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Returning 35 results for 'shield of regarded designed valued'.
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Monsters
Waterdeep: Dragon Heist
metals and stones, such as coins and gems, within 60 feet of her.Istrid is regarded as the Black Network's Master of Trade and Coin in Waterdeep. The shield dwarf operates an illegal lending operation
dying
1st level (4 slots): divine favor, guiding bolt, healing word, shield of faith
2nd level (3 slots): lesser restoration, magic weapon, hold person, silence, spiritual weapon
3rd level (3 slots
Mind Flayer Arcanist
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
): detect magic, disguise self, shield, sleep
2nd level (3 slots): blur, invisibility, ray of enfeeblement
3rd level (3 slots): clairvoyance, lightning bolt, sending
4th level (3 slots): confusion
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.A few mind flayer;mind flayers supplement their psionic power with arcane spells. However, they are regarded as deviants by their illithid peers and usually shunned.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Unarmored Defense. While the hobgoblin is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.Multiattack. The hobgoblin makes four attacks, each of which can be an Unarmed
have resided in the Material Plane for centuries. A candidate for admission undergoes a series of tests designed to reveal any potential for treachery. Those who fail are slain, while those who pass
Warforged
Legacy
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Species
Eberron: Rising from the Last War
designed.
Although they were manufactured, warforged are living humanoids. Resting, healing magic, and the Medicine skill all provide the same benefits to warforged that they do to other humanoids
, Church, Crunch, Crystal, Dagger, Dent, Five, Glaive, Hammer, Iron, Lucky, Mace, Oak, Onyx, Pants, Pierce, Red, Rod, Rusty, Scout, Seven, Shield, Slash, Smith, Spike, Temple, Vault, Wall
Backgrounds
Sword Coast Adventurer's Guide
order’s cause.
The “Knightly Orders of Faerûn” sidebar details several of the orders that are active at present and is designed to help inform your decision about which group
family, similar to an order of monks. Although there are organizations, such as the Knights of the Shield, that use the trappings of knighthood without necessarily being warriors, most folk of Faer
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
The Sunless Citadel The Sunless Citadel, written by Bruce R. Cordell, was the first published adventure for the third edition of the D&D game. It is designed for a party of four or five 1st-level
player characters. Ever since its publication in 2000, The Sunless Citadel has been widely regarded as an excellent way to introduce new players to the game. It’s also a great starting experience for someone looking to be a Dungeon Master for the first time.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. The king of Breland (in the Eberron setting) might award a Royal Badge of Valor (shaped like a shield and made of ruby and electrum) to adventurers for defending Brelish citizens. The Golden Bear of
specific in-game benefit to one who wears it, but it can affect dealings with NPCs. For example, a character who displays the Golden Bear of Breland is regarded as a hero of the people within the kingdom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
kinds of medals. The King of Breland (in the Eberron campaign setting) might award a Royal Badge of Valor (shaped like a shield and made of ruby and electrum) to adventurers for defending Brelish
NPCs. For example, a character who proudly displays the Golden Bear of Breland will be regarded as a hero of the people within the kingdom of Breland. Outside Breland, the medal carries far less weight, except among allies of Breland’s king.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
status among D&D players and is generally regarded as one of the greatest adventures of all time.
In the words of its creator, “This is a thinking person’s adventure.” It was designed not for player
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
examples of their finest work. Their bags are sewn from resilient materials like thick leather, designed to withstand the heat of the forge as well as the fire giants' own searing heat. Fire Giant Bag
old iron warhammer (used to emboss metal) 7 120 feet of thick hemp rope coated in fire-retardant lacquer 8 A diagram showing how to make a spiked tower shield 9 A 3-foot-tall ceramic mug with golden
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
or feels a slight change in air pressure, it rushes toward the open doorway, attacking all creatures in its path. 30a. Zigzagging Hall This hall was designed to thwart archers by reducing their line
wooden shield, a rusty longsword, a rotting quiver, several broken arrows, and a longbow with a snapped string. A secret door in the west wall leads to a dusty tunnel that connects to area 31.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
they present the box to her, she snatches it out of their hands and studies it closely. She takes similar interest in the Shield of the Hidden Lord (which she calls “the Shield of Gargauth”), but avoids
regarded as a hero who saved his city from an undead scourge, giving rise to the holy nation of Elturgard.
