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Returning 35 results for 'servants of rules decode vary'.
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Oath of Devotion
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
same standards. Many who swear this oath are devoted to gods of law and good and use their gods’ tenets as the measure of their devotion. They hold angels—the perfect servants of good
—as their ideals, and incorporate images of angelic wings into their helmets or coats of arms.
TENETS OF DEVOTION
Though the exact words and strictures of the Oath of Devotion vary, paladins of
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
mischievous manipulators who delight in disguising themselves with magic to vex other creatures. Their reasons for deception vary, ranging from harmless pranks to malicious infiltration. When a high fae
regard for mortal values of honor and law, but they nonetheless operate under inviolable rules of their own: gifts must always be repaid, promises must be honored, and outright lies must never be
Deep Dragon Wyrmling
Legacy
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Monsters
Fizban's Treasury of Dragons
other dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants
servants of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep
monsters
. Soth’s undead servants and his werebadger seneschal, Azrael Dax, scour the land for the elusive ghost.
Soth shares his imprisonment in Sithicus with all in the domain by keeping its borders
, promising to restore his glory and avenge him against the heroic knights who banished him long ago, Soth answered and served Takhisis. During this time, he called on his undead servants, including the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Teleport.
Assault (Costs 2 Actions). Titivilus makes one Silver Sword attack, or he uses Frightful Word.Dispater, the gloomy Lord of Dis, rules from his iron palace, seeming to hide behind its
labyrinthine corridors, iron walls, diabolical traps, and monstrous servants. Knowing he has enemies on all sides and fearing he’ll be displaced like Moloch, Geryon, and so many others, he almost never
Monsters
Mordenkainen Presents: Monsters of the Multiverse
become ghoul;ghouls and zombie;zombies (both appear in the Monster Manual) that serve in his legions, while his favored servants are the cultists and necromancers who murder the living and then manipulate
Dungeon Master’s Guide.Orcus’s Lair
Orcus makes his lair in the fortress city of Naratyr, which is on Thanatos, the layer of the Abyss that he rules. Surrounded by a moat fed by the
monsters
.
Possessive Aura. Grasping, ghostly servants surround Wilfred in a 5-foot Emanation originating from him. A creature that ends its turn in this area is subjected to the following effect. Charisma Saving
. Wilfred makes one Object Slam attack.Lord Wilfred Godefroy rules the afterlife of all who die in Mordent. Arrogant, impatient, and vengeful, the Darklord seeks any opportunity to exert his control and
Orcus
Legacy
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Monsters
Out of the Abyss
. The least of these become ghoul;ghouls and zombie;zombies who serve in his legions, while his favored servants are the cultists and necromancers who murder the living and then manipulate the dead
chapter 7, "Treasure” of the Dungeon Master’s Guide.Orcus’s Lair
Orcus makes his lair in the fortress city of Naratyr, which is on Thanatos, the layer of the Abyss that he rules
Monsters
Fizban's Treasury of Dragons
)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories and adventures
go on dangerous excursions so they’ll return with interesting stories to tell the dragon.
