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Returning 35 results for 'seek'.
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Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Seek the Keep Characters have random encounters with raiders when they enter Greenest, but this one should be their first mission of the chapter. It begins when a terrified human family (father
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Seek the Keep Characters have random encounters with raiders when they enter Greenest, but this one should be their first mission of the chapter. It begins when a terrified human family (father
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hide-and-Seek Challenge The Hide-and-Seek Challenge is sponsored by Madam Kulp, who creates luxurious fashions from silk spun by tut-krogh caterpillars. Her event takes place in the eastern event
hide-and-seek with my gentle friends?”
Madam Kulp is an elderly gnome woman (neutral noble). If the characters accept her challenge, she hops up and opens a trapdoor at the center of the tent. A ladder
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hide-and-Seek Challenge The Hide-and-Seek Challenge is sponsored by Madam Kulp, who creates luxurious fashions from silk spun by tut-krogh caterpillars. Her event takes place in the eastern event
hide-and-seek with my gentle friends?”
Madam Kulp is an elderly gnome woman (neutral noble). If the characters accept her challenge, she hops up and opens a trapdoor at the center of the tent. A ladder
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Seek the Keep Characters have random encounters with raiders when they enter Greenest, but this one should be their first mission of the chapter. It begins when a terrified human family (father
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hide-and-Seek Challenge The Hide-and-Seek Challenge is sponsored by Madam Kulp, who creates luxurious fashions from silk spun by tut-krogh caterpillars. Her event takes place in the eastern event
hide-and-seek with my gentle friends?”
Madam Kulp is an elderly gnome woman (neutral noble). If the characters accept her challenge, she hops up and opens a trapdoor at the center of the tent. A ladder
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Episode 5: Hide and Seek AIRSHIP ATTACK BY THE SIX The characters (now 5th level) know that Horn Enclave is the hiding place of the last unclaimed clockwork component of the Orrery of the Wanderer
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Seek the Keep Characters have random encounters with raiders when they enter Greenest, but this one should be their first mission of the chapter. It begins when a terrified human family (father
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Seek the Keep Characters have random encounters with raiders when they enter Greenest, but this one should be their first mission of the chapter. It begins when a terrified human family (father
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Seek the Keep Characters have random encounters with raiders when they enter Greenest, but this one should be their first mission of the chapter. It begins when a terrified human family (father
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Episode 5: Hide and Seek AIRSHIP ATTACK BY THE SIX The characters (now 5th level) know that Horn Enclave is the hiding place of the last unclaimed clockwork component of the Orrery of the Wanderer
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Seek the Keep (p. 24) In the final sentence of the boxed text, the number of kobolds is now seven.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Seek the Keep (p. 24) In the final sentence of the boxed text, the number of kobolds is now seven.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Episode 5: Hide and Seek AIRSHIP ATTACK BY THE SIX The characters (now 5th level) know that Horn Enclave is the hiding place of the last unclaimed clockwork component of the Orrery of the Wanderer
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Seek the Keep (p. 7 & 8) In the second sentence of the first paragraph, change “eight kobolds” to “seven kobolds”. In the Rewards section, add a new paragraph at the end that reads: “Alternatively
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Seek the Keep (p. 24) In the final sentence of the boxed text, the number of kobolds is now seven.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Seek the Keep (p. 7 & 8) In the second sentence of the first paragraph, change “eight kobolds” to “seven kobolds”. In the Rewards section, add a new paragraph at the end that reads: “Alternatively
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Seek the Keep (p. 7 & 8) In the second sentence of the first paragraph, change “eight kobolds” to “seven kobolds”. In the Rewards section, add a new paragraph at the end that reads: “Alternatively
Magic Items
Dungeon Master’s Guide
still seek to work Vecna’s will in the world.
The Eye of Vecna and the Hand of Vecna are separate Artifacts that might be found together or separately. The eye looks like a bloodshot organ torn
Monsters
Lorwyn: First Light
damage only.Most Lorwyn merrow are Merrow Haranguers, who seek to overwhelm others with a glut of highly critical language to get their way.