“Hailed as a savior, Thavius made all citizens of Elturel swear an oath called the Creed
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
follows: Harpers. The delegation included a renowned shield dwarf historian named Bruldenthar, who was transporting his collection of manuscripts to Waterdeep. The Harpers don’t want the sage or his books
to fall into the wrong hands. Lords’ Alliance. Three important diplomats from cities in the alliance were leading the delegation: a moon elf from Silverymoon named Teresiel, a shield dwarf from
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
Running the Adventure This version of White Plume Mountain is designed for a group of 8th-level player characters. Your players will need both brains and brawn to successfully complete their mission
White Plume Mountain is located in the Greyhawk campaign setting, in the northeastern part of the Shield Lands, near the Bandit Kingdoms and the Great Rift. Here are suggestions for where you can place
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
frost, burning hands, or shield. The critical limitation of the wandslinger is a dependence on an arcane focus. A wandslinger must have an arcane focus—a wand, rod, staff, orb, or crystal—to perform
a result, arcane focuses are regarded as weapons throughout Khorvaire. If you’ve got a wand tucked into your belt, people may assume you know how to use it. Playing A Wandslinger
“Wandslinger
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
combatants, and lesser kuo-toa live in fear of them. Kuo-toa Gear. Many weapons of the kuo-toa are designed to capture rather than kill. Nets are common, though some carry pincer staffs (also called
mancatchers) designed to trap and immobilize foes. Kuo-toa warriors also treat their shields with a sticky goo that catches incoming weapons. In general, kuo-toa don’t like the weight of armor on their
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
separates them into three categories: light armor, medium armor, and heavy armor. Many warriors supplement their armor with a shield. VARIANT: EQUIPMENT SIZES
In most campaigns, you can use or wear any
of D&D. Armor Proficiency. Anyone can put on a suit of armor or strap a shield to an arm. Only those proficient in the armor’s use know how to wear it effectively, however. Your class gives you
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
series of tests designed to reveal any potential for treachery. Those who fail are slain, while those who pass receive secret training in the arts of magic and stealth. This indoctrination is a slow
., passive Perception 12
Languages Common, Goblin
Challenge 2 (450 XP) Proficiency Bonus +2
Unarmored Defense. While the hobgoblin is wearing no armor and wielding no shield, its AC includes its
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Adjusting for Party Level Harrowhall is designed to be a challenge for four 8th-level characters who explore the keep in a single session. Decrease the challenge for characters lower than 8th level
a clay golem, a shield guardian, or another weaker Construct. Ghostly Allies. When the characters battle the behir, their ghostly allies harry and distract the creature, giving it disadvantage on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
warrior. Other cultures might view the use of such abilities as a short cut to glory, but to hobgoblins a gift for magic is as valued and useful as a strong sword arm or brilliance in tactics. They are
ironclad commitment to Maglubiyet’s will. A candidate for admission undergoes a series of tests designed to reveal any potential for treachery. Those who fail are slain, while those who pass receive secret
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
merchants. Books and literacy are also common throughout the land, and the work of scribes, cartographers, musicians, and storytellers is well regarded. The people of Meletis believe themselves to be the
. Currently, this position is held by the renowned philosopher and orator named Perisophia. Philosophers Though they aren’t necessarily heroic, philosophers are highly valued in Meletis, which is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Horn Enclave Horn Enclave is a legendary dwarven stronghold run by Clan Horn, wealthy shield dwarves whose estates and holds spread across the Spine of the World mountains. The enclave’s business is
the leasing of secure vaults to wealthy patrons, with nigh-impregnable defenses designed to keep each vault’s contents safe from thieves. Map 5.1 shows the layout of Horn Enclave.
Map 5.1: Horn
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Artillerist An Artillerist specializes in using magic to hurl energy, projectiles, and explosions on a battlefield. This destructive power was valued by all the armies of the Last War. Now that the
as artificer spells for you, but they don’t count against the number of artificer spells you prepare.
Artillerist
Artillerist Spells Artificer Level Spell 3rd shield, thunderwave 5th
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the effect on itself on a success.
