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Returning 35 results for 'secret of rites dance variant'.
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Monsters
Mythic Odysseys of Theros
the land while carrying or seeking vital information for their masters.The first anvilwroughts were created by the god of the forge, Purphoros. He gave the secret of breathing life into these metal
sands of time or are guarded by ancient monsters.
Constructed Nature. An anvilwrought doesn't require air, food, drink, or sleep.
VARIANT: ANVILWROUGHT RAPTOR FAMILIAR
Some anvilwrought raptors are
Monsters
Waterdeep: Dragon Heist
who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently adopted the Black Viper's persona to lead a secret life of crime. Like many other nobles
effort to prove this conception wrong and win others' respect, Esvele has been brought up to be the most proper noble possible, partaking in lessons of etiquette, dance, and poise as befits someone
Classes
Player’s Handbook (2014)
particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret
Monsters
Candlekeep Mysteries
magic, glyph of warding, slow
4th level (3 slots): blight, polymorph
5th level (2 slots): dominate person, seeming
6th level (1 slot): Otto's irresistible dance
For casting these spells, each hag
with her.Three Green Hag (Coven Variant);green hags named Dread Morgan, Vile Sazha, and Auntie Greenbones were once rivals who dwelled in an area of the Feywild coterminous with the High Forest. A
Nature Domain
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Player’s Handbook (2014)
particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret
Monsters
Eberron: Rising from the Last War
are spread throughout Khorvaire as well. Beggars and generals, mayors and merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the
Dreaming Dark has long experience in weaving dreams that can convince mortals to surrender their bodies.
VARIANT: QUORI VESSEL
The Inspired are vessels for quori spirits, allowing the quori to
Monsters
Eberron: Rising from the Last War
throughout Khorvaire as well. Beggars and generals, mayors and merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark
has long experience in weaving dreams that can convince mortals to surrender their bodies.
VARIANT: QUORI VESSEL
The Inspired are vessels for quori spirits, allowing the quori to manifest a portion
Monsters
Eberron: Rising from the Last War
heard of the Inspired lords in Riedra — never realizing that Inspired are spread throughout Khorvaire as well. Beggars and generals, mayors and merchants might all be secret servants of the
Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark has long experience in weaving dreams that can convince mortals to surrender their bodies.
VARIANT: QUORI
Entertainer
Legacy
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Backgrounds
Player’s Handbook (2014)
anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
Skill
liking to you.
Variant Entertainer: Gladiator
A gladiator is as much an entertainer as any minstrel or circus performer, trained to make the arts of combat into a spectacle the crowd can
Monsters
Mordenkainen Presents: Monsters of the Multiverse
one Wave of Sorrow attack.
Dance, My Puppet! One creature charmed by Graz’zt that Graz’zt can see must use its reaction to move up to its speed as Graz’zt directs.The appearance of
kindness.
Cults devoted to him are secret societies of indulgence, often using their debauchery to subjugate others through blackmail, addiction, and manipulation. They wear alabaster masks with
Monsters
Eberron: Rising from the Last War
merchants might all be secret servants of the Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark has long experience in weaving dreams that can convince mortals to
surrender their bodies.
VARIANT: QUORI VESSEL
The Inspired are vessels for quori spirits, allowing the quori to manifest a portion of their power while the vessel is possessed. An Inspired can
Graz'zt
Legacy
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Monsters
Out of the Abyss
legendary actions at the start of his turn.
Attack. Graz’zt attacks once with the Wave of Sorrow.
Dance, My Puppet! One creature charmed by Graz’zt that Graz’zt can see must use its
pleasure palaces where nothing is forbidden, save moderation or kindness.
The dark Prince of Pleasure considers restriction the only sin, and takes what he wants. Cults devoted to him are secret societies
Backgrounds
Baldur’s Gate: Descent into Avernus
dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
Skill Proficiencies: Acrobatics, PerformanceTool Proficiencies: Disguise kit, one
occupation or social class that frequents the establishment. This contact is delighted to talk with you, and to listen.
Variant Entertainer: Gladiator
A gladiator is as much an
Monsters
Fizban's Treasury of Dragons
a night hag (coven variant);night hag coven are determined to prevent an adult moonstone dragon from contacting creatures in the dream realm, and the dragon has no idea why.
7
An adult
round. While there, the target is stunned. When the effect ends, the target reappears in the space it left or in the nearest unoccupied space.
Compulsive Dance. The dragon targets a creature it can
Monsters
Eberron: Rising from the Last War
island domain.
Long ago, it was revealed that the elven line of Vol — a house that practiced the art of necromancy and bore the Dragonmark of Death — was engaged in secret blood rites
Backgrounds
Sword Coast Adventurer's Guide
easily pick out the dens of criminal activity in a community, although you’re more likely to be welcome in the former locations rather than the latter.
Variant: Investigator
Rarer
cost many lives, and I would do anything to keep that mistake secret.
4
My hatred of my enemies is blind and unreasoning.
5
I obey the law, even if the law causes misery.
6
I’d rather eat my armor than admit when I’m wrong.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Masquerade Developments d8 Event 1 A student approaches the character and asks them to dance. The student reveals their feelings, those of another student, or some secret to the character during the
dance. 2 A character overhears a group of students planning a mean-spirited prank on another student. The character can thwart the prank, but risks having a bucket of ink being spilled on them or
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
against the south wall, on which several bodies lie wrapped in funeral shrouds.
