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Returning 35 results for 'shed of rather during view'.
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monsters
their psychic abilities. Rather than focused mind blasts, they unleash waves of nauseating, mentally disruptive sensations. They use their viciously barbed tentacles to drain their victims&rsquo
; mental energy.
mind flayer;Mind flayers loathe vampire mind flayers and view them as abominations. Nevertheless, they employ their warped brethren in desperate pursuits, such as preserving the elder
Young Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
seeing the deepest places in the ocean.
8
I find I rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation
rather than acting in haste. (Good)
Deep Dragon Spellcasting
Age
Spell Save DC
Spells Known
Young Deep Dragon;Young
14
command, dissonant whispers, faerie fire
Yuan-ti Malison (Type 3)
Legacy
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Monsters
Monster Manual (2014)
their humanity to become like the serpent gods in form, as well as in thought and emotion.
Serpent Kings of Fallen Empires. The yuan-ti view their physical transformation as a transcendent moment for
their race, allowing them to shed their frail humanity like dead skin. Those that did not transform eventually became slaves or food for the blessed of the serpent gods. The yuan-ti empires withered
Deep Dragon Wyrmling
Legacy
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Monsters
Fizban's Treasury of Dragons
I rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal
servants of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
serpent gods began to demand more and more sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need.
Calm long-view schemers, innate deceivers, and immune to poison
their human emotions. Now they view the world from a pragmatic and dispassionate perspective. They understand emotional connections in a detached, intellectual way, and recognize that these feelings in
Adult Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep Dragon
Kobold
Legacy
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Volo's Guide to Monsters
other useful items, but if they are at risk of discovery, they run away rather than attack anyone in the house. By fleeing before they can be seen or identified, they avoid getting into a situation
of dragons — a view supported by their reptilian (they would say draconic) appearance. In every kobold tribe, the legend of the creatures’ origin is passed down from elder to hatchling
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
of my power. (Evil)
6
Patience. All creatures might teach me something, and I’m willing to wait and find out what that might be rather than acting in haste. (Good)
Deep Dragon
Lizardfolk
Legacy
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Volo's Guide to Monsters
pleasurable creatures and things are ones that allow lizardfolk to assess more situations as benign rather than fearsome.
Cold and Calculating
Most humanoids describe cold-blooded people as lacking in
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the observatory shed bright light for 50 feet and dim light for an additional 50 feet. They also emit a constant, loud rumble audible for 10 miles. This constant thunder is so intense that any
that offer a spectacular view of the surrounding region. A magic control console made of copper and gold occupies this chamber.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Exploring This Level All location descriptions for the Lost Level are keyed to map 6. View Player Version Many of the stone doors on this level have been demolished by the umber hulks. Creatures can
move through the debris without penalty. Quartz pillars found throughout the Lost Level shed bright light in a 20-foot radius and dim light for an additional 20 feet. Casting a successful dispel
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
a hill, its massive windows shuttered tight. The final place of interest is a stone shed with a smashed door at the edge of town, near a path that winds toward the water.
After the latest attack
, the people of the Leilon Point have decided to stay shut up in their houses and wait for help.
Map 7: Leilon Point Farming Community View Player Version
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
confident with a soldier’s demeanor, Iroas is the pinnacle of martial pride and bearing. He is stoic almost to a fault, but also exhibits a wry sense of humor. Those who honorably shed blood in Iroas’s
rather than a horse’s, clad in gleaming armor and wielding a spear and shield. He speaks in a booming baritone that projects power, confidence, and courage. He has been known to appear as a burly soldier
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the adventure moving forward rather than have the characters backtrack, place the remaining skeleton keys in area 71 or somewhere else nearby. Map 5.6: Cradle of the Death God View Player Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
—and grant limited magical power. And even these minor marks are rather rare. But rarer and more powerful marks appear on some individuals, both within and outside the dragonmarked houses. Greater
size.
The dragonmarked houses view greater marks as more significant than ordinary marks in every way—more important to the livelihood of the house, more essential to keep under the house’s control
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
a special mummy lord whose magic pervades his tomb. Since Diderius is neutral rather than evil, the area lacks the evil magic common to other mummy-lord tombs. A few chambers of the tomb have the
appearance of opulent and well-kept rooms suitable for a noble archmage. This effect is an illusion, however, failing to cover the rank scent of dust and decay. Diderius’s magic also guides those who show proper respect.
Map 11.1: Tomb of Diderius
View Player Version
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Describing Horror Rather than just naming a threat, inspire your players’ imaginations by describing the horror indirectly using the following techniques: Before It Arrives. Foreshadow the horror’s
view? Up Close. What does the horror smell like? How does it breathe? Does the air around it grow cold? Attacks. How does the horror attack? What does damage from it feel like? When it grabs a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Khur Joins Early 349 AC The Green Dragon Army was dispatched to the steppes of Khur to subdue the tribes there. Rather than fight a protracted campaign, Ariakas allowed the cunning Khur leader Salah
accepted and pledged his people to Takhisis, adding to the Dragon Armies’ ranks. Few can say whether he did so to further his own ambitions or to spare Khur a long, bloody conflict, but many Khur view Salah-Khan as a traitor to his people and fiercely resist the Green Dragon Army’s occupation.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Burning Sugar As the Sarire sugar mill comes into view, the smell of cooking sugarcane rises on the breeze. Read or paraphrase the following text when the characters are about a quarter mile from the
mill: Ahead stands a sugar mill, a massive wooden shed with a pointed thatched roof. Smoke rises from its many chimneys, and the area is busy with workers sorting through piles of sugarcane.