VARIANT: MIND FLAYER ARCANIST
A few mind flayers supplement their psionic power with arcane spells. However, they are regarded as deviants by their illithid
level (4 slots): detect magic, disguise self, shield, sleep
2nd level (3 slots): blur, invisibility, ray of enfeeblement
3rd level (3 slots): clairvoyance, lightning bolt, sending
4th level (3 slots): confusion, hallucinatory terrain
5th level (2 slots): telekinesis, wall of force
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the shield. Traps are often designed with mechanisms that allow them to be disarmed or bypassed. Intelligent monsters that place traps in or around their lairs need ways to get past those traps without
simply open the chest, they prop a shield in front of it and push the chest open at a distance with an iron rod. In this case, the trap still triggers, but the hail of needles fires harmlessly into
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
shield. Traps are often designed with mechanisms that allow them to be disarmed or bypassed. Intelligent monsters that place traps in or around their lairs need ways to get past those traps without
simply open the chest, they prop a shield in front of it and push the chest open at a distance with an iron rod. In this case, the trap still triggers, but the hail of needles fires harmlessly into the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
a battlefield. This destructive power is valued by armies in the wars on many different worlds. And when war passes, some members of this specialization seek to build a more peaceful world by using
spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare. Artillerist Spells Artificer Level Spell 3rd shield, thunderwave 5th scorching
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Istrid Horn Istrid is regarded as the Black Network’s Master of Trade and Coin in Waterdeep. The shield dwarf operates an illegal lending
, healing word, shield of faith
2nd level (3 slots): lesser restoration, magic weapon, hold person, silence, spiritual weapon
3rd level (3 slots): beacon of hope, crusader’s mantle, dispel magic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Aerdi tribe of humans that conquered the region and established the Great Kingdom almost 800 years ago. The Aerdi valued common sense, hard work, and knowing one’s place in a strict social order
proximity of the Nyr Dyv, the Cairn Hills, and the Shield Lands means the Urnst lands can’t ignore the rising threat of Iuz or the politics of the Free City of Greyhawk. At the same time, Nyrond stands
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
from teleporting into and accessing this area, two shield guardians patrol at all times. Both the guardians have sleep as their stored spell, and their control amulets are in the possession of two of the
are for students working on their theses, accessed using the same keys that allow access to area B16. B18. Advanced Student Lounge This rest area is designed to help stressed-out senior students unwind
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
abjuration magic about it A suit of +1 plate armor sized for an elf Three elaborate tapestries (one worth 400 gp, another valued at 100 gp, and one that is worthless) Trapped Shield. If the magic
for a dwarf A suit of plate armor sized for a human Other items of interest, because of their magical nature or unusual appearance, are as follows: A +1 shield that is trapped (see below) The skull of a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the bonds that create dwarven society and culture. Berronar’s priests arrange marriages, using a process that finds the best matches and is designed to ensure that each generation of a clan is stronger
to the enemy. The two axes he wields embody his attitude, since he forsakes the added protection of a shield for the chance to deal more damage to his enemies. Clangeddin’s priests are warriors who
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
NPCs Augrek Brighthelm Medium Humanoid (Dwarf), Lawful Good
Armor Class 15 (chain shirt, shield)
Hit Points 13 (2d8 + 4)
Speed 25 ft.
STR
14 (+2)
DEX
11 (+0)
CON
15 (+2
wielding no shield, her AC includes her Wisdom modifier.
Actions
Multiattack. Zi makes two Quarterstaff attacks.
Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
the corridor outside. All these youngsters have weapons and will readily attack any intruders they spot. Noise coming from here, even shrieks and swords clashing, will be regarded by others as the
arms and armor. Directly across from the fireplace, eight shields are mounted on the wall. Treasure. One of the shields on the wall is a +1 shield. The brass jar on the mantel of the fireplace might
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dwarven enclave except patrols and honored guests. Cleverly hidden traps await those who storm the halls uninvited, and beneath the citadel is an expansive network of tunnels and caverns designed to confuse
Harnoth. Harnoth and his followers fought many battles during the war, but the new king made some poor decisions that winnowed the once-great Knights of the Mithral Shield down to a handful of members