The wooden platform is used as a dais for religious rites. The faithful are brought here after death, blessed, and then
Moghadam’s thieves, as well as one of those thieves (a female human). Secret Door Seven small knobs of stone protrude from the south wall at the level of the platform. A character who succeeds on a DC 12
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
variant feature that ties the background to a group in Baldur’s Gate, provided to give characters an additional connection to the city. Characters may choose to replace the standard feature of their
background with one of these variant features. Each background also includes a bonus feature that marks a character as a native of Baldur’s Gate who’s familiar with the city — both its streets and its
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
variant feature that ties the background to a group in Baldur’s Gate, provided to give characters an additional connection to the city. Characters may choose to replace the standard feature of their
background with one of these variant features. Each background also includes a bonus feature that marks a character as a native of Baldur’s Gate who’s familiar with the city — both its streets and its
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to extract the mithral from the pillars proves futile.)
Xindulus. An invisible ultroloth named Xindulus guards a secret door leading to a 10-foot-wide spiral staircase that descends to level 22 (see
“Secret Door” below).
If anyone opens the secret door, the ultroloth appears and tries to slay them. It ignores those who leave the secret door alone, allowing them to move through the area
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Variant Abilities When a beholder’s dream-imagination runs wild, the result can be an offspring that has an unusual or unique set of abilities. Rather than the standard powers of a beholder’s central
eye and eyestalks, the creature has one or more variant abilities — guaranteed to surprise any enemies who thought they knew what they were getting themselves into. This section provides several
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The Believers A dozen of the Red Larch town elders have a secret: They belong to a secret society that calls itself “the Believers.” It isn’t quite a cult, although it has special ceremonies and
rites passed down for generations. It isn’t quite a civic organization, despite the fact that some of the wealthiest and most powerful people in Red Larch are members. The members of the Believers use
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Inspiration for the DM Another way to use the inspiration deck is to make its effects available to monsters and villains. In this variant, each time a player expends inspiration, the DM also draws a
card from the deck. Rather than adding it to the communal hand, you keep that card secret until you play it on behalf of one of the characters’ opponents. You can play your inspiration cards soon
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
).
Secret Door. The slime obscures a secret door. Ability checks made to search the walls for secret doors are made with disadvantage until the slime is scraped off the section of wall in which the
secret door is hidden.
Altar. What appears at first viewing to be a glistening altar of variegated gray stone is, in fact, a hollow glass altar with three psychic gray oozes sealed inside it.
The
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wardrobe, read: A plain white dress yellowed with age flies out of the wardrobe and begins to dance in the middle of the room. The dress flaps around to the music of the storm. If anyone touches the dancing
south wall, behind the hanging mirror west of the wardrobe, is a secret door. It can be pulled open to reveal a closet choked with dust and cobwebs and that contains a wooden ladder that leads up 20 feet to another secret door in the tower stairway (area K20). The staircase leads down to area K24.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Rod of Seven Parts, Kas mocks them for those specific failures, saying they can’t even dance on puppet strings properly. Kas doesn’t think he has anything to fear from the Chime of Exile, and he’s
behind him and pulls him through. Visible within the rift is a smoky, red-tinged skyline full of mountains. Kas’s Secret. As Kas is pulled back to Tovag, the characters’ links to Vecna flare. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from their own secret passageways or induce builders to make new ones. After centuries of such unreliable maintenance, the Old Wall stands proud and strong, but only outwardly so. In truth, the
barrier is riddled with numerous secret holes through — or, more often, underneath — its stones. Knowledge of such secret passages’ locations is jealously guarded, and the hidden ways are used only
Magic Items
Tasha’s Cauldron of Everything
;green hags in a Green Hag (Coven Variant);coven
When you damage a target that hasn’t taken a turn in this combat, the target takes an extra 3d10 slashing damage from ghostly blades.
5
long rest, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion.
6
The Stable Hand’s Secret (sweet-tasting human canine)
2 Incubus;incubi
When you make a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
assault the Feywild. Just as the fomorians were banished into the Underdark, so too did Annam banish Karontor to a subterranean prison. Priests and Rites. Few dare to worship Karontor, even in secret
and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
colored costumes and feathered headdresses and indulge in feasting, song, and dance. After its recent years of prosperity, a cloud has settled over the city. Political dissidents are rumored to
regularly hires mercenaries and spies to investigate her rivals’ secrets. The Bloodletters laborers’ union opposes the leadership of the aristocracy at every turn. And beneath it all, the dire secret on which Zinda’s prosperity was built waits to be exposed.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. These uprights can be toppled by creatures with a combined Strength score of 80 or higher. In the middle of the circle, two humanoid figures dance around a deer carcass, each wearing the rotting head
boar arrives once both anchorites are dead, appearing out of nowhere in the middle of the circle with a thunderclap. Gorthok fights to the death. Secret Trapdoors. Any character who searches the hilltop
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
from their own secret passageways or induce builders to make new ones. After centuries of such unreliable maintenance, the Old Wall stands proud and strong, but only outwardly so. In truth, the
barrier is riddled with numerous secret holes through — or, more often, underneath — its stones. Knowledge of such secret passages’ locations is jealously guarded, and the hidden ways are used only
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
) check measures your ability to recall lore about deities, rites and prayers, religious hierarchies, holy symbols, and the practices of secret cults. Other Intelligence Checks The DM might call for an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
(Religion) check you make when you take the Study action to recall lore about deities, rites and prayers, hierarchies, holy symbols, and the practices of secret cults. Enlarging the Facility. You can
Library behind a locked or secret door. Research: Helpful Lore. When you issue the Research order to this facility, you commission the facility’s hireling to search the Archive for helpful lore. The work