Merrow
Merrow are primarily water-dwelling people who
Monsters
Forgotten Realms: Adventures in Faerûn
spores.
Deep dragons covet treasure and knowledge. Some deep dragons seek to gain knowledge via experience and travel, slithering through caverns and seas of the Underdark to map hidden passages for
Monsters
Forgotten Realms: Adventures in Faerûn
.
Deep dragons covet treasure and knowledge. Some deep dragons seek to gain knowledge via experience and travel, slithering through caverns and seas of the Underdark to map hidden passages for dozens of
Monsters
Forgotten Realms: Adventures in Faerûn
around their faces, to imbue their breath with terror-inducing spores.
Deep dragons covet treasure and knowledge. Some deep dragons seek to gain knowledge via experience and travel, slithering
Monsters
Forgotten Realms: Adventures in Faerûn
imbue their breath with terror-inducing spores.
Deep dragons covet treasure and knowledge. Some deep dragons seek to gain knowledge via experience and travel, slithering through caverns and seas of
Friends
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Player’s Handbook (2014)
to influence its mood and becomes hostile toward you. A creature prone to violence might attack you. Another creature might seek retribution in other ways (at the DM’s discretion), depending on the nature of your interaction with it.
Equipment
from. At night, occasional motes of white light shoot off from these broken bits.Brewers seek this material for its inherent magical quality, which they can use for various purposes.
Berserker
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
","rollAction":"Greataxe","rollDamageType":"slashing"} slashing damage.Unpredictable berserkers come together in war parties and seek conflict wherever they can find it.
Monsters
Mythic Odysseys of Theros
for insights.
Divine Influence. Just as oracles seek insights from interpreting the divine, so too do gods occasionally seek to manipulate the world through oracles. Sometimes a god might speak
divine omens (such as those presented in chapter 4) might seek out an oracle to gain a clearer vision of the god’s intentions. Finding an oracle, though, or one experienced in interpreting certain types of visions, might prove to be an adventure in its own right.
Magic Items
Princes of the Apocalypse
This small dart is decorated with designs like windy spirals that span the length of its shaft.
When you whisper the word “seek” and hurl this dart, it seeks out a target of your choice
Monsters
Princes of the Apocalypse
":"Maul","rollDamageType":"bludgeoning"} bludgeoning damage.Unpredictable berserkers come together in war parties and seek conflict wherever they can find it.
Monsters
Storm King's Thunder
":"damage","rollAction":"magicitem","rollDamageType":"slashing"} slashing damage.Unpredictable berserkers come together in war parties and seek conflict wherever they can find it.
Monsters
Baldur’s Gate: Descent into Avernus
":"damage","rollDamageType":"necrotic"} necrotic damage.Those who follow Myrkul are either wizards or those who seek to master the necromantic arts.
Delvers into Lore. Cultists of Myrkul study rituals
that allow them to force the souls of the dead into service, compelling them to answer questions and share forgotten lore. They seek out arcane secrets in ancient ruins, and attempt to steal
Monsters
Dragons of Stormwreck Isle
with one another while they are within 30 feet of each other. The effect lasts for 1 hour.Myconids are intelligent, mobile fungi that live in caves, seek enlightenment, and dislike violence.
Myconid
adult;Adult myconids live and work together in colonies and practice a form of communal meditation called a meld, in which they seek to transcend mundane reality through shared hallucination.
Myconid leaders like Sinensa use their Hallucination Spores to help myconids create melds.
Monsters
Princes of the Apocalypse
);{"diceNotation":"2d6+3","rollType":"damage","rollAction":"Greatsword","rollDamageType":"slashing"} slashing damage.Unpredictable berserkers come together in war parties and seek conflict wherever they can find it.
Monsters
Baldur’s Gate: Descent into Avernus
spell slot of 2nd level or higher, the damage increases by 1d8;{"diceNotation":"1d8","rollType":"roll"} for each slot level above 1st.Those who follow Myrkul are either wizards or those who seek to
lore. They seek out arcane secrets in ancient ruins, and attempt to steal spellbooks and other tomes from wizards outside of the cult.
Cult Ranks. A follower of Myrkul wields a flail that has a skull