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Returning 35 results for 'serving speak'.
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saving speak
servant speak
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setting speak
scrying speak
Monsters
Tales from the Yawning Portal
nereid is willing to do anything in its power to recover the mantle if it is stolen, including serving the thief.
Shape Water. The nereid can cast control water at will, requiring no components. Its
spellcasting ability for it is Charisma. This use of the spell has a range of 30 feet and can affect a cube of water no larger than 30 feet on a side.
Speak with Animals. The nereid can comprehend and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
this way, then are unleashed to spread death in Orcusâs name.
Bodaks are extensions of Orcusâs will outside the Abyss, serving the demon princeâs aims and other minions. Orcus can
recall anything a bodak sees or hears. If he so chooses, he can speak through a bodak to address his enemies and followers directly.
A bodak retains vague impressions of its past life. It seeks out its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
only to protect woodlands and the people who tend them. A wood woadâs face is void and expressionless, except for the motes of light that swim about in its eye sockets. Wood woads speak little
or Fey that performed the rituals, while others acquire the services of freed wood woads that find renewed purpose in serving a kindred guardian.Bludgeoning, PiercingFire
Monsters
Mythic Odysseys of Theros
easily manipulated into serving their more forceful brethren. Having purpose forced upon them, these Returned perform simple, artless tasks with middling efficiency. Their one virtue is their
and air but not food or sleep. They think and speak and even feel emotions based on their new experiences, but given their circumstances, those emotions tend to be muted.PoisonNecrotic
Monsters
Mordenkainen Presents: Monsters of the Multiverse
speak any languages but can approximate words and sentences it hears, mimicking them in a high-pitched, mocking manner. Beholders find gazers amusing and tolerate their presence like spoiled pets. Some
strict, a gazer familiar can be unruly, behaving aggressively toward other Tiny creatures. A gazer serving as a familiar has the following trait:
Familiar. The gazer can serve another creature as a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ât speak any languages but can approximate words and sentences it hears, mimicking them in a high-pitched, mocking manner. Beholders find gazers amusing and tolerate their presence like spoiled
familiar can be unruly, behaving aggressively toward other Tiny creatures. A gazer serving as a familiar has the following trait:
Familiar. The gazer can serve another creature as a familiar, forming a
Monsters
Mythic Odysseys of Theros
, the creature is immune to this aura for the next 24 hours. On a failed save, the creature can't speak and is deafened until the start of its next turn.
Innate Spellcasting. The ashen rider's
Mount. If the ashen rider isn't mounted, it can use a bonus action to magically teleport onto the creature serving as its mount, provided the ashen rider and its mount are on the same plane of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Detention Hall Thereâs a 50 percent chance that a red-robed tiefling mage named Violence (see âThe Horned Sistersâ) is here, serving a detention for threatening a guest lecturer. The area
greater punishment. If the characters approach her in a friendly manner, Violence tells them to leave before the headmaster returns, and recommends that they speak to Turbulence, her sister, whoâs in the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
orbs embedded in the ceilings. Modrons. All modrons serving aboard the Concordant Express speak no languages other than Modron unless the text states otherwise. Teleportation Ward. Creatures canât teleport into or out of the train, or to any space within 120 feet of it. Any attempt to do so is wasted.
Kenku
Legacy
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Species
Volo's Guide to Monsters
. Flock leaders enforce discipline and minimize conflicts, but they fail at effective planning or crafting long-term schemes.
Although unable to speak in their own voices, kenku can perfectly mimic any
kenku make an easy living serving as messengers, spies, and lookouts for thievesâ guilds, bandits, and other criminal cartels. A network of kenku can relay a bird call or similar noise across the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
priests and listen carefully when they speak. The chief difference between cultists dedicated to Elemental Evil and the elemental priests normally found in the tribes and villages of Athas is the cultâs
serving Elemental Evil is not likely to seem out of the ordinary at first. In small desert villages, a cult could easily take shape and even attract popular support from a local community or tribe
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
scarecrowâs spirit doesnât recall the memories it had as a creature, and its will is focused solely on serving its creator. If its creator dies, the spirit inhabiting a scarecrow either continues to follow its
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages of its creator but canât speak
Challenge 1 (200 XP)
False Appearance. While the scarecrow remains motionless
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, giving him an Intelligence of 10 and the ability to speak Common. After serving him for the duration of the enchantment, the serpent slithered off and found its way to Omu. Azi Mas has a good memory; he
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
rare (requires attunement)
While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armorâs clawed gauntlets turn unarmed strikes with your
.
