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Returning 35 results for 'shaped of read during value'.
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classes
A druidic circle whom venerate the passage of time itself. They read the sun, moon, stars, and seasons to glimpse into the future and delve into the past. They wish to see the aeons pass with their own eyes and value longevity above all else.
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragon’s mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
gleaming, multicolored scales. It can see clearly even in intensely bright light.
Solar dragons are fond of treasure just as all dragons are, but in the airless void of Wildspace, they value food even more
Magic Items
Waterdeep: Dungeon of the Mad Mage
has an Intelligence of 17, a Wisdom of 12, and a Charisma of 20. It has hearing and truesight out to a range of 120 feet. It communicates telepathically with its attuned wielder and can speak, read, and
understand Common, Draconic, Elvish, and Sylvan. In addition, the sword can ascertain the true value of any gemstone brought within 5 feet of it.
Personality. Tearulai admires great beauty, music
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragon’s mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
gleaming, multicolored scales. It can see clearly even in intensely bright light.
Solar dragons are fond of treasure just as all dragons are, but in the airless void of Wildspace, they value food even more
Species
Guildmasters’ Guide to Ravnica
, leathery skin. Each of their hands has four thick digits, and their feet are the flat-bottomed, oval-shaped feet of elephants.
Like that of an elephant, a loxodon’s trunk is a useful
structures.
Relentlessly Loyal
Loxodons believe in the value of community and life, and thus are most often found in the Selesnya Conclave. Some find fulfillment in the cause of order by joining
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
You have always had a way with people. You know what makes them tick, you can tease out their hearts’ desires after a few minutes of conversation, and with a few leading questions you can read
weapons of choice.
7
I keep multiple holy symbols on me and invoke whatever deity might come in useful at any given moment.
8
I pocket anything I see that might have some value.
d6
Monsters
Eberron: Rising from the Last War
Alien Mind. If a creature tries to read Dyrrn’s thoughts or deals psychic damage to it, that creature must succeed on a DC 23 Intelligence saving throw or be stunned for 1 minute. The stunned
horrid site shaped from the leftover flesh and bones of the daelkyr’s sculpting. The walls of the palace undulate as air flows through them, as if the space were breathing. Lair Actions. While
Species
Mordenkainen Presents: Monsters of the Multiverse
lurking just out of sight, and many of them have sneaked away from that god’s influence.
They are long of limb and covered in coarse hair, with wedge-shaped ears and pointed teeth. Despite their
ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the
Backgrounds
Baldur’s Gate: Descent into Avernus
can tease out their hearts’ desires after a few minutes of conversation, and with a few leading questions you can read them like they were children’s books. It’s a useful talent, and
value.
d6
Ideal
1
Independence. I am a free spirit—no one tells me what to do. (Chaotic)
2
Fairness. I never target people who can’t afford to lose a few coins
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
proudly through a world that greets them with fearful incomprehension. Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the
self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they
Monsters
Fizban's Treasury of Dragons
in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace.
Crystal dragons&rsquo
and hunters.
2
A young crystal dragon has adopted a group of kobold;kobolds and is trying to teach them the value of a good practical joke.
3
A young crystal dragon has captured a pack of
Backgrounds
Guildmasters’ Guide to Ravnica
) into a thought strand that others can potentially read, share, or steal. These thought strands are treated as valuable currency among the Dimir.
Suggested Characteristics
Skilled at infiltration
reveal them. (Any)
4
Knowledge. I want to know as much as I can about this city and how it works. (Any)
5
Independence. I value the freedom to pursue my own goals without interference
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
14. Ice Toad Lair This freezing, miserable chamber makes a perfect home for the ice toads, but is presently empty. None of the toads’ belongings here has value as loot, but they make a strange and
curious collection. Such objects include walrus-tooth wart scrapers, spears fashioned from narwhal horn, oddly shaped furniture sculpted into the icy floor instead of rising above it, writing implements
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
14. Ice Toad Lair This freezing, miserable chamber makes a perfect home for the ice toads, but is presently empty. None of the toads’ belongings here has value as loot, but they make a strange and
curious collection. Such objects include walrus-tooth wart scrapers, spears fashioned from narwhal horn, oddly shaped furniture sculpted into the icy floor instead of rising above it, writing implements
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
S20. Upstairs Office A wooden counter shaped like an L stands at the front of this spacious office. All the other furniture has rotted away, leaving heaps of moldy wood and faded cloth. The wood of
the counter is old, soft, and easily broken. Nothing of value remains here. If the characters haven’t already cleared out the madhouse (area S15), they can hear the whoops, laughter, and screams of the mongrelfolk below. The clamor continues as they explore areas S21–S24 to the east.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
round lenses 2 A droopy potted plant in an old boot 3 A rusty metal goblet shaped like a frog opening its mouth to the sky 4 A wide-brimmed, palm-frond sunhat that has been chewed on 5 A utensil shaped
glass statuette of a rust monster Price Clawson’s rules are simple: a buyer can take any item from the rug, so long as they replace it with an item of similar value. What counts as “similar value” is up
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gemstones Gemstones are small, lightweight, and easily secured compared to their same value in coins. If a treasure hoard includes gemstones, you can use the following tables to randomly determine
the kind of gemstones found, based on their value. You can roll once and assume all the gems are the same or roll multiple times to create mixed collections. 10 GP Gemstones 1d12 Stone 1 Azurite
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
S22. Operating Room A bloodstained table stands in the middle of this otherwise empty room. The first time a character touches the table, read: A scream fills the room—a scream that echoes through
time. It is followed by other, fainter screams of those who died under the knife. The screams fade until they are nothing more than haunting memories. There is nothing of value here.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Medals Although they are often fashioned from gold and other precious materials, medals have an even greater symbolic value to those who award and receive them. Medals are typically awarded by
. The king of Breland (in the Eberron setting) might award a Royal Badge of Valor (shaped like a shield and made of ruby and electrum) to adventurers for defending Brelish citizens. The Golden Bear of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Q16. Dragon’s Mausoleum Tarnished, silver-plated gargoyles shaped like dragon wyrmlings cling to the stone-tiled roof of this mausoleum. An eight-foot-tall, four-foot-wide white marble door set into
the southwest wall is engraved with a name: Argynvost. The dragon-shaped gargoyles are harmless statuary. The stone door can be pulled open with a successful DC 15 Strength check. The interior of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Medals Medals Although they are often fashioned from gold and other precious materials, medals have an even greater symbolic value to those who award and receive them. Medals are typically awarded
kinds of medals. The King of Breland (in the Eberron campaign setting) might award a Royal Badge of Valor (shaped like a shield and made of ruby and electrum) to adventurers for defending Brelish
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the amber sheaths covering the dead wizards’ bodies and stole everything of value, leaving the formerly preserved corpses to rot. You smell the horrid perfume of the ancient dead. Stone niches along
the walls of these catacombs hold human-shaped amber husks, bones, and tattered shrouds. If the characters enter these catacombs, add: Tall, iron candlesticks stand in alcoves. Their candles ignite as
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Stalkers in the Stars As the characters move toward the mass, something follows them. Read or paraphrase the following: Amid the clouds, two large globes of light bob toward you.
