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Returning 35 results for 'share of runes dark visited'.
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Magic Items
Tyranny of Dragons
This spear is enchanted with 10 charges of a daylight spell for use in twilight or dark forest underbrush. The command phrase is “Tiamat’s eyes shine,” written in Draconic runes on the spear’s cross guard.
Monsters
Eberron: Rising from the Last War
their dark magic allows them to influence the dreams of others, sending messages or inflicting nightmares with a touch. Tales talk of ambitious wizards, frantic monarchs, and desperate heroes
dreams dusk hags might share with unsuspecting sleepers.
Dusk Hag Prophecies
d10
Prophecy
1
“A red hat approaches with ill intent. Be wary.”
2
“A ship comes on a sea of bones, but treasure
feats
Dark Gift Feat (Prerequisite: Ravenloft Campaign)
You know how to slip through the Mists’ grasp, but this freedom comes at a price: If you remain in one area for too long, the Mists find you
that domain. To use this feature, you must know the name of the domain you have chosen as your destination, but you don’t need to have previously visited that land. This trait doesn’t allow
Monsters
Icewind Dale: Rime of the Frostmaiden
the Spine of the World. In the guise of Deep Duerra, the duergar god of conquest, the archdevil Asmodeus visited Xardorok and urged him to conquer Icewind Dale, beginning with Ten-Towns.
Dark
Monsters
Curse of Strahd
some much-needed light to Barovia. His efforts worked for a while, but then the Dark Powers began to corrupt him.
Imperfections. The Abbot's fall from grace started when the Belviews—a family of sickly
. One day, a Barovian lord named Vasili von Holtz visited the abbey. The Abbot knew at once that the man was evil, but von Holtz stressed that he only wanted to help. He furnished the Abbot with
Monsters
Mordenkainen's Fiendish Folio Volume 1
Hells—courted a mighty fey in hopes of luring him into trading away his soul. The attempt failed, but not before a troop of satyrs were corrupted by the dark delights of Phlegethos. The satyrs were
, chaotic, and temperamental nature they all share. When its diabolical aspect shines through, a forlarren is a cunning, calculating, and brutal enemy. It might use its natural charm to worm its way
Backgrounds
Guildmasters’ Guide to Ravnica
;Disguise kit
Languages: One of your choice
Equipment: A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this
) into a thought strand that others can potentially read, share, or steal. These thought strands are treated as valuable currency among the Dimir.
Suggested Characteristics
Skilled at infiltration
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
accustomed to a variety of different people.
GENASI ON ATHAS
Although any world that includes one or more elemental planes can feature genasi, on Athas, the world of the Dark Sun campaign setting
others to share their high opinion of themselves, so they constantly seek to enhance their reputations.
Likely backgrounds for a fire genasi include criminal, folk hero, and noble.
Water genasi almost
Backgrounds
Guildmasters’ Guide to Ravnica
, rot, and rebirth. You have spent your life in the slow churn of that ecosystem, in the dark places of the city where the messy parts of existence are on display. There is little squeamishness among the
stole something valuable.
8
I found a baby beast and sold it to a Rakdos wrangler who remains grateful to me.
9
A Selesnya druid and I share an interest in the same garden, and we have
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
’ previous exploits, high-ranking Djaynaian officials request the characters share their expertise. Lore Masters. An ally in Djaynai or someone who recently visited the city has heard talk of unusual sightings
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
.
