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                        Returning 35 results for 'seeking score adventurer'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     enmity is overt. The character should experience the devil’s malevolent efforts on multiple occasions. Seeking out the fiend shouldn’t be a simple task, and the adventurer should clash with
                                                
                                            
                                                
                                                     one of your ability scores by 2. You can’t decrease an ability that has a score of 5 or lower. Alternatively, you can choose not to adjust your ability scores, in which case this card has no
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     changelings develop identities that have more depth, crafting whole personas complete with histories and beliefs. A changeling adventurer might have personas for many situations, including negotiation
                                                
                                            
                                                
                                                     Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     followed, Jander wandered as a mysterious adventurer, secretly seeking a cure for vampirism. He’s discovered multiple remedies, but none work for him. In recent decades, his attempt to save a fellow
                                                
                                            
                                                
                                                    Jander Sunstar Born on the world of Toril, the high elf Jander Sunstar was an adventurer tragically transformed into a vampire. After defeating his master, he wandered far, struggling against his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    What Do You Want? As a Clifftop adventurer, you’re regularly putting your life on the line. What is it that brought you to this risky line of work? Is it just about the gold? Are you driven by
                                                
                                            
                                                
                                                     academic curiosity? Are you seeking the answer to a particular mystery, or searching for clues about an ancient threat? Are you primarily interested in your reputation—perhaps hoping to gain entry to the legendary Wayfinder’s Foundation, or to prove yourself to your family or your true love?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Wyvern Animals:  Mammoth Rhinoceros    Key NPCs  Name Role Stat Block Location   Aerstigga Giant seeking to ally with Challidax Frost Giant D16 Ardrandal and Forstrorri Giants loyal to Ralvald Frost
                                                
                                            
                                                
                                                     halfling adventurer — D16 Gelida Trapped lair denizen Ice Mephit D9 Grahlista Human quest giver Priest (Medium, Neutral Good) “Beginning the Adventure” Grimvel and Luskegga Giants loyal to Aerstigga
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    , many are captured and kept by unscrupulous folk seeking guardians for their treasures. The remains of Petrified creatures litter the area where a basilisk hunts. These might be mundane creatures or
                                                
                                            
                                                
                                                     ears open.
 —X the Mystic’s 
Rules of Dungeon Survival
  Petrified Basilisk Victims   1d8 A Basilisk Used Its Gaze to Petrify...   1 An adventurer with an ornate key hanging around their neck. 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     Valenar history and the lore of potential enemies? As a half-elf you might be an entertainer, a sailor, or a guild artisan working to support the elf army… or a charlatan seeking seeking intrigue and
                                                
                                            
                                                
                                                     hope to achieve as an adventurer? Have you left Valenar behind, or are your aspirations tied to the kingdom? As a half-elf with Valenar blood, do you want to be recognized as a true Valenar—granted a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    ? How does this threat connect to the Darklord seeking their desires? Consider who might need the characters’ aid and might guide them to deeper mysteries. Detail Key Locations. Briefly describe distinct
                                                
                                            
                                                
                                                     immediately spiraling into violence. For inspiration, consider the circumstances on the Darklord Interactions table. Darklord Connections    d8 Connection 
     1  An adventurer reminds the Darklord of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     to resources. Players track renown separately for each group their characters are associated with. For example, an adventurer might have a Renown Score of 5 with one faction and a Renown Score of 20
                                                
                                            
                                                
                                                     or party’s Renown Score starts at 0, then increases as characters earn favor and reputation with respect to the group. You can tie benefits to a character’s renown, including ranks, titles, and access
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     be a character with plenty of training and experience in the dangerous life of an adventurer. Sometimes called tomb raiders or grave robbers, such characters know that groundbreaking work requires
                                                
                                            
                                                
                                                     Financier. Whether they’re hunting for grants or seeking donations from wealthy philanthropists, the Financier seeks the funds to pay for academic expeditions. Such characters might know their ways around
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    . Awakened Tree Huge Plant, Neutral
 AC 13 Initiative −2 (8)
 HP 59 (7d12 + 14)
 Speed 20 ft.
     Ability Score Mod Save 
    Str  19  +4  +4 
  Dex  6  −2  −2 
  Con  15  +2  +2 
      Ability
                                                
