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Returning 33 results for 'serving spies'.
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Monsters
Planescape: Adventures in the Multiverse
of gods, believing the so-called deities are merely powerful spellcasters. To combat false gods, Athar nulls train to negate the powers of those with magic. Nulls work in the shadows, serving as
assassins and spies for the Athar.Defier’s Whim. The null takes the Dash, Disengage, or Use an Object action.
Monsters
Planescape: Adventures in the Multiverse
from an attack that hits it, provided it can see the attacker.Cuprilachs infiltrate places of power throughout the multiverse, serving as spies and assassins. They strike surgically, following the
Monsters
Mythic Odysseys of Theros
her hatred of the gods and their servants. She doesn’t do so alone, though, as innumerable arachnids fawn over her, serving as her eyes throughout the wilderness, disposing of victims trapped
those who enter her domain unbidden almost never go unnoticed, for Arasta can sense the slightest vibration along her web hair, and her children act as spies on her behalf.
Lair Actions
On initiative
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
kenku make an easy living serving as messengers, spies, and lookouts for thieves’ guilds, bandits, and other criminal cartels. A network of kenku can relay a bird call or similar noise across the
a talent for learning and memorizing details. Thus, ambitious kenku can excel as superb spies and scouts. A kenku who learns of clever schemes and plans devised by other creatures can put them to use
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. For this reason, many kenku make an easy living serving as messengers, spies, and lookouts for thieves’ guilds, bandits, and other criminal cartels. A network of kenku can relay a bird call or similar
create new things, they have a talent for learning and memorizing details. Thus, ambitious kenku can excel as superb spies and scouts. A kenku who learns of clever schemes and plans devised by other
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
are two male drow elite warriors named Gelgos Argonrae and Jevan Kron’tayne.
When not serving as the consort of Drinrith Auvryndar (see area 18b), Kereth is tasked with interrogating drow accused
of being House Freth spies. The quasit has already used its Scare action option on Tazirahc, and Kereth is preparing to zap the prisoner with a ray of frost cantrip, hoping he’ll divulge the
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
with that of snakes, producing a caste-based society of hybrids in which the most snakelike are the leaders and the most humanlike are spies and agents in foreign lands.
Humans Transformed
The
get into places their normal forms couldn’t enter.
Their immunity to poison gives all yuan-ti a tactical advantage in dealing with other creatures. A pureblood serving as a food taster for a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Military Missions The work involved in serving as a military unit is wide-ranging. Your missions potentially run the risk of shattering the fragile peace established by the Treaty of Thronehold and
d6 Missions 1 Strike Force. You are trained to make quick, strategic, devastating attacks against enemy assets. 2 Special Forces. You’re trained in covert operations, similar to the work of spies
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
organizations of the lower towers) in the hands of the Sharn Watch. The Citadel is concerned with forces that threaten the entire city, or even the kingdom. Foreign spies, mad necromancers, and ancient fiends
are elite soldiers used in the most dangerous military operations. The King’s Wands are wizards and sorcerers, serving the crown in all arcane matters. The headquarters of the Citadel is in the Ambassador Towers district of Middle Central, in Andith Tower. That structure also serves as the city jail.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
. Nulls work in the shadows, serving as assassins and spies for the Athar. Athar Null Small or Medium Humanoid, Any Alignment
Armor Class 14 (leather armor)
Hit Points 84 (13d8 + 26)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Cuprilach Rilmani Cuprilachs infiltrate places of power throughout the multiverse, serving as spies and assassins. They strike surgically, following the orders of aurumachs without question or
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Redbrands have a goblin minion serving them. She suggests the goblin might know the location. She leverages this information to try to persuade the characters into helping her deal with the Redbrands
those who share the Zhentarim’s pursuits, such as wealth and power. Even if the party wipes out the Redbrand gang, Halia might still extend the offer in an effort to gain friends (and spies) within the party. If a character agrees, Halia gives the individual the title of Fang.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
lost when the empire fell. These and several less influential clans are competing for overall leadership, while the spies and assassins of the Khesh’dar (Silent Folk) remain neutral in the struggle
, gathering information on the modern world and serving every clan. At the moment, the Heirs of Dhakaan are maintaining a low profile. They fight most of their battles underground, and occasionally
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the heroes from the villains. Good people can do terrible things, while cruel or heartless people may be serving the greater good. An inquisitor may torture innocents in a quest to root out a cult of
pieces of gold out of Khorvaire. There are spies who will do anything to protect their nations and petty criminals trying to build empires. There’s a place in Eberron for selfless heroes and truly vile
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
why Gleamsilver joins the caravan. The Zhentarim’s spies learned that the cult is moving freight northward, and, like the characters, she was tasked with finding out what they’re hauling and where
into an unlikely alliance. Gleamsilver is the antithesis of a hero — she is self-serving, a skilled thief and liar, and willing to murder anyone who stands between her and her goal.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
organization. While serving as spies engaging in international intrigues could lead to world-changing escapades, being fixers for the mayor of a struggling town offers a personal connection to a place
a leader. You serve a sovereign—a national figure or otherwise—and work to achieve their goals no matter the cost. As agents of a sovereign, you serve as diplomats or enforcers, spies or fixers
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
they’re all clean, he starts over. If he is spoken to, he takes orders for drinks in a dull, hollow voice. A small glass of wine costs 1 cp. A pitcher of wine costs 1 sp. After serving drinks, Arik returns