The young girl working alongside Sister Garaele is Tamara Stonehill, the daughter of innkeeper Toblen Stonehill. Early one morning, Tamara visited the Shrine of Luck to pray with her mother
the glint of an axe embedded in the wall of one of the nearby buildings. The Clue. A character who examines the axe and succeeds on a DC 17 Intelligence (History) check recognizes the runes etched into
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Star Forge Features Areas around the Star Forge share the following features: Ceilings. The ceiling inside the Star Forge is 100 feet high. Ceilings in any of the shelters around the lake are 50 feet
high. Light. The forge itself is a great housing of iron. Pipes extend from a central vessel, channeling the radiance of the forge into a vent so bright it’s painful to look at. Giant runes etched on
Compendium
- Sources->Dungeons & Dragons->Stranger Things
doesn’t touch our world). Describe how lonely, dark, and desolate it is, with a cold wind blowing all the time. Let the characters explore a little. Describe sections where the Upside Down touches our
world in places that the group has already visited, so they can see scary, haunted versions. Have there be strange howling noises on the wind, and make it feel like something is stalking them
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
untold eons, Cthulhu’s will influenced receptive minds across the multiverse, reaching out in dreams and using them to open gateways to the Far Realm. Through such portals, Cthulhu visited the Material
Plane, corrupted and laid waste to civilizations, and erected city-size monuments to its mighty predecessors. Such distortion and defilement didn’t go unnoticed by the Dark Powers. Multiple times the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Dragongleam, is enchanted with 10 charges of a daylight spell for use in twilight or dark forest underbrush. The command phrase is “Tiamat’s eyes shine,” written in Draconic runes on the spear’s cross guard.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Domains The Domains of Dread are untold numbers of individual demiplanes hidden in the Shadowfell. Some are created entirely by the Dark Powers, while others the Mists claimed from elsewhere in the
multiverse and bear evidence of other worlds. Domains might change as the Dark Powers find new ways to torment their captives, with domains changing shape, merging, fading away, reappearing, and even
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, wood elves, and dark elves, though there is little physical difference among the three subraces here. Elves share the traits described in the Player’s Handbook for their race and subrace. High Elves
sometimes called the elves of shadow. They are closely connected to the Golgari Swarm, and because they generally live underground, they share other dark elves’ sensitivity to sunlight. Unlike the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Dragongleam, is enchanted with 10 charges of a daylight spell for use in twilight or dark forest underbrush. The command phrase is “Tiamat’s eyes shine,” written in Draconic runes on the spear’s cross guard.
Compendium
- Sources->Dungeons & Dragons->Shadows of Sithicus
doors glow with a dark energy, which forms runes and letters across the surface. A whispered voice hisses in your minds: “His name echoes through the realm. His fury reverberates and duplicates his power
breath. Her panicked voice trembles. “Dark shadows grabbed my brother and sister and pulled them through the walls of the mausoleum like they were ghosts. Please save them!”
The mausoleum’s double
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
likely to be visited by patriars, and thus the Steeps sees more than its fair share of patrols by the Flaming Fist.
and without local ties to avenge them. Heapside. A solidly middle-class neighborhood, Heapside has its share of shops but tends to be more residential, catering to the city’s workforce with ancient
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
neighborhood most likely to be visited by patriars, and thus the Steeps sees more than its fair share of patrols by the Flaming Fist.
