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Returning 31 results for 'setting of rage diverse variant'.
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Monsters
Mythic Odysseys of Theros
(3d6);{"diceNotation":"3d6","rollType":"damage","rollAction":"Shortsword","rollDamageType":"poison"} poison damage.Even death and the loss of their identities can’t erase the rage that inspires
. They think and speak and even feel emotions based on their new experiences, but given their circumstances, those emotions tend to be muted.
VARIANT: RETURNED KAKOMANTIS
Although the dead typically
Shifter
Legacy
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Species
Eberron: Rising from the Last War
different in personality. With any shifter, identifying the beast within is a crucial part of understanding the character.
Similar and Diverse
Shifters are similar to humans in height and build but are
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
glow like candles in the deep-set hollows of their hawkish faces. Salamanders adore power, and they delight in setting fire to things. Outside their home plane, they play among the burning skeletons of
charred trees as forest fires rage around them, or slither down the slopes of erupting volcanoes to linger in fire pits and magma floes.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
—humans are innovative, adaptable, and aggressive, always pushing their limits and pursuing new ideas. Humans are extremely diverse; a barbarian from the Demon Wastes has little in common with a Brelish
Lhazaar pirate with a knack for the mystic arts. The variant human presented in the Player’s Handbook provides an additional opportunity to capture some of the flavor of Eberron. Does your choice of skill proficiency and feat reflect the culture you were raised in?
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
many places the most dominant. Their cultural and societal makeup runs the gamut, from the cosmopolitan folk who reside in great cities such as Baldur’s Gate and Waterdeep to the barbarians who rage
throughout the Savage Frontier. Humans are famous for their adaptability. No other race lives in so many diverse lands or environments, from lush jungles to burning deserts, from the eternal cold of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Setting Both time and place must be considered when converting this adventure for use in a Dragonlance campaign. Each era of Krynn’s history provides its own challenges. Does the adventure take place
suggest setting the campaign when and where the Dragonlance saga began: in the lands of Abanasinia, near Solace and Haven, at the end of the Time of Darkness in the year or two preceding the War of
Magic Items
Tasha’s Cauldron of Everything
;green hags in a Green Hag (Coven Variant);coven
When you damage a target that hasn’t taken a turn in this combat, the target takes an extra 3d10 slashing damage from ghostly blades.
5
rage, you must use your action to make an unarmed strike against a creature that damaged you, or a random creature you can see if you weren’t damaged by a creature, moving as close as you can to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Regarding Dragons Even with the suggested changes to the factions and locations, a key component of the Dragonlance setting is still missing: dragons! If you want to add a draconic influence to the
campaign, consider the following changes and additions. Draconic Influence In this variant, the Dragon Highlords are also interested in the power that the elemental nodes represent. They dispatch
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mixed Heritage Half-elves are a diverse lot, given the number of combinations of elf subraces and human ethnicities in their ranks. Most of them consider their dual nature a blessing more than a
generally have elven names. In some places half-elf children are named according to the “other” parent, or with a mix of human and elven names, as a way of setting half-elves apart from the rest of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Godefroy’s Torment Lord Godefroy is an abyss of grief and rage, tormented by the following circumstances: Godefroy is concerned only with his own misery; the suffering of the other spirits in Mordent
book. With the House on Gryphon Hill, Barovia and Mordent paved the way for Ravenloft to become a vast and varied setting encompassing dozens of Domains of Dread.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Those who choose to follow these sinister deities embrace darkness. A barbarian may thank the Fury for the gift of rage. An assassin walks the path of the Mockery, while a warlock’s pact may be a gift
of the Shadow.
The Dark Six inspire worship in different ways among diverse cultures. Temples to the Dark Six appear in Droaam, along with wild revels driven by the Fury. The Dark Six aren’t
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Keeps are abandoned outposts that predate the Cataclysm. They once guarded the entrances to the ancient dwarven enclave. Rivergard Keep lies along the White-Rage River, north of Haven. The calamitous
their cultist followers and began to work to further the mysterious designs of the Elder Elemental Eye. The campaign starts off with an investigation into a missing delegation. In the Dragonlance setting
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
mounts. This chapter provides an overview of the common races and their role in the world. It also presents four new races that were originally developed for the Eberron campaign setting. Changelings
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Chapter 1: Playing the Game ANTONIO JOSÉ MANZANEDO While adventuring in the Dragonlance setting, the siblings Caramon
Majere, Raistlin Majere, and Kitiara uth Matar provoke the rage of a wyvern
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. It might not apply to your DM’s setting or your DM’s version of the Realms. Battlerager Armor When you choose this path at 3rd level, you gain the ability to use spiked armor (see the “Spiked Armor
, you also gain temporary hit points equal to your Constitution modifier (minimum of 1). They vanish if any of them are left when your rage ends. Battlerager Charge Beginning at 10th level, you can take
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
subtle, and her resistance to change sometimes causes her to let a situation worsen until she erupts in rage. Thassa might begin by answering another god’s offensive act with a display of power—which
it as her own, much to the owner’s ire.
