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Returning 35 results for 'service of ranger dance varied'.
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service of ranger dance variety
Monsters
Quests from the Infinite Staircase
to their service with Iron Flask;Iron Flasks or other magic provoke his tempestuous ire.
When Nafas is provoked, the scope of his retribution is limited only by his imagination. Though the genie
can also act as a warlock’s otherworldly patron, imparting a fraction of his power in exchange for the warlock’s loyal service.
Nafas's Lair
Nafas lairs in the Censer of Dreams, an aeolian
classes
Basic Rules (2014)
her holy symbol as light pours from it to drive back the zombies crowding in on her companions.
Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the
a simple life of temple service, carrying out their gods’ will through prayer and sacrifice, not by magic and strength of arms. In some cities, priesthood amounts to a political office, viewed
Monsters
Fizban's Treasury of Dragons
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the
;gelatinous cubes and ochre jelly;ochre jellies.
2
A band of minotaur;minotaurs in service to Baphomet has captured a sapphire dragon wyrmling to learn from the wyrmling’s strategies
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Perks A group patron offers your party a number of perks for your service. These range from standard business arrangements, such as a steady wage and access to staff facilities, to extraordinary
perks noted in each group patron’s description. Patrons give a party access to solutions and support they wouldn’t have otherwise, and a patron can use their varied resources to guide their agents or prepare them for greater adventures.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Gust of Wind Level 2 Evocation (Druid, Ranger, Sorcerer, Wizard) Casting Time: Action
Range: Self
Components: V, S, M (a legume seed)
Duration: Concentration, up to 1 minute
A Line of strong
you. The gust disperses gas or vapor, and it extinguishes candles and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Benefits and Favors Every group patron offers your party a number of benefits for your service. These benefits range from standard business arrangements, like a salary and access to staff facilities
have otherwise, and a patron might use their varied resources to guide their agents or prepare them for greater adventures.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Gust of Wind Level 2 Evocation (Druid, Ranger, Sorcerer, Wizard) Casting Time: Action
Range: Self
Components: V, S, M (a legume seed)
Duration: Concentration, up to 1 minute
A Line of strong
you. The gust disperses gas or vapor, and it extinguishes candles and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Gust of Wind Level 2 Evocation (Druid, Ranger, Sorcerer, Wizard) Casting Time: Action
Range: Self
Components: V, S, M (a legume seed)
Duration: Concentration, up to 1 minute
A Line of strong
you. The gust disperses gas or vapor, and it extinguishes candles and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nature of the soul. MORDENTISH CHARACTERS
Characters from Mordent are typically earnest and practical. Humans are the domain’s primary residents. Locals have varied hair colors and a range of skin tones
questions.
Who your family? Ancestry matters in Mordent. Are you from a landed family? Or were your parents tenant farmers, fishers, laborers, or in service to one of the noble estates?
What are your
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
birdlike humanoids guard the windy borders of their home against invaders from the Elemental Plane of Earth, such as gargoyles, their sworn enemies.
Enemies of Elemental Evil. In service to the Wind
ELEMENTALS
Five aarakocra within 30 feet of each other can magically summon an air elemental. Each of the five must use its action and movement on three consecutive turns to perform an aerial dance
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
study. Silverquill and Prismari see overlap in the area of performing arts, with Silverquill emphasizing verbal performance and Prismari focusing more on dance and other forms of movement. Radiance and
Principle 1 Bantermage, using incisive observation to pierce rivals’ confidence Shadow 2 Duskmage, conjuring inky voids of shadow magic Shadow 3 Inkcaster, summoning living inklings to service Shadow 4
Orc
Legacy
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Species
Volo's Guide to Monsters
dance to any tune.
