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Returning 35 results for 'shadow of resist delicate variant'.
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Monsters
The Wild Beyond the Witchlight
Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action
.
Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.Strength Drain. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit
Magic Items
The Wild Beyond the Witchlight
next dawn.
The shadow (variant);detached shadow is rooted to the spot where it was snipped until you use a bonus action to cause it to behave in one of the following ways, either of which is possible
As an action, you make a few snips with these iron shears and cause the shadow of a Humanoid creature you can see within 5 feet of you to detach from its source. If the creature is unwilling to give
Monsters
Mordenkainen Presents: Monsters of the Multiverse
drow to sleep.
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes three Shadow
Sword attacks. One of the attacks can be replaced by a Hand Crossbow attack. The drow can also use Spellcasting to cast darkness.
Shadow Sword. Melee or Ranged Weapon Attack: +9;{"diceNotation":"1d20+9
races
As a shadowborn bearfolk, you are one of the cubs born in the Shadow Realm with a proclivity for the darkness. Shadowborn are marked by gray coats from infancy and sometimes possess strangely arcane
black markings. Shadowborn not only seem to resist the darkness more easily than other bearfolk but are also often drawn to its presence.
Monsters
Eberron: Rising from the Last War
who can dream can volunteer to serve as a quori vessel. But the Inspired of Sarlona are humans bred to be such vessels. They have no choice in this destiny, since they can't resist quori possession
Dreaming Dark has long experience in weaving dreams that can convince mortals to surrender their bodies.
VARIANT: QUORI VESSEL
The Inspired are vessels for quori spirits, allowing the quori to
Monsters
Eberron: Rising from the Last War
can volunteer to serve as a quori vessel. But the Inspired of Sarlona are humans bred to be such vessels. They have no choice in this destiny, since they can't resist quori possession. Physically
has long experience in weaving dreams that can convince mortals to surrender their bodies.
VARIANT: QUORI VESSEL
The Inspired are vessels for quori spirits, allowing the quori to manifest a portion
Monsters
Eberron: Rising from the Last War
bred to be such vessels. They have no choice in this destiny, since they can’t resist quori possession. Physically, Inspired resemble the kalashtar, possessing an almost supernatural beauty
surrender their bodies.
VARIANT: QUORI VESSEL
The Inspired are vessels for quori spirits, allowing the quori to manifest a portion of their power while the vessel is possessed. An Inspired can
Monsters
Eberron: Rising from the Last War
choice in this destiny, since they can’t resist quori possession. Physically, Inspired resemble the kalashtar, possessing an almost supernatural beauty.
Most of the people of the Five Nations have
Dreaming Dark. Such Inspired have to willingly accept quori possession, but the Dreaming Dark has long experience in weaving dreams that can convince mortals to surrender their bodies.
VARIANT: QUORI
Monsters
Eberron: Rising from the Last War
eyebinders — entities formed of pure shadow that is outlined by a nimbus of energy. A host of disembodied eyes whirl around a kalaraq, each reflecting a consciousness the creature has consumed.
Kalaraq quori
Inspired (Kalaraq variant);Inspired.Cold, Necrotic, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mythic Odysseys of Theros
relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance.
Returned Masks. Adventurers
. They think and speak and even feel emotions based on their new experiences, but given their circumstances, those emotions tend to be muted.
VARIANT: RETURNED KAKOMANTIS
Although the dead typically
Dhampir
Legacy
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Species
Van Richten’s Guide to Ravenloft
overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find exceptional ways of controlling their urges or suppress them through constant, molar-grinding
to one of the following Domains of Dread (detailed in Van Richten’s Guide to Ravenloft):
Barovia. In the shadow of Castle Ravenloft, tales flourish of those who love or descend from vampires
Backgrounds
Baldur’s Gate: Descent into Avernus
From the Oasis Theater’s spectacular singers and acrobats to the pantomimes and shadow puppeteers of the Wide, Baldur’s Gate hosts a colorful array of performers. Good acts can always
occupation or social class that frequents the establishment. This contact is delighted to talk with you, and to listen.