Dimensional Shackles Wondrous item, rare
You can use an action to place these shackles on an incapacitated creature. The shackles adjust to fit a creature of Small to Large size. In addition to serving
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
transplanted into living humanoids. The transplant recipients come under the control of the mummy lord, either as living supplicants or golems through which the mummy lord can see and speak. The book also hints
the custodian of Valinâs heart) Xemru Thaal, the high priest who sent the book to Candlekeep (now a golem serving Valin) Zeren Zoradius, a human mage (who now serves Valin as a golem) Okuzor, a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
daughter Bloppblippodd, archpriest of Leemooggoogoon the Deep Father.
Defense: All kuo-toa rally to the villageâs defense, including whips and monitors serving the priesthood.
Commerce: The kuo-toa
difficult terrain.
Language. None of the inhabitants of Sloobludop speak Common or any surface-world language, which might present a challenge for the characters. The fish-folk speak Undercommon
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
not to draw attention to their shameful forms.
Once, the kenku held the wind in their wings, embracing the gusty sky and singing the sweet language of birdsong. Serving a master whose identity is
now lost to their memory, the kenku coveted the glittering baubles of his household, and longed to speak so that they could cajole and swindle others out of such treasures. Stealing the secret of speech
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
serving the thief.
Shape Water. The nereid can cast control water at will, requiring no components. Its spellcasting ability for it is Charisma. This use of the spell has a range of 30 feet and can
affect a cube of water no larger than 30 feet on a side.
Speak with Animals. The nereid can comprehend and verbally communicate with beasts.
Actions
Blinding Acid. Melee or Ranged Spell Attack
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Common and has Survival +5. Great Warrior. Serving the chieftain as a bodyguard and executioner is a gladiator in hide armor who speaks Common and has Survival +5. This great warrior is often the
includes the perimeter guards. All are tribal warriors who speak Common and have Survival +4. Half of them are asleep in the camp at any given time. 24 Noncombatants. These are children and elders who are
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
City of Skophos When Akroan soldiers encounter minotaurs in ordered squads, patrolling the badlands on predictable routes, clad in armor and wielding bronze weapons, they tend to speak of the
city, with individuals serving as tyrants over city districts. The cityâs rulers rarely meet in council, and when they do, the quarrelsome tyrants rarely find common cause or any basis for agreement
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
this way, then are unleashed to spread death in Orcusâs name. Bodaks are extensions of Orcusâs will outside the Abyss, serving the demon princeâs aims and other minions. Orcus can recall anything a bodak
sees or hears. If he so chooses, he can speak through a bodak to address his enemies and followers directly. A bodak retains vague impressions of its past life. It seeks out its former allies and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
families that settled Siabsungkoh are said to have been of different blood but the same spirit. Those who operate alone through choice or act in self-serving ways are often called tuah, which means âof
lonely heart.â Visitors Welcome Siabsungkohâs people have a reputation for being friendly and welcoming; however, trust is reserved for those who earn it. Locals are overly polite and use double-speak
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to 5 feet for 2 minutes or until the characters move 90 feet away. Kobolds. Arauthator brought a pack of unwitting kobolds to Oyaviggaton generations ago, and the creatures have been serving him in the
the ice trolls if threatened, fighting only if they must. The ice toads speak their own language, plus enough Draconic and Uluik to communicate with Arauthator, the kobolds, and the Ice Hunters. They
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
her a visit. The weird magic at a hagâs disposal means that she might have almost any type of creature helping or serving her â fey, giant, undead, and so on. Even a creature much more powerful than
she might be under her command, working off the debt of a bargain for itself or someone else. Favors beget favors, and under duress a hag might speak a magic word to call upon a blood debt from a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
feet for 2 minutes or until the characters move 90 feet away. Kobolds Arauthator brought a pack of unwitting kobolds to Oyaviggaton generations ago, and the creatures have been serving him in the
threatened, fighting only if they must. The ice toads speak their own language, plus enough Draconic and Uluik to communicate with Arauthator, the kobolds, and the Ice Hunters. They work for
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
and universities have long been dismantled for construction materials, or converted into dim, smoky factories and noxious laboratories owned by shady alchemists. With no regulation to speak of in the
mercantile efforts. Most of the communityâs fishers live here, and numerous warehouses line the edges of the quarter. Most of these places are either abandoned and boarded up, or serving as flophouses. Of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
exposed insides.