An
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
View Player Version Copper Dragon Lair Features The copper dragon lair shown in map 5.6 is a network of tunnels and large chambers dug beneath dry, rocky hills. The dragon’s acid breath has left the
of woodwinds and bells can be heard carried on the wind within 1 mile of the dragon’s lair. Starlit Stones. Standing stones are common on hilltops within 1 mile of the dragon’s lair. The stones shed
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
philosophy of Witherbloom. The decay philosophy sees life energy as a resource to be consumed, rather than a good to be nourished for its own sake. Mages who adopt this view wield negative energy and
view celebrates the diversity and adaptability of life-forms, from the tiniest cells to the most complex networks of living things. The growth philosophy asserts that the urge to survive and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
believe they are nearly divine, and they are inclined to view their existence as part of a mythic story that is still unfolding. Unlike some other powerful, ancient creatures (such as dragons), giants
don’t typically exalt themselves and demand worship from lesser beings. Rather, they are often drawn to follow gods—and sometimes other powerful beings—who help them live out their part in that epic
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cresting wave. She often speaks in the future tense, referring to what tomorrow will bring. She seldom laughs, and when she does, it is usually out of smugness rather than genuine mirth. Thassa usually
as she towers over the ocean. When she moves closer to the view of mortals, she takes many other forms, often shifting from one to another: a giant squid, an ocean storm, a school of sharks, a fog
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20-foot-diameter magic circle inscribed on the floor has glyphs that shed dim purple light. Seven human corpses cocooned in burlap are piled in the middle of the circle.
Nester. Floating next to the
its hit point maximum. In addition, the undead gains advantage on saving throws against any effect that turns undead. Nester Nester’s efforts to transform into a lich met with limited success. Rather
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
: aerojaunt field View Player Version A1. Southwestern Outbuilding This gray metal storage shed consists of three short silos topped with flat roofs. Weathered wooden doors that were once painted
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
builders need only take a pick to any wall to find their building materials. Rather, this cavern provides the small army of earth elementals aiding the settlers, and its magical stone is used in the
otherwise indicated, a door in Blingdenstone has AC 18, 40 hit points, a damage threshold of 15, resistance to thunder damage, and immunity to poison and psychic damage.
Map 6.1: Blingdenstone View Player Version
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Describing Horror The horrors populating your adventures can take endless forms, whether they be foes, impending events, or magical forces. Rather than just naming what the terrible thing is, inspire
moves? What parts do characters see before the whole comes into view? Up Close. What does it smell like? How does it breathe? Does it cool the air around it or bring heat wherever it goes? How does it
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
keeps their distance only if threatened or rebuffed in extremely clear terms. Ollin Ollin is a chaotic good tiefling. They use the priest stat block but have Performance +3 rather than Persuasion, and
. Ollin uses their skillful dances and optimistic view of the power of the gods to lighten others’ hearts. With the increasing dangers in the region, Ollin has decided to head to Twin Gods Observatory
Orc
Legacy
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Volo's Guide to Monsters
foe and enable them to prove their worth before their deities. He relishes every short-term triumph and swears revenge for every setback. Luthic, though, takes a longer view. She understands the
who study its ebb and flow to expect the stalemate to continue. A different view is put forth by the archmage Tzunk, who notes that Maglubiyet has never faced a foe as ferocious and protective as
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Monastery Features Francesca Baerald Map: Monastery Upper Level View Player Version The Najkir Monastery is hewn out of solid rock, its walls carved to resemble bricks, and its floor carved to
resemble tiles. Because the monks encourage inhabitants to focus on inner peace rather than outer beauty, the monastery’s construction is simple and its interior decoration sparse. Other features are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
pugnacious mule in rampant pose stands on a field of red and white — colors said to represent the blood and tears the people of the Southern Ward have shed during their labors. Not a landmark as such
tavern, dance hall, and inn. But the festhall takes its name from a peculiar dancer within it rather than those in the court outside. The “Jade Dancer” is an eight-foot-tall jade statue of a woman that
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
them spot the bubbling of the underwater spring in that area to draw them in. Map 3.6: sedgemoor View Player Version S1. Marsh Banks Beyond some scrubby bushes, the solid ground here gives way to the
run off if the characters reduce one or both of them to 13 or fewer hit points. S4. South Research Shed One of two small research sheds on the central islet, this building holds supplies and equipment
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
knights can draw upon during their missions, rather than a top-down leadership structure. In Hilarion’s view, the goals of the organization are most important, not personal loyalty to him or obeying his
, the angel chose to establish the Solar Bastion rather than return to his god’s service. A powerful and immortal Celestial, Hilarion sees no reason for additional tiers of leadership in the organization
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
blossoms and others boasting succulent fruit. The trees shed a sweet, otherworldly fragrance. Wandering around the terrace’s edge is an enormous tree with a humanlike face and a fanged, humanoid skull
Map: The Garden of Everflowing Springs View Player Version A palatial apartment crowns the gardens. Wide arches leave it open to the air, and tattered silks of many colors swoop from the vaulted ceiling
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Crimes and Punishment Consistent with their long perspective on the world and their knowledge of its history, elves have a special view of morality. They abide by the traditional definitions of good
. Justice in such cases is geared toward their benefit rather than toward avenging the individual whose life was ended. Punishment for the murderer depends to some extent on the nature of the crime and