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Returning 35 results for 'share of ranger depicted version'.
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Monsters
Forgotten Realms: Adventures in Faerûn
use of (A) Time-Warping Breath or (B) Spellcasting to cast Thunderwave (level 2 version).
Rend. Melee Attack Roll: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Rend"}, reach 15
(Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell), Thunderwave (level 2 version)
1/Day Each
Zuggtmoy
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
humanoid shape, including the skeletal-thin figure depicted in grimoires and ancient art, draped and veiled in mycelium and lichen. Indeed, much of her appearance and manner, and that of her servants
.”
41–60
“I see an altered version of reality, with my mind convincing itself that things are true even in the face of overwhelming evidence to the contrary.”
61–80
Monsters
Fizban's Treasury of Dragons
giant, let’s talk!
2
Are you comfortable? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share
something new. (Chaotic)
2
Empathy. It’s a gift to share in another’s joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful lives—it
Shifter
Legacy
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Species
Eberron: Rising from the Last War
spiritual and psychological effect, as well. Two beasthide shifters share the same special ability, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Exploring the Caves As the characters explore a cave, the characters progress through its areas, as depicted on the cave's map. Marc Moureau Map: Caves of Chaos (DM Version) View Player Version
Adult Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon holding the
A deep dragon lair might share the same basic structure as the sapphire dragon lair shown on map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Exploring Yeonido The characters can explore Yeonido and visit the locations Ahn-Jun directed them to in any order. Use the “Yeonido Gazetteer” section to detail locations beyond the investigation sites. The city as a whole is depicted on map 6.1. Map 6.1: YeonidoView Player Version
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
their corruptive influence blights the surviving life. The island can be reached by two skybridges: Flames Everlasting, which the characters traveled, and Hope’s Dagger, which leads to another island to the west. Lambakluha is depicted on map 10.1. Map 10.1: lambakluhaView Player Version
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
shipping business.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon
share the same basic structure as the sapphire dragon lair shown on map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus network growing near an
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
depicted on map 2.24 and have the following features: Auxiliary Workshops. Viktra’s assistants toil in workshops where they craft tools and devices to the doctor’s exacting specifications. Disused Chambers
Mordenheim – Laboratory Tower View Player Version Sean Macdonald Map 2.24: Schloss Mordenheim – Gate and Entry View Player Version
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Player’s Handbook Playtest 6 June 29, 2023
In this new Unearthed Arcana document for the 2024 Core Rulebooks, we explore material designed for the next version of the Player’s Handbook. This
playtest document presents updated rules on seven classes: Bard, Cleric, Druid, Monk, Paladin, Ranger, and Rogue. This document also presents multiple subclasses for those classes, new Spells, revisions to
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
cultivated. One such site is depicted on map 2.4 and has the following features: Gardens. Plants of exceptional beauty and toxicity flourish under Ivana’s care in Misericordia’s gardens and
organ here is filled with rare scents and lethal poisons. Nursery. Hidden behind a rotating wall is Ivana’s private nursery and study. Here she cultivates new plant species, many of which have supernatural properties or monstrous life. Mike Schley Map 2.4: Misericordia Greenhouse View Player Version
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Under the Villa
Map 1.6: Under the Villa View Player Version As the minister responsible for the city’s sewer system, Thalamra Vanthampur cordoned off the sewers beneath her villa, creating a
private dungeon complex where she could conduct religious ceremonies and harbor guests who share her devotion to the archdevil Zariel.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Settlements and Sites Barovia’s people are slow to trust strangers, but they eagerly share tales of the past tragedies and grim rumors that haunt every corner of their land. Ancient mysteries pervade
the domain, and those who leave the relative safety of Barovia’s settlements enter perilous lands where mortals aren’t welcome. Map 3.1: barovia View Player Version
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
about the region and the challenges the characters face as they traverse it. Map 5.1 depicts this region, sites that might be discovered by explorers, and various named environmental features. A version of this map appropriate to share with players appears in appendix E.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
characters can detect and interact with them. Appendix E provides two maps for player use. Reproduce these maps and share them with your players as you see fit. Poster Map The poster map is meant to
be shared with the players. It depicts the continent of Ansalon on the world of Krynn. While this adventure takes place on only one small part of this map, the lands depicted here are referenced
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
’ cult; she looks forward to her own death because she expects to be transformed into an Undead when it occurs. She therefore fights to the death and is entirely unwilling to share information with the
characters. Broken Tiles. Until recently, the floor had a painted tile mosaic set into it. The mosaic depicted Orcus slaying a legion of human knights and reanimating their corpses. Xia ordered her
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
tastes. The site is depicted on map 2.4 and has the following features: Ivan’s Playroom. On the second floor of the manor, a gallery of childish art leads to doors minded by a clockwork attendant that
lobby attended by clockwork staff, a theater hosts brutal stage productions for Ivan’s amusement. Performers might be life-size toys or desperate prisoners. Mike Schley Map 2.4: Degravo Laughing House View Player Version
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
area is depicted in map 6.2. Map 6.2: park of the eldersView Player Version Won-Ha’s spirit waits until midnight before appearing. When the characters are near the statue at midnight, read the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