Variant Entertainer: Gladiator
A gladiator is as much an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Creating a Dragonmarked Character Dragonmarks manifest on certain members of a few species, represented in the rules by variant race options: For humans and half-orcs, a dragonmark is a variant race
that replaces traits associated with those races. For half-elves, a dragonmark is a variant race that lets you keep some half-elf traits and replace others with the traits associated with your mark
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Chapter 4: Shadow of War Vogler is gone, devastated by the Red Dragon Army. After escaping the village by following the Vingaard River, the characters and other survivors seek refuge in the city of
Kalaman. They carry with them a warning: war is coming for Kalaman. The city’s leaders recruit the characters to help identify and resist the threat of the Red Dragon Army. As the characters travel the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Creating a Dragonmarked Character Dragonmarks are associated with race, depicted by a combination of variant races and subraces. For humans and half-orcs, a dragonmark is a variant race that replaces
normal traits associated with those races. For half-elves, a dragonmark is a variant race. You keep some of the standard half-elf traits and replace others with the traits associated with your mark
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Creating a Shadow Dragon Use the Shadow Dragon Personality Traits and Shadow Dragon Ideals tables to inspire your portrayal of distinctive shadow dragon characters. If you use the variant rule in the
Monster Manual for making a dragon a spellcaster, shadow dragons typically have the spellcasting ability of their original forms. Over time, some shadow dragons might replace one or more of their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
drow kills a lesser demon and mystically prevents it from reforming in the Abyss. This ritual creates a shadow demon and infuses the drow with shadow magic. VARIANT: SHADOW DEMON SUMMONING
Some drow
shadowblades have an action that allows them to summon a demon.
Summon Shadow Demon (1/Day). The drow attempts to magically summon a shadow demon with a 50 percent chance of success. If the attempt
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Firenewt warlock of Imix
Flind
Gnoll flesh gnawer
Gnoll hunter
Grung
Grung elite warrior
Grung wildling
Hobgoblin devastator
Hobgoblin Iron Shadow
Illusionist
Kobold dragonshield
warlock of Raxivort
Yuan-ti broodguard
Monstrosities Banderhobb
Catoblepas
Cave fisher
Chitine
Choldrith
Froghemoth
Giant strider
Girallon
Leucrotta
Shadow mastiff
Tlincalli
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
. A shadowblade gains their powers over shadow via a ritual in which they kill a shadow demon and mystically prevent it from re-forming in the Abyss, siphoning its essence into themselves. Variant
: Demon Summoning Some drow shadowblades have an action that allows them to summon a demon. Summon Shadow Demon (1/Day). The drow attempts to magically summon a shadow demon (see the Monster Manual) with a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, describe it as follows: A twilit palace emerges dreamlike from the clouds. A great marble tower ringed by delicate spires casts its shadow over the rooftops below. Another tower teeters nearby, torn
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Flame but beware the deceiving whispers of the Shadow in the Flame. The Church of the Silver Flame has a disciplined hierarchy with a martial aspect. Friars and ministers seek to guide people to the
you support the theocracy of Thrane or whether you feel that it’s a mistake to draw the Church into politics. A number of variant sects worship the Silver Flame; you can always find your own path
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Adventures in Faerûn
dutifully continued the family’s dedication to Bane, while others have sought to free themselves from that god’s malignant shadow. However, none have embraced the Chembryls’ tyrannical legacy more than
a delicate relationship with other fervent followers of the Dead Three, such as the powerful cultists presented in this chapter. A Dead Three Scion, also presented in this chapter, might be the mastermind in such a campaign, manipulating Karas and others to topple civilization into wickedness.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
region came to see the Caer for themselves, and some built cottages in the shadow of its walls. No sooner had the small town taken hold than marauding orcs swept down from the tundra to put it to the
that they were unable to resist when the orcs scaled the castle walls. Thus, the Dinev family’s brief rule in Icewind Dale came to a bloody end. The Caer remained in the orcs’ possession for several
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hair. Two of its arms are huge and muscular, tipped with sharp claws; the other two are the size and shape of drow arms, capable of delicate movements. Although the creature is heavily muscled, it is
the role set for it and not challenging authority. Draegloths instinctively resist this sort of treatment, but most of them take out their frustration on their house’s enemies. A draegloth that can’t
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
intricate mechanical workings and charming music box, was too tempting to resist. After years as the Firefly Cellar’s caretaker, she discovered the book when it was selected to have its spine repaired
fixed and the tune plays in its entirety. The missing stanza is as follows: See a daughter grinding grain
Wish the spirit’s time was through
Trap set for the shadow bane
Her millstone killed it true
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Inspired of Sarlona are humans bred to be such vessels. They have no choice in this destiny, since they can’t resist quori possession. Physically, Inspired resemble the kalashtar, possessing an almost
mortals to surrender their bodies. VARIANT: QUORI VESSEL
The Inspired are vessels for quori spirits, allowing the quori to manifest a portion of their power while the vessel is possessed. An Inspired
Magic Items
Infernal Machine Rebuild
Machine of Lum the Mad. Yet with Lum’s eventual defeat, his great machine was destroyed.