3 Thassa turns a ship full of another god’s champions into dolphins as punishment for setting foot on one of her holy isles. Can she be persuaded to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
diverse, with branches in several districts of Ravnica. The fear and awe inspired by Borborygmos unifies its diverse membership. The Ravnican populace regards the symbol of the Burning Tree clan as the
Scab clan display scars and body modifications, which they view as expressions of the powerful rage they harbor within themselves. The clan has grown in influence by engulfing or destroying several
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
became semi-independent while remaining loyal to the crown, and the diverse peoples of this region coexist in relative peace once again. With this big picture in mind, you can think of the Flanaess
beyond the Free City of Greyhawk as five major regions, each with its own store of adventure possibilities waiting to be explored: Central Flanaess. Diverse peoples clash against Iuz and the forces of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
restrictions on who can govern; if you build up a strong base of support in a ward, you could hold the position yourself! The members of the City Council are quite diverse. Some are crooked, others are
as a separate city within the city. He has a reputation for stirring up conflict and setting the other councilors against one another. 8 Kilk (changeling) represents the merchants of Lower Tavick’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis’s power. To feel rage, to be an instrument of wrath—these emotions override the fear of battle. In hatred there is strength, and Mogis revels in this fact. But mortals must beware, for the price
deserve aid—they are fodder for the strong. Setting fertile fields ablaze and witnessing the resulting famine is a source of enjoyment for Mogis, though he has been surprised more than once by the ferocity of Karametra’s reprisals.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
VARIANT: POLTERGEIST
A poltergeist is a different kind of specter — the confused
, invisible spirit of an individual with no sense of how he or she died. A poltergeist expresses its rage by hurling creatures and objects using the power of its shattered psyche.
A poltergeist has a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
together—a tried and true trope! Setting the Stage Session zero is a great time to share basic information about the campaign with your players. Such information typically includes the following
the variant rules presented in this or any other book, let your players know about them. Remember, you’ll always know more about your campaign world than the players do. Having spent all their lives in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
nearby stone surfaces
18 Manifests small signs of the breath weapon, such as exhaling smoke rings, setting arc lightning dancing over teeth, or blowing acid bubbles
19 Sighs restlessly, giving
proficiencies, particularly if the dragon spends time in Humanoid form. Spells. The Monster Manual’s variant rule about making dragons innate spellcasters is an easy way to add variety to dragons
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of missteps that might haunt you. The Balance of Pulp and Noir. As a setting, Eberron works with both pulp and noir themes. This is a spectrum: on one end you have over-the-top swashbuckling
child or a lover that you failed to keep.
10 You volunteered for mystical experiments. These may be responsible for your class abilities (sorcerer spellcasting, barbarian rage), but you don’t know if there will be side effects.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
) bludgeoning damage.
Returned Palamnite Even death and the loss of their identities can’t erase the rage that inspires Returned palamnites. These Returned led violent lives, existences filled with such
attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) poison damage.
VARIANT: RETURNED KAKOMANTIS
Although the dead typically
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
creatures that enter the room using their Psychic Crush action option (see the “Variant: Psychic Gray Oozes” sidebar in the “Oozes” entry in the Monster Manual). While contained in the altar, the oozes
for House Freth, is posing as a House Auvryndar assassin. He came here to pray to Vhaeraun before setting out on two missions: the rescue of Tazirahc Oussar (see area 19) and the assassination of
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
to the plane’s mutability. For them, it’s no more peculiar than the sun rising and setting on a Material Plane world. Other features of the Feywild are described in the sections that follow. Think of
them as a sampling of what the Feywild has to offer, for like the Material Plane, the Feywild is vast and diverse. Seelie and Unseelie Fey Seelie Fey and Unseelie Fey are two groups that often find
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
begins must end. With the fall of kings and queens, the maps of the world are redrawn. Laws change, new customs become all the rage, and old ones fall out of favor. The attitude of the citizens toward
randomly determine a disaster that conflicts with your setting, you can reroll, but the challenge of justifying the catastrophe can produce interesting results. With two exceptions, the disasters on the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. If you want your campaign to move at a quick pace, run only these encounters. In doing so, you don’t have to worry about random encounters and setting up details of the journey such as who keeps
road. As characters gain levels and access to diverse powers, random wilderness encounters become less of a threat, so this is a great point in the campaign to use random encounters to challenge the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
glabrezu, yochlol 4 nalfeshnee 5 marilith 6 balor, goristro VARIANT: DEMON SUMMONING
Some demons can have an action option that allows them to summon other demons.
Summon Demon (1/Day). The demon
rage. It channels this demonic fury in its death throes, falling within a blast of fire that can destroy even the hardiest foes. Balor
Huge fiend (demon), chaotic evil
Armor Class 19 (natural
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
emotions: annoyance, loathing, rage, disgust, disdain, maliciousness, envy, and jealousy. The stunted, baby-like fiends act according to their nature; for example, the annoyed dretch frowns in irritation at
beanstalk in here is one result of this study; Zybilna’s quasit, Iggrik, pilfered and used a more potent variant of this potion to create the enormous beanstalk in area P17. Treasure. Characters who