— Volo
To feel the thunder of orcish war drums outside the gate and to hear a chorus of voices growling, “Gruumsh!” is the nightmare of every civilized place in
their savagery. Green dragons, for instance, sometimes use orcs as sentinels or shock troops. Orcs are sometimes attracted to the service of frost giants or fire giants, who then “reward&rdquo
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
for removing the heart, draining the body of blood, and wrapping the remains in linen. These methods preserve the body so the pharaoh might call it to service. It is a crime to burn the dead. Akirrans
prefer to sing, dance, or play an instrument? What animal, hero, god, or past pharaoh is evoked in your favorite song? How do others feel about your performances?
How do the gods feature in your life
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
creation
d8
Charisma
Dexterity & Charisma
Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Cleric
A priestly champion who wields divine magic in service of a higher
, shortswords
Paladin
A holy warrior bound to a sacred oath
d10
Strength & Charisma
Wisdom & Charisma
All armor, shields, simple and martial weapons
Ranger
A warrior who uses martial prowess and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the Charmed condition for 1 minute. While Charmed, the target has the Incapacitated condition and uses all its movement to dance in place. The effect ends on the target if it takes any damage
scarecrows take their name from rural effigies, they might take varied patchwork forms. Roll on or choose a result from the Scarecrow Frames table to inspire a scarecrow’s appearance.
Scarecrow
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
” earlier in this chapter), the Kargat enforces the will of fractious, power-hungry leaders. The organization is in turn served by the Kargatane, a cultish lower echelon of mortals drawn to service with
Ulmist Inquisition trace their origins to Malitain, a mysterious, cult-infested city from the same world as Barovia. These inquisitors employ varied psionic powers to stamp out evil, but their zeal and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
in Valachan, but the domain’s dangerous wilderness threatens anyone who explores the land. In addition to natural rain-forest predators, dinosaurs and displacer beasts roam the domain. Its varied
wilds can enlist a guide to aid them, a service that the Oselo are particularly willing to provide. Valachan provides the opportunity to exaggerate everything the players and characters know about the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in
preserve life, joy, and nature.
Vengeance to hunt down evildoers.
Ranger. Weave together martial prowess, nature magic, and survival skills. Then embody the...
Beast Master to bond with a primal
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
with only her cunning intelligence. In her youth, she learned to dance for coin and slowly worked her way up from the wine sinks of the laborers’ districts to the elegant chambers of the city’s nobles
opened a school of dance and discovered that her gift for fire attracted other sorts of students. She became the leader of a cult of fire worshipers. There she remained until a few months ago, when
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
being in service to the gods called me to become a divine agent in the world. 2 I saw the injustice and horror in the world and felt moved to take a stand against them. 3 My god gave me an
consequence of my unwavering faith. In taking my vows, I became the holy sword of my religion. Ranger d6 I became a ranger because … 1 I found purpose while I honed my hunting skills by bringing down
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in battle.
Glamour to weave beguiling Feywild magic.
Lore to collect knowledge
the Oath of...
Devotion to emulate the angels of justice.
Glory to reach the heights of heroism.
The Ancients to preserve life, joy, and nature.
Vengeance to hunt down evildoers.
Ranger
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Karametra’s Champions Alignment: Usually neutral, often good Suggested Classes: Cleric, fighter, paladin, ranger Suggested Cleric Domains: Life, Nature Suggested Backgrounds: Acolyte, folk hero
and has little patience for those who display arrogance and self-centeredness, instead elevating those who seek to elevate others. Although Karametra’s demeanor is gentle, her call to service is
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
back for eight miles. Before the centaur will do this willingly, it might demand a gift or service in exchange, or the completion of a quest. 10 You must obtain leaves or pinecones from three
choose a new name for yourself. The borders of Baba Yaga’s domain are patrolled by her dancing hut,
which doesn’t dance so much as stomp trespassers into the ground
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Klothys’s Champions Alignment: Usually neutral Suggested Classes: Barbarian, cleric, ranger, warlock Suggested Cleric Domains: Knowledge, War Suggested Backgrounds: Folk hero, hermit, outlander, sage
family suffered during the rise of Xenagos, leaving you with unresolved rage.