The Infernal Machine is a delicate, intricate, bulky, and heavy device, weighing some 5,500 pounds. It can
foods, hobbies, music, and so forth become unbearable to you.
35
Your shadow becomes an undead shadow that shares your alignment and is under your control.
Your shadow behaves disapprovingly
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
from certain angles, particularly if their long, pointed ears and their delicate facial features aren’t apparent. Elf Subraces As on other D&D worlds, Ravnica’s elves can be categorized as high elves
sometimes called the elves of shadow. They are closely connected to the Golgari Swarm, and because they generally live underground, they share other dark elves’ sensitivity to sunlight. Unlike the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the mountain’s southern shadow is Bryn Shander, the largest, most populous, and most fortified of the Ten-Towns of Icewind Dale. Ten-Towns is a grouping of communities clustered around the three
its own fleet of fishing boats, and the towns carefully divide the lakes to protect the population and the delicate balance between the communities. Independent-minded folk who come to Ten-Towns are
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
to resist the mind-altering powers of your prey. You gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving
attack, you can make another weapon attack as part of the same action. Shadowy Dodge Starting at 15th level, you can dodge in unforeseen ways, with wisps of supernatural shadow around you. Whenever a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
example, in a campaign inspired by film noir, characters could have an additional flaw: “I can’t resist helping a person I find alluring despite warnings that he or she is nothing but trouble.” If the
your campaign is one where you let the dice fall where they may. It’s a good option for gritty campaigns or ones where the DM focuses on playing an impartial role as a rules arbiter. Variant: Only
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Kundarak and House Thuranni dates back to the Shadow Schism. Elar d’Thuranni claimed that the Paelion line of House Phiarlan were traitors engaged in a diabolical plot, and the Thuranni and their allies
uncover the truth and avenge his friend. To this end, he has assigned the Ghorad’din—the “Manticore’s Tail,” the secret assassins of House Kundarak—to dog the heels of Thuranni and its Shadow Network
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
domain’s Darklord, Strahd von Zarovich. While the village of Vallaki leans toward themes of deception, the village of Barovia, in the shadow of Castle Ravenloft, is steeped in oppression. The domain’s
these individuals are oppressed people or soulless pawns of the Dark Powers is up to you, but regardless, they don’t effectively resist the horror within their homes. Characters should feel like they’re
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone. Roll a d4 and consult the Roaming Ooze table to determine what appears. d4 Encounter 1 1 black pudding 2 1 gelatinous cube 3 1d4 + 1 gray oozes, one of which is a psychic gray ooze variant (as
with the party, Topsy and Turvy do their best to conceal and resist their lycanthropic curse if the adventurers have not already learned of it. In the time since they were imprisoned in Velkynvelve
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Meeting the Secretary Two guards meet the characters at the entrance to the Hall of Divine Wisdom and escort them to an elegant meeting room: The walls of this room are paneled with delicate
). Secretary Wei also plans to monitor the group’s investigation by using her crystal ball of telepathy to regularly cast scrying on Zhong Yin. During the investigation, Zhong Yin purposely fails the saving throws to resist the spell.