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Returning 35 results for 'sharing of reach down verdan'.
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Monsters
Stranger Things: Welcome to the Hellfire Club
", "rollType":"to hit", "rollAction":"Club"}, reach 5 ft. Hit: 2 (1d4);{"diceNotation":"1d4", "rollType":"damage", "rollAction":"Club", "rollDamageType":"Bludgeoning"} Bludgeoning damage.Everyday Folk
Commoners constitute the majority of people who don’t pursue magical talents, extraordinary training, or a life of adventure. Some are generous, helpful sorts, while others are more cautious in sharing what they have.
Species
Acquisitions Incorporated
other verdan who have traveled to different parts of the world, they drop everything to spend as long as possible sharing stories and observations from their respective travels. However, their
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
Monsters
Waterdeep: Dragon Heist
hit, reach 5 ft., one target. Hit: 2 (1d4);{"diceNotation":"1d4","rollType":"damage","rollAction":"Club","rollDamageType":"bludgeoning"} bludgeoning damage.A petite woman in her seventies. Magister Barch is slow to anger and fond of sharing lengthy educational anecdotes and parables.
Monsters
Fizban's Treasury of Dragons
, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4", "rollType":"damage", "rollAction":"Handaxe", "rollDamageType":"slashing"} slashing damage. Hit or Miss: The
, reach 5 ft., one target. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4", "rollType":"damage", "rollAction":"Shortsword", "rollDamageType":"piercing"} piercing damage.Biting Rebuke. Immediately after the
Monsters
Journeys through the Radiant Citadel
haint makes two Sorrowful Touch attacks.
Sorrowful Touch. Melee Spell Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Sorrowful Touch"} to hit, reach 5 ft., one
, Piercing, and Slashing from Nonmagical AttacksShared Sorrow. The haint targets one creature it can see within 60 feet of itself that is missing any hit points, sharing its own torment with this
Monsters
Fizban's Treasury of Dragons
Multiattack. The blessed makes two Mace or Radiant Bolt attacks.
Mace. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Mace"} to hit, reach 5 ft., one target
their behavior and beliefs reflect the ethos of the dragon they follow. Many dragon followers have personal stories of benevolent dragons sharing great knowledge, protecting their towns, or sparing their
Monsters
Icewind Dale: Rime of the Frostmaiden
Ranged Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Spear"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (3d6 + 4);{"diceNotation":"3d6+4","rollType":"damage
themselves like brigands, robbing people they come across in the wild. If food is scarce, they kill those same people and eat them. They prefer to dwell in forlorn places, often sharing territory with
Monsters
Baldur’s Gate: Descent into Avernus
Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Slam"} to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5);{"diceNotation":"2d10+5","rollType":"damage","rollAction":"Slam
can come from different creatures and be combined in different ways, no two fiendish flesh golems look exactly alike. Night hags guard the secret to making such golems, rarely sharing it with anyone
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
spend as long as possible sharing stories and observations from their respective travels. However, their inexperience in the world and their racial amnesia sometimes lends the verdan a kind of
Wide-Eyed and Curious Verdan are hungry to undertake new challenges and absorb new experiences. When they meet other verdan who have traveled to different parts of the world, they drop everything to
Monsters
Fizban's Treasury of Dragons
Multiattack. The speaker makes two Thunder Bolt attacks.
Thunder Bolt. Melee or Ranged Spell Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Thunder Bolt"} to hit, reach 5 ft
benevolent dragons sharing great knowledge, protecting their towns, or sparing their lives during some foolhardy adventure. Other followers seek to uncover the mysteries of draconic nature and live a life
Wereraven
Legacy
This doesn't reflect the latest rules and lore.
Learn More
monsters
Curse of Strahd
","rollAction":"Beak"} to hit, reach 5 ft., one target. Hit: 1 piercing damage in raven form, or 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Beak","rollDamageType":"piercing
Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Shortsword"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2","rollType":"damage","rollAction
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Maddening Touch"} to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3);{"diceNotation":"4d6+3", "rollType":"damage", "rollAction
torments what remains of its mind. In the presence of other creatures, an allip seeks to relieve this burden by sharing its secret. The creature can impart only a shard of the knowledge that doomed it
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Age. Verdan reach adulthood at around the age of 24, and it is thought that they might live to nearly 200 years old. However, because no verdan has died of old age since the race’s initial creation
, each verdan undergoes a sudden growth spurt of 2 feet or more. At 1st level, you are a Small creature. When you reach 5th level, you become a Medium creature. Speed. Your base walking speed is 30 feet
Monsters
Mythic Odysseys of Theros
","rollAction":"Spear"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Spear","rollDamageType":"piercing"} piercing
work well together, sharing the unified goals of overcoming their foes and getting back to the task at hand.
Returned have escaped the Underworld and dwell among the living once more, but their
Monsters
The Book of Many Things
;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Blight Staff"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4", "rollType":"damage", "rollAction":"Blight Staff
force, each of the three champions usually pursues their own interests, seldom cooperating or sharing intelligence or resources.PoisonCold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollAction":"Tentacles"} to hit, reach 10 ft., one creature. Hit: 27 (4d10 + 5);{"diceNotation":"4d10+5", "rollType":"damage", "rollAction":"Tentacles", "rollDamageType":"psychic"} psychic damage. If
;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Extract Brain"} to hit, reach 5 ft., one incapacitated Humanoid grappled by the ulitharid. Hit: 55 (10d10);{"diceNotation":"10d10", "rollType
Monsters
The Book of Many Things
. Melee Weapon Attack: +14;{"diceNotation":"1d20+14", "rollType":"to hit", "rollAction":"Leeching Blade"} to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6);{"diceNotation":"2d6+6", "rollType":"damage
cooperating or sharing intelligence or resources.PoisonCold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksStep into Nothing (Recharge 4–6);{"diceNotation":"1d6", "rollType
Monsters
Planescape: Adventures in the Multiverse
attacks.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 13 (3d6 + 3);{"diceNotation":"3d6+3", "rollType
dies if its hit point maximum is reduced to 0.