unfamiliar with the city and without local ties to avenge them. Heapside. A solidly middle-class neighborhood, Heapside has its share of shops but tends to be more residential, catering to the city’s
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
depicted on map 2.18 and has the following features: Noisome Brine. A dark, frothy waterway winds through the Vaults, ultimately emerging from either the Cleft of Dreams or the mouth of the Drowned Colossus
. Ritual Site. A partially toppled monument bearing a tentacled visage marks a weak point in Cthulhu’s prison. Before it stands an altar etched with bizarre runes. These symbols are of otherworldly
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Star Forge Adventures Here are sample adventure hooks to bring characters to the Star Forge or to give them missions to pursue there. A Star Is Reborn Thieves damaged the Giant runes stabilizing the
Elemental Fire Encounters tables (see chapter 3) into the surrounding area. Unless the runes are repaired, the star threatens to consume the region—or perhaps the whole world. Forging a Throne A dwarf smith
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
share a world or a certain reality. Few truths connect them, and even inviolate facts—such as time or death—might change. The only constant is fear. 2: The Dark Powers Reign. Sinister forces known as
the Dark Powers manipulate the Domains of Dread. Unknowable and omnipotent, the Dark Powers torment their captives for unfathomable reasons. 3: Domains Imprison Darklords. Each of Ravenloft’s
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
possible to escape the Domains of Dread against the will of the Dark Powers? Experts. Who might have knowledge regarding the nature of Ravenloft? What might the characters do to convince them to share
? Ramifications. Will the characters’ escape only affect them, or will it have ramifications across the Domains of Dread (or the entire multiverse)? Will. Do the Dark Powers have a role in the characters’ escape
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Domains Sinister demiplanes known as domains constitute the realms of Ravenloft. These domains vary widely, but they share a number of common features: Domains Are Finite. The domains vary in size
haze. Domains share neither borders nor common geography, and you can’t peer from one domain into another. The environments, cultures, and residents of one domain don’t influence those of other domains
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the characters to the city, he pursues and eventually catches up with them to share what he knows.) Grin has studied Vizeran’s work in crafting the dark heart talisman and its associated ritual to
absolutely certain that Vizeran’s ritual will work if the talisman is placed elsewhere. He’s not as learned or powerful as his master. Grin encourages the adventurers place the dark heart elsewhere and, in so
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Dethek runes on it, reading, “A beacon in the dark depths.” The axe’s wielder always knows the way to the nearest passage leading from underground toward the surface, as well as the approximate depth the axe is underground.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
prospect of wealth and status. The entire cult gathers in the temple at midnight on the first day of every tenday for a dark mass. During these ceremonies, they pledge their devotion to the Lord of
the Nine Hells, call out the names of their enemies, and beseech Asmodeus to visit ruin upon their foes. They also drink wine, share gossip, and offer the occasional sacrifice. For the Cassalanters, these events are opportunities to flaunt their power and impose their will on their lessers.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
drawbridge over a moat. Unless the text says otherwise, areas in and around the Three Moons Vault share a number of features. Ceilings The vault’s ceilings are 10 feet high. Doors The vault’s doors are stone
slabs set on brass hinges. Unless otherwise noted, each door is unlocked. Lighting Unless otherwise noted, interior areas are dark. Area descriptions assume the characters have a light source or some
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
2 The characters were involved in the Hour of Ascension and share a Dark Gift (see chapter 1).
3 One of the characters is the perfect vessel for a new Darklord or Azalin’s rebirth.
4
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
arrives at the Temple of Sands, read or paraphrase the following description: A broad platform of dark stone tiles contrasts sharply with the bright desert sands. At the center of the tiles stands a
massive sphinx statue carved from black stone. The statue’s pyramidal head is like a triangular blade tipped toward the sky. Its shadow creeps across the stone courtyard, pointing like a sundial at runes
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Darklords Helge C. Balzer Every domain torments a Darklord, a villain whose depravity attracted the attention of the Dark Powers and led to their imprisonment in the Domains of Dread. A Darklord
might be anyone in a domain, from a national leader to an unassuming resident. Darklords share these qualities: Darklords Are Evil. Each Darklord is the ultimate villain of a domain and the root of its
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
additional weight before falling. Casting dispel magic on a chandelier causes it to go dark and fall to the floor with a loud crash. The paintings are stuck to the walls with sovereign glue and
if needed. Hanging on a stone peg that juts from the wall, the gold-plated shield is etched with arcane runes. A detect magic spell reveals an aura of necromancy magic radiating from the shield. A
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
this Dark Gift. Additionally, you gain the traits that follow. Misty Travels d4 Origin
1 You learned a secret about the nature of the Mists. Ever since, you can manipulate them, but the lands
you can cast it this way again. Your spellcasting ability for this spell is Intelligence, Wisdom, or Charisma (your choice when you gain this Dark Gift). If you have spell slots of 2nd level or higher