                                            
                                                
                                                     Score Mod Save 
    Int  10  +0  +0 
  Wis  10  +0  +0 
  Cha  7  −2  −2 
   
 Vulnerabilities Fire
 Resistances Bludgeoning, Piercing
 Senses Passive Perception 10
 Languages Common plus one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     trainer — perhaps a retired adventurer or champion who is willing to serve as a mentor. The trainer might be a reclusive wizard or haughty sorcerer who owes the queen a favor, the knight-commander of
                                                
                                            
                                                
                                                     an epic boon. These two options can be awarded to a character more than once.
 Ability Score Improvement. The character can increase one ability score by 2 or increase two ability scores by 1 each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     an adventurer as part of your druidic calling, or did you first spend time as a caretaker of a sacred grove or spring? Perhaps your homeland was befouled by evil, and you took up an adventuring life in
                                                
                                            
                                                
                                                     hopes of finding a new home or purpose. Quick Build You can make a druid quickly by following these suggestions. First, Wisdom should be your highest ability score, followed by Constitution. Second
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Copper Dragon Wyrmling Copper dragon wyrmlings venture into the world seeking to make friends and discover wonders. They sometimes get into trouble, but those who help them can become their friends
                                                
                                            
                                                
                                                     for life. Copper Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good
 AC 16 Initiative +3 (13)
 HP 22 (4d8 + 4)
 Speed 30 ft., Climb 30 ft., Fly 60 ft.
     Ability Score Mod Save 
    Str  15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Copper Dragon Wyrmling Dragon of Curiosity and Community Copper dragon wyrmlings venture into the world seeking to make friends and discover wonders. They sometimes get into trouble, but those who
                                                
                                            
                                                
                                                    .
     Ability Score Mod Save 
    Str  15  +2  +2 
  Dex  12  +1  +3 
  Con  13  +1  +1 
      Ability Score Mod Save 
    Int  14  +2  +2 
  Wis  11  +0  +2 
  Cha  13  +1  +1 
   
 Skills Perception
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    , recently hatched ones might hunt one another, seeking dominance over their clutch and slaying rivals they can’t subjugate. Black Dragon Wyrmling Medium Dragon (Chromatic), Chaotic Evil
 AC 17 Initiative
                                                
                                            
                                                
                                                     +4 (14)
 HP 33 (6d8 + 6)
 Speed 30 ft., Fly 60 ft., Swim 30 ft.
     Ability Score Mod Save 
    Str  15  +2  +2 
  Dex  14  +2  +4 
  Con  13  +1  +1 
      Ability Score Mod Save 
    Int
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     Adventurers’ Guild. This is serves as a social club for adventurers and a one-stop marketplace for anyone seeking to hire a capable and reliable champion. If you’re part of the CAG you have access to
                                                
                                            
                                                
                                                     the guild hall and a host of potential friends and allies. Perhaps you have a mentor at the guild, a retired adventurer who regales you with tales of her epic deeds. Or maybe you’ve take a novice
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     front lines in the war against it, seeking to sunder Lolth’s web. Ability Score Increase. Your Charisma score increases by 1. Superior Darkvision. Your darkvision has a radius of 120 feet. Sunlight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Salamander Most salamanders are arrogant yet curious, seeking to create artful blazes or burn that which has never been burned. They eagerly explain their work to strangers before trying to determine
                                                
                                            
                                                
                                                     30 ft., Climb 30 ft.
     Ability Score Mod Save 
    Str  18  +4  +4 
  Dex  14  +2  +2 
  Con  15  +2  +2 
      Ability Score Mod Save 
    Int  11  +0  +0 
  Wis  10  +0  +0 
  Cha  12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     curse stole their wings and transformed their voices. Now kenku slip through the shadows of cities and the Shadowfell, trying to recover what they’ve lost. To some, this means seeking an end to their
                                                