to cleaning glasses. He ignores all attempts to question him. Vistani Owners. Three Vistani spies (N female humans) named Alenka, Mirabel, and Sorvia sit at a table near the front door. They own the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Gleamsilver joins the caravan. The Zhentarim’s spies learned that the cult is moving freight northward, and, like the characters, she was tasked with finding out what they’re hauling and where it’s
unlikely alliance. Gleamsilver is the antithesis of a hero—she is self-serving, a skilled thief and liar, and willing to murder anyone who stands between her and her goal.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Sentries. The duergar power of invisibility plays a significant role in their society. The potential presence of unseen spies everywhere enforces honesty among duergar. Slaves rarely, if ever, talk or act
. Darkhafts. Members of the Deepking’s secret corps of psionic agents, the darkhafts often travel with duergar merchants as overseers and spies. Kavalrachni. The vicious kavalrachni ride giant tarantulas
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
—flapping, severed heads spawned from the Abyss—chasing their prey. Cranium rats scurry through the tunnels, telepathically relaying their findings to their hivemind. Alone, these spies are little more
characters. 6 A warm sponge cake cools on a dusty stone ledge. Its sweet, strawberry aroma wafts through the otherwise dingy passage. A note reading “DO NOT EAT” rests below its porcelain serving dish
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
harrow hawks (see chapter 21). Many of these hawks are in the Grim Harrow’s employ, serving as spies and scouts for hunts. Magtubo. At the center of Mothwing Grove stands a wide banyan tree swaddled
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
her darkened realm, Arasta broods on her hatred of the gods and their servants. She doesn’t do so alone, though, as innumerable arachnids fawn over her, serving as her eyes throughout the wilderness
her domain unbidden almost never go unnoticed, for Arasta can sense the slightest vibration along her web hair, and her children act as spies on her behalf. Lair Actions. On initiative count 20
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Harper spies. Davil Starsong Within the Waterdeep division of the Black Network, Davil is accorded the title of Master of Opportunities and Negotiations because he’s good at sniffing out lucrative
Zhentarim. In this role, she provides armor, weapons, and training to sellswords on the Black Network’s payroll. Tashlyn has established a useful cover by serving as a bodyguard to Vorondar Levelstone
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, is joined by three creatures that are beneficiaries of the druid’s awaken spell. These awakened beasts and plants serve as the druid’s companions and spies, and they share the druid’s evil
render assistance with no strings attached, serving as a wilderness guide until it feels like the characters can get by on their own. If the characters insist on repaying its kindness, the werebear
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
brutal.
— Volo
Stealthy Shock Troops. Bugbears that are subsumed into a host function as a special cadre of spies, assassins, and bodyguards, answering to the senior leadership of the host rather
and power than they previously possessed by serving as agents of the goblinoids, helping to identify any who are disloyal to the host. In matters of religion, there is little or no flexibility. The
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Reckoner Boros reckoners combine physical power and magical prowess, serving as the shock
Perception 12
Languages Common plus any four languages
Challenge 5 (1,800 XP)
Special Equipment. The mage wears a spies’ murmur (see chapter 5).
Innate Spellcasting (Psionics). The mage’s
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
). In addition to his weapons, Izek carries an iron ring of keys that unlock the stocks in the town square (area N8). If the characters get on his bad side, the baron accuses them of being “spies of the
invitation of her husband, the burgomaster. She calls for the maid to take them to the den (area N3e) and then to inform Baron Vallakovich (see area N2l) that his guests have arrived. A serving table
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
intellect devourers hide among the wreckage. They target intruders with their Devour Intellect action option.
21g. Xanathar’s Ambassador A mind flayer named Ulquess resides here, serving as the
ambassador from Skullport. Ulquess has been implanting intellect devourers in the skulls of goblinoids, turning them into spies loyal to Xanathar. If its plot is discovered, the mind flayer has no choice but
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and clear-headed leader. The regular militia takes turns serving in the Twelve, a mounted police force (good-aligned male and female human veterans of various ethnicities on riding horses) that
, if desired. The meals on the menu are prepared just as they are in Waterdeep’s finest restaurants, but nonetheless they are extraordinarily expensive (25 gp per plate). Draven employs spies to keep
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
they obey the commands of whoever spoke the words that raised them, serving that individual until they’re destroyed or their master is killed. D18. Gas Buildup The ceiling of this flooded room is
expect much of me, but she thinks the world of Amrik. He’s always been her favorite.” “My oldest brother, Thurstwell, uses imps as spies throughout the city. He has the bathhouse under surveillance
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
demons follow the mages, serving as personal bodyguards. Once inside the secret tunnel, the mages use web spells to obstruct the passageway behind their party, hoping to ensnare or slow down their
of acolytes, assassins, guards, knights, spies, and veterans. Evildoers and enemies of the Gilded Eye are rounded up and brought to Helm’s Hold to face judgment. Those deemed to be under “demonic
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
themselves before you. They are joined by a waddling cauldron of soup, a piping-hot tea kettle, and a pair of lit candles in candlesticks. A serving spoon hops onto the cart, bows, and says in Common
appendix C) who serve Zybilna as messengers and spies Treasure. Iggwilv’s Cauldron is an artifact, albeit one that its rightful owner would never part with. While she is trapped in stasis, Iggwilv can’t stop
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
creatures as informants, messengers, and spies. They are most interested in news about other red dragons, with which they compete constantly for status. When it requires servants, a red dragon demands
fealty from chaotic evil humanoids. If allegiance isn’t forthcoming, it slaughters a tribe’s leaders and claims lordship over the survivors. Creatures serving a red dragon live in constant terror of






