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Returning 35 results for 'secret of real defeat veins'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
will of their masters. They wield a deadly combination of unarmed fighting techniques and shadow magic to deceive and defeat their foes. While on secret missions, they wear masks crafted to resemble
DC 12):
At will: minor illusion, prestidigitation
1/day each: charm person, disguise self, silent imageIron shadows are hobgoblin martial artists who serve fey and mortal courts as secret police
Monsters
Acquisitions Incorporated
-profit-and-power biz — Portentia Dran is more than she appears to be. Quite literally. The person known as Portentia is actually a changeling, who took the place of the real Portentia before her fifth
to maim, with a cruel combat style that emphasizes surprise and painful instruction. She is willing to affect any appearance or attitude to achieve her goals. But what those goals are — for herself and Dran Enterprises alike — remain a secret known only to her.
Monsters
Icewind Dale: Rime of the Frostmaiden
whom they had spoken. After turning the tower into his secret base, Dzaan visited Easthaven to gather supplies. Although he took the precaution of adopting a magical disguise, members of the local
tower contains a special room that can transform the simulacrum into a real person—or any magical illusion into the real thing, for that matter. If this change occurs, the simulacrum
Monsters
Mordenkainen Presents: Monsters of the Multiverse
than a korred. Korreds can seemingly smell veins of metal and gems. A korred on the surface can feel the rise and fall of bedrock under the earth and where caves are present, and underground it knows
pathways through the stone for miles around. Secret doors set into stone are as obvious as windows to a korred.
Korreds have hair all over their bodies, but the hair that grows on their heads is
Madam Eva
Legacy
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monsters
Curse of Strahd
in her seventies, but she is, in fact, much older.
Royal Blood. Madam Eva is Strahd’s half-sister, though Strahd is unaware of this fact. Her real name is Katarina, and she is the daughter of a
through her veins.
Mother Night. Over four hundred years ago, Katarina came to Barovia and insinuated herself into Strahd’s court, working as a maid in Castle Ravenloft. She came to know the
Monsters
Fizban's Treasury of Dragons
tactics do. (Lawful)
6
Companionship. Sure, my hoard brings me great joy. But the real treasures are the guests who stop by to see it. (Good)
Sapphire Dragon Adventures
The Sapphire
honeycombs of hidden passages, deceptively thin walls, and secret chambers that allow them to traverse the entire lair without ever being seen by intruders. The best-defended sapphire dragon lairs have no
Adult Copper Dragon
Legacy
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Monsters
Basic Rules (2014)
Copper Dragon’s Lair
Copper dragons dwell in dry uplands and on hilltops, where they make their lairs in narrow caves. False walls in the lair hide secret antechambers where the dragon stores
valuable ores, art objects, and other oddities it has collected over its lifetime. Worthless items are put on display in open caves to tantalize treasure seekers and distract them from where the real
Soldier
Legacy
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Backgrounds
Basic Rules (2014)
forget the crushing defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those worth dying for.
6
I fight for those who cannot fight for themselves
mistake in battle that cost many lives—and I would do anything to keep that mistake secret.
4
My hatred of my enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Ancient Copper Dragon
Legacy
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Monsters
Basic Rules (2014)
secret antechambers where the dragon stores valuable ores, art objects, and other oddities it has collected over its lifetime. Worthless items are put on display in open caves to tantalize treasure
seekers and distract them from where the real treasure is hidden.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
aggression toward creatures that they could defeat in a fight and that can’t be dealt with in some other manner. They are aggressive toward prey they want to eat, creatures that want to harm them, and
(secret), Jhank (hammer), Kepesk (storm), Kethend (gem), Korth (danger), Kosj (small), Kothar (demon), Litrix (armor), Mirik (song), Othokent (smart), Sauriv (eye), Throden (many), Thurkear (night), Usk (iron), Valignat (burn), Vargach (battle), Verthica (mountain), Vutha (black), Vyth (steel)
Backgrounds
Ghosts of Saltmarsh
presence (and that of your companions) a secret.
Suggested Characteristics
In general, smugglers value survival, and then profit, above other things. One could be a part of a larger
believe everyone has a price and am cynical toward those who present themselves as virtuous.
4
I struggle to trust the words of others.
5
Few people know the real me.
6
Though I act charming, I feel nothing for others and don’t know what friendship is.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
stands in a section of wall that bears the image of a dwarf wizard wielding a staff. The staff is made of real iron and is partially embedded in the stone. An arcane lock has been cast on the secret
and four stone stools.
Pillars. Three stone pillars in the east side of the room are streaked with glittering mithral veins that look like lightning bolts shooting up from the floor. (Any attempt
Monsters
Fizban's Treasury of Dragons
, my hoard brings me great joy. But the real treasures are the guests who stop by to see it. (Good)
Sapphire Dragon Adventures
The Sapphire Dragon Adventure Hooks table offers suggestions for
, and secret chambers that allow them to traverse the entire lair without ever being seen by intruders. The best-defended sapphire dragon lairs have no easily accessible entrances or exits at all, and
classes
snatch victory from the jaws of defeat, even when outarmed and outnumbered. Even when they ultimately fail, Pugilists go down swinging.
Pugilists tap into their inner strength in the form of moxie. This
can be taught how to fist fight but accessing the strength and resilience of the Pugilist can’t. The secret of mastering moxie doesn’t come from disciplined study or rigorous training, it
Backgrounds
Baldur’s Gate: Descent into Avernus
’ve learned that most of the real business of entertainment (or any other venture) happens behind the scenes. It’s easy for you to case what sorts of audiences attend what venue — like
skills as a tumbler or actor. Using your By Popular Demand feature, you can find a place to perform in any place that features combat for entertainment — perhaps a gladiatorial arena or secret
Backgrounds
Sword Coast Adventurer's Guide
defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those worth dying for.