5
A crystal dragon wyrmling finds ice mephit;ice mephits to be the perfect household servants
Species
Spelljammer: Adventures in Space
autognome bears a resemblance to its creator, and most autognomes are programmed to speak and understand Gnomish. The internal components used in an autognome’s manufacture can vary wildly; one
fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Characters of most races are Medium, a size category including creatures that are roughly 4 to 8 feet tall. Members of a few races are Small (between 2 and 4 feet tall), which means that certain rules
of the game affect them differently. The most important of these rules is that Small characters have trouble wielding heavy weapons, as explained in chapter 5. Speed Your speed determines how far you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
their late teens and live less than a century. Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium
HUMAN TRAITS
If your campaign uses the optional feat rules from chapter 6, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score Increase trait
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Constructs Constructs in the Outlands might be the remnants of forgotten civilizations, servants of plane-walking magic-users, or creations with varied important or ridiculous purposes. Among the
most common are modrons, mechanical denizens of Mechanus that seek to enforce order on the plane. Outlands Constructs d4 Encounter 1 A tyrannical homunculus rules over the small domain of its long
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
into the gloom. Despite all attempts to demystify her, the Raven Queen has remained enigmatic and aloof. She rules from her Raven Throne within the Fortress of Memories, a mazelike castle deep within
the bleakness of the Shadowfell (see chapter 6). From there she sends out her raven servants to find interesting souls she can pluck from the planes of existence. Once these souls are in the Shadowfell, she watches as they attempt to unravel the mystery of their being. DIANA CEARLEY The Raven Queen
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Dark Fantasy Vampires brood on the battlements of their accursed castles. Necromancers toil in dark dungeons to create horrid servants made of dead flesh. Devils corrupt the innocent, and werewolves
full of creatures that perfectly suit a storyline of supernatural horror. The most important element of such a campaign, though, isn’t covered by the rules. A dark-fantasy setting requires an
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
pledged loyalty to the house. A house’s membership also includes some (potentially very large) number of indentured drow servants and slaves of other species. A house usually specializes in a business, a
surest sign of Lolth’s approval. No tactic is outside the rules in this ongoing conflict. Raids against another house’s outlying property (farming caverns, trade caravans, or hunting parties) are
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, suggestions for ways to use this adversary in your campaign, and its stat block. In addition, each Fiend is accompanied by new rules elements that you can use on their own or in tandem with the Fiend
incorporate these fearsome foes into your campaign in other ways. Characters might stumble across evidence of heinous deeds performed by one of these monsters or its servants, or you could make opposing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
222, a fetid realm of ooze and fungi, obeys the whims of Juiblex and Zuggtmoy. The Death Dells Yeenoghu and his gnoll servants prowl layer 422—a cruel, desolate realm. The Endless Maze Layer 600’s
days at least. Layers 45–47: Azzagrat The demon lord Graz’zt embodies manipulation and cruelty, tempting mortals with the promise of appalling delights and decadent luxuries. He rules over the realm of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
with private accommodations can carry one-fifth as many passengers. A passenger usually pays 5 SP per day for a hammock, but prices can vary from ship to ship. A small private cabin usually costs 2 GP
per day. Damage Threshold If a vehicle has a damage threshold (see the rules glossary), it’s noted in the table. Ship Repair Repairs to a damaged ship can be made while the vessel is berthed
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ankhtepot’s Powers and Dominion A fantastically ancient Undead, Ankhtepot has statistics similar to a mummy lord. Beyond this, he rules as pharaoh, national leader, and voice of the gods. None in
grow discontent, Ankhtepot expects the priests to deal with discord swiftly. If they can’t, he sends his mummy servants to indiscriminately quell any uprising. Examples of such massacres fill Har’Akir’s
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
with private accommodations can carry one-fifth as many passengers. A passenger usually pays 5 SP per day for a hammock, but prices can vary from ship to ship. A small private cabin usually costs 2 GP
per day. Damage Threshold If a vehicle has a damage threshold (see the Rules Glossary), it’s noted in the table. Ship Repair Repairs to a damaged ship can be made while the vessel is berthed
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, governments, the laws of nature — and reduce existence to a more elemental state, tainted with conflict and madness. Elemental Evil uses mortal servants as a means to this end. These hateful principles take
grows stronger, its corruption grows into the second form: madness. Cultists sink into insanity, lashing out at everything around them or destroying themselves in elemental cataclysms. Ruin rules as the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