4 Parts serving unintended roles, like a body composed of dozens of hands.
5 Perfect features accented by beautiful stitching.
6 Visible mechanisms, bellows, and
, Petrified, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages Understands Common plus one other language but canât speak
CR 5 (XP 1,800; PB +3)
Traits
Aversion to Fire. If the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
advantage on saving throws against spells and other magical effects.
Mount. If the archon isnât mounted, it can use a bonus action to magically teleport onto the creature serving as its mount, provided the
save, the creature canât speak and is deafened until the start of its next turn.
Innate Spellcasting. The ashen riderâs spellcasting ability is Wisdom (spell save DC 18). The rider can innately cast
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
circles in the North are often allied with the Harpers, as they have common purpose, with bards and rangers serving as go-betweens. Individual Harpers can usually expect a circle to at least grant them
food and shelter, and an opportunity to attend a gathering and speak, if they wish.
Still, the Harpers arenât a druidic organization and, despite what some common folk might believe, not every druid
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
a chest wound, an opening where a mortal humanoidâs heart would be. Orcus can recall anything a bodak sees or hears. If he so chooses, he can speak through a bodak to address his enemies and
followers directly. Bodaks are extensions of Orcusâs will outside the Abyss, serving the demon princeâs aims and other minions. Unhallowed Fragments. A bodak retains vague impressions of its past life. It
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
into the world involves risking oneâs life or claiming great riches. An adventure for a halfling could mean traveling with a caravan, sneaking on board a tall ship, serving as a messenger for a lord, or
storytellers, but they often speak too fast for other races not accustomed to their frenetic cadence.
Halflings in the world of Greyhawk live in underground burrows or small cottages in the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Underworld, restoring a measure of order to the cosmos.
5 Serving Athreos is your family tradition, a responsibility honored for countless generations.
6 You have died before, and in that
trait You can cast speak with dead with this trait, requiring no material components. Once you cast the spell in this way, you canât do so again until you finish a long rest. Wisdom is your spellcasting
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
participate in the rites together speak of themselves as a single âbroodâ and remain especially close-knit. This brood is the only family that remains to initiates. Broods are numbered in the groupâs annals
Basil, the Sage of Sages, founder of the group and the architect of its belief system. While serving a forgotten king in an insignificant realm, Basil became fascinated with the original Deck of Many
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
follows its creator like a devoted, aggressive puppy, and sometimes small packs of these creatures patrol their masterâs lair for vermin to kill and lone creatures to harass. A gazer canât speak any
aggressively toward other Tiny creatures. A gazer serving as a familiar has the following trait: Familiar. The gazer can serve another creature as a familiar, forming a telepathic bond with its willing
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
expressionless, except for the motes of light that swim about in its eye sockets. Wood woads speak little, and when not called on to take action, they root themselves in the earth and silently take sustenance from
serving a kindred guardian. Wood Woad
Medium Plant, Typically Lawful Neutral
Armor Class 18 (natural armor, shield)
Hit Points 75 (10d8 + 30)
Speed 30 ft., climb 30 ft.
STR
18 (+4