6
I fight for those who cannot fight for themselves.
d6
Flaw
cost many lives, and I would do anything to keep that mistake secret.
4
My hatred of my enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Resolving the Mystery The characters’ interactions with the Amberdune Pack affect the resolution of this section, but they can discover what happened to the real books and find the original versions
regardless of their approach. Bloodbath It’s possible to kill or defeat the Amberdune Pack without ever hearing their side of the story. With no one to stop them, characters in this situation can
Backgrounds
Sword Coast Adventurer's Guide
never leave a friend behind.
3
My honor is my life.
4
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those
little respect for anyone who is not a proven warrior.
3
I made a terrible mistake in battle that cost many lives, and I would do anything to keep that mistake secret.
4
My hatred of my
Goblin
Legacy
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Species
Volo's Guide to Monsters
cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
, or secret backstabbing and outright fights over the title. Most often, the victor in such a struggle comes from another family of the lasher caste, and any allies of the previous boss count themselves
Backgrounds
Baldur’s Gate: Descent into Avernus
life on the battlefield. To this day, I will never leave a friend behind.
3
My honor is my life.
4
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it
keep that mistake secret.
4
My hatred of my enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
A Town Called Hollow The mining town of Pontezuela once thrived at the southern extent of the mountains known as the Silver Veins. That changed when the silver ore for which the range was named ran
name most people call the settlement and its mine. Both were abandoned years ago, making the mine a perfect place for Itzmin and Pazuzu’s faithful to hold their secret meetings.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Developments This battle will likely be a challenge to run. It is designed to create an emotional low spot in the adventure, during which overall defeat for the forces of good looks like a real
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Developments This battle will likely be a challenge to run. It is designed to create an emotional low spot in the adventure, during which overall defeat for the forces of good looks like a real
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
killed the real priest, stole his robes, and threw his body and holy symbol off the train. The slaad works for an evil, multiverse-spanning organization called the Syndicate of Terror, Extortion
STEAL’s rival, the Golden Vault.) If you’re weaving multiple adventures from this anthology into your campaign, one or more villains from earlier adventures might have secret ties to this evil
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
multiverse the unreality depicts. Each unreality’s manifested secret is represented by an object that, although not “real” in the characters’ reality, looks real in the demiplane and bears Vecna’s
in Vecna’s Grasp. Once the characters enter an unreality, the only way for them to leave is by finding and touching the demiplane’s manifested secret, then injecting the manifested secret with enough
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. What used to be a comically posed owlbear painted on wood is transforming into a real and enraged owlbear, and it’s rampaging right toward you!
The owlbear prop turns into an actual attacking owlbear
stage crew step up in the background to deal with lesser threats as other props animate and begin to fly around the stage. Once the characters defeat the owlbear, it turns back into a wooden prop and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
actually yellow mold (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide) covered by a permanent major image spell (save DC 15). The bones, spider, and sword hilt are real. Eastern Door
the secret door. The door can be opened by stepping forcibly upon an obvious cobblestone that is slightly raised from the floor. The door has two facing panels that pivot inward when it is opened
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Developments If the characters defeat Arauthator, the reactions of Oyaviggaton’s other inhabitants are dependent on whether the dragon is killed or driven off. If Arauthator is killed, the ice toads
expanse of the Sea of Moving Ice and find a new home where Arauthator can’t track them. The dragon is vengeful, but with everything else going on, Maccath believes Arauthator won’t put any real effort into
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Developments If the characters defeat Arauthator, the reactions of Oyaviggaton’s other inhabitants are dependent on whether the dragon is killed or driven off. If Arauthator is killed, the ice toads
expanse of the Sea of Moving Ice and find a new home where Arauthator can’t track them. The dragon is vengeful, but with everything else going on, Maccath believes Arauthator won’t put any real effort into
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
facing the might of one of the multiverse’s most powerful good-aligned spellcasters, so the warlord devised a plot to trick Alustriel into helping him defeat Vecna. With the help of spies, Kas learned
Mordenkainen using the Crown of Lies and received Alustriel’s summons to her sanctum in Sigil, the City of Doors. Throughout this adventure, the real Mordenkainen is traveling the multiverse, unaware
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the impossible seem real. Some illusionists — including many gnome wizards — are benign tricksters who use their spells to entertain. Others are more sinister masters of deception, using their
dissipates. Once you use this feature, you can’t use it again until you finish a short or long rest. Illusory Reality By 14th level, you have learned the secret of weaving shadow magic into your
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
glade and its surrounding forest always thrive, offering shelter and bounty to the creatures who dwell there. But this verdant region hides a dark secret. A forgotten empire of giants used a network
landscape around them. Though the forest is real for all practical purposes, it is a magical illusion concealing a region of sinister corruption.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
is stolen (see “Stolen Goods” below). Roleplaying Nezzarum. Nezzarum has been waiting here in the hope that adventurers would come and defeat Xia and her cult, knowing that he isn’t strong enough to
defeat them on his own. If combat breaks out in T12 and Nezzarum is aware of it (either because Xia comes and implores the statue of Orcus for aid or because he notices the battle unfolding from his
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
purpose or roll on the following table. d10 Purpose 1 Aligned: The item seeks to defeat or destroy those of a diametrically opposed alignment. (Such an item is never neutral.) 2 Bane: The item seeks
to defeat or destroy creatures of a particular kind, such as fiends, shapechangers, trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
32. Secret Door The portal to the south can’t be detected by any magical means, but a successful DC 15 Wisdom (Perception) check enables a character to notice that the wall at this location has a
inserted in the hole and then removed, the door will sink into the floor, revealing itself to be a stone-sheathed adamantine slab of tremendous thickness. There can be no real doubt that the end of the adventure—one way or another—is near.