dares to see.
What They Want. Life hasn’t been kind to Onella, and she views her visions of prophecy as both a blessing and
on a DC 13 Intelligence (Religion) check identifies it as the symbol of Olidammara, a deity of music, revelry, wine, rogues, humor, and tricks. The owner of this establishment is Ricard Damaris
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
area is sealed with a hart crown lock (see “Crown Locks” earlier in the chapter). The walls of this room are lined with square compartments holding bundles of rolled paper scrolls. In the middle of the
13 Wisdom saving throw. On a successful save, the creature takes 7 (2d6) psychic damage as its mind is ravaged by nightmarish visions too horrible to describe. On a failed save, the creature is