                                            
                                                
                                                    , and signal to allies.   Kenku Medium Monstrosity, Neutral
 AC 13 Initiative +3 (13)
 HP 13 (3d8)
 Speed 30 ft.
     Ability Score Mod Save 
    Str  10  +0  +0 
  Dex  16  +3  +3 
  Con  10  +0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Gray Slaad Gray slaadi arise from green slaadi transformed by the Spawning Stone or slaad lords. They explore the planes, seeking Humanoid communities to invade near planar pathways. Gray Slaad
                                                
                                            
                                                
                                                     Medium Aberration, Chaotic Neutral
 AC 18 Initiative +7 (17)
 HP 150 (20d8 + 60)
 Speed 40 ft.
     Ability Score Mod Save 
    Str  19  +4  +4 
  Dex  17  +3  +3 
  Con  16  +3  +3 
      Ability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Spined Devil Devil of Intrusion and Suspicion Habitat: Planar (Nine Hells); Treasure: None Spined devils, also known as spinagons, lurk in the shadows of the Lower Planes, seeking secrets for their
                                                
                                            
                                                
                                                    )
 Speed 20 ft., Fly 40 ft.
    Ability Score Mod Save   Str 10 +0 +0 Dex 15 +2 +2 Con 12 +1 +1     Ability Score Mod Save   Int 11 +0 +0 Wis 14 +2 +2 Cha 8 −1 −1   
 Resistances Cold
 Immunities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     reward for one of the following accomplishments: Restoring a god’s most sacred shrine Foiling an apocalyptic plot by a god’s enemies Helping a god’s favored servant complete a quest An adventurer might
                                                
                                            
                                                
                                                     Blessing of Health at once. You can easily create more Blessings by mimicking the properties of a Wondrous Item. Blessing of Health Supernatural Gift (Blessing) Your Constitution score increases by 2, up
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     similar deals. They often dwell near ruins, seeking mysterious magic they can use to gain riches and influence. Lamias use magical illusions and enchantments to trick others into serving them. They
                                                
                                            
                                                
                                                     (13d10 + 26)
 Speed 40 ft.
    Ability Score Mod Save   Str 16 +3 +3 Dex 13 +1 +1 Con 15 +2 +2     Ability Score Mod Save   Int 14 +2 +2 Wis 15 +2 +2 Cha 16 +3 +3   
 Skills Deception +7, Insight +4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    , he took to the life of an adventuring wizard, seeking to see the world and what magic exists beyond dusty tomes. Although his travels have only just begun, Andir knows that one day his road will lead
                                                
                                            
                                                
                                                     another 1st-level spell: Tenser’s floating disk. 4th 27 (5d8 + 5) Ability Score Improvement. Andir’s Intelligence score increases by 2, raising the modifier by 1, so increase the following numbers by 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     alongside trophies and bones from their recent kills. Brave souls seeking to distract or temporarily appease a chimera can do so by offering it treasure and food. Chimera Large Monstrosity, Chaotic Evil
 AC
                                                
                                            
                                                
                                                     14 Initiative +0 (10)
 HP 114 (12d10 + 48)
 Speed 30 ft., Fly 60 ft.
     Ability Score Mod Save 
    Str  19  +4  +4 
  Dex  11  +0  +0 
  Con  19  +4  +4 
      Ability Score Mod Save
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    , seeking knowledge unavailable in their own lands. Svirfneblin Subrace Traits The svirfneblin subrace has the gnome traits in the Player’s Handbook, plus the subrace traits below. Unlike other gnomes
                                                
                                            
                                                
                                                    , svirfneblin tend to be neutral, they weigh 80 to 120 pounds, and they reach maturity at 25 and live 200 to 250 years. Ability Score Increase. Your Dexterity score increases by 1. Superior Darkvision
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     circumstances allowing it to fulfill its task. 
   