2 You swore yourself to Klothys, offering your service in exchange for reprieve from a mundane destiny.
3 Born
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
owes his life to an Emerald Enclave ranger who helped him after the two were stranded together on a monster-infested island in the Korinn Archipelago. This service repays Klarz’s debt to the Emerald
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Kruphix’s Champions Alignment: Usually neutral Suggested Classes: Bard, cleric, druid, monk, ranger, wizard Suggested Cleric Domains: Knowledge, Trickery Suggested Backgrounds: Hermit, outlander
divine squabbles. Kruphix’s Favor Kruphix’s champions are less his agents than his charges, and he is loath to release them. Even those who leave his service often find themselves unwittingly aiding his
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
use these conflicts, look for opportunities in your adventures to introduce creatures in service to the three villainous groups. Give goals to these villains that bring their operatives into conflict
residence in the nearby ruins and are working to rebuild their great temple. The rest of the adventure focuses on exploring the ruined Temple of Elemental Evil and dealing with the varied evil factions
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
service, with payment made the next morning. Once the workers are aboard, rowers are expected to report to the lower deck (area 4), servers and chefs to the kitchen (area 8), card dealers and escorts to
the casino (area 9), and musicians to the dance hall (area 14). Wealthy, well-dressed guests begin arriving around the same time as the workers. Guests are free to wander the ship but are advised to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
adjacent cocktail lounge (area S46) and dance club (area S45). S37: Lounge Apart from its inhabitants, this lounge is identical to the those on the ship’s first level (see area S8). When the characters enter
to leverage their desires to lure them toward the pool and into its service. S44a: Locker Room. This all-gender locker room boasts secure compartments, a dressing area, and private showers. The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
domes, and melodious chimes dance in the shutterless windows of its vaulted halls. Held aloft by genie magic and the staircases that branch from it, the palace is a pit stop for planar travelers and a
also act as a warlock’s otherworldly patron, imparting a fraction of his power in exchange for the warlock’s loyal service.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Plane. An oath of service binds the ghost to the temple for as long as it stands. The ghost is unaligned and fights only in self-defense. If reduced to 0 hit points, the ghost is destroyed for 24 hours
scarab, this one engraved with the symbol of House Freth, tucked in his belt. Each scarab is worth 25 gp. 17e. Temple of Eilistraee This temple of Eilistraee, god of beauty, dance, and the hunt
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to attack the pterafolk, Azaka leaves their service in disgust. The best way to approach Firefinger without being spotted by the pterafolk is to stay under heavy forest canopy and cross open areas only
, he urges the characters to visit Kir Sabal and petition Asharra to perform the Dance of the Seven Winds. This dance, he says, is part of a magical ritual that grants nonflying creatures the ability
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
their habitats. The Dreadwood Long a home of horrid monsters and vicious raiders, the Dreadwood hides within its borders a multitude of terrors. Keoland maintains ranger patrols that sweep through the
goblins, orcs, hobgoblins, ogres, and trolls over the years. Green hags bound to her service act as baronesses who enforce her will over their section of the forest, and an elite guard of twenty-three
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
tempt you to undertake an evil act in exchange for further service. After 1 minute or when the devil’s hit points drop to 0, the devil returns to the Lower Planes. Once this property is used, it can’t
attack bonus +9, save DC 17). Once this property is used, it can’t be used again until the next dawn. Jester. As an action, you can brandish this card and use it to cast the Otto's Irresistible Dance
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
ranger. The vampire has long been imprisoned within a magical iron coffin mounted atop animated golem legs (an early Kwalish design), forced to atone for his evil deeds by working for the Cartophile
Master to return to Stygia in the Nine Hells to complete a service required by Levistus. A forged addendum adds that the bearer of the note should be rewarded handsomely. Alternative Entry. Garret