another has forced Drakov and her Talon troops to repurpose the building’s chambers for military purposes. Mike Schley Map 2.11: Custodian’s Hall View Player Version Custodian’s Hall The polished marble
and hopeful mosaics of Custodian’s Hall now bear the dirt and scars of invaders’ boots and tools of war. The site is depicted on map 2.11 and has the following features: Chamber of Peers. The chamber of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
class is presented in Tasha’s Cauldron of Everything.) Spells Level Spell School Class 2nd Air Bubble Conjuration Artificer, Druid, Ranger, Sorcerer, Wizard 5th Create Spelljamming Helm Transmutation
(which is all the creature needs to avoid suffocation, assuming that all its heads share the same respiratory system). At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
eggs that the berserkers stole from within a glacial rift. The berserkers share their food with the wyrmlings, which guard the cave while the berserkers are out hunting. Map 2.5: Cave of the Berserkers View Player Version
emits a cold, blue flame. As long as the flame burns, the berserkers can’t be killed inside their lair (see area Q5). The berserkers share their cave with two white dragon wyrmlings, which hatched from
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of Blades and his followers. Warforged Ossuary Features The ossuary depicted in map 4.6 was once a temple, which has been refitted into a resting place for the Lord of Blades’ followers. Equal parts
the same, regardless of the original purpose of the structure. The Lord of Blades’ warforged troops defend these sites with their lives. Map 4.6: Warforged Ossuary View Player Version Warforged Ossuary
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
, only the general geographic features. Share that map with your players. The Caves of Chaos and the Keep on the Borderlands aren't labeled on this version of the map so the players don't confuse them
Getting Started The Wilderness Map displays all the regions characters can visit in this section of the adventure. The player version of this map doesn't reveal the contents of each wilderness region
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
character wishes they could change about themselves? How would the best version of themselves be different? What is your character’s signature possession or physical trait? What makes you certain that
your character would retain this no matter what could have happened in their life? Riccardo Moscatello Wizard, paladin, and druid incarnations of the same glitch
character share a distinctive sunburst nexus feature
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Ranger: Drakewarden They say that rangers tend to look a lot like their bestial companions. That makes Drakewardens among the most attractive of humanoids!
-Fizban
Your connection to the natural
winged creature large and strong enough for you to ride. Along the way, you gain an increasing share of the awe-inspiring power of dragons. Consider the source of the draconic spirit you have bonded
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
descends from the ceiling above the altar, splitting in two before it embeds itself into the stone.
The smiling figure depicted in the frescoes is the chaotic evil storm god Talos, who can be
cast the lightning bolt spell (3rd-level version) as an action. Once used three times, the charm vanishes from you.
Once the altar bestows this benefit, it can’t do so again until it recharges. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lands becomes a ranger. True rangers go out into nature and find it holy, and like paladins, they are touched by something divine. Their gods and creeds might differ, but rangers share similar values
talkative owl, the ranger had monitored the drow for several days, curious as to why a dark elf had wandered into the valley. At first, Montolio had assumed that the drow was somehow connected to Graul
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dungeon Master—and did everything they could to challenge and delight the other players. That game was, of course, the first version of Dungeons & Dragons, and you’re now reading its latest version
edition in 2014, we were humbled by how many of you loved it. This revised version of it is a salute to all of you—those of you who’ve been playing D&D for years, those of you who’ve contributed to the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger Subclasses A Ranger subclass is a specialization that grants you features at certain Ranger levels, as specified in the subclass. This section presents the Beast Master, Fey Wanderer, Gloom
times your Ranger level (the beast has a number of Hit Dice [d8s] equal to your Ranger level)
Speed 40 ft., Climb 40 ft.
Mod Save
STR 14 +2 +2
DEX 14 +2 +2
CON 15 +2
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
body with one moon (Eysix) 100 million miles (1 day’s travel) Imperial Citadel City in space 100 million miles (1 day’s travel) Locations in Xaryxispace The following locations are depicted on the map
of Xaryxispace. XaryxispaceView Player Version Vaerduran This rocky, misshapen world once supported life, but its ecosystem was wiped out when it became the astral elves’ first testing ground for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Features Map 4.4 shows what a Gatekeeper seal might look like. A seal is a protected site, usually attended at all times by Gatekeepers who live at or near the seal. The one depicted in the map lies on
worship for the druids’ devotions and ceremonies. Map 4.4: Gatekeeper Seal View Player Version Gatekeeper Seal Adventures The location of a Gatekeeper seal might be the site of an adventure’s climax
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Forest Heart Pushing through the Forest of Hands eventually brings the characters to a clearing at the forest’s heart. This area is depicted on map 9.1. Read the following description when the
Shankha Trials, the Riverine’s Shankha, don’t see it. Map 9.1: forest heartView Player Version Amanisha Manivarshi Amanisha Manivarshi is an accomplished dancer and the most recent champion of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
royals. Some share their techniques with apprentices, while others jealously guard their secrets. Performer Maestro Medium or Small Humanoid, Neutral
AC 18 Initiative +7 (17)
HP 110 (17d8 + 34)
Speed
: Half damage only.
Spellcasting. The performer casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):
At Will: Minor Illusion, Prestidigitation
1/Day: Tasha’s Hideous Laughter (level 3 version)
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
collective spirits within the house brood amid bitter dreams. Yet when strangers enter the domain, the spirits gradually wake, energizing the one instinct they share: to add to the number of souls bound
within the house’s walls. The House of Lament is capable of imposing itself over other lands and can appear in other Domains of Dread. A version of the house stands in western Borca (see chapter 3