 Invisible Stalker Large Elemental, Neutral
 AC 14 Initiative +7 (22)
 HP 97 (13d10 + 26)
 Speed 50 ft., Fly 50 ft. (hover)
     Ability Score Mod
                                                
                                            
                                                
                                                     Save 
    Str  16  +3  +3 
  Dex  19  +4  +4 
  Con  14  +2  +2 
      Ability Score Mod Save 
    Int  10  +0  +0 
  Wis  15  +2  +2 
  Cha  11  +0  +0 
   
 Skills Perception +8, Stealth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Shambling Mound Manifestation of Primeval Power Habitat: Forest, Swamp; Treasure: None Robson Michel  Shambling mounds—also known as “shamblers”—embody the tenacity of the wilderness, seeking only to
                                                
                                            
                                                
                                                    
 AC 15 Initiative −1 (9)
 HP 110 (13d10 + 39)
 Speed 30 ft., Swim 20 ft.
    Ability Score Mod Save   Str 18 +4 +4 Dex 8 −1 −1 Con 16 +3 +3     Ability Score Mod Save   Int 5 −3 −3 Wis 10 +0 +0 Cha
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     adventurer seeking “the shadow glass,” which he expected to be a great treasure. Within a stack of old bills marked “Past Due,” the characters find an unsigned and apparently unsent letter from Machil
                                                
                                            
                                                
                                                    Rillyn House After arriving in Baldur’s Gate, the characters can make general inquiries about the retired adventurer and patriar Machil Rillyn. They learn that Rillyn House, his noble estate, is in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    : Restoring the most sacred shrine of a god Foiling an earthshaking plot by the enemies of a god Helping a god’s favored servant complete a holy quest An adventurer might also receive a blessing in advance of
                                                
                                            
                                                
                                                     Constitution score increases by 2, up to a maximum of 22. Blessing of Protection You gain a +1 bonus to AC and saving throws. Blessing of Magic Resistance You have advantage on saving throws against spells
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Dexterity (Acrobatics) check to avoid falling off. An adventurer who reaches an egg cluster and has a suitable cutting tool (such as a dagger, sword, or axe) can carefully hack an egg out in 2d4 minutes
                                                
                                            
                                                
                                                     11 19–20 1 purple worm  The giant spider walks on the ceiling and surprises the adventurers unless someone in the party has a passive Wisdom (Perception) score of 14 or higher. If a purple worm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     need of repair. 5 Skeleton belonging to a famous adventurer. 6 Tablet bearing a mysterious message.  Gelatinous Cube Large Ooze, Unaligned
 AC 6 Initiative −4 (6)
 HP 63 (6d10 + 30)
 Speed 15 ft
                                                
                                            
                                                
                                                    .
    Ability Score Mod Save   Str 14 +2 +2 Dex 3 −4 −4 Con 20 +5 +5     Ability Score Mod Save   Int 1 −5 −5 Wis 6 −2 −2 Cha 1 −5 −5   
 Immunities Acid; Blinded, Charmed, Deafened, Exhaustion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     only to feed and spread. 2 The larvae of another creature and require electrically charged environs to reproduce. 3 Seeking to escape some catastrophe or terror lurking in the depths. 4 Supernaturally
                                                
                                            
                                                
                                                    )
 Speed 10 ft., Fly 30 ft. (hover)
    Ability Score Mod Save   Str 15 +2 +2 Dex 14 +2 +2 Con 13 +1 +1     Ability Score Mod Save   Int 12 +1 +1 Wis 11 +0 +0 Cha 9 −1 −1   
 Skills Perception +4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     alike, seeking to hoard power and spread suffering. These sinister masterminds often work with other yugoloths, but they might compel nearly any creature into their service. If coercion doesn’t work
                                                
                                            
                                                
                                                     a foe’s homeland.  Ultroloth Medium Fiend (Yugoloth), Neutral Evil
 AC 19 Initiative +8 (18)
 HP 221 (26d8 + 104)
 Speed 30 ft., Fly 60 ft. (hover)
    Ability Score Mod Save   Str 19 +4 +4 Dex 16
                                                
                                            
                                        