Shadow Web. Ranged Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Shadow Web"} to hit, reach 120 ft., one creature. Hit: 16
Zuggtmoy
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
magical.Multiattack. Zuggtmoy makes four pseudopod attacks.
Pseudopod. Melee Weapon Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Pseudopod"} to hit, reach 10 ft., one target. Hit
harmless promises offered by exotic spores and mushrooms, but quickly consumes them, body and soul.
Sharing a layer of the Abyss with Juiblex, plus their mutual insatiable hunger, has made the two demon
Monsters
The Book of Many Things
attacks with Blade Storm, if available.
Blazing Morningstar. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Blazing Morningstar"} to hit, reach 5 ft., one target
melee weapon attack against another creature of the champion’s choice that is within the target’s reach. If no creature is within the target’s reach or if the target has the
Monsters
Eberron: Rising from the Last War
. Melee Weapon Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Magic Staff"} to hit, reach 5 ft., one target. Hit: 36 (5d12 + 4);{"diceNotation":"5d12+4","rollType":"damage
and revenge. By sharing her power in this way, the overlord perpetuates the image of the evil warlock, inciting fear that strengthens the Keeper of Secrets even more.
Sul Khatesh's chief agent among
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
more cautious in sharing what they have. Commoner Medium or Small Humanoid, Neutral
AC 10 Initiative +0 (10)
HP 4 (1d8)
Speed 30 ft.
Ability Score Mod Save
Str 10 +0 +0
Dex
(XP 10; PB +2)
Traits
Training. The commoner has proficiency in one skill of the DM’s choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
magical talents, extraordinary training, or a life of adventure. Some are generous, helpful sorts, while others are more cautious in sharing what they have. Use the following list of jobs and roles to
0 (XP 10; PB +2)
Traits
Training. The commoner has proficiency in one skill of the DM’s choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Homunculus A homunculus is a construct that acts as an extension of its creator, with the two sharing thoughts, senses, and language through a mystical bond. Functioning as a spy, a scout, an
, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
extension of its creator, with the two sharing thoughts, senses, and language through a mystical bond. A master can have only one homunculus at a time (attempts to create another one always fail), and
master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
events occurring in lands beyond his reach. These Vistani will lie to protect the vampire, and they fear the consequences of disobeying him. When it comes to sharing information about their dark
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
particularly large or dangerous creatures, sharing the meal once a kill is made. A manticore begins its attack with a volley of tail spikes, then lands and uses its claws and bite. When outdoors and
to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Remorhaz Arctic Predators. Remorhazes live in arctic climes, preying on elk, polar bears, and other creatures sharing their territory. They can’t tolerate warm weather, having adapted to the cold
within 5 feet of it takes 10 (3d6) fire damage.
Actions
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 40 (6d10 + 7) piercing damage plus 10 (3d6) fire damage. If the target is
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Brass Dragons Dragons of Lore and Rapport Habitat: Desert; Treasure: Arcana Gregarious and outgoing, brass dragons relish sharing knowledge and stories. Although these metallic dragons favor arid
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
CR 1 (XP 200; PB +2)
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage
Compendium
- Sources->Dungeons & Dragons->Monster Manual
them, serving their creators as tireless guards and sharing the lore they collected in life. Undeath disrupts the perfect memory bone nagas enjoyed while alive, leaving them with gaps in their memories
1,100; PB +2)
Actions
Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Serpentine Gaze.
Bite. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 3) Piercing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Those who would strike back against Odunos’s raiders must venture through mires corrupted by sucking bogs and necromatic horrors. Those who survive to reach the city find it heavily guarded, its
, there was one witness to his escape, an unremarkable soul called Tymaret. Sharing what he’d seen with the god of the dead, Tymaret received a cursed blessing from Erebos: he would be restored to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
different creatures and be combined in different ways, no two fiendish flesh golems look exactly alike. Night hags guard the secret to making such golems, rarely sharing it with anyone else. Some fiendish
. The golem’s weapon attacks are magical.
Actions
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the wild. If food is scarce, they kill those same people and eat them. They prefer to dwell in forlorn places, often sharing territory with hill giants and ogres. It’s not unusual to find a gang of hill
extra die of its damage when the verbeeg hits with it (included in the attack).
Actions
Multiattack. The verbeeg makes two melee attacks.
Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
environment. A darkweaver’s captive might delay being consumed by sharing tales of its experiences, particularly great meals, with the monster. Some might even convince a darkweaver to release them if
hit, reach 10 ft., one target. Hit: 13 (3d6 + 3) piercing damage plus 17 (5d6) necrotic damage, and if the target is a creature, the target’s hit point maximum is reduced by an amount equal to the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the Elemental Plane of Air. In floating cities, djinn collect tales and experiences from across the planes of existence, sharing them in fabulous forums, libraries, and theaters. The greatest of these
three attacks, using Storm Blade or Storm Bolt in any combination.
Storm Blade. Melee Attack Roll: +9, reach 5 feet. Hit: 12 (2d6 + 5) Slashing damage plus 7 (2d6) Lightning damage.
Storm Bolt