Characters can
make a DC 18 Wisdom (Perception) check. On a successful check, a character notices a large, anglerfish-shaped outline following each bobbing light—two hungry star anglers (see appendix A) are stalking
compendium
- Sources->Dungeons & Dragons->Shadows of Sithicus
Encounter 3: Death Heads When the characters approach the plant, read or paraphrase the following: The large figure here looks like a tree grown or shaped into a gaunt, scowling figure. Large
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
lacquered leather, feathers, and copper wire jewelry, he faces the western entrance to this chamber. The centaur holds a bronze-hafted pike tipped with a broad, blue-gray, flame-shaped spearhead
trod underfoot. Two tall urns shaped like wicker baskets stand along the north wall, each one filled with river stones.
Creature. The centaur figure is the mummified remains of a sacred offspring
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Spire When the characters come within sight of the section of the spire that’s visible on the surface, read: A twenty-foot-high, irregularly shaped spur of rock juts out of the tundra
that the stone is neither naturally formed nor manually hewn, but rather shaped by magic. If the check succeeds by 5 or more, the character also discerns that that the protruding rock is of the top of
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Arrival The following locations are keyed to the map of Butterskull Ranch. When the adventurers come within sight of the ranch, read the following boxed text aloud: Butterskull Ranch occupies a large
, gardens, and orchard. Between the farmhouse and the gutted barn lie the scattered corpses of two orcs and five humans (ranch hands) swarming with flies. The bodies carry nothing of value. Map: Butterskull Ranch View Player Version
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Cordially Invited Once the characters have decided how they’ve spent their time away from school and chosen their courses for the year, read the following text: Classes haven’t even started at
small, clean room is a bed, a closet, and a desk, and on the desktop is a thick piece of vellum, carefully rolled, sealed, and bearing your name. Nestled next to it is a silver pin shaped like the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Beginning the Adventure Read or paraphrase the following to the players, adjusting to account for their location in Candlekeep, when you’re ready to begin: You are approached by a decrepit, gray
Rooster Muffin (see “Stonky’s Cult” later in the adventure). A search of Buron’s body yields nothing of value except the book he was carrying.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
completely blocked by rubble.
This ruined feast hall contains nothing of value. Characters who search the walls, however, find a small iron key hidden behind one of the framed pictures. The key
, which has a head shaped like an anchor, unlocks the painted chest in area 18. The winch mechanism to raise and lower the portcullis (area 4) is on the east wall in the northwest section of the gallery
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
23A. Triangular Stone If the characters approach from the south, read: You come upon a ten-foot-wide pit that stretches across the corridor. Beyond it is a wedge-shaped stone block or pillar that
the will-o’-wisp in the distance. If the characters approach from the north, read: The hallway abruptly ends at a blank stone wall.
If the wall is hammered on, it will sound solid. A character who
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Arrival in Oztocan As the characters approach the town, read the following: Built on a large flat between two rocky mountains, the town of Oztocan is cradled by the crescent-shaped ruins of a massive
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Gemstones Jewels and other precious stones cut by smaller folk are too small for most giants to notice, let alone find value in. But ancient giants might have mastered ways of mining and cutting
adventurers might find while plundering a giant's hoard. A giant-cut gemstone is worth ten times its normal value; for example, a giant-cut garnet (a stone on the 100 gp Gemstones table in the Dungeon
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
-shaped passageway that narrows as it draws closer to the main vault, where the Cult of the Dragon stores its treasure. If the characters explore the tunnels, read or paraphrase the following: The walls
and crunches underfoot.
When the characters reach the main vault, read: All tunnels seem to lead to a central core—a glittering cavern of ice with jagged walls and icicles the size of stalactites
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
spokes. Beneath the dial, a pendulum swings inside an open compartment. An egg-shaped stone adorns the pendulum's tip.
This long-case clock radiates an aura of transmutation magic to a detect magic
substance into the lock to highlight its gears, the check is made with advantage. Treasure The egg-shaped jewel fixed to the tip of the pendulum is the fabled Navel of the Moon. The fist-sized stone is