covered in dense jungle, surrounded by a seemingly endless expanse of ocean and brine flats. The Prince of Demons rules his layer from two serpentine towers, which emerge from a turbid sea. Each tower
to journey here. Orcus rules Thanatos from a vast palace known as Everlost, crafted of obsidian and bone. Set within a howling wasteland called Oblivion’s End, the palace is surrounded by tombs and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Alcio “Baron” Metus Alcio was never close to her brother, Baron, even after a Kargat vampire turned them both into undead servants. When her creator was destroyed, Alcio and Baron went their separate
betray what she knows. Using Alcio Metus. Alcio is a flashy, passionate, and fantastically violent vampire. As the head of the Kargat and the region’s criminal operations, she rules the Jagged Coast using
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Godefroy’s Powers and Dominion Lord Wilfred Godefroy rules his own personal afterlife. His statistics are similar to those of a ghost, and he is one of the most powerful spectral Undead in the domain
the bizarre device called the Apparatus might allow him to escape his torment and reach a more peaceful afterlife. Godefroy’s servants have spent centuries abducting magical geniuses, possessing them
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
alignment; individuals can vary from that behavior. Lawful Good (LG). Lawful Good creatures endeavor to do the right thing as expected by society. Someone who fights injustice and protects the innocent
without hesitation is probably Lawful Good. Neutral Good (NG). Neutral Good creatures do the best they can, working within rules but not feeling bound by them. A kindly person who helps others
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be at least partially blinded by dark emotions, a state that might make them easy to manipulate by the followers of clever deities. The servants of the god of slaughter aren’t all mindless brutes
. Mogis’s Villains d8 Villain
1 A petty tyrant (gladiator) rules his populace through threats and intimidation. His favorite pastime is forcing unwilling subjects to fight in gladiatorial blood
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
alignment; individuals can vary from that behavior. CHRIS SEAMAN Alignments might be visualized as a grid like this—
along with creatures that embody those alignments Lawful Good (LG). Lawful Good
creatures do the best they can, working within rules but not feeling bound by them. A kindly person who helps others according to their needs is probably Neutral Good. Chaotic Good (CG). Chaotic Good
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wyrmling with its mouth open.
Slaad. Two invisible gray slaadi in their natural forms flank the arch. The slaadi are Halaster’s willing servants and attack anyone who approaches the arch or emerges from
it, becoming visible as they do so.
Bunk Beds. Four stone bunk beds are pushed against the long walls of the room.
The arch is one of Halaster’s magic gates (see “Gates”). Its rules are as follows
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
and bugbears, like to bully goblins into submission. Goblins are lazy and undisciplined, making them poor servants, laborers, and guards. “If you want soldiers or thugs, hire hobgoblins. If you want
than a glorified goblin boss) rules hundreds of goblins, spread out among multiple lairs to ensure the tribe’s survival. Goblin bosses are easily ousted, and many goblin tribes are taken over by
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
types, which have no rules of their own. Aberrations are utterly alien beings. Many of them have innate magical abilities drawn from the creature's alien mind rather than the mystical forces of the world
servants of deities, employed as messengers or agents in the mortal realm and throughout the planes. Celestials are good by nature, so the exceptional celestial who strays from a good alignment is a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragonkind, having worth only as servants or tools, the rare individuals who impress them can sometimes earn respect as partners—albeit junior ones. Deep Dragon Wyrmling Connections d6 Connected Creatures
has made it to the surface world. Lost and confused, the wyrmling has been captured by a group of cruel adventurers.
3 A deep dragon wyrmling whimsically rules over a worshipful group of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giantkind The descendants of Annam are the various creatures of the Giant creature type. The precise details of genealogy linking Annam to these Giants are a matter of mythology, and myths vary from
. The Many Meanings of “Giant”
The word “giant” has multiple meanings in English and in the rules of D&D, opening the possibility of some confusion.
As a rule, when this book talks about “giants
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Sea Characters can row a boat for 8 hours per day, or can row longer at the risk of exhaustion (as per the rules for a forced march in chapter 8 of the Player’s Handbook). A fully crewed sailing
) dropped in the middle of some exotic land. There aren’t rules for determining when a shipwreck happens; it happens when you want or need it to happen.
Even the strongest seafaring ship can founder in a
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Horror in Valachan Adventures in Valachan often include the following elements. Trial of Hearts Rules Visitors to Valachan likely are forced to participate in the Trial of Hearts, a dangerous game
with a map of the domain, and sets out these rules for the trial: Participants can divide into small groups or go it alone. Once groups are established at the trial’s start, alliances between